Jump to content

Search the Community

Showing results for tags 'epoch'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
  • ArmA 3
    • Epoch Survival
    • Get Wrecked
    • Community Projects
    • Q&A Section
    • Terrain Discussion
    • Resources
  • Arma 3 Resources
  • ArmA 2
    • General Discussion.
    • Q&A Section
    • Resources
    • Legacy Resources
    • A2: Community Projects
    • A2 Community Servers
  • DayZ
    • Discussion
    • Public Servers
    • Q&A Section
  • Space Engineers
    • General Discussion.
    • Public Servers
  • Other Games
    • Discussion
  • Off Topic
    • Off Topic

Categories

  • Arma 3
  • Arma 2

Found 859 results

  1. Radio Chatter HOW TO TURN OFF

    When I send a group invite, the players join, great. Then you get all this radio chatter and speech text telling you to regroup, heli 1500m out, and BS BS BS . How do I turn off the radio chatter and the speech text?
  2. Hi there, I would like to move this file to my server pbo. I have moved it to my mission pbo and tested by changing the call to this and it spawns fine. For some reason however I can not get it to spawn if it is placed server side and executed from server_functions.sqf either using [] execVm, execVm or call compile preprocessFileLineNumbers. The main reason for wanting to move this file is that when I edit my map I dont want to place any objects over existing ones. If it is not going to be possible then an alternative will be to load the buildings in the 3d editor make my map and just remove the duplicates that already spawn/exist in chernarus11.sqf Contents of chernarus11.sqf below extracted from dayz_code. Thanks in advance !
  3. Hey guys, i'm proud to present our new "Epic Illusion Gaming - DayZ Overpoch server". ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [EIG] DayZ Overpoch | Chernarus | 1.0.6.2 | Coins | Lift | Groups | Missions | Events | Deploy Bike | IP: 94.250.209.139:2302 We are searching for some Players and also for some Admins. Please visit our Server or come to our Teamspeak or Discrod. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Visit us on ... ...Teamspeak: 94.250.223.10:15111 ...Discord: https://discord.gg/MTQuUHP ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Our new special features: Global Coins System Deploy a bike (Toolbox) Lift & Tow Selfbloodbagging Groupsystem Virtual Garage AI Missions Special PVP Events Custom Loadout ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Upcoming features: Weaponswitch Enhanced Spawn Selection and much more...
  4. Dayz epoch server Name: Dayz Epoch Tavi -missions-Hardcore-unitedgamers Connection Info: 193.111.186.225:2302 Map - Taviana List of mods in sever , -Single Coin Currency Plot For Life Plot Management Group Management Lift & Tow Service points Custom start gear No weight limit Slow zombies 1 Step build Andre Convoys Para Spawn DZAI Wai Missions DZMS Missions -Our Server is Hardcore , -if you has a idea for a mod ask a admin , -Server Restart every 4 hours -Admin Teamspeak support, ts- ts3.unitedgamers.eu Server Admin - Ask in ts for them if needed, [UG]Chieff,[UG]Rexie
  5. BRPVP Zombies for Epoch Mod

