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JasonTM last won the day on August 17

JasonTM had the most liked content!

About JasonTM

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  1. As I have said before, I have been unable to replicate this on my test server and I haven't seen anyone post any error logs. Are you using GTX Gaming? That seems to be the host that had problems previously.
  2. JasonTM

    Admin Tools V-1.10-7 antihack.sqf #line 1

    I have a new server-side version of Epoch Admin Tools in the works, but my motivation for coding is really low right now. Hopefully, I can get it going soon.
  3. JasonTM

    Admin Tools V-1.10-7 antihack.sqf #line 1

    Both server and mission folders should be packed into PBOs.
  4. JasonTM

    Anyone here?

    Any help with updating and/or creating mods would be welcome. We have been in a bit of a drought lately.
  5. JasonTM

    Anyone here?

    DZMS is not set up to run multiple missions. It runs one minor and one major mission at a time.
  6. JasonTM

    Admin Tools V-1.10-7 antihack.sqf #line 1

    __CUR_MP means that you have not packed your mission PBO. If you packed your mission PBO the line would read: "mpmissions\DayZ_Epoch_11.Chernarus\admintools\antihack\antihack.sqf" Mission check does not work unless you pack your mission PBO.
  7. JasonTM

    [RELEASE] WAI 2.2.5

    I already made the changes on a test server and it is not that much of a bother. There are not that many current missions with vehicles. I will post the code tomorrow when I get time.
  8. Epoch Admin Tools does not use public variable "remExField". There is already an exception for that variable here: https://github.com/EpochModTeam/DayZ-Epoch/blob/master/Server Files/DZE_Server_Config/BattlEye/publicvariable.txt#L2 I don't know why you would be getting kicked for it.
  9. JasonTM

    [RELEASE] WAI 2.2.5

    Do it like this... call { if (toLower worldName == "chernarus") exitWith {wai_blacklist = [ [[0,16000,0],[1000,-0,0]], // Left [[0,16000,0],[16000.0,14580.3,0]], // Top [getMarkerPos "Tradercitystary",500] // Prevent missions from spawning within 500 meters of Stary trader ];}; if (toLower worldName == "namalsk") exitWith {wai_blacklist = [];}; if (toLower worldName == "panthera") exitWith {wai_blacklist = [];}; if (toLower worldName == "tavi") exitWith {wai_blacklist = [];}; if (toLower worldName == "lingor") exitWith {wai_blacklist = [];}; if (toLower worldName == "napf") exitWith {wai_blacklist = [];}; if (toLower worldName == "smd_sahrani_a2") exitWith {wai_blacklist = [];}; if (toLower worldName == "sauerland") exitWith {wai_blacklist = [];}; wai_blacklist = []; diag_log "You are on an unsupported map! No blacklist available."; //default if nothing above matches }; diag_log "WAI: blacklist Loaded"; This will prevent missions from spawning within a 500 meter radius around the Stary trader. You can change the 500 to whatever you want. You can use different methods for creating blacklist entries. blacklistPos (Optional): List of blacklisted areas in format [area1, area2, area3... areaN] (Default: []). Area could be one of: Array - in format [topLeftCorner, bottomRightCorner] - top and bottom coordinates of blacklisted area Object - trigger area String - marker area Location - location Array - array in format [center, distance] or [center, [a, b, angle, rect]] or [center, [a, b, angle, rect, height]] https://community.bistudio.com/wiki/BIS_fnc_findSafePos
  10. JasonTM

    [RELEASE] WAI 2.2.5

    I wrote it like this out of convenience. I didn't think it would be an issue because players tend to wait until all of the ai are dead before approaching the crate. The original way placed the vehicle objects at the end of the dynamic crate. https://github.com/f3cuk/WICKED-AI/blob/master/WAI/missions/bandit/ikea_convoy.sqf#L63 I can change it back to that method easy enough. Let me know if you want this.
  11. JasonTM

    Xp- System, Trader

    There is no public release for the xp system. Anyone who is using it, stole it or bought it from someone else. I don't know who made the original.
  12. JasonTM


    Yeah, that is not necessary. Doing that will add a shitload of time to your server startup. The only file you have to modify is server_monitor.sqf. Find this line: https://github.com/EpochModTeam/DayZ-Epoch/blob/master/SQF/dayz_server/system/server_monitor.sqf#L280 Add this above it: // Remove ammo from static weapons on restart if (_object isKindOf "StaticWeapon") then { _object setVehicleAmmo 0; };
  13. JasonTM

    Easy way to change prices? traders/ammo/guns

  14. JasonTM

    [RELEASE] Epoch Supply Drop Events

    There is a download link on step 10 in the install instructions. It's the community one.
  15. Pack your mission folder into a PBO.