Zupa Posted March 6, 2015 Report Share Posted March 6, 2015 ZHB - Zupa's Hud & Builder. V1.2 Hotfix This is a selfbooting addon inside your mission pbo with easy installation. It will add a hud and hud builder on your server. Default pressing 8 for hud builder and 9 to toggle on and of. Future plans Opacity on images. More options. Saving to redis. Config to allow hud builder or to disable it Define your own keybinds. Changelog V1.2 Fixed a wrongly named variable Infistar should work now correctly. Commits https://github.com/DevZupa/ZHB-A3/commit/070b15162a10c475d2872c564fb73a22a8e377d8 https://github.com/DevZupa/ZHB-A3/commit/abb6e4da1d32d953528fd27f5302fa83388dae16 https://github.com/DevZupa/ZHB-A3/commit/afc50e71910c4ab684b41aea444cff6c981055d6 V1.1 KeyUp Handlers. Download https://github.com/DevZupa/ZHB-A3 Feel free to push fixes/addition to the git. Installation Battleye Filters in Scripts.txt Edit the following exceptions to the 7 xxx , only copy the part that starts with ! Search for the tag word and place the rest behind it. 7 displayAddEventHandler !"ZupaKeyUpWorking = (findDisplay 46) displayAddEventHandler ['KeyUp', '_this call ZHB_fnc_handleKey'];" 7 displayRemoveEventHandler !"(findDisplay 46) displayRemoveEventHandler ['KeyUp',ZupaKeyUpWorking];" 7 createDialog !="createDialog \"Z_HUD_Builder\";" 7 playableUnits !",count playableUnits ,_align,_valign" Edit your filters as stated above. Place the ZHB folder in your mission pbo. Place the folowing on the bottom of your description.ext If you already have a RscTiles or CfgFunctions, place the includes in there ofcourse. #include "ZHB\ZHudBuilder.hpp" class RscTitles { #include "ZHB\ZHud.hpp" }; class CfgFunctions { #include "ZHB\ZHB_Functions.hpp" }; 4. Add the following in your antihack as exception. Z_HUD_Builder 5001, -3 5. DONE - Change the fn_initVariables to your likings. You can edit the default hud in the initVariables.sqf // Starting positions Z_HUD_pos = [ 0,0,0,0,0,0,0,0, // Bottom SIde -> left to right 0,0,3,4,5,6,0,0, // Right Side -> bottom to top 0,0,0,0,0,0,0,0, // Top side -> right to left 0,0,0,0,0,0,0,0 // Left side -> top to bottom ]; Numbers are as following: // 0 = Nothing/ Blank // 1 fps // 2 players // 3 damage // 4 crypto // 5 hunger // 6 thirst // 7 grid // 8 fatique // 9 Restart // 10 Toxicity // 11 Stamina // 12 Energy Extra Restart timer is default disabled to be picked ( change in initVariables.sqf) icons are 6 kb paa's, CAN U BELIEVE IT? SO SMALL Screenshot .:rmc:., happydayz, Steezy and 14 others 17 Link to comment Share on other sites More sharing options...
1Man Posted March 6, 2015 Report Share Posted March 6, 2015 Instead of grid I prefer stamina Link to comment Share on other sites More sharing options...
Zupa Posted March 6, 2015 Author Report Share Posted March 6, 2015 Instead of grid I prefer stamina There doesn't have to be "instead", i can add more... fatigue = stamina Link to comment Share on other sites More sharing options...
theexec777 Posted March 6, 2015 Report Share Posted March 6, 2015 Ability to add free form text for teamspeak info or website would be nice. ability to change decimal rounding place would be nice as well. Thanks for putting this together, will make it far easier. Link to comment Share on other sites More sharing options...
Dwarfer Posted March 6, 2015 Report Share Posted March 6, 2015 Clan Logo placement ? stonXer 1 Link to comment Share on other sites More sharing options...
Zupa Posted March 6, 2015 Author Report Share Posted March 6, 2015 Clan Logo placement ? You got to bare in mind. People don't like tooo much stuff in there face thats not game related ^^ teamspeak text and logo's annoy more then anything else ( also streamers can't play the server then). I'll build it in but just a heads up on that. Might be for later releases tho. Depends how much i'm in the mood ^^ theexec777 and RC_Robio 2 Link to comment Share on other sites More sharing options...
1Man Posted March 6, 2015 Report Share Posted March 6, 2015 Ok just thought of admin side that shows server fps also so they can monitor server fps performance Link to comment Share on other sites More sharing options...
Zupa Posted March 6, 2015 Author Report Share Posted March 6, 2015 Ok just thought of admin side that shows server fps also so they can monitor server fps performance Would lower the server fps since the server is constantly sending data to the admins. So not sure if thats what u want And i don't think "admins" can do something about it anyways. Link to comment Share on other sites More sharing options...
itsatrap Posted March 6, 2015 Report Share Posted March 6, 2015 Server fps is default in epoch 0.3 Link to comment Share on other sites More sharing options...
