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Airwaves Man

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Airwaves Man last won the day on September 12

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About Airwaves Man

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  1. The script got updated to 1.0.7.1 long ago and works. Make sure you installed everything correctly.
  2. Thanks for work on update 

    Do you know of any mod to essv3 that would enable selection spawning next to, or very near , body 

    would need zero load out to avoid suicide duping inventory 

  3. There you go: https://opendayz.net/threads/a-guide-to-battleye-filters.21066/
  4. This happend due to a bad server.pbo packing. Make sure you have a file called $PREFIX$ in your server and delete the other $PBOPREFIX$. The new server.pbo comes with both files. If oyu pack with Mikeros Tools and not with the pbo Manager delete the $PREFIX$ and keep the $PBOPREFIX$. I also saw your last post about the Epoch-OriginsMod-Server-Package. DO NOT use this. It is outdated.
  5. All previous messages got deleted. This post is not in relation to the last post above. I really cannot believe I have to write this. If you come here into this forum and threaten all the amazing people who worked on the new update with disrespect and grudge I have only one thing to say. Leave this community, go somewhere else with your toxicity and your obnoxious behaviour. I will ban every people who is not able to communicate with manners. This forum is not your personal playground. For all the other people, if you are running into problems with the update, make sure the server you are playing on has updated. If not then you cannot do anything except asking the server admin to update. If you are a server admin and have problems to update, join the discord. There are many people who are willing to help.
  6. Yes, the AI-Systems work.
  7. This is the official Epoch 1.0.7.1 Release. Thanks to everbody who took part on this especially helion4, Victor the Cleaner and iben. Changelog: https://github.com/EpochModTeam/DayZ-Epoch/blob/Release_1.0.7.1/CHANGE LOG 1.0.7.1.txt Client Files: https://drive.google.com/file/d/19iCJevU008g311vsxJNR0PjYmkSv36YK/view Server Files: https://drive.google.com/file/d/1jDn86sfTwcRae4NZgHK76k_CaY1jOUP2/view Password Server Files: 123456
  8. Ladies and Gentlemen this is the last RC before the release of Epoch 1.0.7.1 on the 07.07.2022. Joining with the DayZ Launcher Download and install 7-zip from this website: https://7-zip.de/download.html Download the Epoch 1.0.7.1 Client Files from google drive: https://drive.google.com/file/d/1aVxxX0e9HjGAQBGL-myItdoBS3AMgslK/view?usp=sharing If you have finished the download, unpack the Epoch 1.0.7.1 Client Files. You need at least 7 GB of disk space. Go into the folder where you have installed all your of Arma 2 OA DayZ mods. It depends on where the DayZ Launcher has set the path. Once you found the folder with your mods rename @DayZ_Epoch to @DayZ_Epoch_old. Copy and paste the @DayZ_Epoch folder from 3. into the mods folder where you have renamed the Epoch Mod. Keep in mind you need at least 7 GB of disk space. There should be a folder with the name @DayZ_Epoch_old and @DayZ_Epoch now. Click on @DayZ_Epoch and check if there is a sub folder called addons. @DayZ_Epoch\addons. If there is another folder called @DayZ_Epoch copy everything from this folder into the root folder called @DayZ_Epoch. So it looks like: that @DayZ_Epoch\addons and not: @[email protected]_Epoch\addons. You are ready to join an Epoch 1.0.7.1 Server now. Open the DayZ Launcher and join 142.132.210.90:2342 - Official Epoch 1.0.7.1 RC5 Test Server. Use only the IP without the port or search for Official Epoch 1.0.7.1. You will get a message that Epoch needs validating/updating. Click ok and ignore it. You can join the Test Server now. If you want to join any other Epoch non 1.0.7.1 server, just rename @DayZ_Epoch_old back to @DayZ_Epoch. For Server Admins: Download and install 7-zip from this website: https://7-zip.de/download.html Download the Epoch 1.0.7.1 Server Files from google drive: https://drive.google.com/file/d/1hGCt1VTZt_n8veerTZdm4Ijl-yG03mYK/view?usp=sharing The passwortd to unpack is: 123456 Server Admins can use the verifySignatures = 2; since all addons are fully signed. The bikey comes with the server files. Please overwrite the old RC4 key with the new RC5 key. Also updated battleye filters got added to RC5. How to test: Do not use any third party scripts or tools. Do not use infistar as an admin tool. Use this testkit: https://github.com/worldwidesorrow/TestKit Enable -showscripterrors in the DayZ Launcher and never ever use -nologs for testing. If you have bugs and problems on testing always provide logs. Server(if you are the admin) and Client Logs. You can find the Client Logs under C:\Users\YourUsername\AppData\Local\ArmA 2 OA It is possbile that the folder is hidden in windows. You can make it visible: https://support.microsoft.com/en-us/help/4028316/windows-view-hidden-files-and-folders-in-windows-10 Do not post the logs directly, use pastebin.com, google drive, or something like that and add the link. Report all bugs under this topic or on github.
