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Hi, With Axe Cops permission I am releasing my updated version of his amazing Service Points script. This includes support for original briefcases, gems (from epoch 184.108.40.206) and coins. (original github url: https://github.com/vos/dayz/tree/master/service_point) (original install/discussion url: https://epochmod.com/forum/topic/3935-release-vehicle-service-point-refuel-repair-rearm-script/) **** *REQUIRES DAYZ EPOCH 220.127.116.11* **** Major Changes: This version adds support for both single currency and gems (from the epoch 1.0.6 update) as well as the original epoch briefcase currency system. Instead of pricing things like the original way, prices are now done on a "worth" similar to how coins are done. The price value of items are below. If you are using coins, I would recommend using the _currencyModifier variable since coins typically are 10x the value of briefcase based currency (1 brief == 100,000 coins) (You can either set this _currencyModifier variable to 1 then set the proper value or use the modifier, the modifier is mainly for dual currency servers) 1 silver = 1 worth 1 10oz silver = 10 worth 1 gold = 100 worth 1 10oz gold = 1,000 worth 1 briefcase = 10,000 worth Please see dayz_code\configVariables.sqf for the value of gems (DZE_GemWorthArray) and their relevant worth if they are enabled. Example config settings for _refuel_costs, _repair_costs and _rearm_costs: All 3 sections can either be made free, disabled or a specifc price with the following examples: ["Air","free"] will make the vehicle config class of "Air" free for the specific action. ["Air","disabled"] will make the vehicle config class of "Air" disabled for the specific action. ["Air",2000] will make the vehicle config class of "Air" have a worth of 2000 for the specific action. ["Armored_SUV_PMC",2000] will make the specific vehicle have a worth of 2000 for the specific action. ["Armored_SUV_PMC","free"] will make the specific vehicle be free for the specific action. ["Armored_SUV_PMC","disabled"] will make the specific vehicle be disabled for the specific action. Valid vehicle config classes as an example: "Air", "AllVehicles", "All", "APC", "Bicycle", "Car", "Helicopter", "Land", "Motorcycle", "Plane", "Ship", "Tank" Visit my Github page to download and read the README.MD : https://github.com/oiad/service_points
-The Community- Mod: DayZ OverPoch (18.104.22.168/125548) IP Address: 22.214.171.124 Port: 9102 Launch Parameters: [email protected];@DayZ_Epoch; Status: Online Map: Chernarus Server Hosted in Dallas, Texas by GTXGaming Team Speak : mtl001.gavs.co:9160 Web Site : http://dayzthecommunity.webs.com/ -The Community- is new, but strong. As veteran players, -The Community- knows how a server should be run and we will do just that. We are offering a highly qualified team of administrators and features that would make every DayZ player happy. If you are looking for a server with high FPS, no lag, small server files and fast download, this is it! -The Community- guarantees a fair and enjoyable server for all to play on. There is no abuse of any type coming from the administrators in charge. Administrators: Alan Canned Whole Chicken Seraphim SilverrMann *Owner* SnoopHill Features: Custom Map We have made many edits/additions to the Chernarus Map which include: Balota, Berezino, Cherno, Elektro, Kamenka, NEAF, NWAF, Solnichniy Factory and a town Canned Whole Chicken made called Bobozorsky located in between Chero and Elektro. 3 Hours of Day and 3 Hours of Night The server restarts every six hours. There are 3 hours of day, 1 hour of twilight and 1 hour of darkness. Single Currency We are using a single currency system created by Zupa. Gem Trader Take your ores/gems to one of the three trader cities to sell them. 2 AI Mission Systems We run the Wicked AI and DZMS Mission Systems. These missions include high valued vehicles, weapon caches and missions edited by Alan. AI Bandit City Located at Pobeda Dam, this is the only place you can find an RPG on the server. But be warned, nearly 100 air and ground AI units patrol this city. AI Patrols Six groups of AI in UAZs patrol the map at any given time. Take Clothes Scroll over any dead body and select "Take Clothes" highlighted in blue. If the option is not there, someone beat you to it. Quests Four quests/hunts that spawn in at any given time that include: Yellow - Treasure Green - Building Supplies Red - Military Loot Blue - Life Saving Supplies Animated Crashes Helicopters that crash and spawn high valued loot around the wreckage. 400+ Vehicles There are 400 or more vehicles that can be found on the map at any given time. Service Points Go to any gas station/fuel pump on the map to refuel, repair or rearm. Refueling is free whereas repair and rearm costs physical gold, not Zupa Coins. Tow and Lift Tow and lift your vehicles by scrolling and select "Tow" or "Lift." If given no option, then that vehicle cannot tow/lift or cannot be towed/lifted. Deployable Vehicles Right click your toolbox to deploy a bicycle, motorbike or Mozzie. Junk Yard Located at Pulkovo, you can scroll next to a wreckage and select "Remove" to get vehicle parts. Remote Key for Vehicles In your inventory, right click your key to lock, unlock and even turn on the engine of your vehicle. This works within 50 meters of the vehicle. Armored SUV and MV22 Animations You are able to open/close the gunner hatch of the Armored SUV, open/close the ramp and even fold/unfold the propellers of the MV22. This can be done by sitting in the driver's seat of one of these vehicles. Plot Poles: Plot Poles are required for building. The radius of the plot pole is 30 meters. Snapbuilding Scroll and select "Snap: On/Off" for your building materials to snap together evenly. One Step Building Building will no longer take ages by reducing the number of steps it takes to place an object. 30 Day Base Maintenance Anything you build starts a 30 day timer. If not maintained every 30 days, your base will start to decay. You can maintain the area by scrolling over the plot pole for your base and select "Maintain Area." If you have more than one plot pole that makes up your base, you must do this for all of them. Change Combination Codes By scrolling over anything that is locked with a combination code and select "Set New Code", you have the option to change the code to your liking. You can also do helpful things with this as well. For example, you can set all the door codes in your base to the same code so you do not have to enter a different code each time you want to open a different door. Untouched Safes Unlock After 14 Days If a safe is not touched in a 14 day period, the safe's code will become "0000" so anyone is free to enter that code and view the contents. No Weight Limit You can carry as much weight as you want on your person at any given time without passing out. Safe Areas All Trader Areas and Banking Areas enable god mode and disable your guns when you enter the area. However, safe zones are disabled at the Wholesalers Boat Dealers and ATMs. Self BB With a blood bag in your inventory, you can scroll and select "Self Bloodbag" to give yourself a blood transfusion. Suicide with Pistol Right click your pistol in your inventory and select "Commit Suicide" to... well... kill yourself. This only works with the starting pistol which is a Ruger. Rules: *All rules that are broken can lead to a perma ban* NO False Accusations Ex: Saying someone did something illegal to get them in trouble NO Voice in SideChat NO Base Kamikaze NO Building/Sealing of High Loot Areas Ex: Fire Stations, Hangers, Barracks NO Building within 500 Meters of a Trader/Safe Zone NO Ramming of Vehicles in a Safe Zone NO Shooting at someone entering/leaving a Safe Zone NO Stealing in a Safe Zone NO Camping a Safe Zone DO NOT Leave your Locked Vehicle in a Safe Zone or it will be deleted NO Glitching/Exploiting NO Combat Logging AI City MUST be Entered and Completed on Foot! Cursing in chat is allowed, but DO NOT use racist slurs! Respect the Admins and your Fellow Players! Admins decisions are Final!