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Linux

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About Linux

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    Survivor
  • Birthday 05/09/97

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    Male
  • Location
    Ukraine

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  1. Kick all players prior to restart

    this dll works on my server
  2. Kick all players prior to restart

    you can try this : http://rnrportal.ru/forum/index.php?/topic/178-кик-всех-игроков-рестарт-сервера-отображение-р/
  3. Epoch 1.0.6

    Thank you for answer.
  4. Epoch 1.0.6

    I think about custom lobby dialog is possible without change epoch addons ?
  5. [1.6] TEST TOOLS UPDATED 06/13/17

    Yes, I think server can working with this tools. It will be nice working with csat
  6. [1.6] TEST TOOLS UPDATED 06/13/17

    i was installed my old infiStar. in init.sqf little script checking if is admin AdminsList = ["UID","UID","UID"]; myUID = gatPlayerUID player; if (myUID in AdminsList) then { dayz_antihack = 0; dayz_antiWallHack = 0; dayz_REsec = 0; dayz_enableRules = false; } else { dayz_antihack = 1; dayz_antiWallHack = 1; dayz_REsec = 1; dayz_enableRules = true; };
  7. [script] Instant Respawn

    no, with infiStar is not working
  8. I will try use old cheat as admin panel on server side
  9. you can try: CSAT: Admin-Tool & Anti-Hack Epoch Admin Tools V1.10.0 But infiStar is best admin tools, if delete anti-cheat part it will be amazing
  10. Nice debug, thank's for share
  11. [DRINK BLOOD]

    nice :D sex with sheeps "CENSORED" text on middle of screen or animation?) what your's server name?
  12. Remove item

    You can try this: ruby_fnc = { private ["_rnd","_chance"]; _chance = 25; // Chance to loose a ruby _rnd = round(random 100); if (_rnd < _chance) then { player removeMagazine "ItemRuby"; SystemChat "You lost ruby :("; }; }; if (soundVolume == 1) then { 1 fadeSound 0.25; cutText [format[" Earplug - 25%"], "PLAIN DOWN"]; sleep 1; [] spawn ruby_fnc; } else { 1 fadeSound 1; cutText [format["Earplug+ 25%"], "PLAIN DOWN"]; sleep 1; [] spawn ruby_fnc; };
  13. DayZ the way it was meant to be?

    what about server_player_setup.sqf? _playerObj setVariable ["humanity",_humanity,true]; Why mod sending this variable to all players?
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