  9. Ladies and Gentlemen we are ready for Epoch 1.0.7.1 RC4. From our plans this will be the final RC. The actual release date of Epoch 1.0.7.1 will be the 07.07.2022. This can change due to bugs and other potential problems within the testing phase. There are 4 things that needs to be tested again: Medical System like taking and giving blood, painkillers and all other medical related stuff. Building System with snapping and also building without plot. Repair and Salvage vehicles. Changing clothes over water, stones and other not ideal places. Joining with the DayZ Launcher Download and install 7-zip from this website: https://7-zip.de/download.html Download the Epoch 1.0.7.1 Client Files from google drive: https://drive.google.com/file/d/1R15A3G2MDUyg279faOqzfWFr53KygT-h/view?usp=sharing If you have finished the download, unpack the Epoch 1.0.7.1 Client Files. You need at least 7 GB of disk space. Go into the folder where you have installed all your of Arma 2 OA DayZ mods. It depends on where the DayZ Launcher has set the path. Once you found the folder with your mods rename @DayZ_Epoch to @DayZ_Epoch_old. Copy and paste the @DayZ_Epoch folder from 3. into the mods folder where you have renamed the Epoch Mod. Keep in mind you need at least 7 GB of disk space. There should be a folder with the name @DayZ_Epoch_old and @DayZ_Epoch now. Click on @DayZ_Epoch and check if there is a sub folder called addons. @DayZ_Epoch\addons. If there is another folder called @DayZ_Epoch copy everything from this folder into the root folder called @DayZ_Epoch. So it looks like: that @DayZ_Epoch\addons and not: @[email protected]_Epoch\addons. You are ready to join an Epoch 1.0.7.1 Server now. Open the DayZ Launcher and join 142.132.210.90:2342 - Official Epoch 1.0.7.1 RC4 Test Server. Use only the IP without the port or search for Official Epoch 1.0.7.1. You will get a message that Epoch needs validating/updating. Click ok and ignore it. You can join the Test Server now. If you want to join any other Epoch non 1.0.7.1 server, just rename @DayZ_Epoch_old back to @DayZ_Epoch. For Server Admins: Download and install 7-zip from this website: https://7-zip.de/download.html Download the Epoch 1.0.7.1 Server Files from google drive: https://drive.google.com/file/d/1NCWR8fvwcGD86PjY5nqt4xqh393HZgw8/view?usp=sharing The passwortd to unpack is: 123456 Server Admins can use the verifySignatures = 2; since all addons are fully signed. The bikey comes with the server files. Please overwrite the old RC3 key with the new RC4 key. Update your configVariables from RC3 or take the new one. A few new variables got added. There are many codes changes within the server.pbo so please make sure you update them properly. Also updated battleye filters got added to RC4. How to test: Do not use any third party scripts or tools. Do not use infistar as an admin tool. Use this testkit: https://github.com/worldwidesorrow/TestKit Enable -showscripterrors in the DayZ Launcher and never ever use -nologs for testing. If you have bugs and problems on testing always provide logs. Server(if you are the admin) and Client Logs. You can find the Client Logs under C:\Users\YourUsername\AppData\Local\ArmA 2 OA It is possbile that the folder is hidden in windows. You can make it visible: https://support.microsoft.com/en-us/help/4028316/windows-view-hidden-files-and-folders-in-windows-10 Do not post the logs directly, use pastebin.com, google drive, or something like that and add the link. Report all bugs under this topic or on github.
