Zupa Posted March 9, 2015 Author Report Share Posted March 9, 2015 hello, thank you that I will not tj not understand these weird :( https://dl.dropboxusercontent.com/u/134406110/base1.sqf That still doesn't work? The first object is also the center for capping, so move an boject thats is somewhere in the center to the first line. Link to comment Share on other sites More sharing options...
choppra Posted March 9, 2015 Report Share Posted March 9, 2015 Nice job! This is similar to the Territory Capture in Wasteland. Link to comment Share on other sites More sharing options...
Talib Posted March 9, 2015 Report Share Posted March 9, 2015 That still doesn't work? The first object is also the center for capping, so move an boject thats is somewhere in the center to the first line. Hi, no :huh: :huh: https://dl.dropboxusercontent.com/u/134406110/base1.sqf This is not going mission not launch Link to comment Share on other sites More sharing options...
prone Posted March 9, 2015 Report Share Posted March 9, 2015 For some unknown reason, i just can't get this to execute. I've done the following: added [] execVM "scripts\zcp.sqf"; to init.sqf in mission file. confirmed script is in scripts. packed items in a3_epoch_server_zcp.pbo and placed in @epochhive/addons Nothing at ALL shows up in the RPT, like it's not calling the startup function. Someone willing to send me their pbo file? Link to comment Share on other sites More sharing options...
Suppe Posted March 9, 2015 Report Share Posted March 9, 2015 sorry, please delete Link to comment Share on other sites More sharing options...
prone Posted March 9, 2015 Report Share Posted March 9, 2015 hi.... Importend bugreport: the buildermenu is only for admins or the kes works only as a admin. normal player can not open it, or toggle the hud.... looks like the keys dont work for normal players ?!? on the test server without admin power = no builder menü :( can anyone confirm this? and at first I thought the players were too stupid: D @ prone check the discription.ext.... sound like you miss to add: #include "ZHB\ZHudBuilder.hpp" class RscTitles { #include "ZHB\ZHud.hpp" }; class CfgFunctions { #include "ZHB\ZHB_Functions.hpp" }; on the botton This is for zupas capture point, not his HUD. But thank you. :) Link to comment Share on other sites More sharing options...
Suppe Posted March 9, 2015 Report Share Posted March 9, 2015 ääähmmm, ohhhh... fu*k... iam wrong here :D sorry dude :D Link to comment Share on other sites More sharing options...
SadBoy1981 Posted March 10, 2015 Report Share Posted March 10, 2015 Testing today. Players like this one!!! Nice work. Link to comment Share on other sites More sharing options...
ReMuS Posted March 11, 2015 Report Share Posted March 11, 2015 hi Zupa can you spawn Ai in the base, that you must kill them and than can you capture the base?? sry bad english i can only write english when i drunk xD Link to comment Share on other sites More sharing options...
Pops Posted March 11, 2015 Report Share Posted March 11, 2015 Been trying to get this running.... just will not come up. I tried it with my own base first, nothing.Not even anything in the RPT. I redid it with no changes and now all I get in the RPT is "11:49:36 Warning Message: Script x\addons\a3_epoch_server_zcp\init\fn_init.sqf not found" Link to comment Share on other sites More sharing options...
Zupa Posted March 13, 2015 Author Report Share Posted March 13, 2015 Been trying to get this running.... just will not come up. I tried it with my own base first, nothing.Not even anything in the RPT. I redid it with no changes and now all I get in the RPT is "11:49:36 Warning Message: Script x\addons\a3_epoch_server_zcp\init\fn_init.sqf not found" sounds like u didn't pack it into a pbo? or u changed stuff, or didn't placed it correctly. More info please. i cannot read minds to see the situation ^^ Link to comment Share on other sites More sharing options...
