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[Release] HS Blackmarket 1.6 | 'New' Trader System | Special Trader | Blackmarket


Suppe

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lol, yea i know nothing ... thats why it works for everyone else ...

Hey halv man great job by the way and first try i got it working since you no the other guy up there is a retard lmao>>>>>>>> great job man love it to death cant believe some people are fulaholes and retarded sorry had to man only thing im having a issue with is say a player has 2000 crypto they buy a car for 3000 it lets them buy it but once they log out and come back in they are negative of the differnece they didnt have to buy the car anyways which in essence is ok kinda like you still owe money but some people might abuse this or did i do something wrong

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hey guys some of my players were giving me feedback on when buying vehicles they would be locked and couldn't unlock them.  I tested this out myself with 6 vehicles and 3 out of the 6 i couldn't unlock until i admin unlocked them.  going to try buying a bunch of the same vehicle that gave me trouble and see if its the vehicle or just a random bug.

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Relay Relay  Nice Script i Love it,  only Black market Trader by me on the server.   i copied all stuff on my new Root Server  with BE Filter but i have only Kick#13   Battleye restriction and i dont know why. This say me but all is in the Filter....

 

 

18.05.2015 21:42:33: Wolverin (84.181.123.28:2304) 29e7f02d306908d2e4e6235480a994ec - #13 "1 = "#particlesource" createVehicleLocal getpos _v;
_smoke1 attachTo [_v,[0,0,0],"engine_effect_1"];
_pos = getPos _smoke1;
dele"

 

 

i dont think this has anything to do with this mod ... iirc then this is from helicrashes

 

 

Hey halv man great job by the way and first try i got it working since you no the other guy up there is a retard lmao>>>>>>>> great job man love it to death cant believe some people are fulaholes and retarded sorry had to man only thing im having a issue with is say a player has 2000 crypto they buy a car for 3000 it lets them buy it but once they log out and come back in they are negative of the differnece they didnt have to buy the car anyways which in essence is ok kinda like you still owe money but some people might abuse this or did i do something wrong

 
not sure what you are trying to say, if you set it to only spawn temp vehicles it will obviusly only spawn those.
 
 

hey guys some of my players were giving me feedback on when buying vehicles they would be locked and couldn't unlock them.  I tested this out myself with 6 vehicles and 3 out of the 6 i couldn't unlock until i admin unlocked them.  going to try buying a bunch of the same vehicle that gave me trouble and see if its the vehicle or just a random bug.

 

havent had that happend to me yet, but ill check it out

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yep... some issue with lock after buying.
and some trouble Stringtable.xml
when set translate of this:

<Key ID="STR_HS_AIR">
<Original>Air</Original>
<English>Air</English>
<Russian>Воздух</Russian>
</Key>
<Key ID="STR_HS_LAND">
<Original>Land</Original>
<English>Land</English>
<Russian>Земля</Russian>
</Key>
<Key ID="STR_HS_SEA">
<Original>Sea</Original>
<English>Sea</English>
<Russian>Вода</Russian>

all list vehicle empty

set back to 

<Key ID="STR_HS_AIR">
<Original>Air</Original>
<English>Air</English>
<Russian>Air</Russian>
</Key>
<Key ID="STR_HS_LAND">
<Original>Land</Original>
<English>Land</English>
<Russian>Land</Russian>
</Key>
<Key ID="STR_HS_SEA">
<Original>Sea</Original>
<English>Sea</English>
<Russian>Sea</Russian>

 

and all god

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1. do you have my killfeed installed?

 

2. do you have any rpt errors?

i do have your killfeed installed, i've checked serverside and clientside rpt errors the only thing i've noticed is

4:07:02 "[KillFeed]: Client loading message function"

 4:07:02 "[KillFeed]: Client loading PublicVariableEventHandler"

