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AndreasRA

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About AndreasRA

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  1. yes sure ;`D folder path is correct too need help on an error: 12:27:49 Warning Message: Script \x\addons\a3_epoch_sector\init\fn_init.sqf not found Does the mission spawn automaticly on server start or i need something?? Got the Warning Errors away with some Path changings, but nothing spawned ? And no Loading message in rpt.log changed all "x\addons\a3_epoch_sector" in simply "a3_epoch_sector\xx" do y can check my files maybe? dont know wheres the problem omg -.- link
  2. hey sup, your sector position tells me "_Sector_position = [X, Z, Y];" really X Z Y ?? not X Y Z ?? btw: need help on an error: 12:27:49 Warning Message: Script \x\addons\a3_epoch_sector\init\fn_init.sqf not found why?
  3. Thx He-Man, changed this, but same errors. so far ... Blackmarket didnt spawn after changing blacklist locations My init and RPT.log: watching of the script for over 1 hour and testing view variations and changes but always the same errors and no spawn. Can y guys pls help me to find the problem?
  4. so far ... i got new problems ... Blackmarket didnt spawn after changing blacklist locations. My init: RPT.log: watching of the script for over 1 hour and testing view variations and changes but always the same errors and no spawn. Can y guys pls help me to find the problem?
  5. hey guys quick q. how it works on Tanoa? Added Mod with standart config from download to Tanoa but nothing happens ingame with, didnt spawn :( zcp.sqf in mission folder Init.sqf only: //ZCP execVM "zcp.sqf"; rpt.log says files not found ..... here the path. ------------------------------------- ------------------------------------- ------------------------------------- ------------------------------------- other thing .... i want to spawn only one cap point on a different location, so i set the static points to true added my locations. my question also: can i give reward all boxes on one mission? like this? or how it works? ["Cap Point Alpha",[2189,13435,0],["Crypto","WeaponBox","BuildBox"],"alpha",0] , ???? findposition.sqf:
  6. hmmm, if i add these to my files the mission wont spawn. case "tanoa": { //diag_log "Tanoa-specific settings loaded"; blck_mapCenter = [ (_blck_worldSize/2),(_blck_worldSize/2),0]; blck_mapRange = _blck_worldSize; if (blck_blacklistSpawns) then { diag_log "Spawn black list locations added for Tanoa"; blck_locationBlackList = blck_locationBlackList + [[[10935,9714,0],1000],[[2941,12453,0],3000]]; }; }; How can i get the maprange and the center? i dont know, please help :( EDIT: Ahhh okay i seeeeee omg WorldSize/2 taking the half from worldsize right? and range too :O trying..... EDIT2: Okay it works now fine thanks for the information, i didnt check that i need to take the halv size haha amazing thanks
  7. hm okay added this with my areas i didnt need to set the world size and map range? gets automatic? Thanks a lot ------------------- Edit the complete sqf for sure
  8. hey guys, special question, the scripts is alrdy running on Tanoa, so i want to add Blacklist Areas for my AI Island and spawnzone. so it use the default option in the findworld.sqf shown be here: So, i want add blacklist area, can i add like this? the server is still running aktually but i dont know..... im not sure about. mission spawn aktually in this area :( do y can ask me about? ..... or i need to add new settings for Tanoa map with specifications?
  9. hey guys, hv a problem, players dont get krypto if they sell items on blackmarket. what to do? please help the stringable and takegive sqf files are there ;o
  10. ah okay, tested the new and works fine, with tanks too haha :D nice thanks greez
  11. hey guys, got shitrain of errors, can y help me? 1. ------------------------ 2. ------------------------ 3. missions doesnt spawn also, my statusBar doesnt working after added this script, what happens? :D I only chanced the lines in config and aiconfig to spawn tanks, no offroads and the loot from boxes...
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