NoxSicarius Posted June 19, 2014 Author Report Share Posted June 19, 2014 I have some problems with spawning a car permant i need to log out in log in for spawn a new car every time that i have spawn one car I forgot to note that this is common with the new beta Link to comment Share on other sites More sharing options...
f3cuk Posted June 20, 2014 Report Share Posted June 20, 2014 I seem to have a problem with teleporting to me. When i try to TP to me i see players for like a tenth of a second and then they spawn back to their previous location. The other TP functions work. I'd like to troubleshoot, but really don't know where to start. Link to comment Share on other sites More sharing options...
deejay1979 Posted June 20, 2014 Report Share Posted June 20, 2014 Hi, i use too and when i use the Vehicle Key Changer, my Admin Menu disappears in the scroll menu ! Link to comment Share on other sites More sharing options...
FairlyIncognito Posted June 20, 2014 Report Share Posted June 20, 2014 I seem to have a problem with teleporting to me. When i try to TP to me i see players for like a tenth of a second and then they spawn back to their previous location. The other TP functions work. I'd like to troubleshoot, but really don't know where to start. I'm having the same issue as f3cuk. Link to comment Share on other sites More sharing options...
NoxSicarius Posted June 20, 2014 Author Report Share Posted June 20, 2014 I'm having the same issue as f3cuk. I seem to have a problem with teleporting to me. When i try to TP to me i see players for like a tenth of a second and then they spawn back to their previous location. The other TP functions work. I'd like to troubleshoot, but really don't know where to start. Check your rpt and let me know what you find. I just looked at the file and it seems to be coded correctly. Link to comment Share on other sites More sharing options...
NoxSicarius Posted June 20, 2014 Author Report Share Posted June 20, 2014 Hi, i use too and when i use the Vehicle Key Changer, my Admin Menu disappears in the scroll menu ! When you install it or use it? Many items can overwrite others on the scroll menu if not set up correctly. Nekuan reminded me that the script you are using modifies the server_updateObject file. If you replaced this file it will break the admin tools. You must do the necessary modifications to the file itself. Link to comment Share on other sites More sharing options...
Triksterism Posted June 20, 2014 Report Share Posted June 20, 2014 Cant seem to fly in the latest version + vehicles seem to get deleted by right clicking (while flying them). Link to comment Share on other sites More sharing options...
NoxSicarius Posted June 20, 2014 Author Report Share Posted June 20, 2014 Cant seem to fly in the latest version + vehicles seem to get deleted by right clicking (while flying them). I am a little lost on this. You can't fly and air vehicles delete when right clicking? Link to comment Share on other sites More sharing options...
Nekuan Posted June 20, 2014 Report Share Posted June 20, 2014 Hi, i use too and when i use the Vehicle Key Changer, my Admin Menu disappears in the scroll menu ! DId you simply copy over the server_updateObject.sqf or did you actually make the proper changes? I just installed & used Key Changer without any problems. Link to comment Share on other sites More sharing options...
deejay1979 Posted June 21, 2014 Report Share Posted June 21, 2014 DId you simply copy over the server_updateObject.sqf or did you actually make the proper changes? I just installed & used Key Changer without any problems. I copy over the file. I think that's the problem ! I´ll try it with compare. Edit: ok.problem solved ! There was a problem in the server_updateObject.sqf . Thanks anyway ! Link to comment Share on other sites More sharing options...
Nekuan Posted June 21, 2014 Report Share Posted June 21, 2014 I know the problem was there that's why i asked you :D Link to comment Share on other sites More sharing options...
Triksterism Posted June 21, 2014 Report Share Posted June 21, 2014 I am a little lost on this. You can't fly and air vehicles delete when right clicking? Sorry, I found out the temp vehicles were just deleting after 15 seconds or so, any idea on how to remedy this? Link to comment Share on other sites More sharing options...
Hux Posted June 21, 2014 Report Share Posted June 21, 2014 Yeah, I can't fly either & the teleport hotkeys don't always work. Love having all the options for ESP map though. Link to comment Share on other sites More sharing options...
