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Found 12 results

  1. Hello I've just bought myself a DayZ Epoch server, but I have some trouble with it. I've installed noxsicarius Epoch admin tools, but now whenever I try to buy building supplies as a non admin I get kicked by battleye. The error code is 214. Thanks in advance for any help
  2. ON 1061 players are getting kicked when they log in for publicvariable #0 "PVAHR_0_j6l6p8P49224H5o6t89". each player has a different number. Would I put !="PVAHR" or !="PVAHR_0_j6l6p8P49224H5o6t89"
  3. We have some trouble with our server. When player take damage he kick to the lobby and show the stats(server write that playes was die). And same situation when he dies. We can`t revive the player because when he dies, shows stats. What need to do in this situation? Sorry for russian.
  4. 12/4/2016 5:46pm EST publicvariable.txt and publicvariableval.txt changed all 5s to 1s, not a good thing to do. No more kicking. At less players can buy air vehicles now. So now I will go through and change back 1s to 5s 10 at a time to find whats causing the problem. Unless someone knows the answer. ALL OTHER TRADERS ARE WORKING, THE AIR TRADER IS THE ONLY ONE THAT KICKS FOR ANY PLANE YOU TRY TO BUY. 12/4/2016 8:00am EST Replaced the trader with another and still getting kicked! UPDATE Dec 1 2016 last night I downloaded and installed the newest version of infiStar and its filtes. Still getting kicked. @infiSTAR can you take a look at this please I dont understand why the only trader that will kick a player is the AIR TRADER (UNARMED HELIS, UNARMED PLANES, AND ARMED PLANES) every one of those vehicles in that list will kick a player This is the Batteye kick Value Restriction #32 "PVDZE_obj_Trade" = [<NULL-object>,9999,0,"C130J_US_EP1","Sauerland Airfield","Coins",400000] What I have done to try to fix is below, and nothing so far works. I put this in the publicvariable.txt on line 4 5 "PVDZE_" !"PVDZE_player" !="PVDZE_send" !="PVDZE_log_lockUnlock" !="PVDZE_Server_Simulation" !="PVDZE_veh_Update" !="PVDZE_plr_GutBody" !="PVDZE_plr_GutBodyZ" !="PVDZE_veh_Lock" !="PVDZE_plr_DeathB" !="PVDZE_maintainArea" !="PVDZE_obj_Publish" !="PVDZE_obj_Swap" !="PVDZE_plr_Save" !="PVDZE_obj_Delete" !="PVDZE_veh_Publish2" !="PVDZE_zed_Spawn" !="PVDZE_plr_Died" !="PVDZE_plr_TradeMenu" !="PVDZE_veh_Upgrade" !="PVDZE_atp" !="PVDZE_plr_Login" !="PVDZE_plr_Login2" !="PVDZE_plr_LoginRecord" !="PVDZE_plr_DeathBResult" !="PVDZE_veh_SFix" !="PVDZE_plr_Hit" !="PVDZE_plr_HitV" !="PVDZE_veh_SFuel" !="PVDZE_plr_HideBody" !="PVDZE_plr_Morph" !="PVDZE_veh_Publish" !="PVDZE_plr_Characters" !="PVDZE_lockVault" !="PVDZE_obj_setlocalVars" !="PVDZE_obj_getlocalVars" !="PVDZE_EvacChopperFieldsUpdate" !="PVDZE_bank_Save" !="PVDZE_account_Doublecheck" !="PVDZE_veh_Colour" !="PVDZE_obj_Trade" THAT DID NOT WORK So I open publicvariableval.txt and put it on line 34 which was 5 "rland" now it looks like this 5 "rland" !="PVDZE_obj_Trade" THAT DID NOT WORK Then I added this to line 312 right above 5 "PVDZE_" !="PVDZE_obj_Trade" NOTE I added 5 "PVDZE_" because it was not there 5 "PVDZ_" 5 "PVAH_" 5 "PVAHR_" 5 "PV_" Really need help on this.