 4:07:02 Group C Alpha 1-1 (0x66676400) - network ID 2:13758

 4:07:02  - no main subgroup

 4:07:02 Network simulation, time = 0.000

 4:07:02 Group C Alpha 1-1 (0x66676400) - network ID 2:13758

 4:07:02  - no main subgroup

 4:07:02 Group C Alpha 1-1 (0x66676400) - network ID 2:13758

 4:07:02  - no main subgroup

 4:07:02 Group C Alpha 1-1 (0x66676400) - network ID 2:13758

 4:07:02  - no main subgroup

 4:07:02 Group C Alpha 1-1 (0x66676400) - network ID 2:13758

 4:07:02  - no main subgroup

 4:07:02 Group C Alpha 1-1 (0x66676400) - network ID 2:13758

 4:07:02  - no main subgroup

 4:07:02 Group C Alpha 1-1 (0x66676400) - network ID 2:13758

 4:07:02  - no main subgroup

 4:07:02 Group C Alpha 1-1 (0x66676400) - network ID 2:13758

 4:07:02  - no main subgroup

 4:07:02 Group C Alpha 1-1 (0x66676400) - network ID 2:13758

 4:07:02  - no main subgroup

 4:07:02 Group C Alpha 1-1 (0x66676400) - network ID 2:13758

 4:07:02  - no main subgroup

 4:07:02 Group C Alpha 1-1 (0x66676400) - network ID 2:13758

 4:07:02  - no main subgroup

and

4:07:04 Error in expression <_libtxt,_pic,_BIStype select 0,_BIStype select 1];

_return

};

_config = "CfgPri>

 4:07:04   Error position: <select 1];

_return

};

_config = "CfgPri>

 4:07:04   Error Zero divisor

 4:07:04 File mpmissions\__CUR_MP.Chernarus\trader\tradermenu.sqf, line 21

 4:07:04 "EPOCH-LOGIN: Finish!"

 4:07:04 Error in expression <_libtxt,_pic,_BIStype select 0,_BIStype select 1];

_return

};

_config = "CfgPri>

 4:07:04   Error position: <select 1];

_return

};

_config = "CfgPri>

 4:07:04   Error Zero divisor

 4:07:04 File mpmissions\__CUR_MP.Chernarus\trader\tradermenu.sqf, line 21

 4:07:04 Error in expression <_libtxt,_pic,_BIStype select 0,_BIStype select 1];

_return

};

_config = "CfgPri>

 4:07:04   Error position: <select 1];

_return

};

_config = "CfgPri>

 4:07:04   Error Zero divisor

 4:07:04 File mpmissions\__CUR_MP.Chernarus\trader\tradermenu.sqf, line 21

 4:07:05 Music Intro not found

 4:07:06 Error in expression <_libtxt,_pic,_BIStype select 0,_BIStype select 1];

_return

};

_config = "CfgPri>

 4:07:06   Error position: <select 1];

_return

};

_config = "CfgPri>

 4:07:06   Error Zero divisor

 4:07:06 File mpmissions\__CUR_MP.Chernarus\trader\tradermenu.sqf, line 21

 4:07:06 Error in expression <_libtxt,_pic,_BIStype select 0,_BIStype select 1];

_return

};

_config = "CfgPri>

 4:07:06   Error position: <select 1];

_return

};

_config = "CfgPri>

 4:07:06   Error Zero divisor

 4:07:06 File mpmissions\__CUR_MP.Chernarus\trader\tradermenu.sqf, line 21

 4:07:06 "[HSBlackmarket]: Client Done ..."

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i do have your killfeed installed, i've checked serverside and clientside rpt errors the only thing i've noticed is

4:07:02 "[KillFeed]: Client loading message function"

 4:07:02 "[KillFeed]: Client loading PublicVariableEventHandler"

 4:07:02 Group C Alpha 1-1 (0x66676400) - network ID 2:13758

 4:07:02  - no main subgroup

 4:07:02 Network simulation, time = 0.000

 4:07:02 Group C Alpha 1-1 (0x66676400) - network ID 2:13758

 4:07:02  - no main subgroup

 4:07:02 Group C Alpha 1-1 (0x66676400) - network ID 2:13758

 4:07:02  - no main subgroup

 4:07:02 Group C Alpha 1-1 (0x66676400) - network ID 2:13758

 4:07:02  - no main subgroup

 4:07:02 Group C Alpha 1-1 (0x66676400) - network ID 2:13758

 4:07:02  - no main subgroup

 4:07:02 Group C Alpha 1-1 (0x66676400) - network ID 2:13758

 4:07:02  - no main subgroup

 4:07:02 Group C Alpha 1-1 (0x66676400) - network ID 2:13758

 4:07:02  - no main subgroup

 4:07:02 Group C Alpha 1-1 (0x66676400) - network ID 2:13758

 4:07:02  - no main subgroup

 4:07:02 Group C Alpha 1-1 (0x66676400) - network ID 2:13758

 4:07:02  - no main subgroup

 4:07:02 Group C Alpha 1-1 (0x66676400) - network ID 2:13758

 4:07:02  - no main subgroup

 4:07:02 Group C Alpha 1-1 (0x66676400) - network ID 2:13758

 4:07:02  - no main subgroup

and

4:07:04 Error in expression <_libtxt,_pic,_BIStype select 0,_BIStype select 1];

_return

};

_config = "CfgPri>

 4:07:04   Error position: <select 1];

_return

};

_config = "CfgPri>

 4:07:04   Error Zero divisor

 4:07:04 File mpmissions\__CUR_MP.Chernarus\trader\tradermenu.sqf, line 21

 4:07:04 "EPOCH-LOGIN: Finish!"

