Jump to content

nova

Member
  • Content count

    106
  • Joined

  • Last visited

About nova

  • Rank
    Hardened

Recent Profile Visitors

434 profile views
  1. [RELEASE] RLNT Weapon HUD (21.01.2018, v1.1.0)

    This looks simply amazing!!! well done guys. I'm gunna try this soon
  2. well @salival.. an old friend show me the way.. i dont wanna say his name cuz you gonna get crazy,,, but here is the code for take clothes from ai and from players too.. later you can clean it a little ( my friend way dsnt save the groups if players are in group)..and you can add it latter to the list of ALL YOUR MODS........my friend give you permission but fix the player wear clothes over players using that skins and fix Ai dsnt attack players on other skin faction.... *Allow players to wear clothes from dead ai. *Allow admins to define what skins can be taken *Allow admins to add any kind of model from other factions in ESSV3 in (class spawn) (be care, some models have a small inventory and others do not allow backpacks) *Skins are saved after restart. *Ai still attack players of his same faction. example a player wearing an east side model. *That skins are allowed to use "wear clothes" over default item clothes with right click. *Zabans normal Take Clothes work with that update too. *Issues- If players are in group.. the group get lost after change for this skins, but they can join again. 1-open your custom variables.sqf and at very top paste: (you can change the list of skins.. this ones was tested and all of they allow carry backpacks and have normal inventorys. BUT WARNING DO NOT PUT MODELS DEFINED AS TRADERS in server_traders = []; otherway that bots gonna have the option to trade. PASTE: 2-Now you need asign the boths from the variables.sqf list in your missions files. (WAI.DZAI.DZMS.EVENTS..whatever) A-For WAI for example: \@DayZ_Epoch_Server\addons\dayz_server\WAI\config.sqf 2-B- For DZAI for example:\@DayZ_Epoch_Server\addons\dayz_server\DZAI\init\DZAI_config.sqf 3-Open your custom compiles.sqf and made this call into !dedicated section: 4-into mpmissions\your isntance\dayz_code\compile\ create player_wearClothes.sqf and paste this code inside: 5-change your takeClothes.sqf by this one. 6-Open your ESSV3 folder spawn/main.sqf find: BELOW PASTE: FIND: below paste:
  3. AI Heli Patrols

    That I believe wont be possible cause a.i can only shoot what they can see. Unless of course someone else knows how to make it so. But I never heard of it. You can bump their difficulty in distance though. However maybe you can try in dzai_config.sqf, search for DZAI_skill0 = [ and below that look for ["spotDistance",0.60,0.89], change the 2nd number (60) to maybe 80 to test. If i'm right that would be 80 meters. If that works then see if 100 works and so on. If im wrong mods please correct me
  4. @salival i do have 1 issue tho. https://gyazo.com/064a3678023f99ca8037d2b37547409a i get this when i try to take cloths from a.i
  5. works great! thx @salival
  6. Yes that would be good thank you. ill msg u in a min
  7. @salival I'm so sorry for this late reply. I took a look and was unable to find this. i did however find someone else who offered a tip and seemed to have worked but all I get is public variable restriction value #260 when i tried to add coins to myself for test. I add it to the b.eye filters and doesnt work. Error is !=PVAH_WriteLogReq (which i added) but still get kicked. I heard filters for 1062 are kinda wachy and recommended for now to disable all filters until some are made up so i may have no choice but to do this. and yeah i know it sounds bad but what else can i do haha
  8. Hello. I did a search for this already but i'm not sure on the keywords to use. @salival I'm sure I have asked you this in the past however I am currently drawing a blank here. I'm trying to add coins to the infistar but it doesn't seem to work. I already have what I put into the spoiler in the AT.sqf but doesn't work. The text shows up in the admin menu under "specified target" but when I click on my name and add coins for test it does nothing. Anything else I would need to add to make this work for me? Thank you in advanced.
  9. server shutting off at restart

    @salival @DAmNRelentless I found out that it was infistar dll files that were out of date.
  10. server shutting off at restart

    would the batch file be in the fpt?
  11. Hello. Is it possible that if you have too many random vehicles on the map it could possibly crash the server at restart? right now it is at 350 vehicles that randomly spawn on the map. After some restarts (could be next restart or a couple after) the server will shut off and you will manually have to restart the server. I'm just shooting in the dark with the vehicle idea but I am totally out of ideas on what it could be. It can be incredibly frustrating lol. If anyone had this issue can you please tell me what it could possibly be? thank you
×