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Found 868 results

  1. Hi everyone, As you can see im a freshy, ive not played much of Arma3 but i played some epoch/ ryans zombies and fell in love :) I have no experience in setting up a server but enjoy the epoch version so much so i had to try to set a server up and if im honest ive been struggling (alot) , ive managed to rent a server and put epoch onto it with ryans zombies, set the time so i play in day light. but now im having trouble with loot items not being in buildings and even though i have the zombie mod on i cant see any zombies :/ If anybody can help me it would be really appreciated , i do have discord if that helps and i dont mind paying for your time. I dont want anything to crazy just EPOCH and zombies with loot :D Bitten off more than i can chew :/
  2. Hi, is it possible that Epoch had big problems? All servers in my list are empty and when i will connect it works for 3 seconds and then i will kicked.
  3. Vehicle Flip

    Hi all, Ive been looking for a while now for a vehicle flip script for a single player. Ive tried stuff ive used on previous servers but its not allowing the option so im guessing epoch has something that interferes with it. If anyone knows of a simple script to allow players to do this could you link it to me please, Thanks in advance. PS. Im aware the jacks flip vehicles but I actually find this to be incredibly painstaking unless theirs a trick to it.
  4. Hallo zusammen, Die glorreiche Idee den Fahrzeugen das Volumen zu nehmen war jetzt nicht gerade der Bringer. Alle beschweren. Jetzt hab ich mal geschaut aber finde nix wo die Kapazität der Fahrzeuge drin steht. Jemand Erfahrung damit? Hi, how can i change the Vehicle capacity? THX
  5. I have a server i started not too long ago hosted by GTX. I had InfiSTAR installed by the support and server was working decent. After EPOCH updated to 1.1 my server does not have loot in any building. Very few containers spawn with anything usefull in them....Furniture in houses and loot piles will have generic loot like moist towlettes and paint or minimal building supplies. I do not see blue tarps on the map anymore and cargo with loot spawns maybe 3 or 4 in an entire day of the server being up and running. No AI spawns in any area of map at any time of the day. Have been playing over a week now and nothing spawns anywhere. and it NEVER stops raining. I am VERY noob when it comes to adding scripts or mods to servers myself. I played an Arma 2 server about 2 years ago and learned a bit about this stuff. since then i have been re-learing everything. the only thing i have installed is Zombies and Demons. Nothing else has been changed or edited by me. Is there anything i can edit myself to change any of this? should i have the server reinstalled?
  6. Winter Gaming is a gaming community, that was created in early 2018. We're currently running DayZ Epoch server. Winter Gaming is a project created with passion – for players from players. On our server, the rules are equal for all players – no Pay2Win, no benefits for donating. Server IP: Discord: discord.me/wintereu Website: http://www.wintergaming.eu Forum: http://www.wintergaming.eu/forums Server Configuration: Building Maintain - 10 Days Abandoned Vehicle Unlock - 7 Days Abandoned Safes/Lockboxes Unlock - 10 Days Building Limit – 350 Objects Max Base Height - 35m Features: Plot Management Door Management Snap and Vector Building Coin System Running Zombies Ai Missions Ai Convoys High FPS Custom Loot Custom Locations Custom Traders Hidden Trader Selling Rare Items Toggle Grass/Environmental Sounds Deploy Bike/Motorcycle/Mozzie Walk Amongst The Dead Harvestable Hemp Tow/Lift Repair/Rearm – Service Points Bury Bodies Take Clothes Locate Vehicle Paychecks every 30 minutes Spawn Selection Abandoned Safe Mission Indestructible Metal/Cinder Bases Blow up door and more! I hope to see You on the server!