 4:07:04 Error in expression <_libtxt,_pic,_BIStype select 0,_BIStype select 1];

_return

};

_config = "CfgPri>

 4:07:04   Error position: <select 1];

_return

};

_config = "CfgPri>

 4:07:04   Error Zero divisor

 4:07:04 File mpmissions\__CUR_MP.Chernarus\trader\tradermenu.sqf, line 21

 4:07:04 Error in expression <_libtxt,_pic,_BIStype select 0,_BIStype select 1];

_return

};

_config = "CfgPri>

 4:07:04   Error position: <select 1];

_return

};

_config = "CfgPri>

 4:07:04   Error Zero divisor

 4:07:04 File mpmissions\__CUR_MP.Chernarus\trader\tradermenu.sqf, line 21

 4:07:05 Music Intro not found

 4:07:06 Error in expression <_libtxt,_pic,_BIStype select 0,_BIStype select 1];

_return

};

_config = "CfgPri>

 4:07:06   Error position: <select 1];

_return

};

_config = "CfgPri>

 4:07:06   Error Zero divisor

 4:07:06 File mpmissions\__CUR_MP.Chernarus\trader\tradermenu.sqf, line 21

 4:07:06 Error in expression <_libtxt,_pic,_BIStype select 0,_BIStype select 1];

_return

};

_config = "CfgPri>

 4:07:06   Error position: <select 1];

_return

};

_config = "CfgPri>

 4:07:06   Error Zero divisor

 4:07:06 File mpmissions\__CUR_MP.Chernarus\trader\tradermenu.sqf, line 21

 4:07:06 "[HSBlackmarket]: Client Done ..."

 

what exactly did you do when this happend?

 

Edit:

 

i tried with diffrent vehicles and i cant reproduce the error on my server, my guess is you have vehicles priced at above 25k or with a decimal.

 

 

yep... some issue with lock after buying.

and some trouble Stringtable.xml

when set translate of this:

<Key ID="STR_HS_AIR">
<Original>Air</Original>
<English>Air</English>
<Russian>Воздух</Russian>
</Key>
<Key ID="STR_HS_LAND">
<Original>Land</Original>
<English>Land</English>
<Russian>Земля</Russian>
</Key>
<Key ID="STR_HS_SEA">
<Original>Sea</Original>
<English>Sea</English>
<Russian>Вода</Russian>

all list vehicle empty

set back to 

<Key ID="STR_HS_AIR">
<Original>Air</Original>
<English>Air</English>
<Russian>Air</Russian>
</Key>
<Key ID="STR_HS_LAND">
<Original>Land</Original>
<English>Land</English>
<Russian>Land</Russian>
</Key>
<Key ID="STR_HS_SEA">
<Original>Sea</Original>
<English>Sea</English>
<Russian>Sea</Russian>

 

and all god

 

not sure why that would happend, do you get any errors from this?

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hallcat with 9.000

hamingberd 7.000

 

and what kind of tax do you have on these and your server in general?

 

Edit:

 

i have now tried with the vehicles you say and prices you say, i cannot reproduce this, my guess is something was not installed correctly or you messed up something with the settings or cfgpricing.hpp somehow ...

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Ok here is what I mean >>>say a stryder with tax cost 5,000 crypto ok say you the player only has 4,000 you can still buy it and then puts you back the other 1,000 you still owed so now you are -1000 crypto

Also were at is the option to set it for full save price or temp at

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Ok here is what I mean >>>say a stryder with tax cost 5,000 crypto ok say you the player only has 4,000 you can still buy it and then puts you back the other 1,000 you still owed so now you are -1000 crypto

Also were at is the option to set it for full save price or temp at

 

ok i found that problem and that should be an easy fix ...

