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Grahame

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Grahame last won the day on July 27

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About Grahame

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  • Birthday 11/03/1965

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  1. Interestingly Nitrado are a supporter on the main forum page but their infiSTAR version and battleye filters don't support Epoch 1.3.1 despite the fact that they rent and supposedly support servers on which they load Epoch 1.3.1...
  2. In case anyone wants it... Here are the classnames from the Contact mod - specifically uniforms, rifles, handguns, launchers, helmets, vests, backpacks, etc. No vehicles
  3. Bloody hell... did not even remember that I had reported that back then...
  4. Best A3E mission system at this time is BlckEagl's... By default there is no init.sqf in the Epoch mission PBO no.
  5. Just follow the install instructions and you'll be good... changing the buildings to use as Service Points as required if you are not using Altis, Tanoa or Malden
  6. Unless you have a lot of spare time I would recommend this rearm/repair script instead. Even I don't have that much time to get all the CUP turret/magazine info That's the script I use (I remove the Epoch service points - but I have used that script since 2015)
  7. Trying that on my servers tonight
  8. Grahame

    How to make mirror?

    See https://github.com/EpochModTeam/EpochCore/blob/release/Sources/a3_epoch_code/compile/interactions/fn_mirrorSetup.sqf Which is called from the open door action on the wardrobe... you will need to do some work to get it working with other stuff but the code above shows how the image is generated... The wardrobe definition is: class wardrobe_epoch : WH_Loot { scope = 2; mapSize = 1; cost = 0; isGround = 0; author = "Kiory"; displayName = "$STR_EPOCH_Wardrobe"; destrType = "DestructNo"; vehicleclass = "Epoch_objects"; model = "\x\addons\a3_epoch_assets_2\wardrobe.p3d"; forceSupply = 0; simulClass = "Wardrobe_SIM_EPOCH"; staticClass = "wardrobe_epoch"; sections[] = {"camo"}; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {""}; class AnimationSources { class open_door_l { source = "user"; animPeriod = 1; initPhase = 0; }; class open_door_r { source = "user"; animPeriod = 1; initPhase = 0; }; }; class UserActions { class open_door_l { displayName = "$STR_EPOCH_Search"; displayNameDefault = "<img image='\A3\ui_f\data\map\VehicleIcons\iconvehicle_ca.paa' size='2.5' />"; position = "left"; radius = 3; onlyForPlayer = 0; condition = "this animationPhase ""open_door_l"" < 0.5"; statement = "this animate [""open_door_l"", 1]; this animate [""open_door_r"", 1]; this call EPOCH_LootIT; [this] call EPOCH_fnc_mirrorSetup;"; }; }; };
  9. I assume so yes. I know one thing though, these particular assets will never be added to any of my servers!
  10. I am actually pissed off now though. Bohemia say in the Creator's DLC FAQ that: "While we realize that opinions on this will vary, we don't consider Arma 3 Creator DLC to be paid mods. We believe that these DLC packs would not have otherwise existed or be possible as mods of similar quality and scope. It's also important to note that Creator DLC will never replace something that what was available for free." Guess that means that the devs of this DLC will still release the mod that they have been promising... or not? In which case the Creator's DLC has replaced what would have been a free mod Especially considering that the dev mods were promising a release SoonTM as recently as last November... https://forums.bohemia.net/forums/topic/211229-global-mobilization/?page=6 Well done again Bohemia. Good job at fucking the community again...
  11. First modders' DLC from Bohemia: https://store.steampowered.com/app/1042220/Arma_3_Creator_DLC_Global_Mobilization__Cold_War_Germany/
  12. Not true, I see a load of commands listed on the BISIM page that do not exist in ARMA2 (or ARMA3). In any case, I personally still highly recommend BIS's Wiki instead...
  13. InfiSTAR for ARMA3 does not do automated restarts. My recommendation is to use BEC to shut the server down (together with issuing server restart countdown alerts) and either a server monitor batch file or Fire Daemon to restart the server (highly recommend Fire Daemon). I believe a search of this forum will present you with several alternate server monitor scripts in any case
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