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JakeQue

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About JakeQue

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  1. How would I go about changing he default item title displayed in your gear and the description that’s displayed when clicking on it. thanks in advance.
  2. JakeQue

    [RELEASE] WAI 2.2.5

    Seem to be having a problem with the missions only spawning the limit once. so i set 2 bandit missions and that's all that spawns per restart. I added default config file to test too and its doing the same thing
  3. JakeQue

    [BASIC GUIDE] 4 ways to add scroll menu options

    could I do _vehicle lockDriver true; ?
  4. JakeQue

    [BASIC GUIDE] 4 ways to add scroll menu options

    That's great mate thank you, the only problem is when an AI is in the driver seat, you can get in as pilot and it switches them to passenger. Odd one, I know..
  5. JakeQue

    [BASIC GUIDE] 4 ways to add scroll menu options

    Any idea how to remove the scroll option? Trying to remove get in as pilot if the vehicle is MH6J_DZ. I added this into server_monitor.sqf and it creates another "Get in as pilot" dialog. My code... while {(alive player) and (typeOf(vehicle player) == "MH6J_DZ")} do { _vehicle removeAction [localize "str_actions_helipilotseat", "\z\addons\dayz_code\actions\veh_seatActions.sqf",["MoveToPilot",_driver], 0, false, true]; };
  6. JakeQue

    Exploding heli on enter as pilot

    didn't realise this was for Arma 3 my apologies, this is for Arma 2. Yeah obviously you change _heli to whatever your base vehicle class is named.
  7. JakeQue

    Exploding heli on enter as pilot

    For future reference if anyone drags this up, add _heli enableSimulation = true; underneath where you createVehicle. Also add the vehicle classname to your variables > dayZ safe vehicle.
  8. JakeQue

    Remove Backspace menu when hitting F2

    A man god bless you man, it works. Hallelujah!
  9. JakeQue

    Remove Backspace menu when hitting F2

    Going back to this, this only blocks the button from working, I want to still use the function but disable that disgusting annoying backspace menu from appearing...
  10. JakeQue

    [RELEASE] WAI 2.2.5

    Nice one brother, saved me skin there. I had deleted that file so I didn't remember about it haha!
  11. JakeQue

    [RELEASE] WAI 2.2.5

    Thanks man I'll give it a shot! also, If I change the parameters from : _position = [30] call find_position; to _position = [4884.35, 0.00143433, 9668.19]; do you reckon it would work?
  12. JakeQue

    [RELEASE] WAI 2.2.5

    Hey, me again! Any idea how to spawn a temp vehicle with WAI? I've noticed all are permanent after restart but can't seem to find the function to spawn a vehicle temp. Many thanks!
  13. JakeQue

    BiPlanes and Cessna with a m240 rounds!

    The easiest way to do this is put your VehicleAmmo.sqf in the server > compile folder, then call it in each file like so : You can also get it working for infistar too. In infistar folder, open AH.sqf. Find: There are 3 of these. Look for the next two also. Under each one add the same VehicleAmmo include like this: This works for all vehicles spawned in via hive or without.
  14. JakeQue

    Maintain bug?

    Make sure your sql events are turned on : https://stackoverflow.com/questions/3797830/how-to-permanently-activate-set-the-global-event-scheduler-to-1-in-mysql/3797926#3797926 Also make sure your hive.ini file isn't set to CleanupPlacedAfterDays = 6 change it to: and the last thing to check is the delete object old event in your mysql, make sure that it is set to delete if damage = 1
  15. JakeQue

    Infistar scroll wheel issue

    v1450 from 02-06-2018 I enabled _CSA which is : /* ALLOWED Actions "_dayzActions" are only used if you have "_CSA = true;" */ _dayzActions =
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