  10. Ladies and Gentlemen we are ready for the third Epoch 1.0.7.1 Release Candidate. Joining with the DayZ Launcher Download and install 7-zip from this website: https://7-zip.de/download.html Download the Epoch 1.0.7.1 Client Files from google drive: https://drive.google.com/file/d/10FqcZ37fMdEABjXLmbAHBcYWQ09U4UZR/view?usp=sharing If you have finished the download, unpack the Epoch 1.0.7.1 Client Files. You need at least 7 GB of disk space. Go into the folder where you have installed all your of Arma 2 OA DayZ mods. It depends on where the DayZ Launcher has set the path. Once you found the folder with your mods rename @DayZ_Epoch to @DayZ_Epoch_old. Copy and paste the @DayZ_Epoch folder from 3. into the mods folder where you have renamed the Epoch Mod. Keep in mind you need at least 7 GB of disk space. There should be a folder with the name @DayZ_Epoch_old and @DayZ_Epoch now. Click on @DayZ_Epoch and check if there is a sub folder called addons. @DayZ_Epoch\addons. If there is another folder called @DayZ_Epoch copy everything from this folder into the root folder called @DayZ_Epoch. So it looks like: that @DayZ_Epoch\addons and not: @[email protected]_Epoch\addons. You are ready to join an Epoch 1.0.7.1 Server now. Open the DayZ Launcher and join 142.132.210.90:2342 - Official Epoch 1.0.7.1 RC3 Test Server. Use only the IP without the port or search for Official Epoch 1.0.7.1. You will get a message that Epoch needs validating/updating. Click ok and ignore it. You can join the Test Server now. If you want to join any other Epoch non 1.0.7.1 server, just rename @DayZ_Epoch_old back to @DayZ_Epoch. For Server Admins: Download and install 7-zip from this website: https://7-zip.de/download.html Download the Epoch 1.0.7.1 Server Files from google drive: https://drive.google.com/file/d/1Qt26cNrIUjiVnc5xFPQ49i5RaTOWLyQC/view?usp=sharing The passwortd to unpack is: 123456 Server Admins can use the verifySignatures = 2; since all addons are fully signed. The bikey comes with the server files. Please overwrite the old RC2 key with the new RC3 key. Update your configVariables from RC2 or take the new one. A few new variables got added. There are many codes changes within the server.pbo so please make sure you update them properly. Also updated battleye filter got added to RC3. How to test: Do not use any third party scripts or tools. Do not use infistar as an admin tool. Use this testkit: https://github.com/worldwidesorrow/TestKit Enable -showscripterrors in the DayZ Launcher and never ever use -nologs for testing. If you have bugs and problems on testing always provide logs. Server(if you are the admin) and Client Logs. You can find the Client Logs under C:\Users\YourUsername\AppData\Local\ArmA 2 OA It is possbile that the folder is hidden in windows. You can make it visible: https://support.microsoft.com/en-us/help/4028316/windows-view-hidden-files-and-folders-in-windows-10 Do not post the logs directly, use pastebin.com, google drive, or something like that and add the link. Report all bugs under this topic or on github.
  11. Ladies and Gentlemen we are ready for our second Epoch 1.0.7.1 Release Candidate. Joining with the DayZ Launcher Download and install 7-zip from this website: https://7-zip.de/download.html Download the Epoch 1.0.7.1 Client Files from google drive: https://drive.google.com/file/d/1GQ-vj-nE2TJeJ9yYAMd3Jbx81cd0isRx/view?usp=sharing If you have finished the download, unpack the Epoch 1.0.7.1 Client Files. You need at least 7 GB of disk space. Go into the folder where you have installed all your of Arma 2 OA DayZ mods. It depends on where the DayZ Launcher has set the path. Once you found the folder with your mods rename @DayZ_Epoch to @DayZ_Epoch_old. Copy and paste the @DayZ_Epoch folder from 3. into the mods folder where you have renamed the Epoch Mod. Keep in mind you need at least 7 GB of disk space. There should be a folder with the name @DayZ_Epoch_old and @DayZ_Epoch now. Click on @DayZ_Epoch and check if there is a sub folder called addons. @DayZ_Epoch\addons. If there is another folder called @DayZ_Epoch copy everything from this folder into the root folder called @DayZ_Epoch. So it looks like: that @DayZ_Epoch\addons and not: @[email protected]_Epoch\addons. You are ready to join an Epoch 1.0.7.1 Server now. Open the DayZ Launcher and join 142.132.210.90:2342 - Official Epoch 1.0.7.1 RC2 Test Server. Use only the IP without the port or search for Official Epoch 1.0.7.1. You will get a message that Epoch needs validating/updating. Click ok and ignore it. You can join the Test Server now. If you want to join any other Epoch non 1.0.7.1 server, just rename @DayZ_Epoch_old back to @DayZ_Epoch. For Server Admins: Download and install 7-zip