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Found 71 results

  1. Schalldampfer

    Trader Convoy

    This script creates a caravan of traders who travel around the map - open a small market somewhere for a while, and they leave away to next city. (it's like "Traders In Move" in 1.0.5.1) Install: 1. in your dayz_server.pbo, add a sqf file named "TraderConvoy.sqf" contains below: 2. in the bottom of dayz_server\init\server_functions.sqf , add a line to spawn TraderConvoy.sqf that you added like this: this file must be run by "execVM," not "call compile bra-bra-brah" --- Nown Issue: The traders get deleted in safezones by AI remover of SafeZone script.
  2. neverwinter80

    AxeCops Elevators in 1.0.6.1

    Hello Epoch Community i have installed AxeCops fantastic elevator mod and it works great with some tweaking on 1.0.6.1, what my issue is if i keep using MetalFloor_Preview_DZ as the stop class they disappear. My question is has the name of this item changed in the update, or is there a setting that disallows this item to remain persistent? i have not seen anything in InfiStar that is blocking it either.
  3. DRUGS Before star... you should add this items into your traders menus. 1.Create this path: mpmissions\your instance\scripts\drugs\ 2-Create the sqfs into the new path. 3.Now you need extra_rc.hpp or deploy anything mod. 4.Now we gonna create an epoch event to spawn weed fields. Now this is optional... since i do not use road blocks for anything... i just change it by weed plants.. so if u wanna do the same: 1-Open spawn_roadblocks.sqf located in dayz_server\compile\ then change this line: _spawnveh = DZE_isWreck call BIS_fnc_selectRandom; by: _spawnveh = "Fiberplant"; 2-open your init.sqf find this line to manage the amount of fiber plants spawned. MaxDynamicDebris = 20; // was changed by juandayz to spawn fiberplants Optional too. Create a police Drugs check point. (if player cross that check point with drugs police gonna remove it) You will need create the map addon.. i just give you the code for remove drugs.
  4. Tricks

    Juandayz's Mods?

    I have been browsing the forums looking for unique mods to add to my server. I noticed Juandayz deleted a lot of his mods before leaving the community. Just curious if anyone has them all and would possibly repost them giving him full credit? I am particularly interested in his "Admin Skin" and "Debug" mods. Thanks community, here's hoping someone will step up!
  5. victorks