    14 FEBRUARY 2018 - INSTALLATION INSTRUCTIONS UPDATED (REMOTE EXEC WHITE LIST)! 04 FEBRUARY 2018 - WE ARE ON v002! Thanks to the Discord pals for helping in tailore BRPVP Zombies to Epoch. Hi: My name is Donnovan and i bring here the BRPVP Zombies for Epoch Mod. (You can know more about BRPVP here: http://www.brpvp.com) BRPVP Zombies are made of: code, +code, some few images and sounds. Here the files v002 (size 432Kb): 4 February 2018 - https://drive.google.com/file/d/1ANHL_SaFdKlJOLrDV6CakOD7HTNwVr4T/view?usp=sharing License: http://creativecommons.org/licenses/by/4.0/ You must use the words "BRPVP zombies" or "BRPVP-Z" in your server name and give proper credits to the Author (Andre Luis AKA Donnovan). BRPVP Zombies was done completelly stand alone, but with Epoch in mind. BE Filters Info: 1 - The variables set on zombies and target, with setVariable, have the prefix "brpvp_", for easy BE Filter management. 2 - BRPVP Zombies make use of 3 public variables, the variable names start with "BRPVP_" for easy BE Filters management. Remote Exec White List: You need that in your description.ext: class CfgRemoteExec { class Functions { mode = 1; jip = 0; class BRPVP_remoteExec { allowedTargets = 0; jip = 1; }; }; }; If you already have a class CfgRemoteExec {...}; declaration in your description.ext you will need to merge the above with the one you have. Custom Epoch "FiredMan" Event Handler: Get the code inside player addEventHandler ["FiredMan",{...this code...}]; in the file brpvp_zombies_stuff_client.sqf and put it in the Epoch file EPOCH_custom_EH_FiredMan.sqf (see https://github.com/EpochModTeam/Epoch/blob/release/Sources/epoch_code/customs/EPOCH_custom_EH_FiredMan.sqf). description.ext file: BRPVP Zombies have some sound declarations in description.ext. You will need to merge it with your description.ext. Gameplay: BRPVP Zombies add two types of zombies: 1 - Fixed zombies in infected cities: they stay on some cities and can be triggered from near or from far, with your proximity or with bullet hit. Here the configuration for fixed zombies and infected cities: //FIXED ZOMBIES ON DEDICATED SERVER BRPVP_fixedZombiesAmount = [ [[1],[10],35,["NameVillage"]], [[1],[10],35,["NameVillage"]], [[1],[10],35,["NameVillage"]], [[1],[10],35,["NameVillage"]], [[2],[15],40,["NameVillage"]], [[2],[15],40,["NameVillage"]], [[2,3],[40,60],100,["NameCity","NameVillage"]], [[4,5],[120,160],150,["NameCityCapital","NameCity"]] ]; BRPVP_fixedZombiesReviveTime = 1800; //SECONDS TO A FIXED ZOMBIE TO REVIVE, THEY ONLY REVIVE IF THERE IS NO PLAYER NEAR Reading above, you will have 8 infected cities on your mission. Explaning line 7: [[2,3],[40,60],100,["NameCity","NameVillage"]] Zombies will have its force random selected from 2 or 3, they will be in number of 40 if force is 2 and will be in number of 60 if force is 3. The spawn radius in the city will be 100 meters, and the city selected for those zombies will be randonly picked from the list of Cities and Villages provided by the map. 2 - Context spawned zombies: those zombies will spawn when you are in places with near houses or buildings. You can avoid those zombies to spawn by obscuring your self like walking near walls, entering in houses, going crouch or prone, stay high from the ground, stay near big objects like wreck cars and all kind of objects or group of objects that can block the perception of you. Configuration: All the BRPVP Zombies configurations can be found in this file: brpvp_zombies_config.sqf. Older files: v001: https://drive.google.com/file/d/1Q4cavJQdqwxcz-O6DBFo_fKfEG-_g8bj/view?usp=sharing
  6. BSBS Server IP: 207.244.146.179 Website: https://bsbsepoch.000webhostapp.com/ Discord: https://discord.gg/PVn8PvG Server Features: PvPvE Database wiped 1/5/18 ESS V3 spawn selection Coins and Global Banking WAI missions and Roaming DZAI Bandits Customized map additions Skalisky Bridge Skalisky Island Bandit Camp with high loot (fun mission!) Garage Door Opener Virtual Garage Deploy bike Refuel, Repair, Rearm Take clothes Bury Body Butcher Body Locate vehicle with keys and GPS One plot poll per player Indestructible bases Trader Safe Zones Day/Night Schedule 4-hour restarts
  7. Headless Client

