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RedLink

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  1. This bug from InfiStar 1448. in AH.sqf find server_maintainArea_original = if(isNil 'server_maintainArea')then{compile preprocessFileLineNumbers '\z\addons\dayz_server\compile\server_maintainArea.sqf';}else{server_maintainArea}; while{1 == 1}do { local_lockUnlock = fn_infiSTAR_local_lockUnlock; server_maintainArea = { private['_input','_player','_targetObj']; _input = _this select 1; _player = _input select 0; _targetObj = _input select 2; _log = format['%1(%2) maintained %3 (objid: %4) @%5 (%6)',name _player,getPlayerUID _player,typeOf _targetObj, _targetObj getvariable['ObjectID','0'],mapGridPosition _targetObj,getposatl _targetObj]; ['MAINTAIN',_log] call fn_custom_log; _input spawn server_maintainArea_original; }; and replace with while{1 == 1}do { local_lockUnlock = fn_infiSTAR_local_lockUnlock; 'PVDZE_maintainArea' addPublicVariableEventHandler { private['_input','_player','_targetObj']; _input = (_this select 1); _player = _input select 0; _targetObj = _input select 2; _log = format['%1(%2) maintained %3 (objid: %4) @%5 (%6)',name _player,getPlayerUID _player,typeOf _targetObj, _targetObj getvariable['ObjectID','0'],mapGridPosition _targetObj,getposatl _targetObj]; ['MAINTAIN',_log] call fn_custom_log; _input spawn server_maintainArea };
  2. open your custom variables.sqf find DZE_safeVehicle = ["ParachuteWest", and paste UH1H_DZ and UH60M_EP1_DZE like this DZE_safeVehicle = ["ParachuteWest","UH1H_DZ",UH60M_EP1_DZE"]
  3. This is my BE filters, adapted for this pack. https://yadi.sk/d/HmIJFLAW3RX823
  4. Hi Salival. Can you add the latest wai to the server files?
  5. error in fill canisters

    delete this code && {!a_player_jerryfilling} in of all lines of the file. This variable was removed in the new version 1,0,6,+
  6. overpochins install problem

    in new version 1.8 ond newest world name is not tavi. new name taviana
  7. pre1062

    В любом случае, из стокового сервака можешь вытащить файл description и воткнуть его в миссию в description.ext, так же можно сделать и с файлом загрузки логотипа, чтобы не было ошибок.
  8. pre1062

    Поставь сначала стоковый серв. Если все ок, потом ставь уже приблуду master.zip Судя по ошибкам, в приблуде косяк.
  9. [Release] Heli Guard on DDOS

    this work version for 1.0.6.x
  10. Need Help with DZAI

    show your arma2oaserver.rpt
  11. [Release] Bury and butcher body for 1.0.6.1

    try to change this lines in the buryActions.sqf // player playActionNow "Medic"; uiSleep 8;
  12. Script restriction #55

    In scripts.txt in line 57, replace 7 by 1
  13. Script restriction #55

    show your scripts.txt
  14. Log grim esp infistar

    Very strange. Well then, try this: fnc_esp_distance = 1200; setGroupIconsVisible [true, false]; onEachFrame {call fnc_espSHOW;}; cutText ['ESP ON', 'PLAIN DOWN']; _nameP = 'DEAD';if((alive player)&&(getPlayerUID player != ''))then{_nameP = name player;}; _sl = format["%1 GrimIcons Activated",_nameP]; PVAH_WriteLogReq = [player,toArray _sl]; publicVariableServer 'PVAH_WriteLogReq'; } else { terminate fnc_esp_stateT;fnc_esp_stateT=nil; setGroupIconsVisible [true, true]; onEachFrame {}; cutText ['ESP OFF', 'PLAIN DOWN']; _nameP = 'DEAD';if((alive player)&&(getPlayerUID player != ''))then{_nameP = name player;}; _sl = format["%1 GrimIcons Deactivated",_nameP]; PVAH_WriteLogReq = [player,toArray _sl]; publicVariableServer 'PVAH_WriteLogReq';
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