    MINING AREA

    my first work in editin :) https://uploaddeimagens.com.br/imagens/20180307202515_1-jpg https://uploaddeimagens.com.br/imagens/20180307202245_1-jpg DOWNLOAD: https://www.dropbox.com/s/oq97j7x59362kqe/CASTLEai.sqf?dl=0 AI M2 NEED WAI: https://pastebin.com/GJMnPvZP ON THE MAP: https://pastebin.com/cyqH9rNV https://www.dropbox.com/s/oq97j7x59362kqe/CASTLEai.sqf?dl=0
  6. ALL CREDITS FOR @Sandbird Walk Amongst The Dead - (Hide from zombies like "The Walking Dead") original post 1.0.5.1 *Allow players to walk through zeds and they dsnt been detected. *The diference with the old walk amongst is that you get the cammo directly from zeds, not using itemzombiepart. *Also i remove the rain wash (sory sandbird) (this was awesome but burn my brain ) but i added an option to wash the cammo in lakes. *Another diference is when you shoot a weapon the cammo go away inmediatly, and the icon is diferent. INSTALL: 1-init.sqf 2- Description.ext (ONLY IF URE USING COINS) 3-custom fn_selfactions.sqf 4-custom Variables.sqf 5-Download from here: http://www.mediafire.com/file/9d74axmfym1tz16/zedutility.rar and place the "zedutility" folder into mpmissions\the instance that youreusing\scripts\ 6- Open the config.sqf located in \zedutility\walkamongstthedead\ to add more or less time to your cammo before he wash automatically DZ_ZCAMO_USE_TIME = 30;//30 seconds for default.
  7. Fully Rewrited for this 2017 xmas. MERRY XMAS EPOCH MOD!!!!!! 1-Download from here: http://www.mediafire.com/file/6iax6nymsdnotva/xmas2017.rar 2-Open your init.sqf 3-Open your custom variables.sqf 4-Open fn_selfactions.sqf 5-Open server_monitor.sqf 6-Open Description.ext and into class sound add the xmas sound.. take a look in this example: 7-INFISTAR 8-BEFILTERS If u have some issues with battleyes open createvehicle.txt
  8. VIDEO: If (You dont have a custom compiles.sqf or a custom keyboard.sqf) exitWith { step1;}else{ proceed with step 2; } forEach user; 1-Making a custom compiles.sqf and custom keyboard.sqf 2-In your CUSTOM!!! keyboard.sqf at bottom but before the last "_handled" paste: 3-Create remote_key.sqf (mpmissions\your instance\scripts\ )
  9. *Allow players to attach zombies in open vehicles class. *To make it the players gonna need an "equipe_rope" in inventory. *Be near of a vehicle type in this list _allowedVehicles = [ "hilux1_civil_3_open_DZE", "datsun1_civil_3_open_DZE", "hilux1_civil_1_open_DZE", "datsun1_civil_1_open_DZE", "V3S_Open_TK_CIV_EP1", "V3S_Open_TK_EP1", "KamazOpen_DZE" ]; *Aim to a zed to get the option "attachZed" *When players detach zeds, they (zeds) comes with 15seconds of godmode. and while they are attached have a godmode. *Vehicles in _allowedVehicles have the option to release zeds from inside. INSTALL: 1-create this path mpmissions\your instance\attachzeds\ 2-in this new path create this sqfs attachzed.sqf detachzed.sqf create detachzed_veh.sqf 3-now go to your custom fn_selfactions.sqf (this part is based on takes clothes and salival´s bury /butcher) 4-in a custom variables.sqf if u have some kind of error on rpt about undefined variable ..find: dayz_resetSelfActions = { below add: s_player_zhide4 = -1; s_player_zhide5 = -1;
  10. Impact eSport got now an ARMA 2 - DayZ Epoch Server! Version: 1.0.6.1 IP: 89.163.135.60:2300 // PVP // Chernarus // 30 Slots (if needed, we could get up to more) // Localized in germany TS3: ts3.impact-esport.de Discord: discordapp.com/invite/RdRaWjR Website: impact-esport.de # RULES + No Hacking / Glitching / Duping / Combat Logging + Combat and base building in and arround 1000 meters of traderzones is prohibited + Theft inside trader zones is prohibited + Fighting arround 500 meters of safezones is not allowed + Be friendly to other players + Respect the admins and moderator + Parked vehicles in trader will be deleted + Follow admins instructions + Kamikaze is not allowed + Do not destroy more then you need while raiding a base + Only one base per player # SERVER ITSELF + Coin System + No Weight + 1 Step Building + Snap Building + 50 Meter Plot Pole + 300 Items in Range + Plot for life + Indestructible Bases + Group Manager 6 Hours Restart - 4 will be day, 2 will be night. # MODLIST + Action menu + Custom Map + Custom Trader + AI City for Bandits & Heros + AI Missions (WAI) + Roaming AI (DZAI) - Roamin AI is NOT marked on the Map. + Spawn Selection + Spawn with Custom Loadout - We got Hero & Bandit levels up to 5 + Tow & Lift + Service Points (Rearm, Refuel, Repair) + Tame Dog + Custom Trader Inventory - More Vehicles at Bandit & Hero - More Weapons at Black Market + Vault Reset after 21 Days + Lockboxreset after 21 Days #Changelog
  11. INSTALL: 1-You need a custom fn_selfactions.sqf 2-In a custom variables.sqf 3-Create forcevault.sqf ( drop into mpmissions\yourinstance\scripts\ ) and its done. Remember you need have a itemhotwire in your inventory.
  12. juandayz

