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Mig last won the day on October 3

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  1. Mig

    Epoch - Custom Script

    might look like this: ///VIP 1 //----------------------------------------------------------------------// if (_uid in _Raven_xpAdd) then { if (xpBoosterPack) exitWith {}; _xpAdd = 10000; _reason = "BoosterP"; _AddXP = [player,_xpAdd,_reason]; publicVariableServer "_AddXP"; }; [nil, player, rSAY, "Lootbox", 100] call RE; //Call S_effect when spawning systemchat "<Info> You have successfully bought 10k xp booster pack, Thank you for your purchase!"; xpBoosterPack = true; sleep 10; systemchat "<Info> ONLY ONE CLAIM: DO NOT EXPLOIT THIS SYSTEM OR YOU WILL BE BANNED!!!"; }; //----------------------------------------------------------------------// think about initializing the variable in your variable.sqf
  2. https://mega.nz/#!NARBACRC!glCmDxYyBLmMBJFytHIUfIl4ytHfmZ0QqqVw71tjPIQ
  3. https://github.com/EpochModTeam/DayZ-Epoch/tree/master/TraderCitySources/17.Chernarus
  4. Did you follow the installation procedure? check that you have this line in your init.sqf: [] execVM "scripts\event\mig_buried_treasure_init.sqf";
  5. updated, it is now possible to have loot in the vehicle.
  6. I solved the problem of the infistar kik. The file has been updated on Github. The number of object present on the bot must not exceed 50, otherwise infistar kik.
  7. you can use this menu to deploy objects
  8. I modified the original stringtable.csv
  9. add this block to your stringtable.xml file <Package name="recuitSoldiers"> <Key ID="STR_NO_MONEY"> <English>Not enough gold</English> <Russian>Need,Недостаточно золота.Нужно</Russian> </Key> <Key ID="STR_FUll_GROUP"> <English>You can not hire more survivors..</English> <Russian>Вы не можете нанять больше выживших.</Russian> </Key> <Key ID="STR_QUEUE"> <English>Survivors queued:</English> <Russian>Очередь выживших:</Russian> </Key> <Key ID="STR_ADD_QUEUE"> <English>added to queue.</English> <Russian>добавлен в очередь</Russian> </Key> <Key ID="STR_UNIT_PROCESING"> <English>Processing your</English> <Russian>Ожидаем</Russian> </Key> <Key ID="STR_UNIT_ARRIVED"> <English>has arrived.</English> <Russian>прибыл</Russian> </Key> <Key ID="STR_MENU_CLOSE"> <English>Close</English> <Russian>Закрыть</Russian> </Key> <Key ID="STR_MENU_RECRUIT"> <English>Recruit</English> <Russian>Нанять</Russian> </Key> <Key ID="STR_MENU_TITLE"> <English>Survival Recruitment</English> <Russian>Нанять выживших</Russian> </Key> <Key ID="STR_DISMISS"> <English>has been dismissed</English> <Russian>был уволен</Russian> </Key> <Key ID="STR_SA_AI"> <English>Dismiss</English> <Russian>Уволить</Russian> </Key> <Key ID="STR_PAY"> <English>You gave</English> <Russian>Вы отдали</Russian> </Key> </Package>
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