 

around line 695 it loks like this:

		{
			_price = _price + ((HS_trader_itemlist select _x) select 1);
			diag_log format["%1",_x];
		}forEach HS_BUYSELLARRAY;

i think it should look like this:

		{
			_itemWorth = ((HS_trader_itemlist select _x) select 1);
			_itemTax = ((HS_trader_itemlist select _x) select 2);
			_tax = _itemWorth * (EPOCH_taxRate + _itemTax);
			_calced = ceil(_itemWorth + _tax);
			_price = _price + _calced;
			diag_log format["%1",_x];
		}forEach HS_BUYSELLARRAY;

but i forgot to change it when i corrected the tax system the first time.

 

ill test it out and return back to tell  if it works propper ...

 

Edit:

 

this was it, i forgot to change it when i was last editing the tax system, change this and it will check prices propper ... ;)

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i still have no idea what the other errors talked about here are caused by and i cannot reproduce them  on my server ...

 

pls write exactly how and what happend:

  • what did you buy or sell
  • what was the price
  • what was the tax
  • what is your servers tax
  • how much crypto did you have on you
  • submit a full server & client log (no cutting anything out pls) to me and or suppe in a pm

without this info we will have a very hard time diagnosing and or fixing the problem (if problem is even on our side).

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started with 13000 crypto and bought 6 of these vehicles 3 out of the 6 i bought i was not able to unlock

 

 

 

// Traders
taxRate = 0.1; // controls the price increase for purchases

 

class B_Truck_01_box_EPOCH {price = 1500;tax = 0.25;};

 

final price was 2025

 

client rpt

https://www.dropbox.com/s/qoirs0l0p1cv8cb/arma3_2015-05-19_13-07-18.rpt?dl=0

 

server rpt

https://www.dropbox.com/s/mslwgm5q64rfuwx/arma3server_2015-05-19_09-00-33.rpt?dl=0

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started with 13000 crypto and bought 6 of these vehicles 3 out of the 6 i bought i was not able to unlock

 

 

 

// Traders

taxRate = 0.1; // controls the price increase for purchases

 

class B_Truck_01_box_EPOCH {price = 1500;tax = 0.25;};

 

final price was 2025

 

client rpt

https://www.dropbox.com/s/qoirs0l0p1cv8cb/arma3_2015-05-19_13-07-18.rpt?dl=0

 

server rpt

https://www.dropbox.com/s/mslwgm5q64rfuwx/arma3server_2015-05-19_09-00-33.rpt?dl=0

 

i cannot reproduce this problem on my server, i will do more tests later, but currently im not sure why this happends for you ...

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I found 1 smal 'fail' in the script

 

under Assault Rifles, you find the "Navid 9.3 [Tan]" // "MMG_01_tan_F"

but i think this is a 'Machine Gun'

it will be fine when you can change it

 

Weil ich weiß das Suppe Deutsch versteht hier nochmal auf Deutsch

Unter der Option Assault Rifles findet man die Navid 9.3, jedoch ist das eine 'Maschine Gun' wäre toll wenn du das ändern könntest.

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Everyone on my server is loving this script. However, when it does the cryto check before doing the actual trade does it calcute the tax in with the check? I am able to buy things and end up with a negative number for my crypto balance after I buy it. It seems like it's because I have enough for the base amount of the item but I do not have enough for the tax as well, so it's taking me negative which EPOCH doesn't really like very well. Am I right on this? anyone else seeing anything similar to this? Or did I screw something up?

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I found 1 smal 'fail' in the script

 

under Assault Rifles, you find the "Navid 9.3 [Tan]" // "MMG_01_tan_F"

but i think this is a 'Machine Gun'

it will be fine when you can change it

 

Weil ich weiß das Suppe Deutsch versteht hier nochmal auf Deutsch

Unter der Option Assault Rifles findet man die Navid 9.3, jedoch ist das eine 'Maschine Gun' wäre toll wenn du das ändern könntest.

 

ill fix that, but the real problem is that it is classified as an assault rifle when it is checked by the engine (so actually you should bug bis to fix it).

 

 

Everyone on my server is loving this script. However, when it does the cryto check before doing the actual trade does it calcute the tax in with the check? I am able to buy things and end up with a negative number for my crypto balance after I buy it. It seems like it's because I have enough for the base amount of the item but I do not have enough for the tax as well, so it's taking me negative which EPOCH doesn't really like very well. Am I right on this? anyone else seeing anything similar to this? Or did I screw something up?

 

update to newest files

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ill fix that, but the real problem is that it is classified as an assault rifle when it is checked by the engine (so actually you should bug bis to fix it).

 

 

 

update to newest files

 

 

See.. that's why you rock

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