Coco-Nuts Posted April 8, 2016 Report Share Posted April 8, 2016 Hi ! Is it compatible with Arma 2 epoch mod ? Link to comment Share on other sites More sharing options...
AndreasRA Posted August 24, 2016 Report Share Posted August 24, 2016 hey guys quick q. how it works on Tanoa? Added Mod with standart config from download to Tanoa but nothing happens ingame with, didnt spawn :( zcp.sqf in mission folder Init.sqf only: //ZCP execVM "zcp.sqf"; rpt.log says files not found ..... Spoiler 15:57:24 Warning Message: Script x\addons\a3_epoch_server_zcp\zcp\fn_init.sqf not found 15:57:24 Warning Message: Script x\addons\a3_epoch_server_zcp\zcp\fn_config.sqf not found 15:57:24 Warning Message: Script x\addons\a3_epoch_server_zcp\zcp\fn_missionLooper.sqf not found 15:57:24 Warning Message: Script x\addons\a3_epoch_server_zcp\zcp\functions\fn_inDebug.sqf not found 15:57:24 Warning Message: Script x\addons\a3_epoch_server_zcp\zcp\functions\fn_nearWater.sqf not found 15:57:24 Warning Message: Script x\addons\a3_epoch_server_zcp\zcp\functions\fn_paraDrop.sqf not found 15:57:24 Warning Message: Script x\addons\a3_epoch_server_zcp\zcp\functions\fn_start.sqf not found 15:57:24 Warning Message: Script x\addons\a3_epoch_server_zcp\zcp\functions\fn_findPosition.sqf not found 15:57:24 Warning Message: Script x\addons\a3_epoch_server_zcp\zcp\functions\fn_cleanupBase.sqf not found 15:57:24 Warning Message: Script x\addons\a3_epoch_server_zcp\zcp\functions\fn_initCPData.sqf not found 15:57:24 Warning Message: Script x\addons\a3_epoch_server_zcp\zcp\functions\fn_giveReward.sqf not found 15:57:24 Warning Message: Script x\addons\a3_epoch_server_zcp\zcp\functions\fn_keepMarker.sqf not found 15:57:24 Warning Message: Script x\addons\a3_epoch_server_zcp\zcp\functions\fn_createBase.sqf not found here the path. ------------------------------------- ------------------------------------- ------------------------------------- ------------------------------------- other thing .... i want to spawn only one cap point on a different location, so i set the static points to true added my locations. my question also: can i give reward all boxes on one mission? like this? or how it works? ["Cap Point Alpha",[2189,13435,0],["Crypto","WeaponBox","BuildBox"],"alpha",0] , ???? Spoiler ZCP_StaticPoints = true; // If true, the missions will use the provided location as spawnpoint. // Server will keep as many missions up as ZCP_MaxMissions, And they will be randomly choosen from the following list // Location is ignored if not using static points. just put [0,0,0] then.// valid rewards -> Crypto , WeaponBox , BuildBox , Vehicle ZCP_CapPoints = [ // [name,[x,y,z],reward, varname,index] ["Cap Point Alpha",[2189,13435,0],"Crypto","alpha",0] ]; findposition.sqf: Spoiler private ["_i","_safepos","_validspot","_position"]; _safepos = [[7500,7500,0],0,7500,(_this select 0),0,5,0]; _validspot = false; _i = 1; while{!_validspot} do { sleep 1; _position = _safepos call BIS_fnc_findSafePos; _i = _i + 1; _validspot = true; if (_position call ZCP_fnc_inDebug) then { _validspot = false; }; if(_validspot ) then { if ([_position,10] call ZCP_fnc_nearWater) then { _validspot = false; }; }; }; _position set [2, 0]; _position Link to comment Share on other sites More sharing options...
Zupa Posted November 28, 2016 Author Report Share Posted November 28, 2016 On 4/8/2016 at 5:56 PM, Coco-Nuts said: Hi ! Is it compatible with Arma 2 epoch mod ? No, alot of arma 3 only commands are used ( a MUST for performance ). It will take some time to convert all the functionality to arma 2 Link to comment Share on other sites More sharing options...
