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Soul I am trying your Admindb for infistar but its not working.

Not sure why but it wont pull any of the information from the table.

 

Edit fixed it

I had forgot to change instance and had to restart the server to pull the new data.

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not using database traders so cant really help with that there. where using config traders.

ohh I guess I dont understand how it all ties in then.  Can someone explain to me or point me to a post how to use config traders?

 

with config traders, do i need to import overwatch items into the database?

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euhm no "config" traders do not use the database they use "config" files

 

you know, using the search function on this forum is quite usefull, you might like trying it sometime?!

anyway here's the easy way:

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euhm no "config" traders do not use the database they use "config" files

 

you know, using the search function on this forum is quite usefull, you might like trying it sometime?!

anyway here's the easy way:

 

Thanks Soul,

 

the link you posted lead me to xBowBii's post.  I did search, i wasn't trying to be lazy honestly.  I guess I wasn't searching for the correct search phrases.

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Hi Soul,

Think you are the guy the ask now that Zupa is away on holiday/punkpop.

Does this script now allow for

  • Database config server traders
  • Custom database field use (no more headshot abuse)
  • More or less dupe free

We recently asked our members what they would really love as an add-on to the server and they said they would really love a single currency system. I had my reservations about this one because it had the Zupa branding and the database thingie with the headshots which i did not like. I think you recently did a Hiveext.dll which fixes the latter and Zupa already told me i could just change to first to fit my needs.

 

Just wanted to check before installing everything.

 

Cheers,

f3cuk

(P.S. @Zupa: On my system the fonts on your website are unreadable. I have to cut them from the source and paste them to something an editor to make them readable (using latest Firefox)).

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Hi Soul,

Think you are the guy the ask now that Zupa is away on holiday/punkpop.

Does this script now allow for

  • Database config server traders
  • Custom database field use (no more headshot abuse)
  • More or less dupe free

We recently asked our members what they would really love as an add-on to the server and they said they would really love a single currency system. I had my reservations about this one because it had the Zupa branding and the database thingie with the headshots which i did not like. I think you recently did a Hiveext.dll which fixes the latter and Zupa already told me i could just change to first to fit my needs.

 

Just wanted to check before installing everything.

 

Cheers,

f3cuk

(P.S. @Zupa: On my system the fonts on your website are unreadable. I have to cut them from the source and paste them to something an editor to make them readable (using latest Firefox)).

I am currently using Soul's system and it seems to be fine to me.

I would always check it on a test server first before installing in on a official server.

You can always remove the Zupa branding.

 

It doesn't work for DB as coins are not a item.

Uses its own bank and cashmoney sql field

A lot less duping due to the player sync and it uses 500 methods instead of 999 methods.

 

Soul's version will be used in Zupa's 2.0 update.

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Soul could you give us an ETA in the multichar DLL ?

 

its already on my github for like a week.

just a different repository.

 

https://github.com/UK431-Soul/Dayz-Epoch_SCMCHiveExt

 

however its fully untested as i do not use multichar myself on my servers.

warning: it still is the initial compile with small bugs. i'll have to update it to match the

 

Compiling updated version of hiveext with multichar support.

Will update github asap.

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Hey guys

 

Just a little help if anyone can assist.

Upgraded from ver 1.1 to this and uploaded the dll's but its a bit poorly.

 

The following is the logs i get in the RPT

17:02:18 Error in expression <object getVariable[(_variable + "_CHK"),_vNew];
_result = _vNew - _vOld;
_object>
17:02:18 Error position: <_vNew];
_result = _vNew - _vOld;
_object>
17:02:18 Error Undefined variable in expression: _vnew
17:02:18 File z\addons\dayz_server\init\server_functions.sqf, line 577
17:02:18 Error in expression <_killsH,_killsB,_currentModel,_humanity,_cashMoney];

_key call server_hiveWrite>
17:02:18 Error position: <_cashMoney];

_key call server_hiveWrite>
17:02:18 Error Undefined variable in expression: _cashmoney
17:02:18 File z\addons\dayz_server\compile\server_playerSync.sqf, line 193
17:02:27 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([EvOG] LordGeorge) REMOTE,"[EvOG] LordGeorge - M9SD"]"
17:02:31 Error in expression <object getVariable[(_variable + "_CHK"),_vNew];
_result = _vNew - _vOld;
_object>
17:02:31 Error position: <_vNew];
_result = _vNew - _vOld;
_object>
17:02:31 Error Undefined variable in expression: _vnew
17:02:31 File z\addons\dayz_server\init\server_functions.sqf, line 577
17:02:31 Error in expression <_killsH,_killsB,_currentModel,_humanity,_cashMoney];

