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Everything posted by creativv

  1. If you can make a variable wich detects if the player is inside the bunker or outside the bunker you can make it even more neat . Then you could make one section of code for both in and out with just one check for humanity . Or use same script for in and out if thats possible , havent seen the scripts so cant tell but if they are simular you could try that . Just a suggestion though .
  2. ((player getVariable"humanity") >= 5000)
  3. When you change max vehicle config variable to 1000 . Your dynamic_vehicle server sided also should have a 1001 one in total numbers behind the class names of how many per vehicle are allowed to spawn in . Btw I wouldn't advise 1000 vehicles it will rek your load fps so bad
  4. I need some questions to before I get answers !! :-p
  5. If you can kiwi add me on steam will be a bit easier to help . I will be on again tomorrow. You can pm it to me
  6. I will never do slow zeds I've always refused that. They are so lame . Alsoit's defeats their purpose I always hunt people and I find their locations by a agro zeds . You need normal zeds in dayz .
  7. creativv


    Your welcome . Just out of curiosity how do you search for variables or functions if you need them with notepad++ ? Cause this was a 3 second search to find the variables in dayz_code
  8. To be honest most people will never join those stock epoch survival servers anymore due to dayz standalone . Most people who play dayz standalone join A2 or A3 because it is a running simulator . They all wants guns when they spawn in and they want to select where they can spawn just for a single reason , its more fun then walking around searching for a can of food . Dont think a server without these things survive for a long time people are spoiled i Always refused to add groupmanagement and spawnselection but server stayed empty .....
  9. creativv


    Give more memory in windows
  10. That code is way outdated mate and you know it :)
  11. Pro_Speedy is correct , it all comes down to your maxvehicles config variable in init.sqf and your settings in dynamic vehicle list . The classname of the vehicle is in there with a number behind it , the number tells the server how many of that specific vehicle are allowed to spawn in . That does not mean it will actually spawn in 3 of that vehicle if it says 3 , the server will select random untill it hits the maxallowed vehicles in your config variable in init.sqf
  12. Hello Rus , What you could do , since i think using same marker makes it overwrite the existing one . Make a few markers with different names and then do BIS_fnc_selectRandom ?? But i am not sure tbh :) Have to sort this one out to today or tomorr because i use carepackeges for the event server that i am creating When i know more i'll let you know , prob starting on it tonight . Cheers
  13. This can be such a variaty of things , rpt logs would be nice . Maybe client and server .
  14. creativv


    Not sure what your trying to do here with isServer ?
  15. creativv


    This is from axe melee damage but generally you can see what does the part . [_unit] spawn { _unit = _this select 0; "you have been knocked out" call dayz_rollingMessages; [_unit,0.01] call fnc_usec_damageUnconscious; _unit setVariable ["NORRN_unconscious", true, true]; r_player_timeout = 20 + round(random 60); r_player_unconscious = true; player setVariable["medForceUpdate",true,true]; player setVariable ["unconsciousTime", r_player_timeout, true]; };
  16. Instead of removing it completely replace it with this . server_checkHackers = { if (DZE_DYN_AntiStuck2nd > 3) then { DZE_DYN_HackerCheck = nil; DZE_DYN_AntiStuck2nd = 0; }; if(!isNil "DZE_DYN_HackerCheck") exitWith { DZE_DYN_AntiStuck2nd = DZE_DYN_AntiStuck2nd + 1;}; DZE_DYN_HackerCheck = true; DZE_DYN_HackerCheck = nil; };
  17. For the first one For the second one You dont have to use his icons ofcourse and making something yourself .
  18. What raymix means , it's more optimized like that so will be faster , cleaner and create less burden on the engine . Making code large and big does not let it look like you did more work . It's actually only creating more work for the server . But indeed good people are still sharing nice work .
  19. creativv


  20. Shawn , you linked the wrong one . There is one for A3 and one for A2
  21. Maybe use the force disconnect from a certain anithack make it do it to all players at 2 min warning
  22. You guys do realise he is talking about A2 right ?
  23. Make sure you download 64bit if your server is 64bit instead of 32bit Visual C++ Redistributable Packages for Visual Studio 2013, http://www.microsoft.com/en-us/download/details.aspx?id=40784 (x86 is for 32 Bit.) Visual C++ Redistributable Packages for Visual Studio 2010, http://www.microsoft.com/en-us/download/details.aspx?id=5555
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