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Content Count
494 -
Joined
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Last visited
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Days Won
11
Brian Soanes last won the day on September 11 2019
Brian Soanes had the most liked content!
About Brian Soanes
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Rank
Hardened
Profile Information
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Gender
Not Telling
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Interests
Trolling and grabbing
Recent Profile Visitors
2885 profile views
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Have added dancing using !dance and !dancing, type !stop to stop dancing as it loops forever, perfect for a dance competition, which we have going on on our Discord https://discord.gg/6s55Qk7
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I have the fix in already @He-Man but @Vistor has reported it's still an issue
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How about NIArms weapons? https://steamcommunity.com/sharedfiles/filedetails/?id=1208517358
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MusTanG08/20/2019 Postponed til 2020. IRL has caused a few of us major time delays over the course of 2019. My IRL delays were work travel during end of Q1 into end of Q2. I wont disclose anyone else's reasons or situations since those are personal matters they can share if they would like. I am working hard since my return and am getting us access to every constant in game right now, and some nice touches we added along the way for various on/off toggles.
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Brian Soanes reacted to a post in a topic: [Release] HS Blackmarket 1.6 | 'New' Trader System | Special Trader | Blackmarket
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Added: Advanced Urban Rappelling
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From what i've read, if you don't buy the DLC ($22) your game doesn't download it (like Tanoa on Apex DLC), so I assume the player doesn't get the assets? If a server then adds those vehicle assets to game, do the players without the DLC see players floating where the vehicle should be?
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It needs to be simulated
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Cryptik started following Brian Soanes
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Brian Soanes reacted to a post in a topic: Custom Spawn Dialog with Gear & HALO Selection, moving Map, Credits, Custom spawns and more ...
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Brian Soanes reacted to a post in a topic: Seeking collaborators to make Epoch Mod for DayZ Standalone
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It's an error with the Arma 3 update, hopefully resolved soon.
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Standalone Epoch mod ? Maybe ? Maybe Not ?
Brian Soanes replied to Chainsaw Squirrel's topic in Discussion
It's not April 1st yet -
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Epoch Mod 1.2.0 vs arma3server_x64.exe (Stable 1.84.0.144923)
Brian Soanes replied to zhaleks's topic in Bug Reports
Paste your server rpt into Pastebin and link it here -
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Why not award respect for AI kills, completing missions etc and when buying a loadout/crafting a structure/spending it, take respect away?
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To unlock vehicles left in your traders over a server restart, open your epoch_server.pbo In epoch_server\compile\epoch_vehicle\EPOCH_load_vehicles.sqf Find if (_allowDamage) then { Just above that, add this A3E_SafeZonePosArray = [ [[18451.9,14278.1,0]], //Altis East trader [[13333.5,14494.3,0]], //Altis Central trader [[6192.46,16834,0]] //Altis West trader ]; { if (_vehicle distance (_x select 0) < 200) then { _vehicle lock false; diag_log format["Vehicle %1 left in trader unlocked @ %2", _class, mapGridPosition _vehicle]; }; } forEach A3E_SafeZonePosArray; Pack pbo and you're good to go
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Brian Soanes changed their profile photo
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Change the date https://community.bistudio.com/wiki/setDate
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[email protected]@king for Namalsk scripts/map addons
Brian Soanes replied to Bricktop's topic in A2: Epoch Mods (1.0.5.1)
Yes, they're in the mission file on my server! -
I run this basic.cfg on KoTH with 80 players, Exile with 60 players and Epoch with 60 players language="English"; adapter=-1; 3D_Performance=1.000000; Resolution_W=800; Resolution_H=600; Resolution_Bpp=32; MinBandwidth=15728640; MaxBandwidth=1073741824; MaxMsgSend=256; MaxSizeGuaranteed=512; MaxSizeNonguaranteed=256; MinErrorToSend=0.005; MinErrorToSendNear=0.04; MaxCustomFileSize=0;