_key call server_hiveWrite>
17:02:31 Error position: <_cashMoney];

_key call server_hiveWrite>
17:02:31 Error Undefined variable in expression: _cashmoney
17:02:31 File z\addons\dayz_server\compile\server_playerSync.sqf, line 193
17:02:31 Error in expression <object getVariable[(_variable + "_CHK"),_vNew];
_result = _vNew - _vOld;
_object>
17:02:31 Error position: <_vNew];
_result = _vNew - _vOld;
_object>
17:02:31 Error Undefined variable in expression: _vnew
17:02:31 File z\addons\dayz_server\init\server_functions.sqf, line 577
17:02:31 Error in expression <_killsH,_killsB,_currentModel,_humanity,_cashMoney];

_key call server_hiveWrite>
17:02:31 Error position: <_cashMoney];

_key call server_hiveWrite>
17:02:31 Error Undefined variable in expression: _cashmoney
17:02:31 File z\addons\dayz_server\compile\server_playerSync.sqf, line 193

Been scraching my head about this but no luck so far, im not using BE filters either :)

 

Cheers

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Hey guys

 

Just a little help if anyone can assist.

Upgraded from ver 1.1 to this and uploaded the dll's but its a bit poorly.

 

The following is the logs i get in the RPT

[spoiler]
17:02:18 Error in expression <object getVariable[(_variable + "_CHK"),_vNew];
_result = _vNew - _vOld;
_object>
17:02:18 Error position: <_vNew];
_result = _vNew - _vOld;
_object>
17:02:18 Error Undefined variable in expression: _vnew
17:02:18 File z\addons\dayz_server\init\server_functions.sqf, line 577
17:02:18 Error in expression <_killsH,_killsB,_currentModel,_humanity,_cashMoney];

_key call server_hiveWrite>
17:02:18 Error position: <_cashMoney];

_key call server_hiveWrite>
17:02:18 Error Undefined variable in expression: _cashmoney
17:02:18 File z\addons\dayz_server\compile\server_playerSync.sqf, line 193
17:02:27 "infiSTAR.de PVAH_WriteLog: [B 1-1-B:1 ([EvOG] LordGeorge) REMOTE,"[EvOG] LordGeorge - M9SD"]"
17:02:31 Error in expression <object getVariable[(_variable + "_CHK"),_vNew];
_result = _vNew - _vOld;
_object>
17:02:31 Error position: <_vNew];
_result = _vNew - _vOld;
_object>
17:02:31 Error Undefined variable in expression: _vnew
17:02:31 File z\addons\dayz_server\init\server_functions.sqf, line 577
17:02:31 Error in expression <_killsH,_killsB,_currentModel,_humanity,_cashMoney];

_key call server_hiveWrite>
17:02:31 Error position: <_cashMoney];

_key call server_hiveWrite>
17:02:31 Error Undefined variable in expression: _cashmoney
17:02:31 File z\addons\dayz_server\compile\server_playerSync.sqf, line 193
17:02:31 Error in expression <object getVariable[(_variable + "_CHK"),_vNew];
_result = _vNew - _vOld;
_object>
17:02:31 Error position: <_vNew];
_result = _vNew - _vOld;
_object>
17:02:31 Error Undefined variable in expression: _vnew
17:02:31 File z\addons\dayz_server\init\server_functions.sqf, line 577
17:02:31 Error in expression <_killsH,_killsB,_currentModel,_humanity,_cashMoney];

_key call server_hiveWrite>
17:02:31 Error position: <_cashMoney];

_key call server_hiveWrite>
17:02:31 Error Undefined variable in expression: _cashmoney
17:02:31 File z\addons\dayz_server\compile\server_playerSync.sqf, line 193
[/spoiler]

Been scraching my head about this but no luck so far, im not using BE filters either :)

 

Cheers

i would double check the player_setup.sqf versus what is now on github.

i think you do not have the variable with the _CHK at the end...

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i would double check the player_setup.sqf versus what is now on github.

i think you do not have the variable with the _CHK at the end...