  5. Hello, Today I was trying to enter a server that i´ve been playing. But for some reason whenever I enter the server a message apears to me saying "Session lost", and I´m kicked out of the server back to the menu. I tried everything: Verify Integrity of game cache of Arma 2 and Arma 2 OE; Unistall BattleEye; Reinstall BattleEye. I´m using DayZLauncher to log in the server, if anyone have a better launcher, please send it to me. If anyone knows how to solve this problem please help. Sincerely, Arthur Müller Duenas
  6. Player are getting kicked when placing frequency jammers. 10.07.2016 12:16:44: ScaRR ( 13f8eb23ba598d279c7c6c30aeb4a12b - #8 "ole_EPOCH", "PlotPole_SIM_EPOCH"]) then { _alljammer = allmissionobjects 'PlotPole_EPOCH'; _c = 0; { if ((_x getVariable["BUILD_" I have added the following battleye filter but still getting kicked. 7 allMissionObjects !="_alljammer = allmissionobjects 'PlotPole_EPOCH';"
  7. This is the kick in publicvariable.log: 13.03.2015 13:39:39: Player (xxxxxxxxxxxxxx) xxxxxxxxxxxxxx - #0 "PVDZ_plr_Login1" = ["xxxxxxxxxxxxxx",<NULL-object>] 13.03.2015 14:13:55: Player (xxxxxxxxxxxxxx) xxxxxxxxxxxxxx - #0 "PVDZ_plr_Login1" = ["xxxxxxxxxxxxxx",<NULL-object>] I read somewhere that the kick is the # + 2 so the kick originates from line 2? And this is my publicvariable.txt: //new 5 "" !"PVDZE_" !"norrn" !"usec" !="remExField" !="currentInvites" !="drn_AskServerDynamicWeatherEventArgs" !="norrinRAlie" !="BIS_effects_gepv" !="dayzPlayerLogin" !="dayzPlayerLogin2" !"PVAHR_" !="PVAH_AdminReq" !="PVAH_WriteLogReq" !="toClient" !="usageLogger" !="useBroadcaster" 5 "norrn" !="norrnRACarUp" !="norrnRAPicUp" !="norrnRaDrag" !="norrnR180" !="norrnRalie" !="norrnRLact" !="norrnRALW" !="norrnRDead" 5 "usec" !="usecMorphine" !="usecBandage" !="usecBleed" 5 "PVDZE_" !="PVDZE_fullobj_Publish" !="PVDZE_veh_Colour" !"PVDZE_player" !="PVDZE_send" !="PVDZE_log_lockUnlock" !="PVDZE_Server_Simulation" !="PVDZE_veh_Update" !="PVDZE_plr_GutBody" !="PVDZE_plr_GutBodyZ" !="PVDZE_veh_Lock" !="PVDZE_plr_DeathB" !="PVDZE_maintainArea" !="PVDZE_obj_Publish" !="PVDZE_obj_Swap" !="PVDZE_plr_Save" !="PVDZE_obj_Delete" !="PVDZE_obj_Trade" !="PVDZE_veh_Publish2" !="PVDZE_zed_Spawn" !="PVDZE_plr_Died" !="PVDZE_plr_TradeMenu" !="PVDZE_veh_Upgrade" !="PVDZE_atp" !="PVDZE_plr_Login" !="PVDZE_plr_Login2" !="PVDZE_plr_LoginRecord" !="PVDZE_plr_DeathBResult" !="PVDZE_veh_SFix" !="PVDZE_plr_Hit" !="PVDZE_plr_HitV" !="PVDZE_veh_SFuel" !="PVDZE_plr_HideBody" !="PVDZE_plr_Morph" !="PVDZE_veh_Publish" !="PVDZE_plr_Characters" !="PVDZE_lockVault" !="PVDZE_obj_setlocalVars" !="PVDZE_obj_getlocalVars" !="PVDZE_bank_Save" !="PVDZE_account_Doublecheck" 5 "PVAHR_" !"PVAHR_0_" 1 "PVAH" 5 "remExFP" !="\"remExFP\" = \[,,\"per\",\"execVM\",\"ca\\Modules\\Functions\\init.sqf\"\]" !"\[,,\"per\",\"execVM\",\"ca\\Modules\\Functions\\init.sqf\"\]" 5="player" 5="server" 5 "fnc_plyrHit" 5 "AntiHack" 1 "Delete" 1 "PVDZ_plr_Login1" The kick still occurs even though I have "PVDZ_plr_Login1" filtered to log only. Does it have to be in the same format as 5="server" eg 1="PVDZ_plr_login1" or am I missing something completely obvious? I've read ebadayz's guide here: http://opendayz.net/threads/a-guide-to-battleye-filters.21066/ but apparently I'm not fully understanding something. Any help is appreciated.
  8. Hi guys I wanted to play around with my own Epoch server and try a few things. So I downloaded the Server Tools via steam and started the server localy. After a few problems I got it running... more or less. atm I've got 2 major problems: 1: When joining my server, I have to choose which mission I'd like to start first. 2: When I get kicked by battleye all the time (First while joining the server, then for opening the map) I googled this and found out that I have to add multiple exceptions for battleye. However this made me wonder why the exceptions aren't allready inculded in the serverfiles or if I can download a finished files with exceptions somewhere. Maybe you guys (and girls) can help me
  9. after I updated my game and my server, update (1.38)when someone connects and kicked by script restriction # 0 Anyone know why ? after the update need to do some modification
  10. Hi everyones, As it says in the topic title, we build a frequency jammer and everytime i try to use the maintain option, it's kicking me with an Restrected #0 something like i need to confirme but if anyone have the same issue or any idea about why it does it or know how to solve it, an answer will be appreciated. Thanks you
  11. Hey Been poking around for some time at the commands for battleye and i wanted to see if anyone could help :) Due to the way our servers restart players always temd to loose gear on restart of they hadnt logged out before the server shut down... Standar :P This is rare, but i wanted to do was us the be commands to lock the server 5 minutes before restart and kick everyone 6 seconds before it goes down. I know it is possible but so far my testing has not been so successfull ;) . Once i get home i will post the commands i tried using for both. ANy help would be amazing :) Cheers George
  12. Recently i have created a taviana overpoch server, All is running smoothly, no hickups. However every client will get kicked randomly. Not all at once, just individually at random time. I have checked all the logs incl Battleye, infistar, server.rpt and client.rpt and all is normal. On client kick it will display "You have been kicked from the server." .Rpt only shows normal player disconnect. I have ran the server without battleye or infistar and it still kicks. Sometime once per 3 hour restart or multiple times. I've checked all ports, tried both dayzlauncher and dayzcommander with various launch parameters. I have also changed config.cfg "onHackedData" and "onDifferentData" to null with no avail. I've scoured the web and with still no result or indication on what's going on i bring it to you guys! Thanks.
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