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Found 23 results

  1. Hi, me again. For some reason when i spawn in and collect coins or loadout the next time i disconnect and come back it puts me back into spawn and money is all disappeared. There's no hive errors. The only error in the Server RPT is : And I have 2 errors in my client RPT. Looks like they relate to zsc but I have reinstalled it from scratch and still the same. and Sorry to be such a noob with this one!!
  2. Hey guys, went through every single skin from ow and pulled out the ones that weren't just repetitive skins to reduce clutter since as you can see this is huge, but this basically fixes an issue where if you were to wear this skin it prevents it from vanishing after restart. Goes in your variables.sqf where it says "AllPLayers =" Then skin list of course. Hope this helps someone. This is for your variables.sqf Saw some mess ups, fixed em :)
  3. I got DayZlauncher and I find a server, assign the Arma2 and click on it. It tells me which mods I need to download, so I do it (DayZ, Epoch and Overwatch). Not ethat I had these installed for like 2 years, so I only needed to update them. Click play on teh server after tehy're done only to get: Arma 2: Operation Arrowhead is attempting to launch with the optional parameters shown below. " -connect=172.106.106.33 -port=mod=C:\Program Files(x86)\Steam\SteamApps\Common\ArmA 2;Expansions;C:\Users\Ziggah\Documents\mods\@DayZ_Epoch" " If you did not request this launch or do not understand this options, select Cancel. Note, my arma 2 and arma 2 OA location is on D drive. I click ok. I get the "battleEye is installing thingey. I get it every time". I get another error message after that. a window titles "Arma 2 Army of the Czech republic Se..." with the message " !!! MISSING STRING" Have no clue what AotCR has anything to do with dayz so I click okay. After this I get a window titled "arma2 OA" with the message "Addon 'sauerland' requers addon 'Chernarus'" Again, I have no clue why I need an addon which is a part of the default game, so I click okay. I get the DayZ Epoch screen, you know it, the black one. After a while, bout half a minute I get: "No entry bin/congfig.bin/CfgVehicles/Land_Company3_2.scope" Then it fianlly, crashes with one last error, a window titled "Arma 2 OA" with the message "cannot load world 'ca\chernarus\chernarus.wrp'" Also, if it helps, my Mods/download path in dayzlauncher is "C:\Users\Ziggah\Documents\mods" I know I could google this, but such a huge batch with these specific combination of erros seems only specific to me. Or alteast no one asked on the internet yet and gave up on ever playing the game. Which I am close to. Can someone help me fix this errorfest of a game, please. I have about 1200 hours in epoch and I really wanna play it again. Seriously. I fix one error, BAM, now you got 2 more.
  4. Hello! So, I am not experienced with big server setups like that of ArmA's (so don't expect me to be too computer-smart), but I have come a long way with setting up my ArmA 3 server until I got to my BEC setup. I've gone through everything the instructions say and everything should all be connected and working, but... I keep getting and error saying: BePath is not a valid directory Now, i know this should be a simple fix, but no matter what i do the error won't go away! I'm using TADST for my server setup, so I'm using the Battleye directory stored there. the path I put in the config.cfg for BEC is: C:\Users\andre\Desktop\Arma3_server_stuff\server_files\TADST\SirRapplez\BattlEye (yes I made sure I didn't have an accidental space put in anywhere... I'm not that stupid) I also put a BeServer.cfg file in the same directory as the BeServer.dll with the following: RConPassword password RConPort 2309 If anyone knows what my problem is, please help. I hope my question isn't super dumb, but I'm lost so, again, help would be much appreciated! Thanks.