Cheers for the quick reply dude, the player_setup.sqf is identical with the most up to date one on git, i have compared everything as far as i am aware. :(

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I'm trying to use the variant 3 of the dll and I'm getting for following errors.

 

In the client I get a message that the server is running an incorrect version of the server side application and will not let me join the server. The console shows the following error: " HiveExt(0): [Error] Error executing [CHILD:101:765119.....:playerName]. I've removed the entire PlayerUID and name for security. I've unblocked the dll and ran a beyond compare on all of the files in the variant 3 files.

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I'm trying to use the variant 3 of the dll and I'm getting for following errors.

 

In the client I get a message that the server is running an incorrect version of the server side application and will not let me join the server. The console shows the following error: " HiveExt(0): [Error] Error executing [CHILD:101:765119.....:playerName]. I've removed the entire PlayerUID and name for security. I've unblocked the dll and ran a beyond compare on all of the files in the variant 3 files.

 

are you using multi char with that or without?

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Soul, can you add Last Updated field support to banking_data table so it can be cleaned.

I can make something like that to update based on query.

Give me some time and I'll look into getting the query code done as this is sql sided and not server sided.

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    • By spitfirez404
      Hey, everyone I have built a cave with added trees and more I use on my server it can be used for a custom Ai mission or whatever you would like to use it for on the map Chernarus! Just add in the ai or what you want.
      Use notepad++ or whatever you normally use and make a mission.sqm file place this code (Below) inside of it.
      At the bottom of the code where it says "Hallows Cave" you can rename it whatever you like.
      Use the A2 editor and merge this with your original mission.sqm make sure to keep the original mission.sqm from your server in case you do not like it.
      Hope you like it! :) 
      version=11; class Mission { addOns[]= { "map_eu", "caair2_uh1y", "CAMisc", "camisc3", "chernarus" }; addOnsAuto[]= { "map_eu", "caair2_uh1y", "CAMisc", "camisc3", "chernarus" }; randomSeed=7826573; class Intel { startWeather=0.40000001; forecastWeather=0.25; year=2008; month=10; day=11; hour=14; minute=20; }; class Vehicles { items=65; class Item0 { position[]={1308.886,0.1181917,5812.1128}; azimut=175.6563; id=0; side="EMPTY"; vehicle="MAP_R2_RockWall"; skill=0.2; init="this setpos [1308.886, 5812.1128, 0.1181917];"; }; class Item1 { position[]={1337.8951,0.00010681152,5812.9761}; azimut=-183.59708; id=1; side="EMPTY"; vehicle="MAP_R2_RockWall"; skill=0.2; init="this setpos [1337.8951, 5812.9761, 0.00010681152];"; }; class Item2 { position[]={1279.5168,-3.0517578e-005,5810.7354}; azimut=-184.08788; id=2; side="EMPTY"; vehicle="MAP_R2_RockWall"; skill=0.2; init="this setpos [1279.5168, 5810.7354, -3.0517578e-005];"; }; class Item3 { position[]={1263.7977,3.0517578e-005,5797.2485}; azimut=83.567741; id=3; side="EMPTY"; vehicle="MAP_R2_RockWall"; skill=0.2; init="this setpos [1263.7977, 5797.2485, 