Jump to content


  • Content Count

  • Joined

  • Last visited

  • Days Won


Harkness last won the day on July 21

Harkness had the most liked content!

About Harkness

  • Rank

Profile Information

  • Gender
    Not Telling

Recent Profile Visitors

1044 profile views
  1. Wonderful script thank you for putting the time in and not asking for a subscriptions of any sort! Im using it now got bored with SA. Had some issues with the antihack/admin scripts not liking any .hpp files within my mission file and giving me false "not found" errors but put it down to human error as started over and running great. Dont you just hate when that happens.
  2. DayZ Expansion Namalsk Mods/Features; ATM Banking More Weapons More Cars More Loot Namalsk Igloo Light Saber Mod No-Vehicle-Crash-Damage Trader Wallet - Money/Item Storage Custom Namalsk Spawn Selection Custom Trader City at Sebjan Factory All items added to traders Namalsk Airdrops Notification System Territories System Auto-run System No Stamina System Safezone System Mission System Skin System Map UI and 2D/3D Markers System KillFeed System Towing System Player Attachement Custom lighting Custom interiors Custom ocean Working Street lights Builderitems Gravecross KillFeed Notifications Gravecross Horn Autorun No stamina MoreGuns Street lights Car Keys CodeLock Map UI and 2D/3D Markers Global/Transport/Party Chat Book (Server Info, Rules, player stats, party management , territory management) System Extras; Address: Port: 2402 Discord Invite Link
  3. From what see this was made by user matt-d-rat about 6 years ago. All i did was light up a few smokes and update all the old variable names to get it running on our 1062 server from which we use a lot of scripts from here so here is a contribution back from me. I only added Epoch Vehicles in there. Original Instructions Original Thread All you need to do is follow matt-d-rats Original Instructions above, But instead of using the old files he made use my edited versions below mf-tow\init.sqf mf-tow\tow_AttachTow.sqf mf-tow\tow_DetachTow.sqf
  4. Ahoj! This is really great thanks will save us a lot of times and fiddling about. All working well in game, I am having a problem which is spamming client RPT with : In fn_selfActions.sqf i believe iv merged them how shown in the download, id redone it about 5 times now :( (I made your merges/additions bold to easy find them) And in Variables.sqf Iv also added your server_publishVehicle3.sqf to the server pbo Go easy on me im just a stoner with a keyboard. My first thoughts where to check the variable is defined but i didn't see anything wrong with that, its defined at the top in the private array, Iv read though every release thread and dont see anyone else mention of this issue so im convinced i screwed up somewhere. :( Edit- Problem resolved took me a while but i got it,
  5. This is really fab and playing with it taught me so much about dialog menus etc. Big thanks for sharing it and it is still working on but after reading though the files some more I found that keyboard.sqf has been updated since so I updated the new keyboard.sqf to the latest version for anyone else anal like me here is a copy of the keyboard.sqf with thedukes changes for his menu/mod
  6. Thanks for all the mods, cant wait to get into them all. I know the vehicle key changer mod will make them happy.
  7. Did you ever figure that one out. I'm doing my best to get a clean client log but this one is getting to me even when its just a passive error it bugs me so much. Iv already pulled the files over to my mission to play about with it.
  8. Hey guys thanks for all the replies and great tips, sorry I couldn't reply sooner, work has been crazy today. Thanks for the class name too. I hope I'm allowed to raise the spawns though :P
  9. "rebreathe" lol that's an awesome name for it hahaha Ok thanks dude, I was also looking through the menu but could not find them. Has anyone been able to spawn the sub and Oxygen equipment using the menu?
  10. So after hosting a server since day 1 I have today finally had the time to play it. :lol: Whilst playing I noticed some icons out in the ocean on the map, so curiosity and all that I decided to go investigate with a friend. We finally arrive to find nothing and discover its actually a ship-wreck on the sea bed. :huh: After looking everywhere I finally got a wet-suit but we are unable to find both a submarine and gear to help us breath underwater. So I opted to check the cheat menu. I could not find a submarine or any breathing masks to be spawned in or on any of the vehicle map markers. Can anyone tell me if the sub is suppose to spawn with all the other dynamic vehicles on the map? Also the same goes for the breathing gear? If you have the class names of them to that would be an extra help as I have other plans for those. Perhaps I am mistaken and these items are not included in epoch A3 but after searching around forums etc it would seem they are however there is no mention of how / where they got the sub or breathing gear from. If anyone could shed some light on this that would be great. Cheers everyone.
  11. Hello. Please try to keep support for your product on our ticketing system or our forums so I can help you faster. Can you give me your IP/port and I will ensure your server is setup and working for you myself.
  12. We are finished integrating BEC and its ready for you all to install from the Mod Manager now!
  • Create New...