Steven1230 Posted June 22, 2014 Report Share Posted June 22, 2014 hmm I am wondering why you all are having so much problems with this? I know i had a few issues but that was my fault. What host are you all using? Also is there any way of adding donor boxes to this script? Basically boxes to give to people who donate to the server. it would be awesome if we could get that added and have it so we can customize the content of the box. Maybe even have 2 or 3 different set ups for it each with their own rating. :o hehe Link to comment Share on other sites More sharing options...
stormchaser206 Posted June 22, 2014 Report Share Posted June 22, 2014 I tried adding a crate by editing the crate template, but it won't load in-game. Here's my code: // Name of this crate _crateName = "Medical Supplies"; // Crate type. Possibilities: MedBox0, FoodBox0, BAF_BasicWeapons, USSpecialWeaponsBox, USSpecialWeapons_EP1, USVehicleBox, RUSpecialWeaponsBox, RUVehicleBox, etc. _classname = "MedBox0"; // Location of player and crate _dir = getdir player; _pos = getposATL player; _pos = [(_pos select 0)+1*sin(_dir),(_pos select 1)+1*cos(_dir), (_pos select 2)]; _spawnCrate = createVehicle [_classname, _pos, [], 0, "CAN_COLLIDE"]; _spawnCrate setDir _dir; _spawnCrate setposATL _pos; // Remove default items/weapons from current crate before adding custom gear clearWeaponCargoGlobal _spawnCrate; clearMagazineCargoGlobal _spawnCrate; clearBackpackCargoGlobal _spawnCrate; // Add magazine-slot items to crate // Syntax: _spawnCrate addMagazineCargoGlobal ["ITEM", number-of-items]; _spawnCrate addMagazineCargoGlobal ["ItemAntibiotic", 45]; _spawnCrate addMagazineCargoGlobal ["ItemBandage", 45]; _spawnCrate addMagazineCargoGlobal ["ItemBloodbag", 45]; _spawnCrate addMagazineCargoGlobal ["ItemEpinephrine", 45]; _spawnCrate addMagazineCargoGlobal ["ItemHeatPack", 45]; _spawnCrate addMagazineCargoGlobal ["ItemMorphine", 45]; _spawnCrate addMagazineCargoGlobal ["ItemPainkiller", 45]; _spawnCrate addMagazineCargoGlobal ["FoodCanBakedBeans", 45]; _spawnCrate addMagazineCargoGlobal ["FoodCanFrankBeans", 45]; _spawnCrate addMagazineCargoGlobal ["FoodCanPasta", 45]; _spawnCrate addMagazineCargoGlobal ["FoodCanSardines", 45]; _spawnCrate addMagazineCargoGlobal ["FoodMRE", 45]; _spawnCrate addMagazineCargoGlobal ["FoodNutmix", 45]; _spawnCrate addMagazineCargoGlobal ["FoodPistachio", 45]; _spawnCrate addMagazineCargoGlobal ["FoodSteakCooked", 45]; _spawnCrate addMagazineCargoGlobal ["ItemSodaCoke", 45]; _spawnCrate addMagazineCargoGlobal ["ItemSodaMdew", 45]; _spawnCrate addMagazineCargoGlobal ["ItemSodaOrangeSherbert", 45]; _spawnCrate addMagazineCargoGlobal ["ItemSodaPepsi", 45]; _spawnCrate addMagazineCargoGlobal ["ItemSodaRbull", 45]; _spawnCrate addMagazineCargoGlobal ["ItemWaterbottle", 45]; _spawnCrate addMagazineCargoGlobal ["ItemWaterbottleUnfilled", 45]; _spawnCrate addMagazineCargoGlobal ["ItemWaterbottleUnfilled", 45]; // Send text to spawner only titleText [format[_crateName + " spawned!"],"PLAIN DOWN"]; titleFadeOut 4; // Run delaymenu delaymenu = [ ["",true], ["Select delay", [-1], "", -5, [["expression", ""]], "1", "0"], ["", [-1], "", -5, [["expression", ""]], "1", "0"], ["30 seconds", [], "", -5, [["expression", "SelectDelay=30;DelaySelected=true;"]], "1", "1"], ["1 min", [], "", -5, [["expression", "SelectDelay=60;DelaySelected=true;"]], "1", "1"], ["3 