Jump to content

salival

Moderator
  • Content count

    1063
  • Joined

  • Last visited

  • Days Won

    56

salival last won the day on October 12

salival had the most liked content!

About salival

  • Rank
    Legend
  • Birthday 02/24/83

Contact Methods

  • Website URL
    https://github.com/oiad

Profile Information

  • Gender
    Male
  • Location
    New Zealand

Recent Profile Visitors

1872 profile views
  1. The Muppet is strong in this one...

    I feel like he only messaged the cool people Sorry you weren't invited to our group :P
  2. The Muppet is strong in this one...

    Pretty sure he just spammed the who's online users
  3. [Release] Virtual Garage for 1.0.6.1+

    Small update: https://github.com/oiad/virtualGarage/commit/2ef4102ef64b121853f5cd02182b06d030540c9e I always hated how much crap was in server_functions.sqf so it's been tidied up.
  4. Vehicle Cleanup Scripts

    What you have there is just the code it will run, i.e if you were running it manually, what you want is the actual event: CREATE DEFINER=`epoch106`@`%` EVENT `UnlockLockBox` ON SCHEDULE EVERY 1 DAY STARTS '2017-01-31 20:59:00' ON COMPLETION NOT PRESERVE ENABLE COMMENT 'Resetting Lockbox code to RED 00 after 21 days' DO UPDATE `Object_DATA` SET `CharacterID` = '10000' WHERE `Classname` = 'LockboxStorageLocked' AND `Object_DATA`.`LastUpdated` <= DATE_SUB(CURRENT_DATE, INTERVAL 21 DAY) CREATE DEFINER=`epoch106`@`%` EVENT `UnlockLockedSafe` ON SCHEDULE EVERY 1 DAY STARTS '2017-01-31 20:59:00' ON COMPLETION NOT PRESERVE ENABLE COMMENT 'Resets abandoned safes to 0000 after 21 days' DO UPDATE `Object_DATA` SET `CharacterID`='0' WHERE `Classname` = 'VaultStorageLocked' AND `Object_DATA`.`LastUpdated` <= DATE_SUB(CURRENT_DATE, INTERVAL 21 DAY) That's an export from my database, called epoch106, substitute that with your database name. Though, I could not get that to import for some reason despite being an export.
  5. how do i fix this

    Post your whole dynamic_vehicle.sqf file
  6. Make sure you install all the visual c++ runtimes as mentioned here: https://github.com/EpochModTeam/DayZ-Epoch/blob/master/Server Files/Readme.md#basic-install-guide Does your server go no further than what you have posted in your server RPT above? A client RPT would be good also: To find this logfile: C:\users\<YOUR WINDOWS USERNAME>\AppData\Local\Arma 2 OA\ArmA2OA.RPT
  7. VM vs Dedicated Hardware - holy crap..

    Arma really doesn't care for multicore, it likes high mhz cpus. There's a lot of the AI mods that are quite intensive, it really depends on what you're running and what other background scripts you have.
  8. VM vs Dedicated Hardware - holy crap..

    What is your server fps in the server RPT though?
  9. VM vs Dedicated Hardware - holy crap..

    I started my server when 1.0.6 came out, it ran on a virtualized (virtualbox) windows 7 install on my big FreeBSD server (dual xeon, 32gb ram, big raid array) virtualized servers just don't get the performance they should, this server ran quite well on it, but sometimes would sit around 15-20fps with 2-3 players on. I got sick of it and built a shitty little i5 windows 7 box and its constantly 20fps higher with more players
  10. white screen error

    Hi, I think it's because your infistar is disconnecting you. Find where you are storing your infistar files and find AH.sqf Find this code block and delete it: [] spawn { _INIT_OBJECT ='HeliHEmpty' createVehicle [0,0,0]; _INIT_OBJECT setVehicleInit " if(!isServer)then{ [] spawn { while {1 == 1} do { waitUntil {hintSilent str time; !isNull findDisplay 46}; diag_log '<infiSTAR.de> connected too early, server is still starting..!'; findDisplay 46 closeDisplay 0; sleep 0.3; }; }; }; "; processInitCommands; waitUntil {!isNil "BIS_MPF_remoteExecutionServer" && !isNil "BIS_MPF_InitDone" && !isNil "BIS_fnc_init" && !isNil "infiSTAR_INIT"}; clearVehicleInit _INIT_OBJECT; deleteVehicle _INIT_OBJECT; }; Because I can see this line in your client RPT: "<infiSTAR.de> connected too early, server is still starting..!"
  11. Bec not working

    define what "not working" is, how is it not working? what's it doing/not doing? Need more information.
  12. higher loot on wai

    red removed green added
  13. white screen error

    I don't think that's the full reason you're not loading in. Please post a complete server RPT and client RPT to dropbox or similar. To find this logfile: C:\users\<YOUR WINDOWS USERNAME>\AppData\Local\Arma 2 OA\ArmA2OA.RPT
  14. higher loot on wai

    Hi, Unless you run 3rd party scripts, or run with the github repo changes relating to this, you can't get it working. 1.0.6.2 has this built in: https://github.com/EpochModTeam/DayZ-Epoch/commit/496681cd9b14a61661c3c571a29d72d315f2158b#diff-871fcc21d0a2425aaf63627de19568d0
  15. Base Maintain

    Need to import this SQL: https://github.com/EpochModTeam/DayZ-Epoch/blob/master/Server Files/SQL/add_recommended_mysql_events.sql
×