from this website: https://7-zip.de/download.html Download the Epoch 1.0.7.1 Server Files from google drive: https://drive.google.com/file/d/14NaTdkf8SAayg-UhXJ3dbHxtCdbXzoU4/view?usp=sharing The passwortd to unpack is: 123456 Server Admins can use the verifySignatures = 2; since all addons are fully signed. The bikey comes with the server files. Please overwrite the old RC1 key with the new RC2 key. Update your configVariables from RC1 or take the new one. A few new variables got added. How to test: Do not use any third party scripts or tools. Do not use infistar as an admin tool. Use this testkit: https://github.com/worldwidesorrow/TestKit Enable -showscripterrors in the DayZ Launcher and never ever use -nologs for testing. If you have bugs and problems on testing always provide logs. Server(if you are the admin) and Client Logs. You can find the Client Logs under C:\Users\YourUsername\AppData\Local\ArmA 2 OA It is possbile that the folder is hidden in windows. You can make it visible: https://support.microsoft.com/en-us/help/4028316/windows-view-hidden-files-and-folders-in-windows-10 Do not post the logs directly, use pastebin.com, google drive, or something like that and add the link. Report all bugs under this topic or on github: https://github.com/EpochModTeam/DayZ-Epoch/issues/2167
  12. Ladies and Gentlemen we are ready for our first Epoch 1.0.7.1 Release Candidate. Joining with the DayZ Launcher Download and install 7-zip from this website: https://7-zip.de/download.html Download the Epoch 1.0.7.1 Client Files from google drive: https://drive.google.com/file/d/1V5OlfFl8BzsVSCHFNRwFVnaBCva3M6Po/view?usp=sharing If you have finished the download, unpack the Epoch 1.0.7.1 Client Files. You need at least 7 GB of disk space. Go into the folder where you have installed all your of Arma 2 OA DayZ mods. It depends on where the DayZ Launcher has set the path. Once you found the folder with your mods rename @DayZ_Epoch to @DayZ_Epoch_old. Copy and paste the @DayZ_Epoch folder from 3. into the mods folder where you have renamed the Epoch Mod. Keep in mind you need at least 7 GB of disk space. There should be a folder with the name @DayZ_Epoch_old and @DayZ_Epoch now. Click on @DayZ_Epoch and check if there is a sub folder called addons. @DayZ_Epoch\addons. If there is another folder called @DayZ_Epoch copy everything from this folder into the root folder called @DayZ_Epoch. So it looks like: that @DayZ_Epoch\addons and not: @[email protected]_Epoch\addons. You are ready to join an Epoch 1.0.7.1 Server now. Open the DayZ Launcher and join 142.132.210.90:2342 - Official Epoch 1.0.7.1 RC1 Test Server. Use only the IP without the port or search for Official Epoch 1.0.7.1. You will get a message that Epoch needs validating/updating. Click ok and ignore it. You can join the Test Server now. If you want to join any other Epoch non 1.0.7.1 server, just rename @DayZ_Epoch_old back to @DayZ_Epoch. For Server Admins: Download and install 7-zip from this website: https://7-zip.de/download.html Download the Epoch 1.0.7.1 Server Files from google drive: https://drive.google.com/file/d/1Mq5YXoqKrbpqRgafooNHv_r4zdfbb4Xi/view?usp=sharing The passwortd to unpack is: 123456 Server Admins can use the verifySignatures = 2; since all addons are fully signed. The bikey comes with the server files. How to test: Do not use any third party scripts or tools. Do not use infistar as an admin tool. Use this testkit: https://github.com/worldwidesorrow/TestKit Enable -showscripterrors in the DayZ Launcher and never ever use -nologs for testing. If you have bugs and problems on testing always provide logs. Server(if you are the admin) and Client Logs. You can find the Client Logs under C:\Users\YourUsername\AppData\Local\ArmA 2 OA It is possbile that the folder is hidden in windows. You can make it visible: https://support.microsoft.com/en-us/help/4028316/windows-view-hidden-files-and-folders-in-windows-10 Do not post the logs directly, use pastebin.com, google drive, or something like that and add the link. Report all bugs under this topic or on github: https://github.com/EpochModTeam/DayZ-Epoch/issues/2167
  13. This is the Arma 2 Epoch section, for DayZ SA post into the correct forum section please or ask your question in the discord.
  14. You need a stone to build a foundation of a fence. https://github.com/EpochModTeam/DayZ-Epoch/blob/master/SQF/dayz_code/Configs/CfgMagazines/Items/Concrete.hpp#L24
  15. If your server provider does not allow the access to the battleye filter you should switch the server provider since you have to adjust the filters with every script you add. It sounds more the server provider has no filters at all.
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