    Hello! who can make Headless Client for epoch1062 to order? Or I'm not at the address :(
  8. Not sure if you guys caught it, but @NoxSicarius updated the admin tools with the changes that @JasonTM made so they would work with 1.0.6.1. That was the version at the time of the update. I think that the battleye filters need some work for the 1.0.6.2 update, but here's the link https://github.com/noxsicarius/Epoch-Admin-Tools/tree/TestBranch Enjoy & Thanks Nox!!
  9. Hello Survivors, I play on a server which has arround 60~80 FPS for me. Ping is 130ms. Hardware is i7-6700k, GTX 1080, 16GB RAM and I tested the game on a HDD and SSD. Both the same failure. Expansions/Mods: Arma 2, Arma 2 Operation Arrowhead, Arma 2 PMC, Arma 2 BAF, Epoch 1.0.6.2, Overwatch 0.2.5 Deinstalled and downloaded again 3 times. Still the same bug. Nvidia Driver is uptodate! I just have my regular survival, when suddenly this appears: I need some help I have no idea how I can solve the problem! Goodspeed, ~blue~
  10. **NEW** Manup-PvPvE | v1.0.6.2 | 5-Mil + KITS | Player Teleport | VirtGarage | Banks | Checks | Perks | Cap&Hold | GemCraft | Semi-Mil | High [email protected]@T ============================== M A N U P - 1.0.6.2 - U P D A T E The NEW SERVER is Unlocked! DayZ Overpoch Chernarus 1.0.6.2 IP: 216.244.87.253:6302 This is a PvPvE Militarized Server with High Loot and High Risk $5,000,000 Start coins + Cinder & Metal Base kit ============================== MODS - EDITS - SCRIPTS ============================== > Suicide > Earplugs > Auto Run > Tow & Lift > Safe Zones > Flip Vehicle > Plot For Life > Bury Bodies > Take Clothes > Click Actions > Harvest Hemp > Service Points > Locate Vehicle > Virtual Garage > Player Teleport > Custom Traders > Global Banking > Free Spawn Kits > Tanks and APC's > Attack Choppers > Scan For Players > Deploy Anything > KO Melee Combat > Plot Management > Scan For Animals > Scan For Zombies > Treasure Hunting > Turn On/Off Grass > Snap With Vectors > Custom Trader City > Group Management > Garage Door Opener > Safe Zone Relocate > Custom Action Wheel > Vehicle Key Changer > Humanity Spawn Kits > Custom Event Crates > No Spawn Restriction > Sell On Site Missions > Change View Distance > Custom Debug Monitor > Player Zombie Shields > remote vehicle options > Humanity spawn vehicles > Community Localizations > Humanity Spawn Classes > Custom Military locations > Custom Cap & Hold Missions > Custom NEAF / NWAF / BALOTA > Door Management With Eye Scan > More custom stuff inside .... ============================== Special thanks to @salival for all his help with the conversion. I couldn't of done it with out you! ============================== Thanks For Playing ManUp - Enjoy and Please report any bugs. http://steamcommunity.com/groups/manupsurvival# https://discord.gg/V85spbD
  11. Nixion DayZ | IP: 163.172.22.196:2802 We are a new DayZ Epoch server who's building a brand new community from the bottom! All our features are stuff which our community wanted. If the community decides that it's time for a change? We'll make a vote. Our custom loot system has been made so players will find it a bit harder to find OP weaponry. We think that this will make it much more enjoyable than the ongoing loot-&-shoot! Features Balanced Starterkit Custom AI Missions Custom Point of Interest InfiStar AntiCheat Coin Economy Plot Management and Plot for Life Snap Build and Build Vectors Door Management Group System (Press F5) Deploy Bike/Motorbike/Mozzie Refuel/Repair/Rearm at fuel stations Earplugs (Press the F1 key) Active Admins! Comming Soon Features Tow/Lift Suicide Safe/Lockboxes will reset every 14days Vehicle unlock after 1week
  12. Does anyone know if there is a working Sauerland Winter map? We are building our Sauerland Server and thought it would be cool to do the winter one. We are having a problem getting it to work. btw this is a epoch 1.0.6.1 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.sauerland_winter Missing addons detected: sauerland_winter Here is my Server RPT https://pastebin.com/uSQhfJVZ Here is my Client RPT https://pastebin.com/EMqJK2iH Mission.sqm https://pastebin.com/qW870sk1 config.cfg https://pastebin.com/QRsSdHrA Also I have got this error: No entry bin\config.bin/CfgWorlds.sauerland_winter
  13. Stuck at SPAWNING ITEMS