min", [], "", -5, [["expression", "SelectDelay=180;DelaySelected=true;"]], "1", "1"], ["5 min", [], "", -5, [["expression", "SelectDelay=300;DelaySelected=true;"]], "1", "1"], ["10 min", [], "", -5, [["expression", "SelectDelay=600;DelaySelected=true;"]], "1", "1"], ["30 min", [], "", -5, [["expression", "SelectDelay=1800;DelaySelected=true;"]], "1", "1"], ["", [-1], "", -5, [["expression", ""]], "1", "0"], ["No timer", [], "", -5, [["expression", "DelaySelected=false;"]], "1", "1"], ["", [-1], "", -5, [["expression", ""]], "1", "0"] ]; showCommandingMenu "#USER:delaymenu"; WaitUntil{DelaySelected}; DelaySelected=false; titleText [format[_crateName + " will disappear in %1 seconds.",SelectDelay],"PLAIN DOWN"]; titleFadeOut 4; sleep SelectDelay; // Delete crate after SelectDelay seconds deletevehicle _spawnCrate; titleText [format[_crateName + " disappeared."],"PLAIN DOWN"]; titleFadeOut 4; Even after a restart, it won't appear. Link to comment Share on other sites More sharing options...
NoxSicarius Posted June 22, 2014 Author Report Share Posted June 22, 2014 Did you properly add the crate to the menu in admintoolsmain? Link to comment Share on other sites More sharing options...
NoxSicarius Posted June 22, 2014 Author Report Share Posted June 22, 2014 hmm I am wondering why you all are having so much problems with this? I know i had a few issues but that was my fault. What host are you all using? Also is there any way of adding donor boxes to this script? Basically boxes to give to people who donate to the server. it would be awesome if we could get that added and have it so we can customize the content of the box. Maybe even have 2 or 3 different set ups for it each with their own rating. :o hehe We had this once but for whatever reason it was removed by gregarious. I can put them back in. It would only take a few seconds. I believe he removed them because you can easily create it yourself using the template he put in the crates folder. Link to comment Share on other sites More sharing options...
Steven1230 Posted June 23, 2014 Report Share Posted June 23, 2014 We had this once but for whatever reason it was removed by gregarious. I can put them back in. It would only take a few seconds. I believe he removed them because you can easily create it yourself using the template he put in the crates folder. Okay I will try that see if i can get it to work. :) if not ill post what i came up with and see if im close XD. loving these tools. Link to comment Share on other sites More sharing options...
Steven1230 Posted June 23, 2014 Report Share Posted June 23, 2014 I tried adding a crate by editing the crate template, but it won't load in-game. Here's my code: // Name of this crate _crateName = "Medical Supplies"; // Crate type. Possibilities: MedBox0, FoodBox0, BAF_BasicWeapons, USSpecialWeaponsBox, USSpecialWeapons_EP1, USVehicleBox, RUSpecialWeaponsBox, RUVehicleBox, etc. _classname = "MedBox0"; // Location of player and crate _dir = getdir player; _pos = getposATL player; _pos = [(_pos select 0)+1*sin(_dir),(_pos select 1)+1*cos(_dir), (_pos select 2)]; _spawnCrate = createVehicle [_classname, _pos, [], 0, "CAN_COLLIDE"]; _spawnCrate setDir _dir; _spawnCrate setposATL _pos; // Remove default items/weapons from current crate before adding custom gear clearWeaponCargoGlobal _spawnCrate; clearMagazineCargoGlobal _spawnCrate; clearBackpackCargoGlobal _spawnCrate; // Add magazine-slot items to crate // Syntax: _spawnCrate addMagazineCargoGlobal ["ITEM", number-of-items]; _spawnCrate addMagazineCargoGlobal ["ItemAntibiotic", 45]; _spawnCrate addMagazineCargoGlobal ["ItemBandage", 45]; _spawnCrate addMagazineCargoGlobal ["ItemBloodbag", 45]; _spawnCrate addMagazineCargoGlobal ["ItemEpinephrine", 45]; _spawnCrate addMagazineCargoGlobal ["ItemHeatPack", 45]; _spawnCrate addMagazineCargoGlobal ["ItemMorphine", 45]; _spawnCrate addMagazineCargoGlobal ["ItemPainkiller", 45]; _spawnCrate addMagazineCargoGlobal ["FoodCanBakedBeans", 45]; _spawnCrate addMagazineCargoGlobal ["FoodCanFrankBeans", 45]; _spawnCrate addMagazineCargoGlobal ["FoodCanPasta", 45]; _spawnCrate addMagazineCargoGlobal ["FoodCanSardines", 45]; _spawnCrate addMagazineCargoGlobal ["FoodMRE", 45]; _spawnCrate addMagazineCargoGlobal ["FoodNutmix", 45]; _spawnCrate addMagazineCargoGlobal ["FoodPistachio", 45]; _spawnCrate addMagazineCargoGlobal ["FoodSteakCooked", 45]; _spawnCrate addMagazineCargoGlobal ["ItemSodaCoke", 45]; _spawnCrate addMagazineCargoGlobal ["ItemSodaMdew", 45]; _spawnCrate addMagazineCargoGlobal ["ItemSodaOrangeSherbert", 45]; _spawnCrate addMagazineCargoGlobal ["ItemSodaPepsi", 45]; _spawnCrate addMagazineCargoGlobal ["ItemSodaRbull", 45]; _spawnCrate addMagazineCargoGlobal ["ItemWaterbottle", 45]; _spawnCrate addMagazineCargoGlobal ["ItemWaterbottleUnfilled", 45]; _spawnCrate addMagazineCargoGlobal ["ItemWaterbottleUnfilled", 45]; // Send text to spawner only titleText [format[_crateName + " spawned!"],"PLAIN DOWN"]; titleFadeOut 4; // Run delaymenu delaymenu = [ ["",true], ["Select delay", [-1], "", -5, [["expression", ""]], "1", "0"], ["", [-1], "", -5, [["expression", ""]], "1", "0"], ["30 seconds", [], "", -5, [["expression", "SelectDelay=30;DelaySelected=true;"]], "1", "1"], ["1 min", [], "", -5, [["expression", "SelectDelay=60;DelaySelected=true;"]], "1", "1"], ["3 min", [], "", -5, [["expression", "SelectDelay=180;DelaySelected=true;"]], "1", "1"], ["5 min", [], "", -5, [["expression", "SelectDelay=300;DelaySelected=true;"]], "1", "1"], ["10 min", [], "", -5, [["expression", "SelectDelay=600;DelaySelected=true;"]], "1", "1"], ["30 min", [], "", -5, [["expression", "SelectDelay=1800;DelaySelected=true;"]], "1", "1"], ["", [-1], "", -5, [["expression", ""]], "1", "0"], ["No timer", [], "", -5, [["expression", "DelaySelected=false;"]], "1", "1"], ["", [-1], "", -5, [["expression", ""]], "1", "0"] ]; showCommandingMenu "#USER:delaymenu"; WaitUntil{DelaySelected}; DelaySelected=false; titleText [format[_crateName + " will disappear in %1 seconds.",SelectDelay],"PLAIN DOWN"]; titleFadeOut 4; sleep SelectDelay; // Delete crate after SelectDelay seconds deletevehicle _spawnCrate; titleText [format[_crateName + " disappeared."],"PLAIN DOWN"]; titleFadeOut 4; Even after a restart, it won't appear. Make sure to define it inside of the AdminToolsMain.sqf file in the CrateMenu sections which is around line 226 for private crates and 241 for public crates. (for me that is) ["name"],[],"",-5,[["expression",format[_EXECscript6,"global","fileNAME.sqf"]]],"1","1"], with "name" being the name you want to show up in your scroll wheel, and "fileNAME.sqf" being the name of your file. Link to comment Share on other sites More sharing options...
