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  • Epoch is set in the year 2035, just two years after a massive world wide extinction. The exact cause is unknown and the only people left are clones with no memory of the past. Documents found in the world tell a us that before the mass extinction event, The largest technology corporation had made great breakthroughs. This technology changed the world in many ways and is thought to be the cause of the extinction. Those that remain are left with remnants of a once technological society. Try to survive, build, or explore your way through the harsh dynamic environment.

  • Epoch Survival Sandbox Gamemode

    Open source survival gamemode for Arma 3.

    Mod: @EpochHive + Mission Files
    Sources: https://github.com/EpochModTeam/Epoch
    Releases: https://github.com/EpochModTeam/Epoch/releases
    License: Arma Public License Share Alike (APL-SA).

    • Current Server Build: 1.3.0 build(1453) for Arma 3 v1.88+


      Created: 2019-01-31 21:34:56
      Published: 2019-01-31 21:40:41
      ## [1.3.0.0] - 2019-01-31 ### Added - Several A2 Vehicles ported into Epoch - === LandVehicles === - A2_Golf_EPOCH - A2_HMMWV_EPOCH - A2_HMMWV_load_EPOCH - A2_Lada_EPOCH - A2_SUV_EPOCH - A2_SUV_load_EPOCH - A2_SUV_armed_EPOCH (not finished) - A2_UAZ_EPOCH - A2_UAZ_Open_EPOCH - A2_Ural_EPOCH - A2_Vodnik_EPOCH - A2_Volha_EPOCH - === AirVehicles === - a2_mi8_EPOCH - a2_ch47f_EPOCH - a2_ch47f_armed_EPOCH - a2_ch47f_armed_plus_EPOCH - uh1h_armed_EPOCH - uh1h_armed_plus_EPOCH - A lower Pawnee variant - C_Heli_Light_01_armed_EPOCH - C_Heli_Light_01_armed_plus_EPOCH - Several A2 Weapons ported into Epoch - a2_ak47s_gold_EPOCH Mass: 150 - a2_AK107_EPOCH Mass: 200 - a2_bizon_epoch Mass: 100 - a2_dmr_epoch Mass: 250 - a2_dmr_epoch_scoped Mass: 250 - a2_fnfal_epoch Mass: 200 - a2_G36_C_epoch Mass: 150 - a2_Mg36_epoch Mass: 150 - a2_leeenfield_epoch Mass: 150 - a2_m110_epoch Mass: 150 - a2_mk16_epoch Mass: 150 - a2_mk17_epoch Mass: 180 - a2_svd_epoch Mass: 200 - a2_VSS_vintorez_epoch Mass: 150 - a2_aks74un_EPOCH Mass: 150 - Several A2 Backpacks ported into Epoch - Assault_Pack_Epoch (CIV Assault Pack): Load: 300 - Patrol_Pack_Epoch (Patrol Pack): Load: 300 - TK_RPG_Backpack_Epoch (RPG Pack): Load: 300 - CZ_VestPouch_Epoch (Vest Pouch): Load: 340 - civil_assault_pack_Epoch (CIV Assault Pack): Load: 400 - S_Gunbag_Epoch (Gunbag): Load: 420 - ALICE_Pack_Epoch (Alice Pack): Load: 480 - US_Backpack_Epoch (Coyote BackPack) : Load: 500 - CZ_Backpack_Epoch (Camo CZ BackPack): Load: 520 - L_Gunbag_Epoch (Large Gunbag): Load: 580 - Tablet (E-Pad) - Can be found in Space Menu (DynaMenu) - Default Apps: - Enable E-Pad in DynaMenu - Show Playermarker on Map (GPS is needed) - Show dead Playermarker on Map (GPS on death was needed) - Enable / Disable Auto-Earplugs on Vehicle enter - Server Infos / Rules / Settings (load predefined html-sites) - Switch on / off debug monitor - Check, if you are reviveable or not - Read some news (random messages) - Check for nearby Vehicles (cost 250 Krypto) - Check for nearby Players (cost 250 Krypto) - Kill yourself (suicide) - Show Blocked Areas on the Map (building disallowed) - JailWall and JailDoor to Basebuilding items - Sounds to Door animations for building parts - Rusty textures for some Vehicles - Button to search in all configs to spawn items in AdminMenu - Fix to prevent rope-break while lifting Vehicles - Earplugs (Default F4 - Auto-Earplugs on Vehicle enter can be toggled in E-Pad) - UAV's are now usable by Space-Menu (DynaMenu) - You can now defuse bombs via Space-Menu (DynaMenu) ### Fixed - Model for SolarCharger was the same as SolarGenerator in Crafting Menu - If already in a group, you can not join another group - Position for Traders above water were bugged - Mosquito behavior was a bit too heavy ### Changed - Metal Garage model is now better to identify (looked nearly the same as walls) - Teleporters are now Booths and no interaction is needed to teleport - RadSuit now also protect against Toxic - PlotPoles have now a smaller geometry to fit into 1 wall height bases - Reworked the looting script to be more targeted on players next destinations ### Server Owners - The changes in the loot scripts will spawn much more loot now! - Check if you have to reduce the Lootbias / lootMultiplier, if you have adjusted it! - You can simply add "Apps" to the E-Pad in: - https://github.com/EpochModTeam/Epoch/blob/experimental/Sources/epoch_config/Configs/CfgEPad.hpp - Added a config to use seasonal TraderDeco to epochconfig.hpp - Simplified Weather script Event (check epochconfig.hpp) - SIM / Ghost storages have now own baseClasses - "Buildable_Storage_SIM" / "Buildable_Storage_Ghost" - Added config to change the max vehicle trade distance to cfgEpochclient.hpp - Added config to disable Door interactions for enhanced movement (DisableDoorsOnObj) to epochconfig.hpp - Added config to disable Door interactions for ACE Mod to cfgEpochclient.hpp - All Plotpoles are now stored in the Variable "EPOCH_Plotpoles" (for Clients and Server) - Removed buildings are no longer logged as "killed", but as removed in the DB
      View on GitHub

    • Credits

      • Aaron Clark ([VB]AWOL): Code, Configs, Textures
      • Kenneth Bente (Axle): Tester, Models
      • Sequisha: Models, Textures
      • Andrew Gregory (Axeman): AI Code
      • Raimonds Virtoss (Raymix): UI Code
      • Florian Kinder (Fank): Code
      • Denis Erygin (devd): Linux Code Support
      • Darren Harrison (Kiory): Models, Textures, Configs
      • Paden Sturtevant (SteamPunkGears): Models, Textures
      • Niklas Wagner (Skaronator): Code
      • Damian Clark ([VB]GREEN): Graphics

      Contributors

      • Dan (OrangeSherbet): Tester, Videos, Wiki Editor
      • Poulmba: Wiki Editor, Tester
      • Richie: Map Support, Forum Moderator
      • Tobias Solem: Tester


      Special Thanks!

      • Bohemia Interactive for an incredible and versatile game engine.
      • Top Donors: dean4310, Robio, rhinoCRUNCH, B3nzi, Madman2077
      • GTXGaming - Dedicated Dev Server
      • Survival Servers - Dedicated Dev Server
      • Vilayer - Dedicated Dev Server
      • Nitrado - Dedicated Dev Server
      • Vert Hosting - Shared Arma 2 and 3 Dev servers.
      • Also a thanks goes to all the testers and supporters we missed, you know who you are!
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