    my first work in editin :) https://uploaddeimagens.com.br/imagens/20180307202515_1-jpg https://uploaddeimagens.com.br/imagens/20180307202245_1-jpg DOWNLOAD: https://www.dropbox.com/s/oq97j7x59362kqe/CASTLEai.sqf?dl=0 AI M2 NEED WAI: https://pastebin.com/GJMnPvZP ON THE MAP: https://pastebin.com/cyqH9rNV https://www.dropbox.com/s/oq97j7x59362kqe/CASTLEai.sqf?dl=0
  8. BRPVP Code Repository for Epoch

    Auto Find Militar Areas This code will find militar areas on the map and add icons for it. The military buildings classnames are set in the variable BRPVP_militarBuildings and the map center in set in BRPVP_mapCenter. You can use it to mark any other kind of areas, you just need to set the buildings in BRPVP_militarBuildings. You need to set the function BRPVP_considerBuilding to bypass any building that have its classname in BRPVP_militarBuildings but dont have to be considered. BRPVP_militarBuildings = [ "Land_Medevac_house_V1_F", "Land_Medevac_HQ_V1_F", "Land_Radar_F", "Land_i_Barracks_V1_F", "Land_i_Barracks_V2_F", "Land_u_Barracks_V2_F", "Land_MilOffices_V1_F", "Land_Research_HQ_F", "Land_Cargo_HQ_V1_F", "Land_Cargo_HQ_V2_F", "Land_Cargo_HQ_V3_F", "Land_Cargo_Tower_V1_F", "Land_Cargo_Tower_V2_F", "Land_Cargo_Tower_V3_F", "Land_Cargo_House_V1_F", "Land_Cargo_House_V2_F", "Land_Cargo_House_V3_F", "Land_Dome_Big_F", "Land_Cargo_Patrol_V1_F", "Land_Cargo_Patrol_V2_F", "Land_Cargo_Patrol_V3_F" ]; BRPVP_mapCenter = [15360,15360,0]; //============================================================== //CHECK IF A BUILDING MUST BE CONSIDERED //============================================================== //THIS IS THE ORIGINAL CHECK FOR BRPVP //BRPVP_considerBuilding = {_this getVariable ["id_bd",-1] isEqualTo -1}; //THIS IS YOUR CHECK BRPVP_considerBuilding = {true}; //============================================================== _nearToSame = 100; _militarBuildingsGroups = []; _militarBuildingsMarker = []; _militarBuildings = nearestObjects [BRPVP_mapCenter,BRPVP_militarBuildings,20000]; _del = []; {if !(_x call BRPVP_considerBuilding) then {_del pushBack _x;};} forEach +_militarBuildings; _militarBuildings = _militarBuildings - _del; while {count _militarBuildings > 0} do { _oldGroup = []; _newGroup = [_militarBuildings select 0]; while {count _newGroup != count _oldGroup} do { _newGroupAdd = []; { _del = []; _nearMil = nearestObjects [_x,BRPVP_militarBuildings,_nearToSame]; {if !(_x call BRPVP_considerBuilding) then {_del pushBack _x;};} forEach +_nearMil; _nearMil = _nearMil - _del; _newGroupAdd append _nearMil; } forEach (_newGroup - _oldGroup); _oldGroup = +_newGroup; _newGroupAdd = _newGroupAdd arrayIntersect _newGroupAdd; _newGroup = (_newGroup - _newGroupAdd) + _newGroupAdd; }; _militarBuildingsGroups pushBack _newGroup; _militarBuildings = _militarBuildings - _newGroup; }; { _group = _x; _center = [0,0,0]; _diameter = 0; _count = count _group; { _buildingA = _x; { _buildingB = _x; _dist = _buildingA distance2D _buildingB; if (_dist > _diameter) then { _diameter = _dist; _center = (getPosWorld _buildingA vectorAdd getPosWorld _buildingB) vectorMultiply 0.5; }; } forEach _group; } forEach _group; _militarBuildingsMarker pushBack [_center,_diameter/1.85,count _group]; } forEach _militarBuildingsGroups; _max = _militarBuildingsGroups apply {count _x}; _max sort false; _max = _max select 0; { _x params ["_center","_radius","_count"]; _marca = createMarkerLocal ["MILAREA_AREA_" + str _forEachIndex,_center]; _marca setMarkerShapeLocal "ELLIPSE"; _marca setMarkerSizeLocal [_radius,_radius]; _marca setMarkerColorLocal "ColorBlue"; _marca setMarkerAlphaLocal (0.25 + 0.55*_count/_max); } forEach _militarBuildingsMarker; { _x params ["_center","_radius","_count"]; _marca = createMarkerLocal ["MILAREA_TXT_" + str _forEachIndex,_center]; _marca setMarkerShapeLocal "Icon"; _marca setMarkerTypeLocal "mil_dot"; _marca setMarkerColorLocal "ColorWhite"; _marca setMarkerTextLocal ("X " + str _count); _marca setMarkerAlphaLocal (0.6 + 0.4*_count/_max); } forEach _militarBuildingsMarker;
  9. Hello Everyone, Pirates DayZ Epoch (Server IP: is a new server that welcomes all to come and enjoy the Dayz Epoch experience. We offer Single Coin Currency, Plot for life and plot pole management, Indestructible cinder, custom WAI missions, custom trade zones with semi militarized items, and many more features. If you're looking to get into a fight be sure to check out the hero and bandit traders for armed suv's, gpks, brdm2's and more! Custom features such as Security cameras, Eye scanning doors and Custom military bases spread throughout the map. There are also open bases ready to be taken over all over the map. Active experienced 1,000hrs+ admins on 24/7 to answer any question you might have. Come join the fun! ts: piratesfm.com discord: https://discord.gg/XdXt3n
  10. Radio Chatter HOW TO TURN OFF

    When I send a group invite, the players join, great. Then you get all this radio chatter and speech text telling you to regroup, heli 1500m out, and BS BS BS . How do I turn off the radio chatter and the speech text?
  11. Hi there, I would like to move this file to my server pbo. I have moved it to my mission pbo and tested by changing the call to this and it spawns fine. For some reason however I can not get it to spawn if it is placed server side and executed from server_functions.sqf either using [] execVm, execVm or call compile preprocessFileLineNumbers. The main reason for wanting to move this file is that when I edit my map I dont want to place any objects over existing ones. If it is not going to be possible then an alternative will be to load the buildings in the 3d editor make my map and just remove the duplicates that already spawn/exist in chernarus11.sqf Contents of chernarus11.sqf below extracted from dayz_code. Thanks in advance !
  12. Hey guys, i'm proud to present our new "Epic Illusion Gaming - DayZ Overpoch server". ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [EIG] DayZ Overpoch | Chernarus | | Coins | Lift | Groups | Missions | Events | Deploy Bike | IP: We are searching for some Players and also for some Admins. Please visit our Server or come to our Teamspeak or Discrod. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Visit us on ... ...Teamspeak: ...Discord: https://discord.gg/MTQuUHP ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Our new special features: Global Coins System Deploy a bike (Toolbox) Lift & Tow Selfbloodbagging Groupsystem Virtual Garage AI Missions Special PVP Events Custom Loadout ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Upcoming features: Weaponswitch Enhanced Spawn Selection and much more...
