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WAI: 1.0.0 - Alpha / Arma 3


itsatrap

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custom static spawns dont seem to work at all. getting different errors like:
 

16:03:40 Error in expression <unit allowFleeing 0;



call {

if(_aitype == "bandit")     exitWith { _unit setVariab>

16:03:40   Error position: <== "bandit")     exitWith { _unit setVariab>

16:03:40   Error Generic error in expression

16:03:40 File x\addons\WAI\compile\spawn_soldier.sqf, line 74

and thats just one of them. i dont get it fixed. anyone has an idea how to setup something like a sector b? i miss it

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I have this error: 

18:57:52 "WAI: position Wildness"
18:57:52 "WAI: Good position At [24353.3,19907.3]"
18:57:52 "WAI: [Mission: Rebel Base]: Starting... [24353.3,19907.3]"
18:57:52 "WAI: Spawned a group of 3 AI at [24361.1,19899.1,0]"
18:57:52 "WAI: Spawned a group of 3 AI at [24360.6,19904.5,0]"
18:57:53 "WAI: Spawned a group of 3 AI at [24360.8,19892.8,0]"
18:57:53 "WAI: Spawned in 4 O_HMG_01_high_F"
18:57:53 Error in expression <(_mission_units)); };

RemoteMessage = [wai_announce,_msgstart];
publicVariable >
18:57:53   Error position: <wai_announce,_msgstart];
publicVariable >
18:57:53   Error Undefined variable in expression: wai_announce
18:57:53 File x\addons\WAI\compile\mission_winorfail.sqf, line 44

This is the Line:

	{
		if (_x getVariable ["mission", nil] == _mission) then {
			_mission_units set [count _mission_units, _x];
		};

	} count allUnits;
	if(debug_mode) then { diag_log("WAI: _mission_units " + str(_mission_units)); };
	
	RemoteMessage = [wai_announce,_msgstart];
	publicVariable "RemoteMessage";
	
	markerready = true;

anyone an idea?

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Ok ... i usually find the problem But no..
 

 3:29:40 EPE manager release (0|0|0)
 3:29:41 Warning Message: Script x\addons\wai\fn_init.sqf not found

That message is driving me nuts.. I've run the Wai default and modified Nothing works. I've packed the a3_epoch_WAI In CPBO and Elitness Nothing works..

I've read these comments about the "Prefix" as it should be x\addons\wai But nothing there it is correct.. Im not running any other AI at this moment either.. So please this is frustrating as hell.

@Epochhive/addons = a3_epoch_WAI.pbo
 
mpmission = Wai folder with remote and nuke.
 
Init.sqf gets the [] execVM "wai\remote.sqf";
 
My "mission" is not packed it is a Open folder since it works fine like that.. And does not seem to affect the server.

So tell me.. why is this giving me this bs "from the source Default config" error... gawd jezus looooord
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I've made some progress into my issue by adding an exception to remote.sqf in line 22 of the scripts.txt

 

That fixed the previous error, but now I'm getting:

03.03.2015 13:36:40: Seldrad (xx.xx.xx.xx:xxxx) e5ffcfa57fac13af7f9bd7e37c72e8f8 - #21 "xt;
sleep 1;
};
playsound "Alarm_BLUFOR";
};

0 = [_position] execVM "wai\nuke.sqf";
};

case "vehiclehit": {


diag_log("Blow f"

I've made an exception for nuke.sqf, but the error persists? What could be wrong now?

 

Still getting Script Restriction #21

Are any solution this problem ?

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Hey guys, I am working on my cherno server. I have a few missions that like to spawn in the city of Novi Sabor. I wouldn't have a problem with this but the rebel base gets spawned into a house , same with any of the other mission that  spawns there. It puts the mission loot box on the roof and makes the mission incomplete.  I would like to move this mission location but I am not sure how to. I assume its in the find_position.sqf. Please enlighten me if you know how this could be done. Thanks

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I assume its in the find_position.sqf. Please enlighten me if you know how this could be done

 You would ned to add Novi Sabor to the blacklist in config.sqf. Cherno was never completed, so there isn't anything there, at least on the version I have.

/* GENERAL CONFIG */

		debug_mode					= false;		// enable debug
		blacklist					= [
			[[0,16000,0],[1000,-0,0]],		   	// Left
			[[0,16000,0],[16000.0,14580.3,0]], 	// Top
			// Altis
			[[13000,15000,0],[14000,14000,0]], 	// Middle spawn
			[[05900,17100,0],[06400,16600,0]], 	// West spawn
			[[18200,14500,0],[18800,14100,0]], 	// East spawn
			[[22561,19336,0],[24551,16947,0]], 	// salt lake
			[[10545,11025,0],[11140,10423,0]]	// Drimea
					
			//Cherno
			// Need data
			//Bornholm
			// Need data 

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I got kick #22.

