27 answers to this question
Hey there everyone, I ran this server for a year and then due to server hosting complications and a busy schedule I shut it down 4 months ago. Now I have more time on my hands and am ready to start it back up. The server has been in testing mode for 2 weeks and it will be finished being set up November 11th and I hope to see many new players join the server. I have also already talked to many of the old players from the server who missed the server and it sounds like I'll have 15 to 20 old players returning.
So, if you are wanting a chance to start fresh on a server and features below sound interesting to you, please come visit us Saturday for the grand reopening. I'm ZzBombardierzZ on steam and in game, feel free to come talk to me about the server, suggestions, or questions via the following: teamspeak (proplayground.us), the website (proplayground.enjin.com), or the new discord (https://discord.gg/zWFe8eh).
Fully Militarized - All weapons and most vehicles are in the game.
75M plot pole radius. Bases have a 10 day maintenance. Bases have a max of 350 parts, but get more expensive to maintain as you build more.
Precise Building. Objects after restart save currectly instead of having gaps in floors/walls.
(Not yet) Modded Vehicles: See Balota and Roaming trader.
Vehicle Plot God. Vehicles locked in plot pole radius are godmoded.
Plot Management. Owner of plot can add himself and his friends so those added can build even after death.
Pro building with vectors and degrees. Scroll wheel while building an object to be able to rotate the object in an direction in any degree.
Combat logging Crate. Combat logging (leaving the server in any form while the combat indicator is red) will make a crate on the ground with the player's gear.
3 types of normal DZMS missions (with more to come) with pretty fast spawn times and all 3 types can be spawned at one time:
If you have negative humanity, AI give you negative for killing. If you have positive humanity, AI give you default positive humanity.
Roaming AI Patrol units
Non AI Events such as rubble towns, weapons crates, building supplies, medical crates, explosive crates, and roaming trader crate. These have arrays of loot possible to spawn in each one.
Expert mission. 1 of 6 possible spawns. This is the highest loot mission, but also the hardest (mainly due to PvP) and longest time needed.
How to do Alpha-Foxtrot: 1. Activate the mission at the flagpole (beware AI might spawn now or when the crate spawns). 2. You can leave or wait for 30 minutes. 3. After 30 minutes the crate has spawned, and it is time to find it. 4. Once you are within 4 meters of the crate, you will be warned it was "looted" this means you need to figure out where it is and fast. 5. After 25 seconds the bomb goes boom on top on the crate and if you haven't left yet, you are dead.
Tow & Lift. Sometimes you have to relog to be able to tow/lift an object.
Automated Starter kits - The first time on the server you have the option to spawn yourself a plot pole, safe, mozzie parts, motorcycle deploy kit, large gunbag, and enough wood building supplies to make a very small base.
Indestructible bases. All is indestructible except wood doors and wood garages.
Walking zombies, but note that zombies do very high damage.
Custom map additions around the map.
(Not yet) Added traders - Balota Aircraft (cheaper to buy, better to sell but no safezone), Pro Hero, Pro Bandit, Elecktro trader (for selling L39 from NWAF mission) and a Roaming Trader who moves location every restart. We also have Advanced Trader for all traders.
Earplugs (press F1). Auto Run (Press 0). Group Management (Press F5)
Deploy bike & mozzie (right click toolbox), Deploy Motorcycle (right click Offroad Performance upgrade paper).
Suicide (right click your pistol, use F3 menu, or type "killme" in chat).
Check for nearby players/AI (right click GPS).
CCTV Cameras! (Right click Ruby for deploy option).
Summon Car to Your Location: Whaaat!? This sounds amazing doesn't it. It doesn't work if the car is in your base and costs 1,000,000 coins!
We have added so many right click options. You can now even build trees! See: http://proplayground.enjin.com/forum/m/38708249/viewthread/28152977-small-update-81116
Custom debug. "end" to turn on and off.
Custom kill feed (top left).
Vehicles automatically unlock after not being used for a week.
Safes 0000 after 14 days. Lockboxes Red00 after 14 days.
Hello, I'm having a problem to play DayZ EPOCH mod.
I already uninstall and reinstall the game from steam, move AddOns to OA, used "[email protected]_Epoch;" and I have been tried lots of things to try to fix this error.
this message continue every time I try to log in any server, a .pbo problem...
please, can some one help me to fix this issue?
thank you for the attention!
RogueGaming DayZ Overpoch Chernarus Server / Full Military / 1Milstart / CustomArmedVehicles / 2 Mission Systems / New serverBy Blestda86ta
server ip- 18.104.22.168:2000
*Server started 2 weeks ago*
Some of our current scripts and features:
-WAI mission system with very high loot boxes and high-end armed vehicle missions
-DZ mission system with very high loot boxes
-Deployable gems into static weapons, toolbox into bike/mozzie, scrap metal with other parts into unarmed pook
-Class selection with good weapons
-Indestructible bases! (base raiding to be added in the future)
-Full military (all vehicles/weapons)
-Custom armed vehicles (SUV with YakB, Cargo plane with SPG-9, C130 with 2 GBU's, and many others!)
-Events (gem ore veins, weed farms, drug bust, bombcrate)
-Right-click scripts (map- locate vehicle, grass on/off, ambient sound on/off, color corrections) (binocular/vector- adjust view distance up to 5k with many other options) *No stupid GPS scans for players*
-Key actions (right click your vehicle key to eject unwanted players from the vehicle, lock/unlock, and start the engine within 100m)
-Weather effects, fog off!
-Random selected fugitive when the server reaches 5 players (fugitive has to survive 20min to get a loot crate of gems/high-end weapons, but if he is killed the box will spawn and the killers can take the loot)
-Yellow smoke works as tear gas (acts like being drugged for a short time)
-Custom loot tables with high loot
-Custom military loot area's with weapon crates
-Custom map area's
-Static weed field (great place to get money)
-1 Mill start in bank, max bank cap 5mil
-Easy to get started and make money
-Great server FPS
-Report any glitches/exploits and receive a safe full of building supplies!
By Liquid Ass
Hi I'm new around here so please go easy on me :P
Myself an a few others have started a new overpochins server called [SS]|Overpochins|Coins|ActiveADMINS|FullCustom|Semi-Militarized
Me and a few others have added some features/scripts like unpack little bird,towlift,missons,bankmoney ect...
but were having problems finding a working sector b script which isn't out of date an a origins build trader w/buildings.
Would appreciate it if anyone could help us an would be willing to give you guys who help some goodies on the server to start with.
The server only holds upto 20 people so far but we will increase it when a few more people join.
Using GTX servers.