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About SadBoy1981

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  • Birthday 08/06/1981

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  1. If u are not using antihack at all, just delete all BE filters, it can help. Was same problem with kicks, after i delete BE filters as i dont need it, problem vas fixed! Dont forget to save BE filters before delete. Hope it helps.
  2. FIXED Just try to add script where need to kill 10 zombies Something like this; _zombies_killed = player getVariable ["zombieKills",0]; ZombiesKilled = _zombies_killed; and later check, is it killed 10 zombies; _zombies_killed_now = player getVariable ["zombieKills",0]; _zombies_last_check = (ZombiesKilled) + 10; if (_zombies_killed_now >= _zombies_last_check) then { systemChat "blah blah blah..."; } else { systemChat "blah blah blah..."; };
  3. Hello! Need some help with part of script. i Have: but i want to send info to system chat. When i try systemChat [format ["You lose %1 humanity!", _humanity_lose], "PLAIN DOWN"]; it wont show up, how i need to write it? I just change to: systemChat format ["You lose %1 humanity!", _humanity_lose];
  4. Is there way to to set , lets say -100 humanity per kill? When u are hero, bandit or survivor and u kill hero, bandit or survivor, you get same -100 humanity per kill! Searching around, no luck. ( I try to do something with fn_damageHandler.sqf player_death.sqf player_humanityChange.sqf player_humanityCheck.sqf but cant get my -100 per kill. Is there someone who maybe know how to ?
  5. This is your idea or idea from Exile mod where next update add: Added a security camera / CCTV system. You can now place security cameras in your territory and look through them by a camera terminal software of a laptop.
  6. Is there someone who can help with icon config? i try in icons.sqf few of ways to change icons but still have same green icon. Where can be problem that i cant change it? i use _Plicon = "\ca\ui\data\ui_server_addons_ca.paa"; but still have this:
  7. Is this can be used together with coint system? found version on github
  8. Is it possible to add coint price as payment to craft something?
  9. sleep 60; if (isServer) then { private ["_objs"];
  10. i run it from init.sqf example: [] execVM "marker_1_pos.sqf"; [] execVM "marker_1_name.sqf";marker_1_pos.sqf_this = createMarker ["each marker name must to be different", [3000.6, 10000.1, 0]]; _this setMarkerShape "ELLIPSE"; _this setMarkerColor "ColorRed"; _this setMarkerAlpha 0.9; _this setMarkerSize [100, 100];marker_1_name.sqf _this = createMarker ["each marker name must to be different", [3000.6, 10000.1, 0]]; _this setMarkerText "Text on Map"; _this setMarkerType "mil_dot"; _this setMarkerColor "ColorBlack";
  11. Looks like infistar dont allow players to see on hud how much they have coins on hands and bank. Is there some fix for this?
  12. Then looks like i dont make it work for my altis epoch server, dont know how to run it from server side etc. Maybe you can share some step by step guide how you make it. Not so much info around about how run this mod for epoch server.
  13. So zombies/spawn.sqf i run from my sensor class in mission.sqm From where i must to run zombies/start.sqf ? init.sqf?
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