    On our overpoch Sauerland players are getting stuck on the Loading Screen saying "spawning items". Then get kicked out. I have been trying to find a fix, no luck. Here are my server and client RPTs. If anyone needs anything else, please let me know. Server-side RPT Client-side RPT
  14. ***PLEASE HELP*** 2017-12-13 16:25:01 HiveExt: [Information] HiveExt 2017-12-13 16:25:01 HiveExt: [Critical] Cannot create database: Error loading database module: DatabaseMySql Ive tried changing the password to the database and user in the Hiveext.cfg For some reason whenever i join the server its all fine, but as soon as i log in as it says 'game started', it proceeds with the error 2017-12-13 16:25:01 HiveExt: [Information] HiveExt 2017-12-13 16:25:01 HiveExt: [Critical] Cannot create database: Error loading database module: DatabaseMySql then the server closes itself. I have no idea now how to fix this issue as no one else has posted about it from what ive seen and i could really do with any help if anyone knows how to fix this error, im probably just being stupid. Thanks
  15. The Last Plague

    Welcome to the Last Plague. everyone is more than welcome to join the server and come have some fun! IP= 193.111.186.186 Port= 2302 Discord= https://discord.gg/gHEpBUR Required Addon Mods= @Dayz, @DayzEpoch, @Overwatch. This is a PVP server! Extra Content. Custom Map Central Market (all traders in one place) Jhon Redfield´s dynamic trader Quick stuff Recovery on dead players Custom Intro ESSV3 SandStorm event Weed Field event Civil Defense event Rubbletown event Police check point Military check point Remote Key Remote Door opener Safezones cleanup functions Relocate vehicles after server restart StoryBoard DeployAnything Drugs Tow & Lift Custom Status Bar Nitro over trucks Safety_helis on player disconections Service Point Small fery Take clothes Day - night cycles Vehicle key changer Sawmill and Farm works places. Workshop on plot poles Xmas Addons Walk amongst the dead Z-IMS (Players needs pee or poop) Coins DZAI AI WAI MISSIONS and a lot more content than i can type. I would like to thank JuanDayz and SeelenApparat for all the help in getting the server to run and function properly, you guys are the best friends one can ask for. Join the server, have fun, and let me know about your experience!, email me at [email protected], or leave me a comment here on EpochMod.
  16. We changed the map to Esseker. Details soon. Opening tonight. 5.175.4.25:2302 Mod-List and links: Esseker Advanced Towing CUP Terrains CORE Zombies & Demons by Ryan Discord Die alten Säcke Impressions PS: red arrows can be kept for free!
  17. # 1 E-P-O-C-H P-R-O G-A-M-I-N-G Hello all and to every one that played on the EPOCH PRO server, it has been a little since we have temp shut the servers down. But good news is it will be coming back very soon once we get a few more issues with some new code iron out. But keep on the look out for one of the best servers there was from the time epoch was released and lasted close to 3 years as one of the best and most populated servers for a long time. There will be alot of new changes and also new admins for the server, Me , measels , and a few more admins will be coming back but not all the admins will be back, i have made a few changes on the admins this go around. So thanks to all who played and keep a eye out on the server popping up soon to come.
  18. Looking For The Epoch Server Of My Dreams

    I am hoping to get some help here as google is of no help. I want to find an Epoch server that I can play on for a long time. I have tried dozens but each has led me to disappointment after not finding what I'm looking for in a server. I am looking for an epoch server that has the following features: PVE only (quite sick of PvP tbh), Altis Map, Missions, Blackmarket Traders, Safezones, AI, Zombies, Militarized (Has tanks, APC's, heli's, jets, all fully armed), and allows base building without restriction or at least allows building on military areas. I welcome any and all suggestions that meet the above criteria. Thank you for your time reading this and hope to see some servers in the comments.
  19. Hello Guys! The title says it all I am trying to add the white Ghuillie Skin to my Server, but i am not really able to do that, and i found nothing arround google to help me out! Maybe you could give me a way to do that? :D
  20. Hey there! I know I know, common problem you're gonna say... we've read that so often.. It's just that I dont get any useful error msgs from the console, so I thought I'll drop a line here (or two). -> starting the server seems to do just fine. -dedicated host created -battle eye initialized -host identity created so when I try to join myself now I instantly get "session lost", I'm back in the LAN lobby and nothing useful popped up on the console. "mission DayZ Epoch loaded from PBO..." "player xyz connected ID = manynumbers" "player xyz disconnected" and thats about it. any clues or hints what I could do about this? I've already completely wiped and reinstalled Arma2 and BattleEye, this error remains even after reinstall. I compared a lot of tutorials out there and I'm damn sure I've set up everything the same way (it's rly no heck at all). any help appreciated^^ Fred
  21. Balota Airfield