  13. Dayz epoch server Name: Dayz Epoch Tavi -missions-Hardcore-unitedgamers Connection Info: Map - Taviana List of mods in sever , -Single Coin Currency Plot For Life Plot Management Group Management Lift & Tow Service points Custom start gear No weight limit Slow zombies 1 Step build Andre Convoys Para Spawn DZAI Wai Missions DZMS Missions -Our Server is Hardcore , -if you has a idea for a mod ask a admin , -Server Restart every 4 hours -Admin Teamspeak support, ts- ts3.unitedgamers.eu Server Admin - Ask in ts for them if needed, [UG]Chieff,[UG]Rexie
  14. BRPVP Zombies for Epoch Mod

    14 FEBRUARY 2018 - INSTALLATION INSTRUCTIONS UPDATED (REMOTE EXEC WHITE LIST)! 04 FEBRUARY 2018 - WE ARE ON v002! Thanks to the Discord pals for helping in tailore BRPVP Zombies to Epoch. Hi: My name is Donnovan and i bring here the BRPVP Zombies for Epoch Mod. (You can know more about BRPVP here: http://www.brpvp.com) BRPVP Zombies are made of: code, +code, some few images and sounds. Here the files v002 (size 432Kb): 4 February 2018 - https://drive.google.com/file/d/1ANHL_SaFdKlJOLrDV6CakOD7HTNwVr4T/view?usp=sharing License: http://creativecommons.org/licenses/by/4.0/ You must use the words "BRPVP zombies" or "BRPVP-Z" in your server name and give proper credits to the Author (Andre Luis AKA Donnovan). BRPVP Zombies was done completelly stand alone, but with Epoch in mind. BE Filters Info: 1 - The variables set on zombies and target, with setVariable, have the prefix "brpvp_", for easy BE Filter management. 2 - BRPVP Zombies make use of 3 public variables, the variable names start with "BRPVP_" for easy BE Filters management. Remote Exec White List: You need that in your description.ext: class CfgRemoteExec { class Functions { mode = 1; jip = 0; class BRPVP_remoteExec { allowedTargets = 0; jip = 1; }; }; }; If you already have a class CfgRemoteExec {...}; declaration in your description.ext you will need to merge the above with the one you have. Custom Epoch "FiredMan" Event Handler: Get the code inside player addEventHandler ["FiredMan",{...this code...}]; in the file brpvp_zombies_stuff_client.sqf and put it in the Epoch file EPOCH_custom_EH_FiredMan.sqf (see https://github.com/EpochModTeam/Epoch/blob/release/Sources/epoch_code/customs/EPOCH_custom_EH_FiredMan.sqf). description.ext file: BRPVP Zombies have some sound declarations in description.ext. You will need to merge it with your description.ext. Gameplay: BRPVP Zombies add two types of zombies: 1 - Fixed zombies in infected cities: they stay on some cities and can be triggered from near or from far, with your proximity or with bullet hit. Here the configuration for fixed zombies and infected cities: //FIXED ZOMBIES ON DEDICATED SERVER BRPVP_fixedZombiesAmount = [ [[1],[10],35,["NameVillage"]], [[1],[10],35,["NameVillage"]], [[1],[10],35,["NameVillage"]], [[1],[10],35,["NameVillage"]], [[2],[15],40,["NameVillage"]], [[2],[15],40,["NameVillage"]], [[2,3],[40,60],100,["NameCity","NameVillage"]], [[4,5],[120,160],150,["NameCityCapital","NameCity"]] ]; BRPVP_fixedZombiesReviveTime = 1800; //SECONDS TO A FIXED ZOMBIE TO REVIVE, THEY ONLY REVIVE IF THERE IS NO PLAYER NEAR Reading above, you will have 8 infected cities on your mission. Explaning line 7: [[2,3],[40,60],100,["NameCity","NameVillage"]] Zombies will have its force random selected from 2 or 3, they will be in number of 40 if force is 2 and will be in number of 60 if force is 3. The spawn radius in the city will be 100 meters, and the city selected for those zombies will be randonly picked from the list of Cities and Villages provided by the map. 2 - Context spawned zombies: those zombies will spawn when you are in places with near houses or buildings. You can avoid those zombies to spawn by obscuring your self like walking near walls, entering in houses, going crouch or prone, stay high from the ground, stay near big objects like wreck cars and all kind of objects or group of objects that can block the perception of you. Configuration: All the BRPVP Zombies configurations can be found in this file: brpvp_zombies_config.sqf. Older files: v001: https://drive.google.com/file/d/1Q4cavJQdqwxcz-O6DBFo_fKfEG-_g8bj/view?usp=sharing