Pops Posted March 13, 2015 Report Share Posted March 13, 2015 sounds like u didn't pack it into a pbo? or u changed stuff, or didn't placed it correctly. More info please. i cannot read minds to see the situation ^^ PBO'd it (I use CPBO). I did edit, and when it didn't load, I removed completely and tried just loading original. That's when I got the RPT line from previous post. Init file: [] execVM "IgiLoad\IgiLoadInit.sqf"; ///VEMF if (!isDedicated) then { "VEMFChatMsg" addPublicVariableEventHandler { [ [ [((_this select 1) select 0),"align = 'center' size = '1' font=PuristaBold'], ["","<br/>"], [((_this select 1) select 1),"align = 'center' size = '0.5'"] ] ] spawn BIS_fnc_typeText2; VEMFChatMsg = nil; }; //Supply Drop Alert Event "SDROP_Alert" addPublicVariableEventHandler { titleText[format["%1",_this select 1],"PLAIN DOWN",1]; }; }; //color correction [] execVM "effect.sqf"; //loadout [] execVM "custom\loadout1.sqf"; //extra missions [] execVM "start_blck.sqf"; //player stats []execVM "custom\playerStatsElite\psConfig.sqf"; //cap base execVM "zcp.sqf"; // Welcome Credits [] execVM "custom\welcome.sqf"; zcp.sqf is in mission, a3_epoch_server_zcp is in @epoch\addons without any edits Link to comment Share on other sites More sharing options...
Zupa Posted March 13, 2015 Author Report Share Posted March 13, 2015 try pbo manager i guess, and please use code blocks xD Link to comment Share on other sites More sharing options...
Humpabry Posted March 13, 2015 Report Share Posted March 13, 2015 hows a update for adding a loot box looking zupa? love the script but not many players care for crypto atm wanna make more use of the script with a loot box :) Link to comment Share on other sites More sharing options...
Zupa Posted March 13, 2015 Author Report Share Posted March 13, 2015 hows a update for adding a loot box looking zupa? love the script but not many players care for crypto atm wanna make more use of the script with a loot box :) It's in my beta code, but i got a busy weekend coming up , i got a deadline on sunday for a first release of my own company. website still needs quite the work and my co-partner is putting pressure on te website to be functional. I'll put it into a 2nd branch this evening on github so if you know anything about "coding" you can use it and see if there are still stuff to change ( and commit & pull request it then if so). Link to comment Share on other sites More sharing options...
Humpabry Posted March 13, 2015 Report Share Posted March 13, 2015 ok mate thanks thats good ill get it going on test server :) work before play ;) Link to comment Share on other sites More sharing options...
Zupa Posted March 13, 2015 Author Report Share Posted March 13, 2015 ok mate thanks thats good ill get it going on test server :) work before play ;) Well , it's an own company, i hope we can get it running nicely, it ll will be like a 2nd job. I also have a dayjob. All about the $$ http://www.kotfocus.be/#/ It's in dutch tho :p Link to comment Share on other sites More sharing options...
Humpabry Posted March 13, 2015 Report Share Posted March 13, 2015 all about the $$ but dont kill ya self getting there :D Link to comment Share on other sites More sharing options...
Humpabry Posted March 13, 2015 Report Share Posted March 13, 2015 student accomadation in flanders? Link to comment Share on other sites More sharing options...
Zupa Posted March 13, 2015 Author Report Share Posted March 13, 2015 student accomadation in flanders? Indeed, central place for finding, reviewing and storing student accomandation : ) Link to comment Share on other sites More sharing options...
Humpabry Posted March 13, 2015 Report Share Posted March 13, 2015 Indeed, central place for finding, reviewing and storing student accomandation : ) ah cool...moved to west flanders 5 years ago...live in brugge now :) peaceful and lovely!!!!! Link to comment Share on other sites More sharing options...
Zupa Posted March 13, 2015 Author Report Share Posted March 13, 2015 ah cool...moved to west flanders 5 years ago...live in brugge now :) peaceful and lovely!!!!! hehe, never visisted that city, but i will in the future, i heard it's a nice city with nice historical looks. Link to comment Share on other sites More sharing options...
Humpabry Posted March 13, 2015 Report Share Posted March 13, 2015 ya its amazing mate really nice place and very historical Link to comment Share on other sites More sharing options...
Pops Posted March 13, 2015 Report Share Posted March 13, 2015 try pbo manager i guess, and please use code blocks xD Will try it... pbo manager is what I use to unpack..... and I did try to use code blocks.... F me if it didn't work.....thought it was code Link to comment Share on other sites More sharing options...
Bushwick Posted March 14, 2015 Report Share Posted March 14, 2015 I dont have/want Mayura draw. Would someone kindly post the readme? :P Link to comment Share on other sites More sharing options...
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