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  1. Today
  2. here is what i have for building houses fn_selfActions.sqf player_build.sqf
  3. Yesterday
  4. Ghostrider-GRG

    [CONTINUED] blckeagls' AI Mission Version 6.84 BUILD 148

    For 'blck_configs_epoch.sqf', there is near-duplication. It looks like I meant to have a conditional preprocessor command there to add the biopod provided by Apex. I will update accordingly. You are correct about bipods, silencers etc. See \custom_server\Compiles\Units\GMS_fnc_spawnUnit.sqf lines 131-135 for how this is coded.
  5. Teacher

    [CONTINUED] blckeagls' AI Mission Version 6.84 BUILD 148

    Hi, there are a few questions in the file "blck_configs_epoch.sqf " is line 154 and line 184 as it should be or is it a random repetition? If it should be please explain why two of the same set. And the second question, as I understand scopes, bipods, silencers and the like, have the same chance to spawn bots regardless of the complexity of the mission, in contrast to weapons, which you can configure according to the complexity of the missions? Thanks in advance for the answer.
  6. vestarr

    Flashlights not working

    Yeah tried that, doesn't do anything :/
  7. Mig

    Flashlights not working

    No difference, I change the time with infistar. just equip the lamp in your hands and press the L key
  8. vestarr

    Flashlights not working

    Damn, lucky you. What's your HiveExt date/time config? Maybe that makes a difference? Flashlights on my server don't even start. I remember there was one guest who managed to turn it on somehow but I can't figure out how and he doesnt play on my server anymore. It doesnt make any sense.
  9. Nismo

    Help please...

    Well in that case you would need my mission file as well cause I have edited some file in that particular PBO for my Scripts. Do you have Discord? So we can chat over there instead - Add me if so : NismoGFX#1184
  10. Mig

    Help please...

    possible to send me your dayz_server.pbo? I will test on my server.
  11. Mig

    Help please...

    a question, did you create the users in the database?
  12. Nismo

    Help please...

    I see server_log.txt
  13. Mig

    Help please...

    it is in the same folder as the .rpt and the HiveExt.ini
  14. Nismo

    Help please...

    Don't have one in that folder, where do I find it?
  15. Mig

    Help please...

    also post your HiveExt.log please
  16. Mig

    Help please...

    Post your HiveExt.ini and rpt please
  17. Nismo

    Help please...

    Yep.. But when I start the server and look in the database nothing's changing, I installed the epoch.sql and all but nothing's changing.
  18. Mig

    Help please...

    did you configure your hive settings correctly (password, username etc.)?
  19. Mig

    Flashlights not working

    Hi no problem with the Flashlight on my server:
  20. Ghostrider-GRG

    I broke it (Dedicated server no longer connects to hive)

    Appologies - I did not. My bad.
  21. Mig

    Help please...

    have you installed all Visual Studio Ç ++ redistributables ? and net framework package ?
  22. Uhmmm.. You do realize this is Arma 2 Right?
  23. Nismo

    Help please...

    So... I have started a Vanilla Epoch Server with Admin Tools on, though when I try to join it, there's just the logo and Waiting for server to start authentication and when the timer reaches 120 seconds(2 minutes) it takes me back to the lobby of the server where I can disconnect or just try again which doesn't help btw. In the .RPT it says ((I've removed timestamps so it might be easier to tell what's what ;P ))
  24. Hello, I've started a new DayZ Epoch server recently. I wanted to make it 24-hour day/night cycle, so playing in darkness would play a huge role in it. However, flashlights don't seem to do anything on the server. I've checked every solution I could find on google but found out nothing. I remove the flashlight from my toolbelt so it goes into the pistol slot, but that's where its functionality ends. I press F unless I get to the flashlight, and then smash L button, but it doesn't do anything, it's still dark. Is there anything about the flashlights that I'm missing? Have they been disabled by the devs or something?
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