    THE Z-IMS

    HELLO. THIS IS THE SECOND VERSION TO TEST. ITS FULLY WORKING JUST RIGHT NOW. BUT NEEDS SOME TESTS IN REAL SERVERS. SO I GONNA POST HERE TO EVERYONE WHO WANNA USE THIS MOD IN HES SERVER AND WANNA SHARE HERE ABOUT HIS EXPERIENSE (cause lag, rpt errors, etc). https://ibb.co/jkBAo5 *WHAT ITS THIS: *Players need piss: ( every time you drink thers a chance to need pee. Get a tree to make pee) *Players need poop: ( every time you eat thers a chance to need poop. Get a tree to make pee) (use toilet paper and waterbottles to get a better clean) *Players need fix tooths: ( every time you drink or eat thers a chance to get a broken/rotten tooth) (use a knife, string and nails to fix your tooth) (use antibacterial wipe and antibiotics to get a better fix) *Players need sex: (every time players spawns thers a chance to need sex) (sex alone, sex with death animals, dead zeds, others players). (get a tent to masturbate if u don like zeds,humans or animals) *Woman characters can be pregnant: (pregnancy gonna made loose blood) *Womans need abort her child: (you will need the sames items to fix tooth to made your abort) *Randoms Heart attacks on players: (get epinephrine to stop the heart attack) Tnks to @iben (take a look on this guy i think he gonna be the next zupa here) for find some errors and fix them. Tnks to @Hooty , @S4M @Kimarik for tests and ideas They was very helpfull. Tnks to @oldmatechoc for helpme with icon positions. And Tnks to @Sandbird this idea becomes to me when i was updating his walk amongst dead mod, So this mod have a strong base on his code. DOWNLOAD: http://www.mediafire.com/file/o9eb7h99202zv5s/zims.rar UNINSTALL THE FIRST TEST REALIZE (only if u already install it) TO GET THE LAST VERSION. *INSTALL THE LAST VERSION YOU GONNA NEED A CUSTOM VARIABLE.sqf and CUSTOM COMPILES.sqf and CUSTOM FN_SELFACTIONS.sqf (i guess you alredy have one or know how to do it.) 1-Open your init.sqf and at VERY BOTTOM PASTE: 2-Open your description.ext 3-Custom Compiles.sqf 4-In your variables.sqf (custom) 5-Changing your custom PublicEH.sqf 6-In your custom fn_selfactions.sqf 7- Paste the zims folder into mpmissions\yourinstance\scripts\
  13. Based on Hacked Vehicles release by @Bricktop and Additional code by @Hooty from here: This is my first release This mod and code is not all my original work. Credits to: @Bricktop for the "Hacked Vehicles" https://epochmod.com/forum/topic/43750-hacked-vehicles-1061/ @Hooty for his input in Bricktop's release on how to install it differently and to add support for Virtual Garage. What I did is took their information and made it modular and easier to install / customize. This way, you just need to #include which weapon systems you want to add into each vehicle that you want to modify. >> DOWNLOAD HERE << CURRENTLY ON HOLD DUE TO UNFORESEEN ERROR Install Directions: 1. Copy the Vehicle_Weapons directory into the root of your dayz_server directory 2. Next paste #include "\z\addons\dayz_server\Vehicle_Weapons\Add_Vehicle_Weapons.sqf"; in dayz_server\system\sever_monitor.sqf under 3. Then paste #include "\z\addons\dayz_server\Vehicle_Weapons\Add_Vehicle_Weapons.sqf"; in dayz_server\compile\server_publishVehicle2.sqf under 4. Then paste #include "\z\addons\dayz_server\Vehicle_Weapons\Add_Vehicle_Weapons.sqf"; in dayz_server\compile\spawn_vehicles.sqf under Installation with Virtual Garage: If you have @salival's Virtual Garage installed then add : #include "\z\addons\dayz_server\Vehicle_Weapons\Add_Vehicle_Weapons.sqf"; to dayz_server\compile\garage\server_spawnVehicles.sqf under How To Customize: If you would like to create your very own weapons pack for a vehicle, use the following instructions: 1. Make a copy of "\z\addons\dayz_server\Vehicle_Weapons\vehicles\Generic_Add_Weapon.sqf" rename it like "<vehicle_classname>_Add_Weapons.sqf". Replace the <vehicle_classname> with the actual classname of the vehicle you want to add weapons to. 2. Comment out or Delete the Weapon_Systems that you do not want to use on your new vehicle. 3. Make a new #include "\z\addons\dayz_server\Vehicle_Weapons\vehicles\<Class_Name>_Add_Weapons.sqf"; line with your new vehicle file and add it to "\z\addons\dayz_server\Vehicle_Weapons\Add_Vehicle_Weapons.sqf"; 4. In the new vehicle file you just made. Rearrange the Weapon_Systems in an order that makes sense to you. For example, list all guns, then all missiles so they are grouped together in your scroll menu for easier selection. Adding / Restricting an Ammo Type For Weapon_Systems that have multiple ammo types, You can go into that specific file and comment out an ammo type or make an extra file with just the ammo you want if you want to restrict it from your server. Example: In the file: "\z\addons\dayz_server\Vehicle_Weapons\Vehicles\Weapon_Systems\D81_125mm_Cannon.sqf". You could comment out an Ammo Type as shown Below. If you do this, you will want to save that as a new file such as : "D81_125mm_Cannon_SABOT_ONLY.sqf. List of Vehicle Weapons and Ammo: WARNING: Not all Weapon Systems work with all vehicles. For example, You obviously do not want to put a "GBU12_Bomb_Launcher" on an "ArmoredSUV_PMC", or "MLRS Rocket System" on the "ArmoredSUV_PMC". These weapons spawn on the vehicle when purchased and remain after restart. This does not work with admin spawned vehicles nor does it work (for now) with the Deploy Anything Mod. I do not have Virtual Garage installed on my test server,so I am unable to test that but it should work. Have Fun
  14. Fully rewrited. (So if u have it installed.. remove everything). 1-Open your custom fn_selfactions.sqf 2-Open custom variables.sqf 3-Open server_monitor.sqf 4.INFISTAR USERS 5-BE Filters. If u have some issues with battleyes open createvehicle.txt 6.OPTIONAL (add workshop objects to the sql damageonage function) Download from here:http://www.mediafire.com/file/zzbv97adzdl2pex/workshopLITTLE2.rar and place the "workshop" folder into mpmissions\your instance\scripts\ OPTIONAL : add electrify fences. (needs deploy anything) If u dont wanna use this optional step remove the "optional" folder into workshop folder. Contain:
  15. juandayz

