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[RELEASE] Custom GUI / Menu


theduke

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Hi Epoch community,
Have you ever wanted a way for players to be able to see your server rules while in-game?
Are you tired of repeating yourself with simple answers to simple questions?
Looking for a different way to deploy items or call certain scripts?

Our community uses mostly scripts from this awesome epoch community. Its our time to give back :)
I've decided to make a release version of my GUI for everyone to use.

Download UPDATED FOR 1061: https://github.com/theduke77/Custom-Menu

Or follow this link
https://epochmod.com/forum/topic/43462-release-custom-gui-menu-updated-for-1061/In the video, i have my community colors in the GUI, the release version I tried to match the zupa colors.

 

Video

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I've received tremendous help from SHIX. Most of the credit goes to him for explaining to me how to do this.
also, I've used the code he provided as a template and built this from that.
He kindly allowed me to share with all of you

Ok, now for the fun part.
This is NOT for someone new to the world of epoch server management. (probly because of my instructions lol)
This is NOT a plug-n-play addon. You must configure all the files and customize the menu
I would strongly suggest you have a test server to be able to test it as you create new pages.
Try one page to make sure it looks good, then go from there.
If you want to change the colors of stuff, check out the options section before creating pages.

I will do my best to explain to the best of my knowledge.
I'm far from being a coder lol

Tools required

Notepad ++
PBO Tool
patience...with my instructions ;)
TextView (optional)

Installation:

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How to create new pages

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OPTIONAL

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Known issues

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Many thanks to SHIX. Without him explaining this GUI stuff to me I wouldn't of made it lol
Thanks to Kill Zone kids blogs, they are amazing to learn from.

Hope you guys enjoy it.
I will support this to the best of my knowledge :)

 

16/02/2017 UPDATE

Thank you to @Casual_Jeff for this 1.0.6 FIX

 

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A guy i know told me about this the other day, hopped a few servers and seen that there are already multiple servers that have this.  Good to see .pbo theifs are still everywhere.

In any case, good job i see it suits your needs and its well presented.  Not my cup of tea tho i try to keep my server as vanilla like as possible.

 

Its good to see that there is still some people developing stuff for a2.

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I'm using the default deploy bike script it came whit as a test. I've noticed that every time I make a bike and ride on it, I just auto die and appear at Debug for a brief second. Is this normal or am I missing something? 

Edit: BTW it says this on my RTP. I'm NOT using Infistar and I do not have this  AHConfig.sqf inside my Server.pbo. So do I need to add an exception somewhere else?

13:08:25 "PDEATH: Player Died xxxxxxxxxxxxxxxxxxxxx"
13:08:35 "get: STRING (xxxxxxxxxxxxxxxxxxx), sent: STRING (xxxxxxxxxxxxxxxxxxxxxx)"
13:08:35 "DISCONNECT: Jyggs (xxxxxxxxxxxxxxxxxxxxxxxx) Object: B 1-1-B:1 (Jyggs) REMOTE, _characterID: 40 at loc [-7239.67,19539.3,0.245514]"
13:09:24 "CLEANUP: Deleted 2 Loot Piles out of 6"
13:12:01 "DELETE: Jyggs Deleted by ID: 1"
13:13:22 "CLEANUP: KILLING A HACKER Jyggs B 1-1-B:1 (Jyggs) REMOTE IN Old_bike_TK_CIV_EP1"
13:13:22 Client: Object 4:100 (type Type_70) not found.
13:13:22 Client: Object 4:100 (type Type_69) not found.
13:13:22 Client: Object 4:99 (type Type_70) not found.

 

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  On 3/7/2016 at 5:17 PM, Jyggs said:

I'm using the default deploy bike script it came whit as a test. I've noticed that every time I make a bike and ride on it, I just auto die and appear at Debug for a brief second. Is this normal or am I missing something? 

Edit: BTW it says this on my RTP. I'm NOT using Infistar and I do not have this  AHConfig.sqf inside my Server.pbo. So do I need to add an exception somewhere else?

13:08:25 "PDEATH: Player Died xxxxxxxxxxxxxxxxxxxxx"
13:08:35 "get: STRING (xxxxxxxxxxxxxxxxxxx), sent: STRING (xxxxxxxxxxxxxxxxxxxxxx)"
13:08:35 "DISCONNECT: Jyggs (xxxxxxxxxxxxxxxxxxxxxxxx) Object: B 1-1-B:1 (Jyggs) REMOTE, _characterID: 40 at loc [-7239.67,19539.3,0.245514]"
13:09:24 "CLEANUP: Deleted 2 Loot Piles out of 6"
13:12:01 "DELETE: Jyggs Deleted by ID: 1"
13:13:22 "CLEANUP: KILLING A HACKER Jyggs B 1-1-B:1 (Jyggs) REMOTE IN Old_bike_TK_CIV_EP1"
13:13:22 Client: Object 4:100 (type Type_70) not found.
13:13:22 Client: Object 4:100 (type Type_69) not found.
13:13:22 Client: Object 4:99 (type Type_70) not found.

 

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you add the Classname from your Bike 

Old_bike_TK_CIV_EP1

in your Variables.sqf into the allowed objects [....]

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  On 3/7/2016 at 5:58 PM, Tweety060286 said:

you add the Classname from your Bike 

Old_bike_TK_CIV_EP1

in your Variables.sqf into the allowed objects [....]

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NVMD, I just removed the option since it's not working properly for me. I'm using Deploy Anything and it has an option for Bikes. Still I have no clue how to add it to the menu itself since it doesn't run on a single sqf file like the example. Probably will work on a modified version just so I can click Build Bike on the menu itself and not have to right click my Toolbox.

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  • 3 weeks later...
  On 3/23/2016 at 3:47 PM, juandayz said:

HEY DUKE! im in love whit your MENU!!! I will try to remove all script and make a just  info panel.

 

U think is possible add a server players rank into your menu?

 

 

 

 

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Judging by the other menus that people have made and posted here you could probbly display anything you can get the info for.  But unfortunately thats beyond my knowledge.  Would be interesting if other players that have made changes would post it in this thread what they did so others can attempt to do similar things.

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  • 1 month later...

Awesome that definitely helps... what about the bodies of text? For example under Rules. He estimates that you can fit about 300 characters but Im not getting that many before it gets cut off. How would I make that body of text smaller? There is no sizeEx for bodies of text, only the buttons.

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