Jump to content

Question

Hi, me again.

 

For some reason when i spawn in and collect coins or loadout the next time i disconnect and come back it puts me back into spawn and money is all disappeared. 


There's no hive errors.

The only error in the Server RPT is :

Spoiler

_globalCoins = _character getVar>
23:21:01   Error position: <];


_globalCoins = _character getVar>
23:21:01   Error Missing ]
23:21:01 File z\addons\dayz_server\compile\server_playerSync.sqf, line 38
23:21:01 Error in expression <[];
_medical =        [];
_distanceFoot =    [0,0];

And I have 2 errors in my client RPT. Looks like they relate to zsc but I have reinstalled it from scratch and still the same.

Spoiler

Error in expression <,0];
_globalCoins = player getVariable [Z_globalVariable,0];
};


_model call pl>
  Error position: <Z_globalVariable,0];
};


_model call pl>
  Error Undefined variable in expression: z_globalvariable
File mpmissions\__CUR_MP.Chernarus\dayz_code\compile\player_humanityMorph.sqf, line 36
Error in expression <e,_bankCoins,true];
player setVariable [Z_globalVariable,_globalCoins,true];
};
>
  Error position: <Z_globalVariable,_globalCoins,true];
};
>
  Error Undefined variable in expression: z_globalvariable
File mpmissions\__CUR_MP.Chernarus\dayz_code\compile\player_humanityMorph.sqf, line 102
"keyboard_keys reset"
"WARNING illegal RE rhideObjectcode with args:[any,O 1-1-E:1 REMOTE,true]"

and 

Spoiler

Error in expression <oneyVariable,0] call BIS_fnc_numberText,CurrencyName]];
ctrlSetText [23002,forma>
  Error position: <CurrencyName]];
ctrlSetText [23002,forma>
  Error Undefined variable in expression: currencyname
File mpmissions\__CUR_MP.Chernarus\dayz_code\external\zsc\zscInit.sqf, line 122
Error in expression <at['Gave %1 %2 %3!',_this select 0,_num,CurrencyName];
_sl = format['%1 %2 %4 to>
  Error position: <CurrencyName];
_sl = format['%1 %2 %4 to>
  Error Undefined variable in expression: currencyname
Error in expression <oneyVariable,0] call BIS_fnc_numberText,CurrencyName]];
ctrlSetText [23002,forma>
  Error position: <CurrencyName]];
ctrlSetText [23002,forma>
  Error Undefined variable in expression: currencyname
File mpmissions\__CUR_MP.Chernarus\dayz_code\external\zsc\zscInit.sqf, line 122
Error in expression <T_OK",[_amount] call BIS_fnc_numberText,CurrencyName] call dayz_rollingMessages;>
  Error position: <CurrencyName] call dayz_rollingMessages;>
  Error Undefined variable in expression: currencyname
File mpmissions\__CUR_MP.Chernarus\dayz_code\external\zsc\zscInit.sqf, line 156

 

Sorry to be such a noob with this one!!

Share this post


Link to post
Share on other sites

2 answers to this question

Recommended Posts

  • 0

Ok, now i've got hive errors appearing out of nowhere. 

Spoiler

2018-05-08 21:48:00 HiveExt: [Error] Error executing |CHILD:201:44:[200,[6301.77,7815.79,0.00143433]]:[["Binocular_Vector","NVGoggles_DZE","UZI_SD_EP1","ItemMap","ItemCompass","ItemHatchet","ItemKnife","ItemMatchbox","ItemEtool","ItemGPS","CDF_dogtags","ItemRadio","ItemCrowbar","DMR_DZ"],<null>,<null>]:["DZ_Backpack_EP1",[[],[]],[[],[]]]:[false,false,false,false,false,false,false,12000,[],[0,0],0,"O",true,[0.488571,0.205556,0],false]:false:false:0:0:0:0:[["UZI_SD_EP1","amovpsitmstpsnonwpstdnon_ground",37],[]]:0:0::0:490430:|
2018-05-09 20:53:02 HiveExt: [Error] Error executing |CHILD:205:11:<null>:4.14505e+006:|

 

Share this post


Link to post
Share on other sites
  • 0
8 hours ago, JakeQue said:

Hi, me again.

 

For some reason when i spawn in and collect coins or loadout the next time i disconnect and come back it puts me back into spawn and money is all disappeared. 


