Jump to content


  • Content Count

  • Joined

  • Last visited

  • Days Won


salival last won the day on November 27

salival had the most liked content!

About salival

  • Rank
  • Birthday 02/24/1983

Contact Methods

  • Website URL

Profile Information

  • Gender
  • Location
    New Zealand

Recent Profile Visitors

4411 profile views
  1. For the trader issue, i'm guessing you are missing this: https://github.com/EpochModTeam/DayZ-Epoch/blob/master/Server Files/SQL/epoch.sql#L111-L146 Please also post your HiveExt.log
  2. Please always link your full server RPT. What you think doesn't matter quite often does
  3. As long as you are running the latest version, the bank traders should automatically load providing you have a few things set. It's set to auto detect based off the map you are running: https://github.com/oiad/ZSC/blob/master/dayz_server/bankTraders/init.sqf#L44-L53 Please also make sure you have: https://github.com/oiad/ZSC/blob/master/dayz_code/init/variables.sqf#L1-L3 all set to true
  4. Depends on what battle eye filters you are using, you will need to create exceptions for what you're getting kicked for.
  5. The latest VG update *should* fix this: https://github.com/oiad/virtualGarage/commit/83d8bc65d858a3f40dfa157d978fa7a31213aef0 Previously deletes were client side, so the player could store the vehicle, dc straight away and bypass the delete stuff
  6. You might not have set up your database correctly. It's hard to know without you providing your server RPT. Please put a fresh clean server RPT onto dropbox or pastebin or something and link it here
  7. The stringtable in your mission pbo is 5kb, and is the default one that comes with ESS, the stringtable in the communitylocalizations github is 160kb. Please keep in mind, any error in your files can cause a knock on effect, so the issues you have in your fn_selfActions from other mods being broken can break mods that arent broken if that makes sense that's why realistically, you want to shoot for 0 errors (which is extremely easy to do)
  8. Hello, I had a look at your mission PBO, you haven't installed the mods correctly, ZSC is missing the stringtable.xml from step 6 here: https://github.com/oiad/ZSC#mission-folder-install You have the fn_selfActions for virtual garage installed but no virtual garage files Lots of client side script errors in your client RPT as well relating to other scripts
  9. You can disable this by overwriting this variable: https://github.com/EpochModTeam/DayZ-Epoch/blob/master/SQF/dayz_code/configVariables.sqf#L33 DZE_DisabledChannels = [(localize "str_channel_side"),(localize "str_channel_global"),(localize "str_channel_command")]; //List of disabled voice channels. Other channels are: "str_channel_group","str_channel_direct","str_channel_vehicle" If you put DZE_DisabledChannels = [(localize "str_channel_global"),(localize "str_channel_command")]; //List of disabled voice channels. Other channels are: "str_channel_group","str_channel_direct","str_channel_vehicle" in your dayz_code\init\variables.sqf it will stop them from being frozen
  10. So what's the dupe then? I am unaware of anything with this
  11. Hey, I'm really sorry to hear that, Thug and I chatted quite a bit, I wondered why I had not heard from him in a while
  12. I would assume it's just using this config file for arma2: https://github.com/EpochModTeam/DayZ-Epoch/blob/master/Server Files/DZE_Server_Config/13_tavi.cfg Note this line: https://github.com/EpochModTeam/DayZ-Epoch/blob/master/Server Files/DZE_Server_Config/13_tavi.cfg#L36 in particular And use this mission file pbo structure: https://github.com/EpochModTeam/DayZ-Epoch/tree/master/Server Files/MPMissions/DayZ_Epoch_13.Tavi You will have to diff merge the init.sqf and description.ext from the modpack to the mission pbo structure above ^^ My modpack should work with tavi no problem, most mods (and lots of epoch back end stuff) will auto detect the map (even ZSC coins bank traders will)
  13. Hello, I have never ran taviana but it should be no problem. There are trader files there after all
  14. the dll works perfectly, I'm afraid it will be something on your end and yes, possibly nitrado is blocking it
  15. If it's giving you the "member already defined" error, then you have https://github.com/oiad/ZSC/blob/master/description.ext#L89 twice for some reason You could just use my modpack, it comes with all these mods installed and ready to go: https://github.com/oiad/modPack
  • Create New...