    [EPOCH-DEATHMATCH MOD]

    Well this is the result of my best enemy "what if?". I just start it as a simple mod.. but with the running of the days the "what if" appear more and more, ending in a mod who uses all epoch files. Many tnks to @iben @oldmatechoc @Hooty @Th3-Hunter333 for all support and tests. *What is DEATHMATCH: Is a mixture of Wasteland and Epoch with a system of Ranks Exclusive only for UTES map. You can choise between play a clasic DeathMatch or Epoch-DeathMatch *Mission Cache Size: Less than 500kb. *Install: The install is pretty simple, you just need 10 minutes for create a fresh server files, create a database, overwrite all with DeathMatch files and edit some paths. *What´s inside?: *What´s was writed exclusive for DEATHMATCH? Important!: this not was writed thinking in infistar. You can use it with infi but you will need entry a lot of filters. VIDEO: heres the rpt: https://pastebin.com/mtV4Ppk1 Install: dowload latest version from here: http://www.mediafire.com/file/yhls7avnhatq7b8/UTES+DEATHMATCH+v2.rar OUT OF DATE DO NOT USE IT: http://www.mediafire.com/file/jekbn6o45wxm1g6/UTES+DEATHMATCH.rar DETAILED CONFIGS by @Cherdenko https://mega.nz/#!yMADTRwb!l9OUVYDXwQFtbBBhtKhsZE8Xmwr5ndk4A-hgUXEr_xw
  16. Legally Binded is a brand new community running a Arma 2 : DayZ Mod Overpoch 1.0.6.1 server in the UK with admins always on and some amazing new mods with the help of oldmatechoc IP: 81.19.216.151:2800 WEBSITE: http://legallybinded.co.uk Blow up doors (Base raid) Set view distance (Right click binoculars/rangefinders) Suicide + Suicide bomb (Right click dog tags or press Home) Plot 4 Life (Build a base) Plot Management (Maintain it every 7 days) Door Management Gold Coins & Banks Advanced Fast Trading Nomad Roaming Trader Enhanced Spawn Select Spawn Classes Fast Build Snap Pro Vector Angle Building Fast Crafting & Building (1 step construction) Group Manager (F5) Walking Zombies Service Points (Refuel and repair from fuel pumps) Missions & Supply Drops Vehicle Locator (Right click GPS) Safezones Deploy Bike & LittleBird from Toolbox Tow & Lift Custom Areas Teabag corpse Campfire dance
  17. LostandCrazyGamerZ Presents DayZ Epoch All on a Dedicated Workstation Hosted By DizzY Himself. Specs Dual Xeon Quad Core Processors 8GB DDR3 RAM SSD Featuring: ESS - Enhanced Spawn Selection Hero and Bandit Selects. Group Management – Talk in group and know where your friends are Plot Management – Add yourself and your friends to your plot pole for easy building. Door Management – Eye scan and easy adding friends and removing – No more sharing combos Alchemy Crafting with GEMS – Buildable’s with functions, Working Vending Machine, Working Stove, Working Fridge and more to come. (still in progress on the 106 update) Walking Zombies – Don’t think that they are any easier though. Plot Pole 4 Life – Don’t ever have to pick up and place plot pole down for GEM crafting or regular building Plot poles also are Zed Free Zones.. NO more Zombies in Bases. Snapping Pro – Snap your base together in now time. Build Vectors – Rotate your walls and floors in any direction. Elevators – only useable by plot pole owners and friends. (still in progress with the 106 update) Custom Add-ons to Map Custom Traders Carpenter Trader – A place to buy wooden things (chainsaw as well) RPG and GEM Trader – A place Where you can buy RPG’s and Grenade Launchers and Much more!! The Junkyard – A place to buy all your junk needs (Sledge head, Handle, bulk cinder blocks and more!!! Lost and Crazy’s Gun Emporuim – A trader that has almost ever variant of gun the Epoch!!! Safe Trader Zones Anti backpack Stealing, Godmode, Vehicle God while in trader. Custom Missions The Missions on this server is one that sets them apart from the rest