  5. This is a major glitch in giving players money. When both players have equal amount of money, and they give money to each other at the same time. The money duplicates. Then Use the duplicated money to dupe again, then it double duplicates. Keep going to be a millionaire in seconds Lets say i got 500, you got 500. We both give our 500 coins to each other at the same time. It duplicates There is an easy fix: In your Gold/init.sqf Find: GivePlayerAmount = { .. .. .. .. }; Replace the whole block with this: GivePlayerAmount = { private ["_amount","_target","_wealth"]; _amount = parseNumber (_this select 0); _target = cursorTarget; _wealth = player getVariable["cashMoney",0]; _twealth = _target getVariable["cashMoney",0]; _InTrd = _target getVariable ["TrBsy",false]; _isMan = _target isKindOf "Man"; if (_amount < 1 or _amount > _wealth) exitWith { cutText ["You can not give more than you currently have.", "PLAIN DOWN"]; }; if (!_isMan) exitWith { cutText ["You are not facing anyone.", "PLAIN DOWN"]; }; if (_InTrd) exitWith { cutText ["Other Player is busy, please wait.", "PLAIN DOWN"]; }; PVDZE_account_Doublecheck = [player]; publicVariableServer "PVDZE_account_Doublecheck"; player setVariable["cashMoney",_wealth - _amount, true]; _target setVariable["cashMoney",_twealth + _amount, true]; PVDZE_plr_Save = [player,(magazines player),true,true] ; publicVariableServer "PVDZE_plr_Save"; PVDZE_plr_Save = [_target,(magazines _target),true,true] ; publicVariableServer "PVDZE_plr_Save"; cutText [format["You gave %1 %2.", _amount, CurrencyName], "PLAIN DOWN"]; }; Now Replace your bank_dialog.sqf and give_player_dialog.sqf with these: bank_dialog.sqf private ["_dialog"]; player setVariable["TrBsy",true,0]; _dialog = createdialog "BankDialog"; call BankDialogUpdateAmounts; waitUntil { !dialog }; uiSleep 3; player setVariable ["TrBsy",false,0]; give_player_dialog.sqf private ["_dialog"];player setVariable["TrBsy",true,0]; _dialog = createdialog "GivePlayerDialog"; call GivePlayerDialogAmounts; waitUntil { !dialog }; uiSleep 3; player setVariable ["TrBsy",false,0];
  6. We have ran into the following two issues regarding blown up vehicles on our server: Players get stuck in blown up vehicles, and are actually unable to eject. Players refuse to eject from a blown up vehicle, as a way to avoid combat. These are the steps I took to fix this issue: Navigate to dayz_server\compile. Open server_updateObject.sqf with your text editor of choice. CTRL+F and search for the following: _object_killed = { private["_hitpoints","_array","_hit","_selection","_key","_damage"]; Under that, copy and paste the following: if((count crew _object) > 0) then{ { moveOut _x } forEach crew _object; }; Save and done. This has been tested a decent amount over the past few restarts on my server, and has been reported to be working by the players. The only small issue we have found, is that when it gets close to a server restart, and there are 60-70 players online, it can sometimes take up to 20-30 seconds to eject the player(s). If anyone has any suggestions on how to do this better, then please feel free to share. Hopefully, this helps a few people. Enjoy!
  7. Recently I've come across a method of duping vehicles through virtual garage in which, when two players take a vehicle out at the same time, 2 of the same vehicle spawns. This can be easily fixed by following these steps: 1. Find your garage_spawnvehicle.sqf 2. Find the line _vehname = getText(configFile >> "cfgVehicles" >> (_vehicle select 0) >> "displayName"); Place this UNDER it: //Dupe Check// _dupecheck = count nearestObjects [player, ["CAManBase"], 10]; if ((_dupecheck) > 1) exitWith {cutText [format["[Antidupe] You cannot spawn the vehicle with another player/zombie within 10m of you"], "PLAIN DOWN"];}; This check makes sure there is not another player within 10 metres distance from you, so they cannot have the option to withdraw a vehicle. The distance may have to be changed depending on the distance range in which you have the option to withdraw in your fn_selfactions. If there is another player within the 10m radius, it will not allow you to withdraw the vehicle. 3. Your are done! 4. I use this script on my very own server and it works fine so far. Hope this worked for you guys. Have a great day. Feel free to like! Credits to - 0verHeaT for making Virtual Garage.
  8. I recently acquired a dayz overpoch server and the data base is not saving. Also the coins aren't working either. It could be from the same issue but I'm not sure. I'm willing to pay 40 bucks to repair the server and add eye scan. Or 75 to build a whole new server. Friend me on steam if your interested . Mr_Pepsi_178.
  9. Hi, I'm trying to figure out why the Sarge AI Bots aren't shooting at the extra vehicles. Only mission-vehicles like the humvee with Hero- or Banditbase shoots at them. Where using WAI, DZMS & SargAi. Map: Chernarus ; Dayz Epoch 1.0.5.1. Can anybody help?
  10. Safe or Lockbox Antiglitch Tested on Vanilla 0.3.7 server-client script. What this script does: Disallows player access to a locked vault via weaponholder glitch; random inventory access; accesing locked vault through unlocked vault nearby and etc... Server-wide announcements, bans and kicks by desire. Log for activity that may avoid the ban or kick Requirements: Battleye default filters active (Optional) infiSTAR extensions: ARMA_LOG, ARMA_BAN Installation: Create compile folder in the root of your MPMissions and put all scritps inside: https://github.com/Demellion/DayZ_Epoch_plus/tree/Arma3_epoch/a3_demellion_code init.sqf: // Server if !(hasInterface) then { [] execVM "compile\fn_ASHserver.sqf"; }; // Client if(hasInterface) then { [] execVM "compile\fn_ASHclient.sqf"; }; Filter: battleye\remoteexec.txt: 5 "" !"call BIS_fnc_showNotification;" Customization: How to customize bans/kick option: in fn_ASHclient: Change to desired way _reaction = 1; // 0 - ban, 1 - kick, 2 - log This is 95% effective againts any breaches and totally lightweight to client. If you have any improvements suggestions - just PM me.
