motschler1 Posted January 12, 2018 Report Share Posted January 12, 2018 I have the same problem Link to comment Share on other sites More sharing options...
charliekelly Posted February 3, 2018 Report Share Posted February 3, 2018 Anybody any idea why I'm getting kicked for attempting to deploy bicycle? Restriction #0 Link to comment Share on other sites More sharing options...
nova Posted February 8, 2018 Report Share Posted February 8, 2018 dont use b.eye scripts they are broken for 1062 Link to comment Share on other sites More sharing options...
Charlie4life Posted May 2, 2018 Report Share Posted May 2, 2018 anyone know why you cant repair spawned vehicles, you can click repair or salvage but nothing shows up to fix. thanks Link to comment Share on other sites More sharing options...
JasonTM Posted May 2, 2018 Report Share Posted May 2, 2018 1 hour ago, Charlie4life said: anyone know why you cant repair spawned vehicles, you can click repair or salvage but nothing shows up to fix. thanks A vehicle's damage hitpoints are stored to the database via hive publishing. Since spawned vehicles are not published to the database, there are no damage points to retrieve. You just pack it up and redeploy it. Charlie4life 1 Link to comment Share on other sites More sharing options...
monkeybrain Posted August 30, 2018 Report Share Posted August 30, 2018 Anyone know how to make a vehicle deploy from a button on a menu rather than deploy from a item? I have the button ready, just need to link it to the deploy script some how! Thanks! Mat43 1 Link to comment Share on other sites More sharing options...
Mig Posted August 31, 2018 Report Share Posted August 31, 2018 On 8/30/2018 at 12:50 PM, monkeybrain said: Anyone know how to make a vehicle deploy from a button on a menu rather than deploy from a item? I have the button ready, just need to link it to the deploy script some how! Thanks! it would take the button code Link to comment Share on other sites More sharing options...
Smashox Posted September 4, 2018 Report Share Posted September 4, 2018 Hi, the script works brilliant. I only got a question.. Is it possible to deploy the bike or whateever in 1 step, not even in 3? Thanks Link to comment Share on other sites More sharing options...
Mig Posted September 4, 2018 Report Share Posted September 4, 2018 2 hours ago, Smashox said: Hi, the script works brilliant. I only got a question.. Is it possible to deploy the bike or whateever in 1 step, not even in 3? Thanks explain a little more your request, thx Link to comment Share on other sites More sharing options...
Smashox Posted September 4, 2018 Report Share Posted September 4, 2018 1 hour ago, Mig said: explain a little more your request, thx If i or another player deloy a bike it tells.. ... step 1 of 3... ... step 2 of 3 ... ... Bike deployed.. I want just one step (faster deploy) Link to comment Share on other sites More sharing options...
Mig Posted September 5, 2018 Report Share Posted September 5, 2018 In the init.sqf change that: DZE_StaticConstructionCount = 3; for that: DZE_StaticConstructionCount = 1; Link to comment Share on other sites More sharing options...
nova Posted September 5, 2018 Report Share Posted September 5, 2018 I think he specifically means the steps for a bike but i think it has to be for all items Link to comment Share on other sites More sharing options...
Mig Posted September 5, 2018 Report Share Posted September 5, 2018 17 minutes ago, nova said: I think he specifically means the steps for a bike but i think it has to be for all items yes , this variable affects all the construction, if you want to affect only the deployment you must replace the variable in the script. Link to comment Share on other sites More sharing options...
Smashox Posted September 5, 2018 Report Share Posted September 5, 2018 2 hours ago, Mig said: In the init.sqf change that: DZE_StaticConstructionCount = 3; for that: DZE_StaticConstructionCount = 1; Works Thanks :* Link to comment Share on other sites More sharing options...
gamefail Posted October 8, 2018 Report Share Posted October 8, 2018 kinda i can't find it so im just gonna ask... :) is there a way just to remove the build animation and just click and build ? And yes i have the 1 step build but even that takes for me to long.... (right click Build And deploy - <-- no animation) Link to comment Share on other sites More sharing options...