Zupa Posted November 28, 2016 Author Report Share Posted November 28, 2016 i need to convert the ExileMod one to Epoch mod. It has alot of extra functionality and huge optimalisation for performance : ) He-Man, Tarabas, Brian Soanes and 2 others 5 Link to comment Share on other sites More sharing options...
Richie Posted November 28, 2016 Report Share Posted November 28, 2016 Welcome back Zupa Link to comment Share on other sites More sharing options...
Tarabas Posted December 30, 2016 Report Share Posted December 30, 2016 WB Zupa... Looking forward for the new Epoch version of zcp... I used you old code and only changed playableUnits to allPlayers for A3 1.66. It works good, but -the krypto missions won't stop and give out no krypto. -the other missions just find an end sometimes. Thanks for your work Link to comment Share on other sites More sharing options...
Pvpmedic Posted January 4, 2017 Report Share Posted January 4, 2017 Can someone please help me install this. I followed the direction but, still cannot get any capture points to spawn. This is what my RPT log says "CfgEpochCoreServerFunctions" "Loading Functions: CfgServerFunctions" [ZCP]: Giving server some time to boot. c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing! Scripting function 'bis_fnc_execvm' is not allowed to be remotely executed Mission id: ec944f2b859944076ef318e637e26eee1e14dab9 [ZCP]: Initiate Zupa's Capture Points Error in expression <P_Data pushBack [false,0, true]; }count ZCP_CapPoints; > Error position: <ZCP_CapPoints; > Error Undefined variable in expression: zcp_cappoints File x\addons\a3_epoch_server_zcp\zcp\functions\fn_initCPData.sqf, line 4 [ZCP]: Capture Points is fully running. "Epoch: Starting ArmA3 Epoch Server, Version 0.4.0.0" Unable to get file version size: C:\Users\Pvpmedic_Server\Desktop\Epoch_test\@epochhive\epochserver.dll "Epoch: Init Variables" "Loading config..." Link to comment Share on other sites More sharing options...
Flo|Atompilz Posted January 3, 2018 Report Share Posted January 3, 2018 it wount start knows anyone some help? please Link to comment Share on other sites More sharing options...
Drokz Posted January 3, 2018 Report Share Posted January 3, 2018 This mission system is outdated and needs an update to run correctly. Zupa is not going to since he left arma scripting. But he wrote an updated version for exile. So anybody would need to import this over to epoch Razor1977 1 Link to comment Share on other sites More sharing options...
Razor1977 Posted January 3, 2018 Report Share Posted January 3, 2018 I wish I knew how too :( That could be my project to keep me busy over the next 5 years :D Link to comment Share on other sites More sharing options...
He-Man Posted January 3, 2018 Report Share Posted January 3, 2018 I found something in my archive. Not sure, if it is currently working and I will not support it, if it fails. But you can try:https://www.dropbox.com/s/qjsetwqvw9uzht6/a3_epoch_server_zcp.pbo?dl=0 Should work without any client files. If you find rpt errors, I can try to help you. But again, I am not official supporting it... Razor1977 1 Link to comment Share on other sites More sharing options...
Razor1977 Posted January 3, 2018 Report Share Posted January 3, 2018 will give it a quick try @He-Man on the server now as its down due to other problems :D Thanks Link to comment Share on other sites More sharing options...
He-Man Posted January 3, 2018 Report Share Posted January 3, 2018 Oh sorry, this can not work. I have combined it with SEM, so you need SEM running to get AI spawned in. You can also try it (I think you will get some errors like "SEM_fnc_spawnAI not found". If you are using SEM, there should also come up some AI's. I could download the latest officiel version and modify it a bit, but only in a few days. If I remember right, the fix was very easy... But it is a long time ago. Link to comment Share on other sites More sharing options...
Razor1977 Posted January 3, 2018 Report Share Posted January 3, 2018 i am using SEM so will give it a go later tonight. Still got a few problems with roaming ai mod to look at first :( Thanks again Link to comment Share on other sites More sharing options...
Reaper5150 Posted September 14, 2019 Report Share Posted September 14, 2019 I would love to see this for a2 epoch also! :) Link to comment Share on other sites More sharing options...
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