3.0517578e-005];"; }; class Item4 { position[]={1353.0201,-1.5258789e-005,5791.4214}; azimut=-100.02558; id=4; side="EMPTY"; vehicle="MAP_R2_RockWall"; skill=0.2; init="this setpos [1353.0201, 5791.4214, -1.5258789e-005];"; }; class Item5 { position[]={1352.4172,0.00015258789,5756.6089}; azimut=-95.953461; id=5; side="EMPTY"; vehicle="MAP_R2_RockWall"; skill=0.2; init="this setpos [1352.4172, 5756.6089, 0.00015258789];"; }; class Item6 { position[]={1266.1676,0.00033569336,5757.0713}; azimut=78.796616; id=6; side="EMPTY"; vehicle="MAP_R2_RockWall"; skill=0.2; init="this setpos [1266.1676, 5757.0713, 0.00033569336];"; }; class Item7 { position[]={1292.1116,25.500643,5798.3506}; azimut=175.98927; id=7; side="EMPTY"; vehicle="MAP_R2_RockWall"; skill=0.2; init="this setpos [1292.1116, 5798.3506, 25.500643];"; }; class Item8 { position[]={1330.1263,26.658922,5798.1104}; azimut=177.82625; id=8; side="EMPTY"; vehicle="MAP_R2_RockWall"; skill=0.2; init="this setpos [1330.1263, 5798.1104, 26.658922];"; }; class Item9 { position[]={1292.7681,24.582647,5781.6655}; azimut=172.31401; id=9; side="EMPTY"; vehicle="MAP_R2_RockWall"; skill=0.2; init="this setpos [1292.7681, 5781.6655, 24.582647];"; }; class Item10 { position[]={1332.5977,25.092699,5782.042}; azimut=177.05884; id=10; side="EMPTY"; vehicle="MAP_R2_RockWall"; skill=0.2; init="this setpos [1332.5977, 5782.042, 25.092699];"; }; class Item11 { position[]={1288.6293,25.61083,5763.2319}; azimut=178.23929; id=11; side="EMPTY"; vehicle="MAP_R2_RockWall"; skill=0.2; init="this setpos [1288.6293, 5763.2319, 25.61083];"; }; class Item12 { position[]={1327.7802,27.711185,5760.9395}; azimut=170.81143; id=12; side="EMPTY"; vehicle="MAP_R2_RockWall"; skill=0.2; init="this setpos [1327.7802, 5760.9395, 27.711185];"; }; class Item13 { position[]={1330.2716,23.567842,5746.3193}; azimut=182.9642; id=13; side="EMPTY"; vehicle="MAP_R2_RockWall"; skill=0.2; init="this setpos [1330.2716, 5746.3193, 23.567842];"; }; class Item14 { position[]={1289.9707,23.964474,5744.1226}; azimut=183.20248; id=14; side="EMPTY"; vehicle="MAP_R2_RockWall"; skill=0.2; init="this setpos [1289.9707, 5744.1226, 23.964474];"; }; class Item15 { position[]={1343.7726,0.00018310547,5738.4648}; id=15; side="EMPTY"; vehicle="MAP_R2_RockTower"; skill=0.2; init="this setpos [1343.7726, 5738.4648, 0.00018310547];"; }; class Item16 { position[]={1310.6842,6.1035156e-005,5731.2124}; id=16; side="EMPTY"; vehicle="MAP_R2_RockTower"; skill=0.2; init="this setpos [1310.6842, 5731.2124, 6.1035156e-005];"; }; class Item17 { position[]={1280.5291,0.00012207031,5737.0176}; id=17; side="EMPTY"; vehicle="MAP_R2_RockTower"; skill=0.2; init="this setpos [1280.5291, 5737.0176, 0.00012207031];"; }; class Item18 { position[]={1386.9114,-15.594225,5725.9766}; id=18; side="EMPTY"; vehicle="MAP_R2_RockTower"; skill=0.2; init="this setpos [1386.9114, 5725.9766, -15.594225];"; }; class Item19 { position[]={1230.8561,-15.415525,5720.2939}; id=19; side="EMPTY"; vehicle="MAP_R2_RockTower"; skill=0.2; init="this setpos [1230.8561, 5720.2939, -15.415525];"; }; class Item20 { position[]={1319.9504,0.00019836426,5730.3481}; id=20; side="EMPTY"; vehicle="MAP_R2_Stone"; skill=0.2; init="this setpos [1319.9504, 5730.3481, 0.00019836426];"; }; class Item21 { position[]={1327.1923,4.5776367e-005,5738.917}; id=21; side="EMPTY"; vehicle="MAP_R2_Boulder2"; skill=0.2; init="this setpos [1327.1923, 5738.917, 