Ryan12312 Posted December 24, 2018 Report Share Posted December 24, 2018 hello, have this all installed on my server but for some reason only admins can pack mozzies and that. is there anything i need to add to infiSTAR's ALLOWED Actions? Link to comment Share on other sites More sharing options...
RedLink Posted December 24, 2018 Report Share Posted December 24, 2018 try my Spoiler /* ALLOWED Actions "_dayzActions" are only used if you have "_CSA = true;" */ _dayzActions = [ "ActionMenu","batteryLevelCheckRavenAct","batteryRechargeRavenAct","bis_fnc_halo_action","BTC_liftActionId","BTC_liftHudId","BTC_SganciaActionId", "churchie_check","churchie_defuse","churchie_rig_veh","dayz_myCursorTarget","dayz_myLiftVehicle","degreeActions","disassembleRavenAct","DonorSkins", "DoorManagement","Entercode","horror_traders","launchRavenAct","manatee_craft_menu","manatee_craft_menu_ind","manatee_craft_menu_sur", "manatee_craft_menu_wea","mavBaseStationActionName_00","mavBaseStationActionName_001","mavBaseStationActionName_01","mavBaseStationActionName_02", "mavBaseStationActionName_03","mavBaseStationActionName_04","menu_CIV_EuroMan01_EP1","menu_CIV_EuroMan02_EP1","menu_Doctor","menu_Dr_Hladik_EP1", "menu_Pilot_EP1","menu_Profiteer4","menu_Rita_Ensler_EP1","menu_Rocker4","menu_RU_Citizen1","menu_RU_Citizen3","menu_RU_Citizen4", "menu_RU_Functionary1","menu_RU_Villager3","menu_RU_WorkWoman1","menu_RU_WorkWoman5","menu_TK_CIV_Takistani04_EP1","menu_Woodlander1", "menu_Woodlander3","menu_Worker2","menu_Worker3","neutral","NORRN_dropAction","nul","null","player_Cannibalism","r_player_actions", "r_player_actions2","s_bank_dialog","s_bank_dialog2","s_build_Hedgehog_DZ","s_build_Sandbag1_DZ","s_build_Wire_cat1","s_building_snapping", "s_clothes","s_givemoney_dialog","s_halo_action","s_player_1bupd","s_player_attach_bomb","s_player_attack","s_player_barkdog","s_player_boil", "s_player_breakinhouse","s_player_BuildLock","s_player_BuildUnLock","s_player_butcher","s_player_butcher_human","s_player_calldog", "s_player_callzombies","s_player_checkGear","s_player_clearEvacChopper","s_player_CloseGate","s_player_clothes","s_player_cnbb", "s_player_codeObject","s_player_codeRemove","s_player_codeRemoveNet","s_player_combi","s_player_cook","s_player_craftZombieBait", "s_player_craftZombieBaitBomb","s_player_dance","s_player_debug","s_player_debugCheck","s_player_deleteBuild","s_player_deleteCamoNet", "s_player_deploybike","s_player_deploybike2","s_player_deploygyro","s_player_deployjetski","s_player_deploymoped","s_player_deploymoped2", "s_player_deploymozzie","s_player_deploymozzie2","s_player_destorytent","s_player_disarmBomb","s_player_downgrade_build","s_player_dragbody", "s_player_Drinkfromhands","s_player_dropflare","s_player_enterCode","s_player_equip_carry","s_player_evacCall","s_player_feeddog", "s_player_fillfuel","s_player_fillfuel20","s_player_fillfuel210","s_player_fillfuel5","s_player_fillgen","s_player_fillwater", "s_player_fillwater2","s_player_fire","s_player_fireout","s_player_fishing","s_player_fishing_veh","s_player_flipveh","s_player_flipvehicleheavy", "s_player_flipvehiclelight","s_player_followdog","s_player_forceSave","s_player_fuelauto","s_player_fuelauto2","s_player_gather", "s_player_grabflare","s_player_heli_detach","s_player_heli_lift","s_player_holderPickup","s_player_igniteTent","s_player_information", "s_player_isCruse","s_player_knockout","s_player_lastTarget","s_player_load_help","s_player_lockhouse","s_player_lockunlock", "s_player_lockUnlock_crtl","s_player_lockUnlockInside_ctrl","s_player_lockvault","s_player_maint_build","s_player_maintain_area", "s_player_maintain_area_preview","s_player_maintain_