stormchaser206 Posted June 23, 2014 Report Share Posted June 23, 2014 Now I can't even open the admin menu after I did that. I click "Admin menu" in the scroll wheel, and nothing appears. Also, if you need to know, I added it to CrateMenuLocal. There was not even a line of 226. CrateMenuLocal was the only crate place. CrateMenuLocal=[ ["",true], ["Weapons Crate",[],"",-5,[["expression",format[_EXECscript6,"weapons.sqf"]]],"1","1"], ["Items Crate",[],"",-5,[["expression",format[_EXECscript6,"items.sqf"]]],"1","1"], ["ALL Weapons/Items Crate",[],"",-5,[["expression",format[_EXECscript6,"allweapons.sqf"]]],"1","1"], ["Building Crate",[],"",-5,[["expression",format[_EXECscript6,"building.sqf"]]],"1","1"], ["Backpack Tent",[],"",-5,[["expression",format[_EXECscript6,"backpack.sqf"]]],"1","1"], ["Medical Supplies"],[],"",-5,[["expression",format[_EXECscript6,"global","medical.sqf"]]],"1","1"], //My Line // ["Global Crates >>", [], "#USER:CrateMenuGlobal", -5, [["expression", ""]], "1", "1"], ["", [], "", -5, [["expression", ""]], "1", "0"], ["Main Menu", [20], "#USER:epochmenustart", -5, [["expression", ""]], "1", "1"] ]; Link to comment Share on other sites More sharing options...
Steven1230 Posted June 23, 2014 Report Share Posted June 23, 2014 Now I can't even open the admin menu after I did that. I click "Admin menu" in the scroll wheel, and nothing appears. Also, if you need to know, I added it to CrateMenuLocal. There was not even a line of 226. CrateMenuLocal was the only crate place. CrateMenuLocal=[ ["",true], ["Weapons Crate",[],"",-5,[["expression",format[_EXECscript6,"weapons.sqf"]]],"1","1"], ["Items Crate",[],"",-5,[["expression",format[_EXECscript6,"items.sqf"]]],"1","1"], ["ALL Weapons/Items Crate",[],"",-5,[["expression",format[_EXECscript6,"allweapons.sqf"]]],"1","1"], ["Building Crate",[],"",-5,[["expression",format[_EXECscript6,"building.sqf"]]],"1","1"], ["Backpack Tent",[],"",-5,[["expression",format[_EXECscript6,"backpack.sqf"]]],"1","1"], ["Medical Supplies"],[],"",-5,[["expression",format[_EXECscript6,"global","medical.sqf"]]],"1","1"], //My Line // ["Global Crates >>", [], "#USER:CrateMenuGlobal", -5, [["expression", ""]], "1", "1"], ["", [], "", -5, [["expression", ""]], "1", "0"], ["Main Menu", [20], "#USER:epochmenustart", -5, [["expression", ""]], "1", "1"] ]; What version of the admin tool are you using? as in have you upgraded to 1.8 yet? I am using the new update 1.8 so that could be why. Your line should look as following since you are not on 1.8: ["Medical Supplies",[],"",-5,[["expression",format[_EXECscript6,"medical.sqf"]]],"1","1"], as I think the "global" wording is bugging you up. Edit: fixed my wording. Link to comment Share on other sites More sharing options...
stormchaser206 Posted June 23, 2014 Report Share Posted June 23, 2014 I haven't upgraded to 1.8. Thanks anyways. Link to comment Share on other sites More sharing options...
NoxSicarius Posted June 23, 2014 Author Report Share Posted June 23, 2014 I haven't upgraded to 1.8. Thanks anyways. You misunderstood. The new crate menu item he gave you will work. global only works for the new 1.8, so removing it such as he did will fix your problem. Link to comment Share on other sites More sharing options...
stormchaser206 Posted June 24, 2014 Report Share Posted June 24, 2014 How do I ban or kick? Link to comment Share on other sites More sharing options...
Dwarfer Posted June 24, 2014 Report Share Posted June 24, 2014 ************************* IGNORE ****************************** Link to comment Share on other sites More sharing options...
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