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- Last week
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malau reacted to a post in a topic: Sauerland rebuild
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malau reacted to a post in a topic: Sauerland rebuild
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malau changed their profile photo
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I know it's been 8 years, and I asked the same question recently on OpenDayZ, but was Ruegen ever finished (ditto Sauerland) ? Are there any plans to port it to SA ? (ditto Sauerland) And why did it stop being included with the Epoch Mod ?
- Earlier
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muraz started following Dayz Epoch custom Server Setting
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WAI missions not spawning, after bugged mission
BufordTJustice replied to stephen21k's question in Scripting
If you have the latest from worldwidesorrow's github, make sure that you have the Client Side Marker Manager installed. -
Roaming AI in vehicles do not shoot
BufordTJustice replied to RelentlessJosh>RF<'s question in Scripting
Make sure that any custom vehicles you put in have the _DZ ending and NOT _DZE. _DZ spawn with ammo and _DZE do not. -
Hello, I still run a 1051 server 89.201.7.209:2802, when I try to add the Flares to the UH1H variants, I get the flares on the seat for the crew chief. I use below as example to add the flares to the UH1H. The UH1H, usually does not have the flares from the base game. I have below in Servermonitor and vehicle2. I have played on a 1071 server, which has the flares on the Huey pilot seat. The flares still end up on the crew chief, gunner seat. //UH1H if (_object isKindOf "UH1H_TK_EP1") then { _object addWeapon "CMFlareLauncher"; //add two magazines _object addMagazine "120Rnd_CMFlareMagazine"; _object addMagazine "120Rnd_CMFlareMagazine"; }; I tried it in singleplayer aswell, editor: The flares still end up on the crew chief, gunner seat. this addWeapon "CMFlareLauncher"; this addMagazine "120Rnd_CMFlareMagazine"; What do I need to change, so that the flares show up on the pilot seat of the huey? My serverversion is 1051. I try to post the screenshot after.
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Hello, I still run a 1051 server 89.201.7.209:2802, when I try to add the Flares to the UH1H variants, I get the flares on the seat for the crew chief. I use below as example to add the flares to the UH1H. The UH1H, usually does not have the flares from the base game. I have below in Servermonitor and vehicle2. //UH1H if (_object isKindOf "UH1H_TK_EP1") then { _object addWeapon "CMFlareLauncher"; //add two magazines _object addMagazine "120Rnd_CMFlareMagazine"; _object addMagazine "120Rnd_CMFlareMagazine"; _object addEventHandler ["fired", {(_this select 0) setvehicleammo 1}] }; I tried it in singleplayer aswell, editor and I get the flares on the crew chief seat. Screenshot attached. What do I need to change, so that the flares show up on the pilot seat of the huey?
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Restplay changed their profile photo
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Thanks for your work on this mod, Ghostrider-GRG, are you going to add any more to this? I'd love to see items like a gun rack or ammo boxes added. Thanks for your work!
- 4 replies
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- experimental
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Z_SingleCurrency = false; // Enable single currency system.
[email protected] posted a question in Server Install
Z_SingleCurrency = false; // Enable single currency system. The selling price of the item 5 yuan, 2 yuan, 1 yuan How to change the price of a product -
Z_SingleCurrency = false; // Enable single currency system. The selling price of the item 5 yuan, 2 yuan, 1 yuan How to change the price of a product
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[RELEASE] JAEM - Just another Evac-Chopper Mod v1.6
Stephen replied to JasonTM's topic in A2: Epoch Mods
Thank you for updating this script! I used this way back when lol. The only question I have is, how do you make the evac heli pad persistent through server restarts?