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  1. 1 point
    Do you have dayz_code/configVariables.sqf in MPmissions/yourmission? Whatever you run? If you do then you need to change this to what I post. DZE_StaticConstructionCount = 1; // Number of animations required for building an object. Leaving set at zero will default to the construction count in the configs for each object.
  2. 1 point
    Thank you He-Man, very useful information!
  3. 1 point
    Hey Giankovic, you can see the default settings for the Jammersizes here: https://github.com/EpochModTeam/Epoch/blob/release/Sources/epoch_config/Configs/CfgEpochClient.hpp#L61-L97
  4. 1 point
    rareware

    Epoch Antihack / Admin Tools

    starting from a fresh install of epoch 1.0.7 and installing this antihack won't let me enter the server... all the logs say that there was no errors on the server side, but this one comes up on the clients logs. %appdata% arma 2 OA RPT log last line = "Date and time not synced", otherwise all fine server rpt log --- 13:02:42 "MPframework inited" 13:02:42 "dayz_preloadFinished reset" 13:02:42 "<Epoch-AH>: Initializing Epoch Antihack/Admin Tools" 13:02:42 "<Epoch-AH>: Config loaded successfully" 13:02:42 "<Epoch-AH>: Admins sorted successfully" 13:02:42 "<Epoch-AH>: _kfc_sz: BEcP9Qeh1Qg965suQ1" 13:02:42 "<Epoch-AH>: _kfc_re: QUkQ8btqOrB9ggQGo" 13:02:42 "<Epoch-AH>: _kfc_sz1: VFw5BcO0aHs9nc4" 13:02:42 "<Epoch-AH>: _kfc_sz2: UIo9CdU31xE63eJd" 13:02:42 "<Epoch-AH>: _kfc_sz3: KTP5HwaWi4G" 13:02:42 "<Epoch-AH>: _kfc_mic: LOktdgK3tzw7" 13:02:42 "<Epoch-AH>: _kfc_msg: CXl75iLYx84Q1fdRPy" 13:02:42 "<Epoch-AH>: _kfc_get: HErmP0XwwMueM" 13:02:42 "<Epoch-AH>: _kfc_got: LPIm80nzmPxAjapx" 13:02:42 "<Epoch-AH>: _kfc_ban: KIj55Syp1fY7B" 13:02:42 "<Epoch-AH>: _kfc_oef: FZ7K84i4uYkST7l2Y9" 13:02:42 "<Epoch-AH>: _kfc_pvs: WUa8ZfjT2R" 13:02:42 "<Epoch-AH>: _kfc_msg1: MB39H188oSYlF9SsM" 13:02:42 "<Epoch-AH>: _kfc_gvar: IB7qv8r8ndH" 13:02:42 "<Epoch-AH>: _kfc_init: RGDHql46qQgXwZXMv8" 13:02:42 "<Epoch-AH>: _kfc_gtrd: WI2ncFI8hrCZ1srSJN" 13:02:42 "<Epoch-AH>: _kfc_atrd: OLO9V2AXHZ" 13:02:42 "<Epoch-AH>: _kfc_ntrd: EFfZhE2g32uxt6si" 13:02:42 "<Epoch-AH>: _kfc_akey: TLFASCc4C" 13:02:42 "<Epoch-AH>: _kfc_strd: XSCVVib6S4Z6" 13:02:42 "<Epoch-AH>: _kfc_info: WVGgdtDN80QQf" 13:02:42 "<Epoch-AH>: _kfc_pveh: BCnkHHJMW8Y6o" 13:02:42 "<Epoch-AH>: _kfc_keys: YGQu932pRBk1CObC" 13:02:42 "<Epoch-AH>: _kfc_gclnt: EZvHLA3RapZLI" 13:02:42 "<Epoch-AH>: _kfc_sclnt: SQ087LaQ039" 13:02:42 "<Epoch-AH>: _kfc_nclnt: TT489eU4DaVV" 13:02:42 "<Epoch-AH>: _kfc_rekey: LOs23MTqrdq6Gc7cfgx" 13:02:42 "<Epoch-AH>: _kfc_atrd_cfg: BMF3BeerA1846QpSl" 13:02:42 "<Epoch-AH>: _kfc_strd_cfg: DBa0eVynLydc4gf99" 13:02:42 "<Epoch-AH>: Global client compiled successfully" 13:02:42 "<Epoch-AH>: Normal client compiled successfully" 13:02:42 "<Epoch-AH>: Staff client compiled successfully" 13:02:42 "<Epoch-AH>: SERVER: Created 156 safe zone bubbles" 13:02:42 "<Epoch-AH>: Server code compiled successfully" 13:02:42 "<Epoch-AH>: Epoch Antihack/Admin Tools Initialized" 13:02:42 "<Epoch-AH>: SERVER: Processing mission files..." 13:02:57 "<Epoch-AH>: SERVER: Mission files processed successfully" 13:02:59 "HIVE: Starting" 13:02:59 "HIVE: trying to get objects" 13:02:59 "HIVE: found 300 objects" 13:02:59 "HIVE: Request sent" 13:02:59 "HIVE: Streamed 300 Objects." 13:03:00 "Res3tting B!S effects..." 13:03:00 Old style reload used in bin\config.bin/CfgVehicles/T810A_PKT_ACR_DZ/AnimationSources/ 13:03:05 "HIVE: Streamed 0 Objects and 300 Vehicles." 13:03:05 "HIVE: BENCHMARK - Server_monitor.sqf finished streaming 300 objects in 5.645 seconds (unscheduled)" 13:03:05 "Total Number of spawn locations 6" 13:03:15 "<Epoch-AH>: bin laden (76561198117498517): Connected to the server" 13:03:15 "CLEANUP: INITIALIZING Vehicle SCRIPT" 13:03:15 Weather Forecast: Overcast: 0.255078, Fog: 0.13592, Rain: 0, WindX: -0.978436, WindY: -1.57101, Snow: 0, Blizzard: false, Change Time: 1455.35 13:03:15 "Static Summer Weather Enabled" 13:03:15 "HIVE: Vehicle Spawn limit reached!" 