  11. Is it possible to adjust oreveins & supplycrates? Problem: If i remove a supplycratewreck or an oreveinwreck in game other players are still able to see the wrecks and to remove them again. How to fix this dupe? Already tried this: and this: But none of both worked as suggested. So where to find the script of standardwrecks ( old cars, helis ect... ) to use them to fix this? Or better: Is anyone able to make a working script for that problem? [Dayz Epoch 1.0.5.1 - Chernarus]
  12. Hey people. I wanted to share my most recent fix for this. I had a player with chronic issue stuck at load screen, hearing sounds and I could see him moving around but he was stuck at loading screen. None of my other players have this issue at all, just him. So I made him delete his local .RPT file, because I was sure it had to be a local problem, and then after trying to join he sent it to me. This is what it said: ===================================================================== == C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe == "C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe" ===================================================================== Exe timestamp: 2014/07/20 16:04:36 Current time: 2014/07/27 14:51:47 Version 1.63.125548 Check failed, unable to open file: C:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\ACR\desktop.ico Starting process failed. Item STR_EQUIP_NAME_41 listed twice Item STR_EQUIP_DESC_41 listed twice Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/ Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/ Notice unable to open file: and then Starting process failed. I knew this had to be the error because it says Starting process failed. After some trial and error, what we found was that when he tried to launch Arma 2, it said it was the first time running the game again if you know what I mean... Joy! For whatever reason steam wanted him to run regular arma 2 again and he didn't realize. Well he didn't even know what an RPT was.. Now when he joined the problem was solved. Hope this can help some people.
  13. Hey guys! So i have been playing this game for quite a while now and everyday i come across people having client side issue when connecting to their favorite servers or just to the game in general. So much so that i have been taken on as a Tech Support of sorts for a few servers. Nothing is more annoying than when you are having connection problems to a server and all the guides say the same thing... Uninstall Arma.. re install Arma. Well i have never had to uninstall or re install the game and i usually have found fixes that avoid a requirement for this. so i have decided to post a guide to some of the common faults i see and a list of my fixes here. ** i Have actually found a pretty good guide which more or less outlines many of the fixes i was planning to put in this post. I have a few more that require a little less effort and can get you back playing quicker so i shall use excerpts of the guide and furnish it with my own solutions too** Here is a list of some of the more common errors i see. (before you go through this list please PLEASE check that all of your settings/ perameters/ install folder path files are correct and that you have the required mods for the server you are planning to play on. If you are attempting to join CCG servers i would recommend getting their own personal launcher from their website as the mod versions they run differ from those you can download on launchers such as DayZ Commander. You wouldn't believe how often it turns out the client side user has a error in their mod string or has missed a setting.) BEFORE WE GET INTO THE LIST OF ERRORS THE MAJORITY OF ISSUES CAN BE SOLVED BY SIMPLY GOING TO YOUR STEAM LIBRARY AND RIGHT CLICKING ON ARMA2 OA AND SELECTING PROPERTIES. THEN NAVIGATING TO THE LOCAL FILES AND VERIFYING THE INTEGRITY OF THE GAME CACHE. 1. ERROR: "Bad Serial Number Given on Setup" or "Invalid or Missing Serial Number" 2. ERROR: "Connection Failed" or "Bad version, server rejected connection" 3. PROBLEM: v1.62 instead of v1.62.xxxxxx 4. ERROR: "BattleEye initialization failed." (see also for battleye update failure) 5. ERROR: "No entry 'bin\config.bin/CfgInGameUI/MPTable.shadown'." 6. ERROR: "Error compiling pixel shader PSSpecularAlpha:0" 7. ERROR: "Addon 'dayz_anim' requires addon 'CA_Dubbing_Counterattack'" 8. PROBLEM: Black screen and/or Crash to desktop on start-up 9. PROBLEM: Spawn as a crow/bird. 10. PROBLEM: No servers showing up in the server browser. 