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salival

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salival last won the day on July 13

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About salival

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  • Birthday 02/24/1983

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    https://github.com/oiad

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  1. You can disable this by overwriting this variable: https://github.com/EpochModTeam/DayZ-Epoch/blob/master/SQF/dayz_code/configVariables.sqf#L33 DZE_DisabledChannels = [(localize "str_channel_side"),(localize "str_channel_global"),(localize "str_channel_command")]; //List of disabled voice channels. Other channels are: "str_channel_group","str_channel_direct","str_channel_vehicle" If you put DZE_DisabledChannels = [(localize "str_channel_global"),(localize "str_channel_command")]; //List of disabled voice channels. Other channels are: "str_channel_group","str_channel_direct","str_channel_vehicle" in your dayz_code\init\variables.sqf it will stop them from being frozen
  2. So what's the dupe then? I am unaware of anything with this
  3. Hey, I'm really sorry to hear that, Thug and I chatted quite a bit, I wondered why I had not heard from him in a while
  4. I would assume it's just using this config file for arma2: https://github.com/EpochModTeam/DayZ-Epoch/blob/master/Server Files/DZE_Server_Config/13_tavi.cfg Note this line: https://github.com/EpochModTeam/DayZ-Epoch/blob/master/Server Files/DZE_Server_Config/13_tavi.cfg#L36 in particular And use this mission file pbo structure: https://github.com/EpochModTeam/DayZ-Epoch/tree/master/Server Files/MPMissions/DayZ_Epoch_13.Tavi You will have to diff merge the init.sqf and description.ext from the modpack to the mission pbo structure above ^^ My modpack should work with tavi no problem, most mods (and lots of epoch back end stuff) will auto detect the map (even ZSC coins bank traders will)
  5. Hello, I have never ran taviana but it should be no problem. There are trader files there after all
  6. the dll works perfectly, I'm afraid it will be something on your end and yes, possibly nitrado is blocking it
  7. If it's giving you the "member already defined" error, then you have https://github.com/oiad/ZSC/blob/master/description.ext#L89 twice for some reason You could just use my modpack, it comes with all these mods installed and ready to go: https://github.com/oiad/modPack
  8. Worth noting, if you run my ZSC or @JasonTM WAI updates, you can use something similar to this instead: RemoteMessage = ["rollingMessages","This vehicle will disappear on server restart!"]; (owner _unit) publicVariableClient "RemoteMessage";
  9. I'm guessing because that script is running server side and not client side like dayz_rollingMessages would be.
  10. This is something you have done, i.e an error on your part, please post your FULL init.sqf to pastebin or similar
  11. My mod pack by default is setup for briefcases/gold/silver etc: https://github.com/oiad/modPack/blob/master/DayZ_Epoch_11.Chernarus/dayz_code/init/variables.sqf#L1-L3 Same goes for the trader files: https://github.com/oiad/modPack/blob/master/DayZ_Epoch_11.Chernarus/description.ext#L85-L86
  12. salival

    VirtualGarage

    Hello, the HiveExt.dll is closed source at this point, I was not the producer of it but I will speak to the author and see if he wants to release it.
  13. Hello, few problems in there, firstly: 20:05:55 "[ЗОНА CLEANUP ТРАНСПОРТНЫХ СРЕДСТВ]: M1030_US_DES_EP1 (Мотоцикл M1030) by Диллер самолётами @120027 [12054.9,12636.6,-0.019989] [ID:1117,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]" 20:05:55 "[ЗОНА CLEANUP ТРАНСПОРТНЫХ СРЕДСТВ]: M1030_US_DES_EP1 модель удаляется по умолчанию!" 20:05:55 "Server_DeleteObj error: Improper parameter format" Your server cleanup script needs updating, I would make sure it uses `server_deleteObjDirect` As for the scheduler issue, have you modified `sched_corpses.sqf` at all?
  14. You can find an array of traders here: https://github.com/EpochModTeam/DayZ-Epoch/blob/master/SQF/dayz_code/system/mission/server_traders/chernarus11.sqf#L2
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