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  1. Past hour
  2. I have no problem on napf
  3. Hi All! I have freshly installed clean server with Napf map and I have very low fps on it. It 1-3 fps first 5 miutes of gameplay, then up to 25-28. On Cherno map I have 60+ fps. In server rpt I see some strings: 14:19:00 "MOVED OBJ: 226 of class Zodiac with worldspace array = [36,[],"0"] to pos: [0,0,0]" 14:19:00 "MOVED OBJ: 240 of class ATV_US_EP1 with worldspace array = [137,[],"0"] to pos: [0,0,0]" 14:19:00 "MOVED OBJ: 242 of class GAZ_Vodnik_DZE with worldspace array = [81,[],"0"] to pos: [0,0,0]" 14:19:00 "MOVED OBJ: 243 of class UralRefuel_TK_EP1_DZ with worldspace array = [126,[],"0"] to pos: [0,0,0]" 14:19:00 "MOVED OBJ: 250 of class Smallboat_2 with worldspace array = [21,[],"0"] to pos: [0,0,0]" 14:19:00 "MOVED OBJ: 252 of class Volha_1_TK_CIV_EP1 with worldspace array = [67.043,[],"0"] to pos: [0,0,0]" 14:19:00 "MOVED OBJ: 254 of class UAZ_Unarmed_TK_CIV_EP1 with worldspace array = [178,[],"0"] to pos: [0,0,0]" 14:19:00 "MOVED OBJ: 258 of class UAZ_Unarmed_TK_EP1 with worldspace array = [49,[],"0"] to pos: [0,0,0]" 14:19:01 "MOVED OBJ: 260 of class Smallboat_1 with worldspace array = [147,[],"0"] to pos: [0,0,0]" 14:19:01 "MOVED OBJ: 266 of class SUV_TK_CIV_EP1 with worldspace array = [28,[],"0"] to pos: [0,0,0]" 14:19:01 "MOVED OBJ: 274 of class hilux1_civil_3_open_DZE with worldspace array = [95,[],"0"] to pos: [0,0,0]" 14:19:01 "MOVED OBJ: 279 of class Smallboat_1 with worldspace array = [129,[],"0"] to pos: [0,0,0]" 14:19:01 "MOVED OBJ: 280 of class Skoda with worldspace array = [163,[],"0"] to pos: [0,0,0]" And errors: 14:21:25 String STR_EVAL_TYPENAN not found 14:21:25 Error in expression <((getposASL _v)select 2)<0))exitwith{}; createVehicle ["SmallSecondary", (_v mod> 14:21:25 Error position: <createVehicle ["SmallSecondary", (_v mod> 14:21:25 Error Type , expected Number 14:21:25 File z\addons\dayz_code\system\BIS_Effects\secondaries.sqf, line 26 How to fix it? Full rpt is here.
  4. Yesterday
  5. Grahame

    How to make mirror?

    See https://github.com/EpochModTeam/EpochCore/blob/release/Sources/a3_epoch_code/compile/interactions/fn_mirrorSetup.sqf Which is called from the open door action on the wardrobe... you will need to do some work to get it working with other stuff but the code above shows how the image is generated... The wardrobe definition is: class wardrobe_epoch : WH_Loot { scope = 2; mapSize = 1; cost = 0; isGround = 0; author = "Kiory"; displayName = "$STR_EPOCH_Wardrobe"; destrType = "DestructNo"; vehicleclass = "Epoch_objects"; model = "\x\addons\a3_epoch_assets_2\wardrobe.p3d"; forceSupply = 0; simulClass = "Wardrobe_SIM_EPOCH"; staticClass = "wardrobe_epoch"; sections[] = {"camo"}; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {""}; class AnimationSources { class open_door_l { source = "user"; animPeriod = 1; initPhase = 0; }; class open_door_r { source = "user"; animPeriod = 1; initPhase = 0; }; }; class UserActions { class open_door_l { displayName = "$STR_EPOCH_Search"; displayNameDefault = "<img image='\A3\ui_f\data\map\VehicleIcons\iconvehicle_ca.paa' size='2.5' />"; position = "left"; radius = 3; onlyForPlayer = 0; condition = "this animationPhase ""open_door_l"" < 0.5"; statement = "this animate [""open_door_l"", 1]; this animate [""open_door_r"", 1]; this call EPOCH_LootIT; [this] call EPOCH_fnc_mirrorSetup;"; }; }; };
  6. Hello I am here to introduce our new server Dayz epoch 1.0.6.2 : A welcome pack is offered on request by player or team. : Here no special rules, just fairplay. - The name of your server: "[FR/EU]NEW,ServeurPVP,MaxLoot,StarterPack,Jet,Tank,MissionExtra" - Its ip address + port: 5.62.99.184:2302 - The mod or map installed: Dayz epoch / Napf - Active Admin - Discord: https://discord.gg/4dqxMYg Script: - animated spawn crash and crates (loot military + ikea) - Permanent sun. - Lift & Tow - Suicide - Craft Mozzie / Bike - Self Bloodbag - Safe Zone - AI missions (customized) W.A.I - Refuel - Alchemy Crafting - Trader Vehicles - Toggle Map marker - Repair / reset / refuel (in the stations) - Building Pro - Build Vector - Incredibles walls - Ia in town and in the air - Manager Groups -Door Management ( Eyescan ) -Spawn System Weapons to the trader hero + bandit: M107, AS50, TWS M110 NV, RPG, STINGER, AS50TWS ect ..... The vehicles: Tank: T34, T55, T72, T90: and much more. Combat Helicopter: Ka52, Ka60, Mi24-p, AH1Z, Apache; And much more . Jet: F35, H10 ect .. =). the Admin: [FDA]SimBoliK, [FDA]Igor osgor We are waiting for you !!!!!
  7. Last week
  8. How can I get world's size? In Arma3 I can use "worldSize" command or "BIS_fnc_mapSize" function, but in Arma2? Can I use negative coordinates for objects (i.e. _veh = "UAZ_RU" createVehicle [-1200, -200, 0];)?
  9. Maybe. Move it with https://community.bistudio.com/wiki/setGroupIcon
  10. Earlier
  11. Hello Matey, Is There A Way to Make This NameTag OverHead?
  12. CryexS

    How to make mirror?

    I saw a mirror in the wardrobe in the Epoch mode. I need information on how to do this mirror, can you help? Thx..
  13. Update 1.63 is out now. Here are the changes: https://github.com/AirwavesMan/Over9000-Panthera/blob/Server-Version-1.63/Changelog 1.63.txt
  14. Hmm. If @ebayShopper still has the original code for this, then he should upload it here.
  15. He-Man

    error in waitUntil

    Spawn a "new" script and add your code there. For example: [] spawn {mycode};
  16. WLF

    error in waitUntil

    How can I pause that test script?
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