 

This is the script log.

 

Anyone can help me?

 

 
diag_log("Blow f"
04.04.2015 15:18:57: -GF-Bogs (94.211.92.178:2304) 5a499537b24a65216be8c17b1e9535aa - #22 "xt;
sleep 1;
};
playsound "Alarm_BLUFOR";
};
 
0 = [_position] execVM "wai\nuke.sqf";
};
 
case "vehiclehit": {
 
 
diag_log("Blow f"
04.04.2015 15:23:09: -GF-Bogs (94.211.92.178:2304) 5a499537b24a65216be8c17b1e9535aa - #22 "xt;
sleep 1;
};
playsound "Alarm_BLUFOR";
};
 
0 = [_position] execVM "wai\nuke.sqf";
};
 
case "vehiclehit": {
 
 
diag_log("Blow f"
04.04.2015 15:25:38: -GF-Bogs (94.211.92.178:2304) 5a499537b24a65216be8c17b1e9535aa - #22 "xt;
sleep 1;
};
playsound "Alarm_BLUFOR";
};
 
0 = [_position] execVM "wai\nuke.sqf";
};
 
case "vehiclehit": {
 
 
diag_log("Blow f"
04.04.2015 15:28:44: -GF-Bogs (94.211.92.178:2304) 5a499537b24a65216be8c17b1e9535aa - #22 "xt;
sleep 1;
};
playsound "Alarm_BLUFOR";
};
 
0 = [_position] execVM "wai\nuke.sqf";
};
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Hi there,  I just installed the latest version of WAI on  Epoch  0,3,0,2   and Map  Bornholm V1.3  but nothing seemed to happen when i logged in and I waited over 1 hour.

 

 

This is my init.sqf

// Capture points execute
execVM "zcp.sqf";

// WAI execute
[] execVM "wai\remote.sqf";

I placed the WAI folder into the Mission PBO root  and packed the contents of a3_epoch_WAI  into a PBO  and placed into the @EpochHive/Addons folder.

 

Made no changes to the default config,  would really appreciate any help getting this working as I loved  WAI on Arma 2 DayZ.

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Hi there,  I just installed the latest version of WAI on  Epoch  0,3,0,2   and Map  Bornholm V1.3  but nothing seemed to happen when i logged in and I waited over 1 hour.

 

 

This is my init.sqf

// Capture points execute
execVM "zcp.sqf";

// WAI execute

set debug true inside the config and start ur server...enter the game and check ur rpt logs...maybe u can find out what is happening

if it works normal should look like this:

 

16:31:06 "WAI: AI Config File Loaded"

16:31:06 "WAI: AI Monitor Started"

16:31:06 "WAI: Initialising missions"

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Tried setting debug to true but nothing showing up still even after trying the below fix of removing the []

 

Delete the [] infront of the execVM "wai\remote.sqf";

Tried removing the []  still nothing happening, any thoughts?

 

Thanks for your suggestions so far!

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Still need some help with the above,  have it installed as per instructions but doesnt seem to execute and load anything,  nothing in game showing ect...   Also no logs in web console or RPT's

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I got kick #22.

 

This is the script log.

 

Anyone can help me?

 

 
diag_log("Blow f"
04.04.2015 15:18:57: -GF-Bogs (94.211.92.178:2304) 5a499537b24a65216be8c17b1e9535aa - #22 "xt;
sleep 1;
};
playsound "Alarm_BLUFOR";
};
 
0 = [_position] execVM "wai\nuke.sqf";
};
 
case "vehiclehit": {
 
 
diag_log("Blow f"
04.04.2015 15:23:09: -GF-Bogs (94.211.92.178:2304) 5a499537b24a65216be8c17b1e9535aa - #22 "xt;
sleep 1;
};
playsound "Alarm_BLUFOR";
};
 
0 = [_position] execVM "wai\nuke.sqf";
};
 
case "vehiclehit": {
 
 
diag_log("Blow f"
04.04.2015 15:25:38: -GF-Bogs (94.211.92.178:2304) 5a499537b24a65216be8c17b1e9535aa - #22 "xt;
sleep 1;
};
playsound "Alarm_BLUFOR";
};
 
0 = [_position] execVM "wai\nuke.sqf";
};
 
case "vehiclehit": {
 
 
diag_log("Blow f"
04.04.2015 15:28:44: -GF-Bogs (94.211.92.178:2304) 5a499537b24a65216be8c17b1e9535aa - #22 "xt;
sleep 1;
};
playsound "Alarm_BLUFOR";
};
 
0 = [_position] execVM "wai\nuke.sqf";
};
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