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RedLink

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About RedLink

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  1. RedLink

    Infistar scroll wheel issue

    try this
  2. RedLink

    Infistar scroll wheel issue

    what version infistar? and what option you enabled?
  3. RedLink

    overpoch wai config

    https://github.com/worldwidesorrow/WICKED-AI/blob/master/WAI/configs/overwatch.sqf
  4. RedLink

    [RELEASE] WAI 2.2.5

    read this - Added localization strings to oiad community stringtable https://github.com/oiad/communityLocalizations/
  5. RedLink

    infistar kick help please

    show logs
  6. RedLink

    Invisible admin for bots

    this right code for last infi 1450 invisibleBoth = { if !(captive player) then { player setCaptive 1; _sl = format["%1 invisible both ON", name player]; PVAH_WriteLogReq = [player,toArray _sl]; publicVariableServer "PVAH_WriteLogReq"; } else { player setCaptive 0; _sl = format["%1 invisible both OFF", name player]; PVAH_WriteLogReq = [player,toArray _sl]; publicVariableServer "PVAH_WriteLogReq"; }; };
  7. RedLink

    [RELEASE] WAI 2.2.5

    any idea how?
  8. RedLink

    [RELEASE] WAI 2.2.5

    Localized WAI 2.2.5 in arhive mission files (hero/bandit) for WAI and stringtable.xml https://yadi.sk/d/F0ZRMIdk3Wgnis
  9. RedLink

    [RELEASE] WAI 2.2.5

    Added pull request for change stringtable.xml - added russian translation IWAC
  10. RedLink

    ZSC Singlecurrency and Infistar

    if you and other players dont kick, just ignore this.
  11. RedLink

    Server MaintainArea SQF error

    in the game folder delete updatearmalog.dll and install the old armalog.dll dll from v1443. At me too on new dll through time it is launched. on the old all ok.
  12. This is an error in the latest infiSTAR files: See this post:
  13. This bug from InfiStar 1448. in AH.sqf find server_maintainArea_original = if(isNil 'server_maintainArea')then{compile preprocessFileLineNumbers '\z\addons\dayz_server\compile\server_maintainArea.sqf';}else{server_maintainArea}; while{1 == 1}do { local_lockUnlock = fn_infiSTAR_local_lockUnlock; server_maintainArea = { private['_input','_player','_targetObj']; _input = _this select 1; _player = _input select 0; _targetObj = _input select 2; _log = format['%1(%2) maintained %3 (objid: %4) @%5 (%6)',name _player,getPlayerUID _player,typeOf _targetObj, _targetObj getvariable['ObjectID','0'],mapGridPosition _targetObj,getposatl _targetObj]; ['MAINTAIN',_log] call fn_custom_log; _input spawn server_maintainArea_original; }; and replace with while{1 == 1}do { local_lockUnlock = fn_infiSTAR_local_lockUnlock; 'PVDZE_maintainArea' addPublicVariableEventHandler { private['_input','_player','_targetObj']; _input = (_this select 1); _player = _input select 0; _targetObj = _input select 2; _log = format['%1(%2) maintained %3 (objid: %4) @%5 (%6)',name _player,getPlayerUID _player,typeOf _targetObj, _targetObj getvariable['ObjectID','0'],mapGridPosition _targetObj,getposatl _targetObj]; ['MAINTAIN',_log] call fn_custom_log; _input spawn server_maintainArea };
  14. open your custom variables.sqf find DZE_safeVehicle = ["ParachuteWest", and paste UH1H_DZ and UH60M_EP1_DZE like this DZE_safeVehicle = ["ParachuteWest","UH1H_DZ",UH60M_EP1_DZE"]
  15. This is my BE filters, adapted for this pack. https://yadi.sk/d/HmIJFLAW3RX823
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