11. PROBLEM: Really low FPS. (i7-processor) 12. PROBLEM: Missing Czech Republic DLC 13. ERROR: "Instruction at X referenced memory at 0x000000XX. The memory could not be read." 16. ERROR: "No Entry 'bin\config.bin/CfgMagazines.ItemNails'." 17.ERROR. Failed to load file "pmc|addons|air_pmc.pbo" - decryption of headers failed" ( likewise this one can also say baf in place of pmc. This is just an extension on missing Czech republic DLC error ERROR: "Bad Serial Number Given on Setup" or "Invalid or Missing Serial Number" SOLUTION 1: Close Steam, then run as administrator. Run ARMA 2. Run ARMA 2: Operation Arrowhead. SOLUTION 2: Delete a file called "localconfig.vdf" in .\Steam\userdata\#\config The # is a series of digits that varies depending on your account. (If you've had multiple accounts active through your computer.) Restart Steam and run it as administrator. SOLUTION 3: ( I hate suggesting this and always recommend it as a last resort but sometimes it is required) 1. Uninstall A2/A2:OA entirely. (Including the folders in registry.) 2. Close Steam. 3. Run Steam as administrator and reinstall the games. WHY: (solution 1) Steam writes your serial numbers into your registry , but cannot do it if it doesn't have the rights to edit registry. Running both games means that Steam will re-write both serial numbers for both games. That way DayZ will work the next time you try to play it. ERROR: "Connection Failed" or "Bad version, server rejected connection" SOLUTION 1: Sort servers by "Mission" and look for missions labeled as "DAYZ" (Note the all caps.) These are the only servers you can join with just the Steam version. It only gives access to DayZ Vanilla. SOLUTION 2: Download DayZ Commander[www.dayzcommander.com] or DayZ Launcher[www.dayzlauncher.com] to keep DayZ, ARMA 2, and all unofficial maps and community-variants of the mod up-to-date. This is the BEST THING you can do if you want the most out of DayZ. (while DayZ Commander is a much more sturdy and well laid out mod launcher it does require you to manually insert the mod string (launch perameters) These generally take the form of "-mod=[the mods the server is running] most servers will display their required mod string in the server name and info or on the server website PROBLEM: v1.62 instead of v1.62.xxxxxx (This issue is rarely seen since the move over to Steam from Gamespy but some players still use the Beta version to launch) SOLUTION 1: Download and run ARMA 2: Operation Arrowhead Beta, and launch DayZ with the beta patch. SOLUTION 2: Download DayZ Commander[www.dayzcommander.com] for easier handling of everything you need for DayZ. SOLUTION 2: Download a beta patch manually from here: http://www.arma2.com/beta-patch.php WHY: You are missing a Beta Patch. DayZ Commander is the best solution for getting one, because you can easily pick and choose which build to use. ERROR: "BattleEye initialization failed." SOLUTION 1. Open your Steam library and right ciick on Arma 2 Operation Arrowhead. Click on Properties and then the LOCAL FILES tab. Click on Browse local files. In the window that pops up scroll down and find the 3 applications ARMA2OA exe ARMA2OA_BE exe and just a little further down arma2oaserver exe Delete these 3 applications. now close the window and go to your LOCAL FILES tab again. At the end click "Verify integrity of game cache". Let it complete. It will take about 2 to 5 minutes. When it is complete launch Arma 2 Operation arrowhead from Steam and let it reach the main menu. When it does shut down the game and go back to your launcher. Now join your chosen server. SOLUTION 2. Similar to the first solution.. go the Steam Library, properties, LOCAL FILES, browse local files... this time when the window pops up open the folder named Expansion. Then open the folder named Battleye. Launch the application UninstallBE. Now on the LOCAL FILES tab verify integrity of game cache. Let it complete and then Launch the game to main menu once. it should re install Battleye. Now join your server of choice. SOLUTION 3: Manually download and re install BattlEye. You can download BattlEye from here: http://www.battleye.com/download.html WHY: ARMA 2 does its best to try and connect to BattlEye's update server, but sometimes there's a problem either on your end(most likely) or their end. When this happens, it's simply better to just download it yourself. [battleye update Failed] (there are two methods by which Battleye updates itself. One is when you are at the multiplayer setup menu of the server. In the lower left corner red writing will tell you 'Battleye has initialized' however you should watch this writing as sometimes it says Battleye is updating. This requires you to wait for it to complete before clicking OK. The issue many have is they click "OK" and dont notice that BE is updating and so it causes the update to fail .The other method and more recent form of Battleye update is a black cmd window opens when the client launches the game. Some mistake this as the game launching twice and close the second window again causing the update to fail **ALL OF THE SOLUTIONS FOR BATTLEYE INITIALIZATION FAILED WILL WORK FOR THIS TOO.