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Drokz

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Drokz last won the day on February 9

Drokz had the most liked content!

About Drokz

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  1. SM_Sheds | More enterable sheds.

    nice thx for this
  2. Wind after 1.70

    think they reduced it on 1.72 didnt they?
  3. Enhanced Arma 3 Inventory

    Its an epoch built in feature so if you run an epoch server its useless to download
  4. Epoch Malden 2035

    In epoch_server_settings.pbo open configs/maps/ and copy one of the mapfiles and rename to malden.h Then open it , delete map addons and change at the bottom the trader coordinates to match your tastes in staticNpcPos[] = { }; After that dont forget to delete trader pos in the redis db to let them respawn at new positions
  5. Epoch Malden 2035

    They havent been released yet. But you can check all files that have map specific coords and add needed coords yourself. After you did you can copy that missionfile and name it epoch.Malden.pbo. Maybe you can ask @Tarabas for handing you his missionfile without his addons coz he is running a Malden Server You could also check the experimental built for a missionfile i didnt check that yet
  6. Server difficulty

    There should be a folder named config in ur servers root folder. Some hosters store their profile settings in there. Otherwise your profile is in the sc folder
  7. Server difficulty

    Nitrado may not use sc folder for your profiles. Check the Config folder for another profile file
  8. Server difficulty

    Be sure to use correct path for your profiles. Also set in the startup parameters. Otherwise it will use the one in the default folder
  9. Server difficulty

    https://pastebin.com/eR7z6TNH
  10. Funny, not. Just read DZE stuff so I wonder if its for Arma 3 or Arma 2. Coz this is an A3 section.
  11. Vehicle loot

    Open epoch_server_settings.pbo and open cfgmaintable.h Change to the following class VehicleBoat : Default { lootMin = 0; LootMax = 0; tables[] = { { "Items", 6 }, { "Equipment", 6 }, { "Pistols", 5 }, { "PistolAmmo", 7 }, { "Scopes", 5 }, { "Muzzles", 5 }, { "Uniforms", 6 }, { "Vests", 5 }, { "Headgear", 5 }, { "Food", 7 }, { "Generic", 8 }, { "GenericAuto", 9 }, { "RifleBoat", 5 }, { "RifleAmmoBoat", 9 }, { "Hand", 5 }, { "Grenades", 2 }, { "Backpack", 5 } }; }; class Vehicle : Default { lootMin = 0; LootMax = 0; tables[] = { { "Items", 6 }, { "Equipment", 6 }, { "Pistols", 6 }, { "PistolAmmo", 6 }, { "Scopes", 4 }, { "Muzzles", 4 }, { "Uniforms", 6 }, { "Vests", 6 }, { "Headgear", 6 }, { "Food", 4 }, { "Generic", 6 }, { "GenericAuto", 6 }, { "Machinegun", 4 }, { "MachinegunAmmo", 4 }, { "Rifle", 5 }, { "RifleAmmo", 4 }, { "SniperRifle", 3 }, { "SniperRifleAmmo", 4 }, { "Hand", 4 }, { "Grenades", 2 }, { "Backpack", 4 } }; }; And there shouldnt be anymore loot in new spawned vehicles
  12. vehicle spawn

    Did you clear your database to let new vehicles spawn?
  13. Server not ready (Error 2)

    Do you host the server yourself or is it a rented Gameserver? Rented Gameservers use to update Arma and reinstalls the Epoch Serverfiles. At least this happened to me when i had a rented Gameserver. So check your @EpochHive and @Epoch versions for beeing up to date if you have a rented Server. This fixed it for me a while ago
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