area_previewd","s_player_maintain_aread","s_player_makeBomb","s_player_makeEvacChopper", "s_player_makePLBomb","s_player_manageDoor","s_player_menu","s_player_movedog","s_player_netCodeObject","s_player_newbie_kit", "s_player_openGate","s_player_otkdv","s_player_packbike","s_player_packFdp","s_player_packjetski","s_player_packMozzie","s_player_packtent", "s_player_packtentinfected","s_player_packvault","s_player_painkiller","s_player_paint","s_player_parts","s_player_parts_crtl", "s_player_plot_boundary_off","s_player_plot_boundary_on","s_player_plot_take_ownership","s_player_plotManagement","s_player_pzombiesattack", "s_player_pzombiesfeed","s_player_pzombiesvision","s_player_rearm_action","s_player_recipeMenu","s_player_refuel_action","s_player_removeActions", "s_player_removeflare","s_player_repair_action","s_player_repair_crtl","s_player_repairActions","s_player_rest","s_player_scrollBandage", "s_player_selfBloodbag","s_player_setCode","s_player_setVectors1","s_player_setVectors45","s_player_setVectors5","s_player_setVectors90", "s_player_setVectorsBack","s_player_setVectorsForward","s_player_setVectorsLeft","s_player_setVectorsReset","s_player_setVectorsRight", "s_player_showname","s_player_showname1","s_player_siphonfuel","s_player_sleep","s_player_smelt_engineparts","s_player_smelt_fueltank", "s_player_smelt_jerrycan","s_player_smelt_mainrotoraryparts","s_player_smelt_scrapmetal","s_player_smelt_wheel","s_player_smelt_windscreenglass", "s_player_smeltItems","s_player_smeltRecipes","s_player_speeddog","s_player_stats","s_player_staydog","s_player_studybody","s_player_suicide", "s_player_SurrenderedGear","s_player_takeOwnership","s_player_tamedog","s_player_toggleDegree","s_player_toggleDegrees","s_player_toggleSnap", "s_player_toggleSnapSelect","s_player_toggleSnapSelectPoint","s_player_toggleVector","s_player_toggleVectors","s_player_towing","s_player_trackdog", "s_player_unlockhouse","s_player_unlockvault","s_player_upgrade_build","s_player_upgradebike","s_player_upgradegyro","s_player_upgrademoto", "s_player_upgradestorage","s_player_upgradestroage","s_player_warndog","s_player_waterdog","s_player_zombieShield","s_player_4_copyToKey","s_player3560_copyToKey","s_player_copyToKey","s_player_claimVehicle", "s_siphon","s_vehicle_lockunlock","s_vehicle_lockUnlock_crtl","silver_myCursorTarget","snapActions","SP_rearm_actions","SP_refuel_action", "SP_repair_action","stow_vehicle","STR_R3F_ARTY_action_ouvrir_dlg_SM","STR_R3F_LOG_action_charger_deplace","STR_R3F_LOG_action_charger_selection", "STR_R3F_LOG_action_contenu_vehicule","STR_R3F_LOG_action_deplacer_objet","STR_R3F_LOG_action_detacher","STR_R3F_LOG_action_heliport_larguer", "STR_R3F_LOG_action_heliporter","STR_R3F_LOG_action_relacher_objet","STR_R3F_LOG_action_remorquer_deplace","STR_R3F_LOG_action_remorquer_selection", "STR_R3F_LOG_action_selectionner_objet_charge","STR_R3F_LOG_action_selectionner_objet_remorque","strobeRavenResetAct","strobeRavenTestAct", "Tow_settings_action_charger_deplace","Tow_settings_action_charger_selection","Tow_settings_action_contenu_vehicule", "Tow_settings_action_deplacer_objet","Tow_settings_action_detacher","Tow_settings_action_heliport_larguer","Tow_settings_action_heliporter", "Tow_settings_action_relacher_objet","Tow_settings_action_remorquer_deplace","Tow_settings_action_remorquer_selection", "Tow_settings_action_selectionner_objet_charge","Tow_settings_action_selectionner_objet_remorque","Tow_settings_dlg_CV_btn_decharger", "Tow_settings_dlg_CV_btn_fermer","Tow_settings_dlg_CV_titre","unpackRavenAct","vectorActions","wardrobe","s_garage_dialog" ]; Link to comment Share on other sites More sharing options...