** ERROR: "No entry 'bin\config.bin/CfgInGameUI/MPTable.shadown'." SOLUTION 1(unsure): Update your DirectX driver. Make sure you have the latest version of DirectX . SOLUTION 2(untested): 1. Go to .\Steam\steamapps\common\arma 2 operation arrowhead\ 2. Run the "_runA2CO.cmd" or "_runA2CO_beta.cmd" to launch the game. SOLUTION 3: 1. Go to .\Steam\steamapps\common\arma 2 operation arrowhead\ 2. Delete the @DayZ -folder. 3. Verify integrity of game cache. 4. Run ARMA 2: Operation Arrowhead 5. Close ARMA2OA and try running DayZ again. (After re-download.) SOLUTION 4: (I always suggest this as a last resort and rarely tell anyone to uninstall and re install but sometimes there are exceptions) 1. Uninstall ARMA 2: Operation Arrowhead through Steam. 2. Close Steam and run it as administrator. 3. Reinstall ARMA 2: Operation Arrowhead. 4. VERIFY INTEGRITY OF GAME CACHE FIRST. 5. Run ARMA 2: Operation Arrowhead. 6. Close ARMA2OA and try running DayZ again. WHY: --- ERROR: "Error compiling pixel shader PSSpecularAlpha:0" (This one is rarely seen these days however it is seen) SOLUTION 1: Update your DirectX driver. Make sure you have the latest version of DirectX . SOLUTION 2: Close Steam and run it as administrator. WHY: --- ERROR: "Addon 'dayz_anim' requires addon 'CA_Dubbing_Counterattack'" SOLUTION: 1. Go to .\Steam\steamapps\common\arma 2\ 2. Copy the content of the 'addons' folder. 3. Go to .\Steam\steamapps\common\arma 2 operation arrowhead\Common\ 4. Paste and replace/merge the files. (5. Additionally, copy the entire Addons folder into A2OA's main folder.) WHY: The required animations are in the ARMA 2 addon folder. Copying them over to ARMA 2: Operation Arrowhead will also add them to where DayZ can find them. Not everybody are required to do this. (Assuming they don't have the error.) PROBLEM: Black screen and/or Crash to desktop on start-up SOLUTION: 1. Go to C:\Users\...\Documents\ArmA 2\ (Path may vary depending on which version of Windows you are running. Look for your "My documents" or "Users and Documents" if you're running older versions of Windows like Windows XP or Vista.) 2. Open the arma2oa.cfg in notepad, notepad++, or other simple text editor. 3. Find these lines: Resolution_W=1920; (The value after '=' might be different.) Resolution_H=1200; (The value after '=' might be different.) 4. Change the _W value to your screen WIDTH 5. Change the _H value to your screen HEIGHT and save. 6. Run the game again. SOLUTION: 2. Go to C:\Users\...\Documents\ArmA 2\ 2. Open ArmA2OA.cfg with notepad, notepad++ or similar. 3. Find "Windowed=0;" and change the 0 to 1. 4. Save the file. 5. Start the game, (re)set your graphic settings. (optional) 6. Close the game and change the 1 back to 0 and save. Note that if you can't find the part that says "Windowed", type it to the end of the list yourself. DON'T FORGET the ; at the end. You will get a new error if you don't place it there. WHY: Because most likely your monitor/system is having problems trying to open the game with the default resolution. In the first solution you are going into the settings file and manually changing the resolution that the game launches in. Manually changing the game to launch in a window is a more fail-safe method of fixing the issue. PROBLEM: Spawn as a crow/bird. SOLUTION 1: Find another server. SOLUTION 2: Download DayZ Commander to update your version of DayZ (or variation of) to the version the server you're trying to connect to is running on. WHY: What you're experiencing is the Spectator Mode. It's a normal part of ARMA 2, but is caused by a server-side glitch in DayZ. Most likely because of an incorrect version. PROBLEM: No servers showing up in the server browser. SOLUTION 1: Reset your filters, make sure you have no ping limits, either. SOLUTION 2: Make sure your anti-virus software isn't blocking