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Why Does Battleye Ban Players Even Though I've Removed The Filters? (USVehicleBox + EMS cause?)
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Question
DY357LX
I've added our server and it's running fine. However, it creates a "USVehicleBox" for certain missions. When a player attempts to loot these boxes.. Battleye bans them.
I've been into the Battleye filters and altered them so it'll log the box but not kick/ban for it, however it didn't seem to work.
So I went into the Battleye folder backed-up and then deleted all the filters (leaving behind the .cfg the .dll and the bans.txt).
Players still get banned :-/
So i've now dug through the mission files and replaced "USVehicleBox" with "BAF_VehicleBox" in every file that references it.
(I'm about to upload and test it.)
The only thing I can think of now is to disable Battleye in my dayz.st control panel and that seems a little risky.
I've dug through the EMS post and posted in there but not got much response.
Anyone got any other ideas please?
EDIT: I dug into the logs are the players were hunting down the boxes... turns out it's infistar doing the banning.
I think the line in question is:
/* HACKED BOX Check ? */ _CHB = true; /* true or false */ /* recommended: true */ /* some epoch player might want to turn this one off */
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