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  1. Past hour
  2. Thanks now i can spawn and use them, but how can i reload the Vehicles do i need some extra scripts or do i add the ammo of the Vehicles to Traders?
  3. Yesterday
  4. Pricing is only needed for wespons / intems to spawn in loot crates and to get weapons / items / vehicles in the spawn menu. To get vehicles random spawned in, it should be enough to add them into the allowed vehicle List.
  5. If i want to have specific Vehicles, to spawn i have to add the to allowed Vehicle list in epochhive and add them to cfgpricing? And for weapns i have to addthem to the Spawntable_CUP and add them to cfg pricing. And then they can spawn and be bought form the Trade ?
  6. To get them into the Spawn Menu, you have to define a trading price for them within cfgpricing
  7. But the Vehicles and Weapons, dont spawn and are not in the Admin Menu where i can test them. Can you help me.
  8. AdamLyth

    Vehicle keys

    How do you manage to have those keys instantly, have you taken help from locksmith?
  9. These model errors are related from CUP itself. But mostly you can ignore it.
  10. Hello ; dayz_code\system\mission\
  11. I would like to call the dayz_code\system\mission\Chernarus11.sqf from the sever. Basically I have removed the traders from the server but when i log in they are still there (using the same file from my client files) how can I get the server to call the server side file, not the client side?
  12. I want to delete all the objects in Stary, Bash and Klen but I cannot for the life of me find where the object files (walls, tents, market stalls etc) are called from. I've looked in the mission, server and database! Anyone know?
  13. Last week
  14. Hallo, I have created a new Server for me and my Friends. My Friends want from that some Tanks and Launchers are Available in Epoch. I installed CUP(ALL) and there are new weapons and Vehicles, but not all weapons and Vehicles in the CUP Mod are spawning. I try to change the CUP_Loottable, but then i get Errors like Wheel not defined. i hope somebody can help me to get this vehicle and wepons activated. Regards, Scyth
  15. Hi, I got the mod working on my server , but I cant get the HeliHCivil to start after restart, any thoughts? Thanks in advance
  16. Long shot, you don't still have that download do you, I'm making map content but cant test it on my test server and need that PBO :) If you have it I would love you for ever and ever!
  17. Hello thought I would share some of the cherno additions i have made, some of these when they were made, were designed to give the map a bit more of the standalone feel 1.) Checkpoints. see screen shots for locations. checkpoint north of factory east coast, centre of electro town, main road between elector and cherno, main road between cherno and balota airfield. https://i61.photobucket.com/albums/h51/leoa1981/epoch additions/20190719104403_1_zpsmbnhw8dl.jpg https://i61.photobucket.com/albums/h51/leoa1981/epoch additions/20190719104354_1_zpsy4wffhvd.jpg https://i61.photobucket.com/albums/h51/leoa1981/epoch additions/20190719104617_1_zpst76fsi6m.jpg https://i61.photobucket.com/albums/h51/leoa1981/epoch additions/20190719104454_1_zpsmaojsdnt.jpg https://i61.photobucket.com/albums/h51/leoa1981/epoch additions/20190719104624_1_zpsjoiqnuwx.jpg https://i61.photobucket.com/albums/h51/leoa1981/epoch additions/20190719104617_1_zpst76fsi6m.jpg https://i61.photobucket.com/albums/h51/leoa1981/epoch additions/20190719104709_1_zpsmw4unygi.jpg 2.) North Klamenka military base, on main road between Klamenka and Pavolo https://i61.photobucket.com/albums/h51/leoa1981/epoch additions/20190719104814_1_zpskfimheva.jpg https://i61.photobucket.com/albums/h51/leoa1981/epoch additions/20190719104807_1_zpshkmtliih.jpg 3.) FOB west. class Item21 { position[]={1177.399,195.34067,7586.7783}; name="FOB West"; text="FOB West"; type="mil_dot"; colorName="ColorRed"; }; postion incase you want to add a marker for this. https://i61.photobucket.com/albums/h51/leoa1981/epoch additions/20190719110347_1_zpsbsc98afn.jpg https://i61.photobucket.com/albums/h51/leoa1981/epoch additions/20190719110402_1_zpsdkqtqhjl.jpg 4.) Klen Castle, on Klen hilltop https://i61.photobucket.com/albums/h51/leoa1981/epoch additions/20190719110151_1_zpsbrxrvgdz.jpg 5.) JunkYard. https://i61.photobucket.com/albums/h51/leoa1981/epoch additions/20190719105916_1_zpsedkmmk1a.jpg https://i61.photobucket.com/albums/h51/leoa1981/epoch additions/20190719105909_1_zps84egwkib.jpg Download: https://github.com/Don2k7/epoch-map-additions for a guide on how to add these check this forum post. https://epochmod.com/forum/topic/45135-tutorial-how-to-make-custom-map-content-1062/
  18. ”downloadable content is missing ” means that you forgot to add the "missing" addon in addons[]={}; block of mission.sqm if players really don't have the addon, then they can't join your server. BTW, use Q&A section next time. https://epochmod.com/forum/forum/96-qa-section/
  19. Is it possible to have an Arma2 DayZ_Epoch/Overwatch server send the missing files to the player's PC when the error comes up on the player's PC which states that downloadable content is missing and that the player cannot play/edit the mission?
  20. Dose anyone know where to find Updated/Working files for DayZ OverPochIns Taviana?
  21. Dayz Peligroso is a spanish-speaking server, but we can speak a little bit of English. We're currently running DayZ Epoch 1.0.6.2 server. Server IP: 185.251.226.83:2300 Discord: https://discord.gg/6sHF5jK Private rooms for groups Server Configuration: Building Maintain - 10 Days Abandoned Safes/Lockboxes Unlock - 10 Days Building Limit – 200 Objects Max Base Height - 80m Features: High FPS Plot Management / other players can not remove it Door Management Snap and Vector Building 5kk Starting Money Coin System / banking Slow Zombies Ai Missions Ai fortress Deploy Bike/quad/Mozzie Harvestable Hemp Repair/Rearm – Service Points Bury Bodies and Take Clothes Locate Vehicle / change key Indestructible Metal/Cinder Bases Personalized classes Spawn without restrictions Hunting and fishing Tow / lift Key locator / key change Light Armored and Tanks Helicopters and combat aircraft Antitank and anti-aircraft weapons Large caliber fixed weapons and more! Regards!
  22. Yea, thanks for trying. was adding something else and I spotted that I added the line 'call compile preprocessFileLineNumbers "dayz_code\compile\compiles.sqf";' twice.
  23. hi thanks for getting back to me this is line 397 to 402, i just can't see where i am missing the semicolon
  24. you forgot the semicolon in the file z\addons\dayz_server\WAI\static\default.sqf near line 399.
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