13:03:15 "HIVE: Spawning # of Debris: 500" 13:03:16 "<Epoch-AH>: SERVER: Staff client sent to bin laden (76561198117498517)" 13:03:16 "INFO - Player: PID#3(bin laden)(UID:76561198117498517/CID:1) Status: LOGGING IN" 13:03:20 "INFO - Player: PID#3(bin laden)(UID:76561198117498517/CID:1) Status: LOGIN PUBLISHING, Location Prigorodki [077122]" 13:03:55 "HIVE: Spawning # of Ammo Boxes: 3" 13:03:55 "HIVE: Spawning # of Veins: 50" 13:03:56 "HIVE: BENCHMARK - Server finished spawning 0 DynamicVehicles, 500 Debris, 3 SupplyCrates and 50 MineVeins in 51.252 seconds (scheduled)" 13:04:24 "<Epoch-AH>: SERVER: FPS: 45 | AI: 0 | Players: 1 | Uptime: 04:35:15" 13:05:11 "INFO: OnPlayerDisconnect exiting. Player is near respawn_west. This is normal after death. ["76561198117498517","bin laden"]" 13:05:11 "<Epoch-AH>: bin laden (76561198117498517): Disconnected from the server" 13:05:11 Client: Remote object 3:5 not found --- server.log --- 13:02:32 Host identity created. 13:02:32 Game Port: 2302, Steam Query Port: 2303 13:02:36 bin laden uses modified data file 13:02:36 Player bin laden connecting. 13:02:36 Mission DayZ Epoch Chernarus read from directory. 13:02:37 Player bin laden connected (id=76561198117498517). 13:02:39 Roles assigned. 13:02:39 Reading mission ... 13:02:42 Mission read. 13:03:15 Game started. --- hive log --- 2021-12-30 13:02:59 HiveExt: [Information] HiveExt 2021-12-30 13:02:59 Database: [Information] Connected to MySQL database localhost:3306/dayz_epoch client ver: 5.7.20 server ver: 5.5.5-10.4.22-MariaDB 2021-12-30 13:02:59 Database: [Information] Connected to MySQL database localhost:3306/dayz_epoch client ver: 5.7.20 server ver: 5.5.5-10.4.22-MariaDB 2021-12-30 13:02:59 HiveExt: [Information] Method: 302 Params: 11:false: 2021-12-30 13:02:59 HiveExt: [Information] Result: ["ObjectStreamStart",300,"a2a5f2becd686096642bc8e72cbeab99"] 2021-12-30 13:02:59 HiveExt: [Information] Method: 302 Params: 11:false: 2021-12-30 13:02:59 HiveExt: [Information] Result: "ObjectDataa2a5f2becd686096642bc8e72cbeab99.sqf" 2021-12-30 13:02:59 HiveExt: [Information] Method: 302 Params: ObjectData9241e8a76dbf88eae98c5eac794be78d.sqf:false: 2021-12-30 13:02:59 HiveExt: [Information] Result: ["NOTICE","ObjectData9241e8a76dbf88eae98c5eac794be78d.sqf has been deleted"] 2021-12-30 13:03:16 HiveExt: [Information] Method: 101 Params: 76561198117498517:11:bin laden: 2021-12-30 13:03:16 HiveExt: [Information] Result: ["PASS",false,"1",[],[[],[]],["",[],[]],[82,93,93,0],0,"Survivor2_DZ",[],0,0,0.97] 2021-12-30 13:03:16 HiveExt: [Information] Method: 103 Params: 76561198117498517:1:2: 2021-12-30 13:03:16 HiveExt: [Information] Result: ["PASS"] 2021-12-30 13:03:20 HiveExt: [Information] Method: 102 Params: 1: 2021-12-30 13:03:20 HiveExt: [Information] Result: ["PASS",[],[0,0,0,0],[],[],2500,11] 2021-12-30 13:03:20 HiveExt: [Information] Method: 103 Params: 76561198117498517:1:1: 2021-12-30 13:03:20 HiveExt: [Information] Result: ["PASS"] --- tried disabling BE , BE filters, etc.. can join the vanilla server before adding the antihack fine, but cant join after installing following the instructions on github edit: running the server in a VM (so "not" on the same computer) fixed the problem, yay i guess...
  5. 1 point
    You are missing alot of details here for anyone to help you. I hope you are making backups of all files before you are doing any modding like this. That is going to be your issue down below but without seeing the actual file you edited no one can point you in the right direction and correct it. 8:45:28 File mpmissions\__cur_mp.Chernarus\scripts\HUD\HUD.hpp, line 135: '/RscTitles/RebalancedHUD/controls/ResStatusText.h': Missing ';' at the end of line
  6. 1 point
    Schalldampfer

    Time Control

    Now I think I made it work... I hope this script can be the time control script for 1.0.6.1. Installation: 1. in dayz_server\init\server_functions.sqf, add at the bottom: This will accelerate the time "_speed" times every "_interval" seconds. In this sample, x4.000 for daytime and x6.666 for dawn and dusk, and x10.000 for night. skipTime will accelerate the time for the server, and dayzSetDate will synchronize the time between the server and clients. 2. in dayz_server\system\scheduler\sched_init.sqf, delete or comment out: This will disable default time synchronization. Now sched_init.sqf will be: That's all! I hope it works well... This is the link to Joelma's Time Control by @Donnovan :
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