Red missions are minor missions 62 variants of missions to keep one busy, These are low loot missions, small box, medical supplies, building supplies, guns, food, and ammo. You never know what the box will be. you might get a set of bandages or might get some cinder. come test your luck Green Mission are major missions 30 variants to keep one busy. These missions have large crates at them with lots of guns, more building supplies, more medical supplies and so on. these have more ai at them to create a larger challenge then the red missions. Orange missions are black-market, gun emporium mission, Junk Yard Trader Missions, and more specialty missions, missions with hot-wire kits, Cinder Walls, Gems and more!! These missions have AI at them that carry M110s, MK17's and more. Watch out because the AI might have a RPG and take out that vehicle you try to run them over with. Then the BIG BLUE missions, these are team missions, hardest of all and has best payout.. Briefcases/building supplies and lots of them. Larger Big blue missions spawn in custom map locations built in map editor and have m2 emplacements and a heli that patrols them, the smaller blue missions are in the large cities such as Cherno and they have m2 emplacements and a m113 tank that protect them All these missions have been modified so they have to be done on foot. To hanance the feel of missions and increase those skills. Claim Vehicle – Claim mission and map spawn vehicles. TOW/LIFT Tow/Lift with all vehicles, Locked vehicles will not tow or lift Auto Refuel – Auto Repair - Reammo Self-Blood Bag – right click and action menu No DECAY!! Server Rules: No whining It’s DayZ You Die Keep S*** talk to a min Keep Trolling to a Min and No Spamming Side Chat and no Talking on Side chat No Racism No Raging, It’s DayZ – A Game DayZ has Bug’s and Glitch’s So Deal with it! No camping major trader cities and no camping or killing around Novy Sobor Parking Lot in cherno! No stealing in major trader cities (vehicles included) No leaving vehicles in trader cities (Bash, Klen, and Stary) Vehicles Can be left in the public parking lot.. Please no Helis No bases or safes or lockboxes within the novy sobor town or 500m of traders on tavi and cherno 200m on namalsk. Do not trust anyone Do not talk in side You can build anywhere but blue mission locations. You can raid any base - Protect them Plotpoles Do not put plotpoles inside of things such as walls and trees and rocks - You must be able to remove them yourself. Hold peoples base hostage - request ransom is allowed Camping bases is allowed Blowing Up vehicles is allowed Remember These are PVP Servers.. WATCH YOUR BACK!! Being A Bandit is allowed - if you do not want to be killed then go to a PVE server Please only bother the admin on real issues. No asking the Admin for free stuff Learn to make copies of your keys The Admin is not a Key Maker No Duping, Glitching or Hacking - If caught you will be banned no warnings or mercy will be shown. Acting or impersonating a hacker can cause you to be kicked, and possible temp ban or perm ban. Maintenance Rules: Vehicles laying around and untouched for 10 + days will be deleted - keep them updating by accessing them or unlocking and locking them. If noticed a player has not been on in 30-60 days then the base and safes will be removed. Databases can only grow so big so unused items can cause massive database lag. - Do not ask admin for players valuables that you did not earn. Thanks and enjoy Come Check Out The Hard Work in Action Overpoch Cherno - 216.143.41.66.2302 Overpoch Namalsk Server 216.143.41.66:2414 Server Owner: DizzY DizzAsteR Server Admins: Apex, Baibro, Geriatiric Hero Server Team Speak: 216.143.41.66:9987
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