  15. BSBS Server IP: Website: https://bsbsepoch.000webhostapp.com/ Discord: https://discord.gg/PVn8PvG Server Features: PvPvE Database wiped 1/5/18 ESS V3 spawn selection Coins and Global Banking WAI missions and Roaming DZAI Bandits Customized map additions Skalisky Bridge Skalisky Island Bandit Camp with high loot (fun mission!) Garage Door Opener Virtual Garage Deploy bike Refuel, Repair, Rearm Take clothes Bury Body Butcher Body Locate vehicle with keys and GPS One plot poll per player Indestructible bases Trader Safe Zones Day/Night Schedule 4-hour restarts
  16. Headless Client

    Hello! who can make Headless Client for epoch1062 to order? Or I'm not at the address :(
  17. Not sure if you guys caught it, but @NoxSicarius updated the admin tools with the changes that @JasonTM made so they would work with That was the version at the time of the update. I think that the battleye filters need some work for the update, but here's the link https://github.com/noxsicarius/Epoch-Admin-Tools/tree/TestBranch Enjoy & Thanks Nox!!
  18. Hello Survivors, I play on a server which has arround 60~80 FPS for me. Ping is 130ms. Hardware is i7-6700k, GTX 1080, 16GB RAM and I tested the game on a HDD and SSD. Both the same failure. Expansions/Mods: Arma 2, Arma 2 Operation Arrowhead, Arma 2 PMC, Arma 2 BAF, Epoch, Overwatch 0.2.5 Deinstalled and downloaded again 3 times. Still the same bug. Nvidia Driver is uptodate! I just have my regular survival, when suddenly this appears: I need some help I have no idea how I can solve the problem! Goodspeed, ~blue~
  19. **NEW** Manup-PvPvE | v1.0.6.2 | 5-Mil + KITS | Player Teleport | VirtGarage | Banks | Checks | Perks | Cap&Hold | GemCraft | Semi-Mil | High [email protected]@T ============================== M A N U P - - U P D A T E The NEW SERVER is Unlocked! DayZ Overpoch Chernarus IP: This is a PvPvE Militarized Server with High Loot and High Risk $5,000,000 Start coins + Cinder & Metal Base kit ============================== MODS - EDITS - SCRIPTS ============================== > Suicide > Earplugs > Auto Run > Tow & Lift > Safe Zones > Flip Vehicle > Plot For Life > Bury Bodies > Take Clothes > Click Actions > Harvest Hemp > Service Points > Locate Vehicle > Virtual Garage > Player Teleport > Custom Traders > Global Banking > Free Spawn Kits > Tanks and APC's > Attack Choppers > Scan For Players > Deploy Anything > KO Melee Combat > Plot Management > Scan For Animals > Scan For Zombies > Treasure Hunting > Turn On/Off Grass > Snap With Vectors > Custom Trader City > Group Management > Garage Door Opener > Safe Zone Relocate > Custom Action Wheel > Vehicle Key Changer > Humanity Spawn Kits > Custom Event Crates > No Spawn Restriction > Sell On Site Missions > Change View Distance > Custom Debug Monitor > Player Zombie Shields > remote vehicle options > Humanity spawn vehicles > Community Localizations > Humanity Spawn Classes > Custom Military locations > Custom Cap & Hold Missions > Custom NEAF / NWAF / BALOTA > Door Management With Eye Scan > More custom stuff inside .... ============================== Special thanks to @salival for all his help with the conversion. I couldn't of done it with out you! ============================== Thanks For Playing ManUp - Enjoy and Please report any bugs. http://steamcommunity.com/groups/manupsurvival# https://discord.gg/V85spbD
