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killerkiwi

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@Bricktop i guess you can execute it with

-in your server_functions.sqf at very bottom paste

call compile preProcessFileLineNumbers "z\addons\dayz_server\battlefieldselector.sqf";

and into the battlefieldselector.sqf

execVM format ["pram here\pram here\%1.sqf",_rand];

enter your paths.

its something like:

private ["_randomNumbers"];
_randomNumbers = floor(random 100);

if (_randomNumbers <= 20) then { 
call compile preProcessFileLineNumbers "z\addons\dayz_server\BATTLE_F1.sqf";
};
if (_randomNumbers <= 40 && _randomNumbers > 21) then { 
call compile preProcessFileLineNumbers "z\addons\dayz_server\BATTLE_F1.sqf";
};
if (_randomNumbers <= 100 && _randomNumbers > 41) then { 
call compile preProcessFileLineNumbers "z\addons\dayz_server\BATTLE_F2.sqf";
};
 
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  On 4/10/2017 at 10:17 AM, heroesandbandits said:

I tried to follow these instructions, but it is really unclear what exactly to do. Can not get it to run.

Can someone give Step by Step instructions just like for the other scripts. Basic instalation just to get it working.

 

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try:

1-dowload files from here: https://drive.google.com/file/d/0B9Hx4yLjmp8cbEdNV1ZCSWJUeUU/view?usp=sharing

2- paste the 4 files in dowload folder into \@DayZ_Epoch_Server\addons\dayz_server\

3-open your server_functions.sqf (located in \@DayZ_Epoch_Server\addons\dayz_server\init\ )

at very bottom add:

call compile preProcessFileLineNumbers "z\addons\dayz_server\battlefieldselector.sqf";

4-now open the battlefieldselector.sqf

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5-repack your dayz_Server.pbo

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or just execute it as event, and change whatever do you want inside

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