the game. Either create an exception for the game(HIGHLY recommended.), or disable your firewall. Make sure to turn off your Windows firewall as well, but always turn them back on after you're done playing or when browsing the internet! SOLUTION 3: Download DayZ Commander, WithSix, or any other third-party server browser. (Those two are recommended, however.) WHY: Some anti-virus software, like Norton Anti-Virus, is known to block internet access from new software. This prevents your game from pinging servers to add them to your server browser. And for some people, pings tend to spike while the game is looking for servers, hence having a ping limit will hide most if not all servers. PROBLEM: Really low FPS. (i7-processor) SOLUTION: Disable Hyperthreading.To do this you need to access your BIOS. Restart your computer and as it begins you will be prompted to press a key to enter the BIOS It is different on every motherboard but some of the more common ones are F8,F10,F11,F12,End key. Again each Bios is different but navigate your way to the processor menu and disable Hyperthreading in the menu then save and restart. WHY: ARMA 2 does not (properly) support more than 4 cores. Hyperthreading drags the performance even lower. PROBLEM: Missing Czech Republic DLC SOLUTION: the problem ist that the combined operations batch file does not contain the ACR extension when launching combined ops. To corrct that, go to "%PATHTOSTEAM%\SteamApps\common\arma 2 operation arrowhead" and edit the "_runA2CO.cmd" file with an editor of your choice. Find the lines that read ":runs "%_STEAMPATH%\steam.exe" -applaunch 33930 "-mod=%_ARMA2PATH%;EXPANSION;ca;ACR"" (near the end of that file) and edit the -mod line as follows: Original: "%_STEAMPATH%\steam.exe" -applaunch 33930 "-mod=%_ARMA2PATH%;EXPANSION;ca" New One: "%_STEAMPATH%\steam.exe" -applaunch 33930 "-mod=%_ARMA2PATH%;EXPANSION;ca;ACR" If you start combined ops now, you'll get the ACR Expansion too. Note that you'll still have to run Steam as Administrator and start _runA2CO as Administrator, to enable the expansion in general, if you haven't already done so. WHY: The batch file is missing the ACR from its launch parameters. ERROR: "Instruction at X referenced memory at 0x000000XX. The memory could not be read." SOLUTION 1: Go into .\Steam\Steamapps\Common\ARMA 2\DirectX\ and run DXSETUP.exe to install/update DirectX and its components. SOLUTION 2: Go into .\Steam\Steamapps\Common\ARMA 2\BEsetup\ and run setup_BattlEyeARMA2.exe to install/update BattlEye and its components. SOLUTION 3: Reboot your computer after completing the two above solutions. (Using DayZ Commander is advised.) WHY: Because something is either corrupted or not up to date. ERROR: "No Entry 'bin\config.bin/CfgMagazines.ItemNails'." SOLUTION 1: Find a server that is running on version 1.8 of the official DayZ mod. SOLUTION 2: Download DayZ Commander, and use it to download DayZ 1.7.7.1. WHY: You can ONLY join servers running on the SAME version as you, so if you are trying to join an outdated server while having a different Arma or Mod version installed, you will get stuck in the authentication process and/or receive the file error. .ERROR. Failed to load file "pmc|addons|air_pmc.pbo" - decryption of headers failed (can also be seen with baf in the place of pmc) SOLUTION. Go to your Steam Library and right click on Arma 2 British Armed Forces. go to the properties and then navigate tot he LOCAL FILES tab. Click on Verify integrity of game cache. You will be prompted with a window to uninstall BAF. click yes. Now do the same for Arma 2 Private Military Company. When prompted to uninstall again click yes. Now Launch Arma 2 Operation Arrowhead and it will begin to reinstall British Armed Forces and Private Military Company. Allow it to reach the main menu and then shut it down. Now join a server. WHY Something in the path file of the DLC has caused it to launch incorrectly. More often that not it is launching your mod on the DLC when it should be launching on Arma 2 Operation Arrowhead and reading the DLC separately. To put it simply it failed to recognize what to lunch and what addon to run. for lack of a better explanation the above actions will cause it to kick start again the correct way. Hope this guide helps many of you. Remember to be patient with it. After all it is a mod of a now old game and when it is trying to run mission files, database, custom scripts and pull DLC and files from everywhere it has a tendency to mess up sometimes.
