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Bricktop

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Everything posted by Bricktop

  1. Anyone know how to give heros humanity for killing bandits?
  2. Bricktop

    null

    L M A O! Thanks man - I should of just looked longer ...
  3. Bricktop

    null

    @oldmatechoc Wait I see this in my deploy anything - Do I just add ? DZE_DEPLOYABLE_NAME_MAP = [ ["Notebook","Macbook Pro"], ["HeliHCivil","Heli Pad"], ["BTR40_MG_TK_INS_EP1","BTR40"] ];
  4. Bricktop

    null

    Yeah I posted at the same time lol - Thanks but I don't have this "addons/bike/config.sqf" I'm using this
  5. Bricktop

    null

    Hey guys - I'm trying to figure out how to change the "Deploy Quad" to Deploy BTR40_MG_TK_INS_EP1 The quad is quite unsteady and can flip really easy. Since I have a mil server I would rather use the 40 if possible. I've already added it to the normal deploy anything config: ["ItemMap",[0,6,1],5,0.1,false,false,false,false,false,true,true,["MMT_Civ"],[],[],"true"], ["ItemMap",[0,6,1],5,0.1,false,false,false,false,false,true,true,["ATV_US_EP1"],[],[],"true"], ["ItemMap",[0,6,1],5,0.1,false,false,false,false,false,true,true,["BTR40_MG_TK_INS_EP1"],[],[],"true"], ["ItemMap",[0,8,2],7,0.1,true,true,false,true,false,true,true,["CSJ_GyroC"],[],["PartVRotor","PartEngine","PartGeneric"],"true"], ["ItemMap",[0,9,2],5,0.9,true,true,false,true,true,false,true,["HeliHCivil"],[],["ItemRuby"],"true"] Thanks for any help,
  6. Bricktop

    null

    Take care and we appreciate the gift @oldmatechoc
  7. ok I can harvest the pumpkins and I get seeds I then craft the seeds in to plants with the option "Craft pumpkin plant" + fertilizer and water bottle I then get the option to "plant pumpkin plant" I plant the plant but it's not what it should be (Looks like a grave) PLUS - I have no option to harvest the new grown plants ================== This is the same with the hemp - Harvest plant / craft seeds / craft plant / plant plant / plant grows but I CAN NOT harvest new plant (Looks like a fern) ================== I have not tested the sunflowers yet ... ================== I'm not sure what I missed or if this is just not sorted out but any suggestions would be appreciated. This is what I get after growing a new hemp plant This is what I get after planting a pumpkin plant Thanks
  8. Thanks for your reply @DAmNRelentless I don't think it's a good idea to "explain" the details on here - I hope you understand. Basically this is an old issue and BAD for pvp servers. ================= I refer to posts like this when I decline to share the details. It's not as serious of an issue but very easy to exploit. I can send you a pm if you would like to try and help
  9. Any ideas on how to stop the parachute "speedhack" without out turning off halo spawn? This is starting to become a problem - I disabled halo for now but would like to turn it back on ... Thanks
  10. This is something I've never come across before and was just wondering if anyone might know what would cause this? When I look at these base parts they are "normal" - but - When this player looks at these base parts this is his view ... Note: His video settings are on "Very High" http://steamcommunity.com/profiles/76561198217778555/screenshots/
  11. **NEW** Manup-PvPvE | v1.0.6.2 | 5-Mil + KITS | Player Teleport | VirtGarage | Banks | Checks | Perks | Cap&Hold | GemCraft | Semi-Mil | High [email protected]@T ============================== M A N U P - 1.0.6.2 - U P D A T E The NEW SERVER is Unlocked! DayZ Overpoch Chernarus 1.0.6.2 IP: 216.244.87.253:6302 This is a PvPvE Militarized Server with High Loot and High Risk $5,000,000 Start coins + Cinder & Metal Base kit ============================== MODS - EDITS - SCRIPTS ============================== > Suicide > Earplugs > Auto Run > Tow & Lift > Safe Zones > Flip Vehicle > Plot For Life > Bury Bodies > Take Clothes > Click Actions > Harvest Hemp > Service Points > Locate Vehicle > Virtual Garage > Player Teleport > Custom Traders > Global Banking > Free Spawn Kits > Tanks and APC's > Attack Choppers > Scan For Players > Deploy Anything > KO Melee Combat > Plot Management > Scan For Animals > Scan For Zombies > Treasure Hunting > Turn On/Off Grass > Snap With Vectors > Custom Trader City > Group Management > Garage Door Opener > Safe Zone Relocate > Custom Action Wheel > Vehicle Key Changer > Humanity Spawn Kits > Custom Event Crates > No Spawn Restriction > Sell On Site Missions > Change View Distance > Custom Debug Monitor > Player Zombie Shields > remote vehicle options > Humanity spawn vehicles > Community Localizations > Humanity Spawn Classes > Custom Military locations > Custom Cap & Hold Missions > Custom NEAF / NWAF / BALOTA > Door Management With Eye Scan > More custom stuff inside .... ============================== Special thanks to @salival for all his help with the conversion. I couldn't of done it with out you! ============================== Thanks For Playing ManUp - Enjoy and Please report any bugs. http://steamcommunity.com/groups/manupsurvival# https://discord.gg/V85spbD
  12. Just installed this - works great! Nice presentation too. Thank you ~
  13. LOL So .. I merged and just couldn't figure out why it wasn't working. Everything was in place ... this is strange ... ================== and then it struck me! I really shouldn't do this stuff at 3am my EXACT garageDoorOpener.sqf
  14. Thanks man! - I was just working on this now You've saved me some time :) Testing now ...
  15. This is what I want to do too. Pumpkin and Sunflower "events" like the random weed farms I'm going to make them high value black market items like the hemp. This should cause a little chaos and confusion - I hope anyway :D ===================== Also... If I understand this right I don't need click actions for these two plants as it's a default option on the knife right?
  16. Does anyone have a script to harvest these or know the class names?
  17. I'm just a trying to work something out with the bank system ... I used this : if (_newPlayer) then {_bankCoins = 5000;}; to give new players starter money but I'm having a lot of players NOT getting it and I'm guessing it's because when they try to connect to the server the first time and for whatever reasons they don't get in it still counts as their first log in. So once they finally do get in the server their money is not in the bank and I have to go give it to them ingame. MY QUESTION : Can go to phpMyAdmin / player data / Columns / BankCoins / Change and change the default value from 0 to X coins and have it work?
  18. Will do - thank you - anything other than fn to merge for this issue?
  19. @salival Strange thing lol - am I going crazy or is there code missing here ...
  20. Maybe this is the answer? DZE_doorManagementMustBeClose = false;
  21. find this line in your fn_selfActions.sqf: _doors = nearestObjects [DZE_myVehicle, ["CinderWallDoorLocked_DZ","Land_DZE_GarageWoodDoorLocked"], 30]; Change the 30 to whatever distance you like, bare in mind the higher you make it the laggier it could be. I would maybe set it to 60 instead. Hey guys, I'm still having this issue and I can't seen to find this line in the mod pack. Was it changed or am I just missing it?
  22. Installed and works great! Thank you for all the time and effort you put in to this community. Much Appreciation ~
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