GodZilla Posted August 10, 2019 Report Share Posted August 10, 2019 I have the same problem: I have the same problem On 1/8/2018 at 9:39 PM, WLF said: Hi all ! When I deploy a HeliPad (for salival's VirtualGarage script) I see a message "This vehicle is permanent and will persist through server restarts!". But after restart a helipad disappears. I using this line in config: ["ItemToolbox",[0,9,2],5,0.9,false,true,false,true,true,false,true,["HeliHCivil"],[],[],"true"] Link to comment Share on other sites More sharing options...
619BlackHawk619 Posted October 13, 2019 Report Share Posted October 13, 2019 On 8/10/2019 at 2:31 PM, GodZilla said: I have the same problem: I have the same problem On 1/8/2018 at 9:39 PM, WLF said: Hi all ! When I deploy a HeliPad (for salival's VirtualGarage script) I see a message "This vehicle is permanent and will persist through server restarts!". But after restart a helipad disappears. I using this line in config: ["ItemToolbox",[0,9,2],5,0.9,false,true,false,true,true,false,true,["HeliHCivil"],[],[],"true"] Hi, can anyone help me? I have the same Problem :-( Link to comment Share on other sites More sharing options...
khalcifer Posted October 13, 2019 Report Share Posted October 13, 2019 ["ItemToolbox",[0,9,2],5,0.9,true,true,false,true,true,false,true,["MAP_Heli_H_cross"],[],["ItemRuby"],"true"] Link to comment Share on other sites More sharing options...
619BlackHawk619 Posted October 13, 2019 Report Share Posted October 13, 2019 Thx. But that was without results. I think, i have no Connection to the Database. Link to comment Share on other sites More sharing options...
nova Posted November 27, 2019 Report Share Posted November 27, 2019 anyone know why this isnt saving to database? gets deleted after a restart. but all other names i have in just like it works fine. Spoiler ["ItemBook4",[0,2,1],5,-1,false,false,true,true,true,true,true,["Land_Misc_Well_C_EP1"],[],["ItemBook4","ItemFuelBarrelEmpty","ItemWaterBottleSafe","ItemTopaz","ItemShovel"],"true"], Link to comment Share on other sites More sharing options...
619BlackHawk619 Posted January 14, 2020 Report Share Posted January 14, 2020 Replace your player_deploy.sqf with this version: https://github.com/oiad/modPack/blob/master/DayZ_Epoch_11.Chernarus/scripts/deployAnything/player_deploy.sqf The Heli Pad add in your DB and is permanent. Link to comment Share on other sites More sharing options...
salival Posted January 18, 2020 Report Share Posted January 18, 2020 This version of Deploy Anything is out of date, please do not use it. Link to comment Share on other sites More sharing options...
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