  14. cmSALVAGE and REARM SCRIPT I am currently working on a script to allow a player to salvage some metal or parts from vehicles. I am more than half-way done with the script, I would like to share it when it is complete. Currently, it allows you to salvage some metal or repair parts from a vehicle, and with each attempt (chance of failure) the vehicle itself becomes more dmaged. I will have a toggle to allow the option of allowing a chance for the vehicle to explode from too many salvages. At the moment, I am working on the arrays of items to give, as well as making sure there's no way to spam or exploit it from a players position. I will be adding files, videos, and other goodies in the near future. -computermancer EDIT: current alpha version, without any BE filter instructions... CLICK HERE , GOODLUCK! http://youtu.be/bScgV-8IddM http://youtu.be/N7PZvUcng5s
  15. Make unconscious then you invisible for AI When player play action "Die"(playActionNow "Die") or some animation like this, he broke world space synchronization! And to game(to server side), thinks: now player stay only this position, then player go on mission, AI don’t see him, kill all take loot. If player change animation(use bandage), world space change to new place, but synchronization still broken. When player log out and he log in last "unconscious place". Jast if u get in vihecle synchronization will be work ok. And if AI or same times player find your broken world space, whey easy kill you! This animatoin use in unconscious, its easy to fix: Chnge playActionNow "Die" to switchMove "AmovPpneMrunSnonWnonDfr" and use infistar unconscious. Need change in: setup_functions_med.sqf player_monitor.fsm AH.sqf Humanity boost (-20 000 use only 30 round) Your frend lay down, you take automatic rifle, and shoot full ammo in his had! fn_damageHandler.sqf have bag, and give to you ~ -20K humanity! Easy to fix: in fn_damageHandler.sqf chenge if (_unitIsPlayer) then { if (_hit == "") then { if ((_source != player) && _isPlayer) then { //Enable aggressor Actions if (_source isKindOf "CAManBase") then { _source setVariable["startcombattimer",1]; }; _canHitFree = player getVariable ["freeTarget",false]; _isBandit = (player getVariable["humanity",0]) <= -5000; _isPZombie = player isKindOf "PZombie_VB"; if (!_canHitFree && !_isBandit && !_isPZombie) then { //Process Morality Hit _myKills = 0 max (1 - (player getVariable ["humanKills",0]) / 5); _humanityHit = -100 * _myKills * _damage; /* PVS/PVC - Skaronator */ if (_humanityHit != 0) then { [_source,_humanityHit] spawn { private ["_source","_humanityHit"]; _source = _this select 0; _humanityHit = _this select 1; PVDZE_send = [_source,"Humanity",[_source,_humanityHit,30]]; publicVariableServer "PVDZE_send"; }; }; }; }; }; }; to: if (_unitIsPlayer) then { if (_hit == "") then { if ((_source != player) && _isPlayer) then { //Enable aggressor Actions if (_source isKindOf "CAManBase") then { _source setVariable["startcombattimer",1]; }; }; }; }; change path for fn_damageHandler.sqf in: compiles.sqf infistar_safe_zone.sqf - or some like AH.sqf I will be happy if I helped someone! Sorry for my bad english! :P with: Losing connection, drop loot, Esc, exit yes and Esc + G, losing connection, drop loot, exit yes.
  16. Make unconscious then you invisible for AI When player play action "Die"(playActionNow "Die") or some animation like this, he broke world space synchronization! And to game(to server side), thinks: now player stay only this position, then player go i mission AI don’t see him, kill all take loot. If u change animation player(use bandage), world space change to new place, but synchronization still broken. When player log out and log in last "unconscious place". Jast if u get in vihecles all was be ok. And if AI or same times player or AI find your broken world space, whey easy kill you! This animatoin use in unconscious, its easy to fix: Chnge playActionNow "Die" to switchMove "AmovPpneMrunSnonWnonDfr" and use infistar unconscious. Need change in: setup_functions_med.sqf player_monitor.fsm AH.sqf Humanity boost (-20 000 use only 30 round) Your frend lay down, you take automatic rifle, and shoot full ammo in his had! fn_damageHandler.sqf have bag, and give to you ~ -20K humanity! Easy to fix: in fn_damageHandler.sqf chenge if (_unitIsPlayer) then { if (_hit == "") then { if ((_source != player) && _isPlayer) then { //Enable aggressor Actions if (_source isKindOf "CAManBase") then { _source setVariable["startcombattimer",1]; }; _canHitFree = player getVariable ["freeTarget",false]; _isBandit = (player getVariable["humanity",0]) <= -5000; _isPZombie = player isKindOf "PZombie_VB"; if (!_canHitFree && !_isBandit && !_isPZombie) then { //Process Morality Hit _myKills = 0 max (1 - (player getVariable ["humanKills",0]) / 5); _humanityHit = -100 * _myKills * _damage; /* PVS/PVC - Skaronator */ if (_humanityHit != 0) then { [_source,_humanityHit] spawn { private ["_source","_humanityHit"]; _source = _this select 0; _humanityHit = _this select 1; PVDZE_send = [_source,"Humanity",[_source,_humanityHit,30]]; publicVariableServer "PVDZE_send"; }; }; }; }; }; }; to: if (_unitIsPlayer) then { if (_hit == "") then { if ((_source != player) && _isPlayer) then { //Enable aggressor Actions if (_source isKindOf "CAManBase") then { _source setVariable["startcombattimer",1]; }; }; }; }; change path for fn_damageHandler.sqf in: compiles.sqf infistar_safe_zone.sqf - or some like AH.sqf I will be happy if I helped someone! Sorry for my bad english! :P with: Losing connection, drop loot, Esc, exit yes and Esc + G, losing connection, drop loot, exit yes.
