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natoed

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natoed last won the day on December 19 2017

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About natoed

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  1. Ok it is working on my dedi server oddly not on my test server....arh 1600m viewdistance is great thx again @Grahame
  2. Server Review

    He-Man's server is by far one of best epoch server around not only that He-Man has done so much for the epoch community. Try contacting He-Man on one of the below links http://www.ignatz-gaming.de/ https://www.facebook.com/IgnatzGaming/ https://www.tsviewer.com/index.php?page=ts_viewer&ID=1104461&newlanguage=en This is the epoch community forum as you well know. Its bloody rude to bad mouth a server in this way, shame on you @TheRaider cheers natoed
  3. Morning Grahame can confirm my results are the same as @Tarabas tested being listed admin and without, tried different view distances its a no go but thanks for putting in the time thou. cheers natoed
  4. any working EpochZ

    Yes there is mate, myself and @Grahame ported over exilez for epoch send me your email address in a PM and I'll send you a copy btw epochz has issues when groupz which blocks/fucks up epoch locking systems like vehicles, safes doors and so on, hard to explain without writing a couple of pages... Also @Grahame is rewriting EpochZ for the community - time frame unknown ask him cheers natoed
  5. no one can gets an advance by increasing or lower graphics card settings soz I looked into this some time ago, I couldn't find a solution, I did try editing server_securityfunctions.sqf in regards to limit viewdistance for listed admins but I just broke shit so i move on
  6. [CONTINUED] blckeagls' AI Mission Version 6.79

    I solved this by setting blck_useTimeAcceleration to the same values as that set in my epochconfig.hpp custom_server\Configs\blck_configs.sqf // Note that you can define map-specific variants in custom_server\configs\blck_custom_config.sqf blck_useTimeAcceleration = true; // When true, time acceleration will be periodically updated based on amount of daylight at that time according to the values below. blck_timeAccelerationDay = 2; // Daytime time accelearation blck_timeAccelerationDusk = 2; // Dawn/dusk time accelearation blck_timeAccelerationNight = 2; // Nighttim time acceleration hope this helps natoed
  7. From my understanding with the default AH any changes to the view distance do not apply to any listed player in the epochah.hpp to test changes remove yourself from the epochah.hpp and you will see the changes that way. view distance is set server-side epoch_server.pbo - epoch_server\system\server_securityfunctions.sqf - their are 15 references to viewDistance thou i dare not play around with it cause i break shit all the time.... I also enforce settings at the very top in my init.sqf see below setTerrainGrid 3.125; // do i need to write it... setViewDistance 1600; // do i need to write it... setObjectViewDistance [2000,100]; // Object render distance and shadow distance hope it helps cheers natoed
  8. @Vitalii_V try this link also my copy an edited version of HS_playertraderequest.sqf this is good too cheers natoed
  9. the server does not want to boot

    @Spark2017 try this post too
  10. #SEM - Simple Epoch Missions v0.8.1 + 0.8.3 test

    @Grahame spot on mate thx again
  11. Sarge AI

    I'm the same, thought it was something i did thou the heli fly's in and crash works fine
  12. #SEM - Simple Epoch Missions v0.8.1 + 0.8.3 test

    RPT errors since the last arma 3 update, I'm unable to sort them myself, thou the static missions spawn fine, the convey missions at time just fail due to the below error Error Foreign error: Unknown enum value: "NO_COLLIDE" rpt errors "#SEM: Start dynamic mission 5: ""Supply Convoy"" from position [8116.41,11593.6,0] to [2754.84,5271.09,0]." 10:31:52 Error in expression <s + 10; (count _spawnPos > 0) }; _veh = createVehicle[_veh, _spawnPos, [], 0, "N> 10:31:52 Error position: <createVehicle[_veh, _spawnPos, [], 0, "N> 10:31:52 Error Foreign error: Unknown enum value: "NO_COLLIDE" 10:31:52 File sem\scripts\fn_spawnVehicle.sqf [SEM_fnc_spawnVehicle], line 16 10:31:52 Duplicate HitPoint name 'HitTurret' in 'I_mas_cars_Ural' 10:31:52 Duplicate HitPoint name 'HitGun' in 'I_mas_cars_Ural' 10:31:52 Error in expression <s + 10; (count _spawnPos > 0) }; _veh = createVehicle[_veh, _spawnPos, [], 0, "N> 10:31:52 Error position: <createVehicle[_veh, _spawnPos, [], 0, "N> 10:31:52 Error Foreign error: Unknown enum value: "NO_COLLIDE" 10:31:52 File sem\scripts\fn_spawnVehicle.sqf [SEM_fnc_spawnVehicle], line 16 10:31:52 Error in expression <s + 10; (count _spawnPos > 0) }; _veh = createVehicle[_veh, _spawnPos, [], 0, "N> 10:31:52 Error position: <createVehicle[_veh, _spawnPos, [], 0, "N> 10:31:52 Error Foreign error: Unknown enum value: "NO_COLLIDE" 10:31:52 File sem\scripts\fn_spawnVehicle.sqf [SEM_fnc_spawnVehicle], line 16 10:31:53 "#SEM: Spawned 6 units at position [8116.41,11593.6,0]" 10:32:10 "SEM DEBUG: Convoy Vehicles TopSpeeds: [130,80,95] - Selected lowest: 80" has anybody got a fix.... cheers natoed
  13. [CONTINUED] blckeagls' AI Mission Version 6.79

    @Ghostrider-GRG thx for build 102 its just simply brilliant cheers natoed
  14. Sarge AI

    beer helps i find but after a few its hard to see....
  15. [CONTINUED] blckeagls' AI Mission Version 6.79

    thx @Ghostrider-GRG blck_useTimeAcceleration = true; blck_timeAccelerationDay = 2; the above works, thou i have never used blck_useTimeAcceleration I always turn it off. thx again natoed
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