There's no hive errors.

The only error in the Server RPT is :

  Hide contents

_globalCoins = _character getVar>
23:21:01   Error position: <];


_globalCoins = _character getVar>
23:21:01   Error Missing ]
23:21:01 File z\addons\dayz_server\compile\server_playerSync.sqf, line 38
23:21:01 Error in expression <[];
_medical =        [];
_distanceFoot =    [0,0];

And I have 2 errors in my client RPT. Looks like they relate to zsc but I have reinstalled it from scratch and still the same.

  Hide contents

Error in expression <,0];
_globalCoins = player getVariable [Z_globalVariable,0];
};


_model call pl>
  Error position: <Z_globalVariable,0];
};


_model call pl>
  Error Undefined variable in expression: z_globalvariable
File mpmissions\__CUR_MP.Chernarus\dayz_code\compile\player_humanityMorph.sqf, line 36
Error in expression <e,_bankCoins,true];
player setVariable [Z_globalVariable,_globalCoins,true];
};
>
  Error position: <Z_globalVariable,_globalCoins,true];
};
>
  Error Undefined variable in expression: z_globalvariable
File mpmissions\__CUR_MP.Chernarus\dayz_code\compile\player_humanityMorph.sqf, line 102
"keyboard_keys reset"
"WARNING illegal RE rhideObjectcode with args:[any,O 1-1-E:1 REMOTE,true]"

and 

  Hide contents

Error in expression <oneyVariable,0] call BIS_fnc_numberText,CurrencyName]];
ctrlSetText [23002,forma>
  Error position: <CurrencyName]];
ctrlSetText [23002,forma>
  Error Undefined variable in expression: currencyname
File mpmissions\__CUR_MP.Chernarus\dayz_code\external\zsc\zscInit.sqf, line 122
Error in expression <at['Gave %1 %2 %3!',_this select 0,_num,CurrencyName];
_sl = format['%1 %2 %4 to>
  Error position: <CurrencyName];
_sl = format['%1 %2 %4 to>
  Error Undefined variable in expression: currencyname
Error in expression <oneyVariable,0] call BIS_fnc_numberText,CurrencyName]];
ctrlSetText [23002,forma>
  Error position: <CurrencyName]];
ctrlSetText [23002,forma>
  Error Undefined variable in expression: currencyname
File mpmissions\__CUR_MP.Chernarus\dayz_code\external\zsc\zscInit.sqf, line 122
Error in expression <T_OK",[_amount] call BIS_fnc_numberText,CurrencyName] call dayz_rollingMessages;>
  Error position: <CurrencyName] call dayz_rollingMessages;>
  Error Undefined variable in expression: currencyname
File mpmissions\__CUR_MP.Chernarus\dayz_code\external\zsc\zscInit.sqf, line 156

 

Sorry to be such a noob with this one!!

If you are getting these errors then you are not running the correct configVariables.sqf: https://github.com/EpochModTeam/DayZ-Epoch/blob/master/SQF/dayz_code/configVariables.sqf#L74-L77

https://github.com/EpochModTeam/DayZ-Epoch/blob/master/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf#L47

 

PLEASE DO NOT OVERWRITE THIS FILE, IF YOU DO, KEEP THE ORIGINAL LINE IN YOUR INIT.SQF AND PUT YOUR OVERWRITTEN configVariables.sqf AFTER THE ORIGINAL.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Similar Content

    • By salival
      Hi guys,
      Here's my version of Virtual Garage, it's not far off a full rewrite but includes some of the original code that the original author contributed.
      Fixes a lot of problems and adds a lot of newer features:
      Single UI for storing/retrieving vehicles Dynamic pricing based on vehicle type/classname Dynamic limits based on vehicle type/classname Adds support for removing a helipad nearby Able to see storage in stored vehicles RPT logging for storing/retrieving vehicles Fixes dupes for more than 2 people depositing the same vehicle Supports briefcases and coins Localization support (currently german and russian) Please see my github repo for install instructions:
      https://github.com/oiad/virtualGarage
    • By salival
      Hi,
      Here's my version of  @OtterNas3 vehicle key changer.  It was subsequently modified by @Grahame for epoch 1.0.6. Updated for 1.0.7.
      This adds support for briefcases, gems and coins as well as using the epoch vehicle upgrade system to do the key changing/claiming.
      * original discussion url: https://epochmod.com/forum/topic/5972-release-vehicle-key-changer-for-making-masterkey-v-14-updated-06152014/
      * updated discussion url: https://epochmod.com/forum/topic/43048-release-vehicle-key-changer-for-making-masterkey-v-141-updated-for-epoch-106/
      Github link with install directions: https://github.com/oiad/vkc
      **EDIT* Link to a working locate Vehicle script that is able to find multiple vehicles per key: 
       