Darth_Rogue Posted March 6, 2015 Report Share Posted March 6, 2015 I'd say drop the restart timer. Those aren't always accurate anyways depending on when the server was actually restarted. Also, stamina and fatigue are not the same. Once you run out of stamina your fatigue starts going up. You can make an argument both ways for showing both of them or just one or the other, depending on your preferences. Link to comment Share on other sites More sharing options...
1Man Posted March 6, 2015 Report Share Posted March 6, 2015 I have it running as part of 3rd party hint hint and I haven't noticed a difference between that and AMS, 3rd party actually shows slightly higher than AMS. Link to comment Share on other sites More sharing options...
theexec777 Posted March 6, 2015 Report Share Posted March 6, 2015 teamspeak text and logo's annoy more then anything else ( also streamers can't play the server then). I'll build it in but just a heads up on that. Might be for later releases tho. Depends how much i'm in the mood ^^ Good thought on the streamers. I don't mind putting it in by hand :-). I use it to request ideas, bug reports, and to help players find an admin if one doesn't happen to be in game. Thanks Link to comment Share on other sites More sharing options...
ZENITHOVMAN Posted March 6, 2015 Report Share Posted March 6, 2015 Hey Zupa, I know it may not be possible but,any chance of transparency adjustment (slider)? I personally would prefer to see through the icons background a little better. STENCH happydayz and stonXer 2 Link to comment Share on other sites More sharing options...
1Man Posted March 6, 2015 Report Share Posted March 6, 2015 Hey Zupa, I know it may not be possible but,any chance of transparency adjustment (slider)? I personally would prefer to see through the icons background a little better. STENCH +1 Link to comment Share on other sites More sharing options...
Gen0cide Posted March 8, 2015 Report Share Posted March 8, 2015 Looks good Zupa can't wait to try it out! Link to comment Share on other sites More sharing options...
Darth_Rogue Posted March 8, 2015 Report Share Posted March 8, 2015 Can you make the text for the ones on the bottom get closer to the images? Also I think the text on the sides should be immediately below the images instead of beside them to help save screen real estate. Link to comment Share on other sites More sharing options...
Zupa Posted March 8, 2015 Author Report Share Posted March 8, 2015 Changed to release 1.0 More options added later in releases. Will be easy to update to newer realease cus it's a addon that auto boots. So only changes in description.ext ( which shouldn't have to be changed in future releases). So only copy files over old files ^^ Darth_Rogue 1 Link to comment Share on other sites More sharing options...
Scorpi Posted March 8, 2015 Report Share Posted March 8, 2015 Great job :)! thx Link to comment Share on other sites More sharing options...
Suppe Posted March 8, 2015 Report Share Posted March 8, 2015 you're really the best ... thank you very much Link to comment Share on other sites More sharing options...
Darth_Rogue Posted March 8, 2015 Report Share Posted March 8, 2015 Having this enabled breaks some keybinds. 'F1' to open admin tools with Infistar and also 'H' to holster weapons stops working. There may be more, but those are the two I've found so far. Link to comment Share on other sites More sharing options...
SadBoy1981 Posted March 8, 2015 Report Share Posted March 8, 2015 nice! Link to comment Share on other sites More sharing options...
Zupa Posted March 8, 2015 Author Report Share Posted March 8, 2015 Having this enabled breaks some keybinds. 'F1' to open admin tools with Infistar and also 'H' to holster weapons stops working. There may be more, but those are the two I've found so far. hmm, i didn't had problems with infistar myself, but indeed H was a problem, i remade that function myself, but i forgot it was influenced. Thats the downside for button handlersin arma 3. Gotta come up with somethhing easy for everyone i guess BUt that is for tomorrow evening, workday in the morning : ) Link to comment Share on other sites More sharing options...
Suppe Posted March 8, 2015 Report Share Posted March 8, 2015 hi, yes, the keys no longer work after that. normal epoch AT or AH no longer goes open.... H dont work... there is something wrong with the keydownhandler.... but still it is already a dream, but we still like to wait... you are still the best :-) , thanks again Link to comment Share on other sites More sharing options...
Gen0cide Posted March 9, 2015 Report Share Posted March 9, 2015 Having this enabled breaks some keybinds. 'F1' to open admin tools with Infistar and also 'H' to holster weapons stops working. There may be more, but those are the two I've found so far. Yea just installed and tested myself ... cannot access the stock AH with the F1 key anymore but I didn't try the holstering to see if its broken. Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted March 9, 2015 Report Share Posted March 9, 2015 There's really no need to post these types of things in general discussion. I was given the ok to approve posts waiting for approval, as long as they meet certain requirements. RC_Robio 1 Link to comment Share on other sites More sharing options...
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