  20. Nixion DayZ | IP: We are a new DayZ Epoch server who's building a brand new community from the bottom! All our features are stuff which our community wanted. If the community decides that it's time for a change? We'll make a vote. Our custom loot system has been made so players will find it a bit harder to find OP weaponry. We think that this will make it much more enjoyable than the ongoing loot-&-shoot! Features Balanced Starterkit Custom AI Missions Custom Point of Interest InfiStar AntiCheat Coin Economy Plot Management and Plot for Life Snap Build and Build Vectors Door Management Group System (Press F5) Deploy Bike/Motorbike/Mozzie Refuel/Repair/Rearm at fuel stations Earplugs (Press the F1 key) Active Admins! Comming Soon Features Tow/Lift Suicide Safe/Lockboxes will reset every 14days Vehicle unlock after 1week
  21. Does anyone know if there is a working Sauerland Winter map? We are building our Sauerland Server and thought it would be cool to do the winter one. We are having a problem getting it to work. btw this is a epoch Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.sauerland_winter Missing addons detected: sauerland_winter Here is my Server RPT https://pastebin.com/uSQhfJVZ Here is my Client RPT https://pastebin.com/EMqJK2iH Mission.sqm https://pastebin.com/qW870sk1 config.cfg https://pastebin.com/QRsSdHrA Also I have got this error: No entry bin\config.bin/CfgWorlds.sauerland_winter
  22. Stuck at SPAWNING ITEMS

    On our overpoch Sauerland players are getting stuck on the Loading Screen saying "spawning items". Then get kicked out. I have been trying to find a fix, no luck. Here are my server and client RPTs. If anyone needs anything else, please let me know. Server-side RPT Client-side RPT
  23. ***PLEASE HELP*** 2017-12-13 16:25:01 HiveExt: [Information] HiveExt 2017-12-13 16:25:01 HiveExt: [Critical] Cannot create database: Error loading database module: DatabaseMySql Ive tried changing the password to the database and user in the Hiveext.cfg For some reason whenever i join the server its all fine, but as soon as i log in as it says 'game started', it proceeds with the error 2017-12-13 16:25:01 HiveExt: [Information] HiveExt 2017-12-13 16:25:01 HiveExt: [Critical] Cannot create database: Error loading database module: DatabaseMySql then the server closes itself. I have no idea now how to fix this issue as no one else has posted about it from what ive seen and i could really do with any help if anyone knows how to fix this error, im probably just being stupid. Thanks
  24. The Last Plague

    Welcome to the Last Plague. everyone is more than welcome to join the server and come have some fun! IP= Port= 2302 Discord= https://discord.gg/gHEpBUR Required Addon Mods= @Dayz, @DayzEpoch, @Overwatch. This is a PVP server! Extra Content. Custom Map Central Market (all traders in one place) Jhon Redfield´s dynamic trader Quick stuff Recovery on dead players Custom Intro ESSV3 SandStorm event Weed Field event Civil Defense event Rubbletown event Police check point Military check point Remote Key Remote Door opener Safezones cleanup functions Relocate vehicles after server restart StoryBoard DeployAnything Drugs Tow & Lift Custom Status Bar Nitro over trucks Safety_helis on player disconections Service Point Small fery Take clothes Day - night cycles Vehicle key changer Sawmill and Farm works places. Workshop on plot poles Xmas Addons Walk amongst the dead Z-IMS (Players needs pee or poop) Coins DZAI AI WAI MISSIONS and a lot more content than i can type. I would like to thank JuanDayz and SeelenApparat for all the help in getting the server to run and function properly, you guys are the best friends one can ask for. Join the server, have fun, and let me know about your experience!, email me at [email protected], or leave me a comment here on EpochMod.
  25. We changed the map to Esseker. Details soon. Opening tonight. Mod-List and links: Esseker Advanced Towing CUP Terrains CORE Zombies & Demons by Ryan Discord Die alten Säcke Impressions PS: red arrows can be kept for free!