      **** For Epoch 1.0.6.2 only **** >> Download <<
      Visit this link: https://github.com/oiad/vkc/tree/vkc-Epoch-1.0.6.2
    • By salival
      Hi,
      With Axe Cops permission I am releasing my updated version of his amazing Service Points script. 
      This includes support for original briefcases, gems (from epoch 1.0.7) and coins.
          (original github url: https://github.com/vos/dayz/tree/master/service_point)
          (original install/discussion url: https://epochmod.com/forum/topic/3935-release-vehicle-service-point-refuel-repair-rearm-script/)
          
      **** *REQUIRES DAYZ EPOCH 1.0.7* ****
          
      Major Changes:
          This version adds support for both single currency and gems (from the epoch 1.0.6 update) as well as the original epoch briefcase currency system. 
          Instead of pricing things like the original way, prices are now done on a "worth" similar to how coins are done. The price value of items are below.
          If you are using coins, I would recommend using the _currencyModifier variable since coins typically are 10x the value of briefcase based currency (1 brief == 100,000 coins)
          (You can either set this _currencyModifier variable to 1 then set the proper value or use the modifier, the modifier is mainly for dual currency servers)
          1 silver = 1 worth
          1 10oz silver = 10 worth
          1 gold = 100 worth
          1 10oz gold = 1,000 worth
          1 briefcase = 10,000 worth
          Please see dayz_code\configVariables.sqf for the value of gems (DZE_GemWorthArray) and their relevant worth if they are enabled.
          Example config settings for _refuel_costs, _repair_costs and _rearm_costs:
          All 3 sections can either be made free, disabled or a specifc price with the following examples:
          ["Air","free"] will make the vehicle config class of "Air" free for the specific action.
          ["Air","disabled"] will make the vehicle config class of "Air" disabled for the specific action.
          ["Air",2000] will make the vehicle config class of "Air" have a worth of 2000 for the specific action.
          ["Armored_SUV_PMC",2000] will make the specific vehicle have a worth of 2000 for the specific action.
          ["Armored_SUV_PMC","free"] will make the specific vehicle be free for the specific action.
          ["Armored_SUV_PMC","disabled"] will make the specific vehicle be disabled for the specific action.
          Valid vehicle config classes as an example: "Air", "AllVehicles", "All", "APC", "Bicycle", "Car", "Helicopter", "Land", "Motorcycle", "Plane", "Ship", "Tank"
      Visit my Github page to download and read the README.MD : https://github.com/oiad/service_points
      Old Epoch 1.0.6.2 Version can be found here: https://github.com/oiad/service_points/archive/refs/tags/Epoch_1.0.6.2.zip
    • By salival
      Outdated, already built into Epoch 1.0.7
      Hi,
      This is my modified version of Zupas single currency framework. This drops into an Epoch 1.0.6.1+ server and just "works".
      Credits to Zupa for his amazing work, There's quite a few fixes mentioned in his original release thread in this version to make it more secure.
      GitHub link with install instructions: https://github.com/oiad/ZSC
      Tested as working on a blank Epoch 1.0.6.1+ and OverWatch 0.25 server. Designed to minimize duping/glitching of bank related saving with nearby players (checkWallet etc). Lots of code snippets taken from the original Zupa release thread to stop multiple people checking wallet/depositing into the same safe etc. Supports multiple configuration types, Safes/lockboxes only, vehicles only, safes/lockboxes AND vehicles. Supports any map, currently only has server_traders files for Chernarus (default), napf and tavi. To install global banking: https://github.com/oiad/ZSC#changing-to-global-banking Install:
      This install basically assumes you have NO custom variables.sqf or compiles.sqf or fn_selfActions.sqf, I would recommend diffmerging where possible.  This has all the config traders set up for epoch 1.0.6 items and OverWatch guns/items. You will need to install the specific version you want to use, See install notes further down.
  • Advertisement
  • Supporters
  • Discord

×
×
  • Create New...