  17. Hey people, got a bit of a problem here. I installed the "Single currency (Souls 2.0) With Fixes All In One And More (v0.5)" and I keep getting errors within my RPT logs of which results in no one receiving coins for trading. I have tried reinstalling the script and also checking to see if I can find any errors. Here is the error I am getting: 12:28:57 "EPOCH SERVERTRADE: Player: Aliighten (76561198165145706) sold a VWGolf in/at trader city Stary for 2500x Coins" 12:28:58 "DELETE: B 1-1-B:1 (Aliighten) REMOTE Deleted by UID: 62886780500244" 12:29:03 Error in expression <object getVariable[(_variable + "_CHK"),_vNew]; _result = _vNew - _vOld; _object> 12:29:03 Error position: <_vNew]; _result = _vNew - _vOld; _object> 12:29:03 Error Undefined variable in expression: _vnew 12:29:03 File z\addons\dayz_server\init\server_functions.sqf, line 549 12:29:03 Error in expression <_killsH,_killsB,_currentModel,_humanity,_cashMoney]; _key call server_hiveWrite;> 12:29:03 Error position: <_cashMoney]; _key call server_hiveWrite;> 12:29:03 Error Undefined variable in expression: _cashmoney 12:29:03 File z\addons\dayz_server\compile\server_playerSync.sqf, line 172 12:29:03 Error in expression <object getVariable[(_variable + "_CHK"),_vNew]; _result = _vNew - _vOld; _object> If anyone could give me an insight to what may be the problem is or even on how I can fix it, that'd be awesome. Thanks guys.
  18. I like to play EPOCH but i get an erroe when i ad the mod folder to the game i have tried clean install of arma redownload mod... The game won't start when the mod folder is in the Arma 3 folder. Does anyone know a fix for this? i can't find anything about it in Arma 3 i have made a vid so you can see what hapens https://www.youtube.com/watch?v=rLWrKvrnUPo&feature=youtu.be
  19. Hi Everyone, Trying to do a clean up now and this is my .rpt file, where do I start to fix this up? "
  20. This SQL change the old id with the new id and the new id with the old id, so you have your old character back. set @oldID = '82888333'; set @newID = '76561197993172434'; update character_data set PlayerUID = concat(@oldID,'_CHANGE') where PlayerUID = @oldID and Alive = 1; update character_data set PlayerUID = @oldID where PlayerUID = @newID and Alive = 1; update character_data set PlayerUID = @newID where PlayerUID = concat(@oldID,'_CHANGE') and Alive = 1;82888333 is the old id76561197993172434 is the new id Note the 'Alive=1' condition. If the player was in dead state before the version change, there is nothing to do. If you want to do it in only one server instance, you need to add the Instance=11 (11, or wathever instance you want to change) condition on the 3 update lines. To find old id and new id you can use this SQL: select * from player_data where PlayerName like '%Jones%';Where Jones is the hint for the nick. To avoid character steal, you can ask for key itens that was on the old character. To see the itens on the old character, you can use this SQL: set @oldID = '82888333'; select Inventory, Backpack from character_data where PlayerUID = @oldID and Alive = 1;82888333 is the old id. You also can ask for the old player id as a way to avoid steal, but in my few experiences on this most players don't had it.
  21. Anyone that know how to do disconnect dupe can try to do it on this server? 191.190.13.107:2302 Herbert, a friend of mine, had an idea for a anti-dupe. I tried to implement it. Herbert is away, so he can't test it by now. If anyone can help, trying to do the disconnect dupe on this server, i apreciate. Thankyou! The server greetings image:
  22. To fix 1.0.4b server error "this server is running a different version of the server side application" and HIVE not loading characters / db data, Replace 64bit version of .dll with 32bit one from here... http://www.dll-download-system.com/home/m-dlls-not-system-/msvcp120.dll/details.html Copies over Windows\system32\msvcp120.dll and to be safe Windows\sysWOW64\msvcp120.dll I Found the info Here... 6 posts from the bottom :) THANKS TuBz!!!!
  23. I still have a black screen issue and in the RPT log it said there was an error in the Serverplayerlogin.sqf at line 81 Because the get position array is setup wrong
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