    Hello there! Not my first work, but also not the best! I'm just starting a own server, and adding a bit of customstuff for the future players. I wanted to share that stuff with you, so you can use it aswell, if you going to like it. Screenshots at the end Quote Tested on a ARMA 2 DAYZ Epoch server - 1.0.6.1 I also changed the important "Map_" classnames to "Land_" so there will be loot in all the barracks, and the Super market :) Download: http://www.mediafire.com/file/b2winspp45saavs/balota.sqf 1. Create folder for all your buildings in your dayz_server.pbo // Skip this if you already got one! 2. Put the downloaded balota.sqf in this folder" 3. Go to your dayz_server.pbo again, head to the "init" folder, and add at the bottom from server_functions.sqf this: 4. Repack your dayz_server-pbo, upload it again - There you go! Screenshots: If youre are interested in the server, take look here: Community Server by Impact eSport Thanks for tuning in! If you find any bugs, just let me know them!
  22. Impact eSport got now an ARMA 2 - DayZ Epoch Server! Version: 1.0.6.1 IP: 89.163.135.60:2300 // PVP // Chernarus // 30 Slots (if needed, we could get up to more) // Localized in germany TS3: ts3.impact-esport.de Discord: discordapp.com/invite/RdRaWjR Website: impact-esport.de # RULES + No Hacking / Glitching / Duping / Combat Logging + Combat and base building in and arround 1000 meters of traderzones is prohibited + Theft inside trader zones is prohibited + Fighting arround 500 meters of safezones is not allowed + Be friendly to other players + Respect the admins and moderator + Parked vehicles in trader will be deleted + Follow admins instructions + Kamikaze is not allowed + Do not destroy more then you need while raiding a base + Only one base per player # SERVER ITSELF + Coin System + No Weight + 1 Step Building + Snap Building + 50 Meter Plot Pole + 300 Items in Range + Plot for life + Indestructible Bases + Group Manager 6 Hours Restart - 4 will be day, 2 will be night. # MODLIST + Action menu + Custom Map + Custom Trader + AI City for Bandits & Heros + AI Missions (WAI) + Roaming AI (DZAI) - Roamin AI is NOT marked on the Map. + Spawn Selection + Spawn with Custom Loadout - We got Hero & Bandit levels up to 5 + Tow & Lift + Service Points (Rearm, Refuel, Repair) + Tame Dog + Custom Trader Inventory - More Vehicles at Bandit & Hero - More Weapons at Black Market + Vault Reset after 21 Days + Lockboxreset after 21 Days #Changelog
  23. Tow and lift R3F causing an issue 1061

    Hi, I have just tried installing the tow and lift script from Nox for version 1.0.5.1 and whilst the tow and lift seems to work, it's had an impact on a couple of other things. Now, when my game starts, rather than loading into the game, I start off looking at the map and I get a message about "couldn't find some script to do with animals", then when I am in game, the F1 key to quieten the vehicle noise doesn't work. Anyone had this before, got any thoughts or steps to take to identify what's causing the problem? Thanks
  24. since a while players sometimes stuck in loading screen "spawning items" it happens only when: there are more then 15 players not every player is affected when I set a char Alive = 0 in the Database, they can join. I added some debug msgs to "player_monitor.fsm" and it seems that they stuck at "progressLoadingScreen 0.85" before they timeout (counter 120) any ideas?
×