4.5776367e-005];"; }; class Item22 { position[]={1337.9111,7.6293945e-005,5754.7773}; id=22; side="EMPTY"; vehicle="MAP_R2_Boulder1"; skill=0.2; init="this setpos [1337.9111, 5754.7773, 7.6293945e-005];"; }; class Item23 { position[]={1285.358,7.6293945e-005,5729.2915}; id=23; side="EMPTY"; vehicle="MAP_R2_Boulder1"; skill=0.2; init="this setpos [1285.358, 5729.2915, 7.6293945e-005];"; }; class Item24 { position[]={1284.3668,0.00016784668,5751.1152}; id=24; side="EMPTY"; vehicle="MAP_R2_Boulder1"; skill=0.2; init="this setpos [1284.3668, 5751.1152, 0.00016784668];"; }; class Item25 { position[]={1310.3997,-3.0517578e-005,5719.9819}; id=25; side="EMPTY"; vehicle="MAP_R2_Boulder1"; skill=0.2; init="this setpos [1310.3997, 5719.9819, -3.0517578e-005];"; }; class Item26 { position[]={1272.9858,-3.0517578e-005,5802.6533}; id=26; side="EMPTY"; vehicle="MAP_R2_Boulder1"; skill=0.2; init="this setpos [1272.9858, 5802.6533, -3.0517578e-005];"; }; class Item27 { position[]={1345.4098,-4.5776367e-005,5729.5298}; id=27; side="EMPTY"; vehicle="MAP_R2_Boulder1"; skill=0.2; init="this setpos [1345.4098, 5729.5298, -4.5776367e-005];"; }; class Item28 { position[]={1319.2845,0,5751.3809}; id=28; side="EMPTY"; vehicle="MAP_R2_Boulder1"; skill=0.2; }; class Item29 { position[]={1302.6494,0.00012207031,5723.6025}; id=29; side="EMPTY"; vehicle="MAP_R2_Boulder1"; skill=0.2; init="this setpos [1302.6494, 5723.6025, 0.00012207031];"; }; class Item30 { position[]={1333.9025,4.5776367e-005,5737.189}; id=30; side="EMPTY"; vehicle="MAP_R2_Boulder1"; skill=0.2; init="this setpos [1333.9025, 5737.189, 4.5776367e-005];"; }; class Item31 { position[]={1318.0431,1.5258789e-005,5784.6226}; id=31; side="EMPTY"; vehicle="MAP_R2_Boulder1"; skill=0.2; init="this setpos [1318.0431, 5784.6226, 1.5258789e-005];"; }; class Item32 { position[]={1263.4698,4.5776367e-005,5722.6357}; id=32; side="EMPTY"; vehicle="MAP_R2_Boulder1"; skill=0.2; init="this setpos [1263.4698, 5722.6357, 4.5776367e-005];"; }; class Item33 { position[]={1293.6953,1.5258789e-005,5764.6636}; id=33; side="EMPTY"; vehicle="MAP_R2_Boulder1"; skill=0.2; init="this setpos [1293.6953, 5764.6636, 1.5258789e-005];"; }; class Item34 { position[]={1358.4407,4.5776367e-005,5730.458}; id=34; side="EMPTY"; vehicle="MAP_R2_Boulder2"; skill=0.2; init="this setpos [1358.4407, 5730.458, 4.5776367e-005];"; }; class Item35 { position[]={1351.8339,9.1552734e-005,5722.1943}; id=35; side="EMPTY"; vehicle="MAP_R2_Boulder2"; skill=0.2; init="this setpos [1351.8339, 5722.1943, 9.1552734e-005];"; }; class Item36 { position[]={1316.3303,0.00012207031,5721.6694}; id=36; side="EMPTY"; vehicle="MAP_R2_Boulder2"; skill=0.2; init="this setpos [1316.3303, 5721.6694, 0.00012207031];"; }; class Item37 { position[]={1278.1462,6.1035156e-005,5727.2095}; id=37; side="EMPTY"; vehicle="MAP_R2_Boulder2"; skill=0.2; init="this setpos [1278.1462, 5727.2095, 6.1035156e-005];"; }; class Item38 { position[]={1348.8813,1.5258789e-005,5725.9893}; id=38; side="EMPTY"; vehicle="MAP_t_carpinus2s"; skill=0.2; init="this setpos [1348.8813, 5725.9893, 1.5258789e-005];"; }; class Item39 { position[]={1278.8987,0,5723.5278}; id=39; side="EMPTY"; vehicle="MAP_t_carpinus2s"; skill=0.2; }; class Item40 { position[]={1312.1283,6.1035156e-005,5716.896}; id=40; side="EMPTY"; vehicle="MAP_t_acer2s"; skill=0.2; init="this setpos [1312.1283, 5716.896, 6.1035156e-005];"; }; class Item41 { position[]={1224.8661,4.5776367e-005,5812.3364}; id=41; side="EMPTY"; vehicle="MAP_t_betula2s"; skill=0.2; init="this setpos [1224.8661, 5812.3364, 4.5776367e-005];"; }; class Item42 { position[]={1267.177,1.5258789e-005,5691.4517}; id=42; side="EMPTY"; vehicle="MAP_t_betula2s"; skill=0.2; init="this setpos [1267.177, 5691.4517, 1.5258789e-005];"; }; class Item43 { position[]={1391.4387,4.5776367e-005,5717.2666}; id=43; side="EMPTY"; vehicle="MAP_t_betula2s"; skill=0.2; init="this setpos [1391.4387, 5717.2666, 4.5776367e-005];"; }; class Item44 { position[]={1362.6277,0.00018310547,5691.1436}; azimut=66.556885; id=44; side="EMPTY"; vehicle="MAP_t_betula2s"; skill=0.2; init="this setpos [1362.6277, 5691.1436, 0.00018310547];"; }; class Item45 { position[]={1372.9424,0.00010681152,5646.2871}; id=45; side="EMPTY"; vehicle="MAP_t_fagus2f"; skill=0.2; init="this setpos [1372.9424, 5646.2871, 0.00010681152];"; }; class Item46 { position[]={1303.2216,0.00015258789,5666.5625}; id=46; side="EMPTY"; vehicle="MAP_t_fagus2f"; skill=0.2; init="this setpos [1303.2216, 5666.5625, 0.00015258789];"; }; class Item47 { position[]={1335.0012,1.5258789e-005,5623.2314}; id=47; side="EMPTY"; vehicle="MAP_t_fagus2f"; skill=0.2; init="this setpos [1335.0012, 5623.2314, 1.5258789e-005];"; }; class Item48 { position[]={1293.4785,-0.00021362305,5616.0273}; id=48; side="EMPTY"; vehicle="MAP_t_fagus2f"; skill=0.2; init="this setpos [1293.4785, 5616.0273, -0.00021362305];"; }; class Item49 { position[]={1361.7677,0.0001373291,5605.0732}; id=49; side="EMPTY"; vehicle="MAP_t_fagus2f"; skill=0.2; init="this setpos [1361.7677, 5605.0732, 0.0001373291];"; }; class Item50 { position[]={1395.4496,0.00010681152,5770.7378}; id=50; side="EMPTY"; vehicle="MAP_t_fagus2f"; skill=0.2; init="this setpos [1395.4496, 5770.7378, 0.00010681152];"; }; class Item51 { position[]={1387.2894,0.0002746582,5826.9111}; id=51; side="EMPTY"; vehicle="MAP_t_fagus2f"; skill=0.2; init="this setpos [1387.2894, 5826.9111, 0.0002746582];"; }; class Item52 { position[]={1333.8317,3.0517578e-005,5666.271}; id=52; side="EMPTY"; vehicle="MAP_t_picea2s"; skill=0.2; init="this setpos [1333.8317, 5666.271, 3.0517578e-005];"; }; class Item53 { position[]={1291.162,0.00051879883,5633.918}; id=53; side="EMPTY"; vehicle="MAP_t_picea2s"; skill=0.2; init="this setpos [1291.162, 5633.918, 0.00051879883];"; }; class Item54 { position[]={1245.4023,9.1552734e-005,5722.3335}; id=54; side="EMPTY"; vehicle="MAP_t_picea2s"; skill=0.2; init="this setpos [1245.4023, 5722.3335, 9.1552734e-005];"; }; class Item55 { position[]={1382.7906,0.00015258789,5688.6479}; id=55; side="EMPTY"; vehicle="MAP_t_picea2s"; skill=0.2; init="this setpos [1382.7906, 5688.6479, 0.00015258789];"; }; class Item56 { position[]={1317.1052,0.00010681152,5610.771}; id=56; side="EMPTY"; vehicle="MAP_t_picea2s"; skill=0.2; init="this setpos [1317.1052, 5610.771, 0.00010681152];"; }; class Item57 { position[]={1304.2625,3.0517578e-005,5696.6387}; id=57; side="EMPTY"; vehicle="MAP_t_picea3f"; skill=0.2; init="this setpos [1304.2625, 5696.6387, 3.0517578e-005];"; }; class Item58 { position[]={1329.5486,0.00016784668,5707.4805}; id=58; side="EMPTY"; vehicle="MAP_t_picea3f"; skill=0.2; init="this setpos [1329.5486, 5707.4805, 0.00016784668];"; }; class Item59 { position[]={1338.825,6.1035156e-005,5618.6816}; id=59; side="EMPTY"; vehicle="MAP_t_picea3f"; skill=0.2; init="this setpos [1338.825, 5618.6816, 6.1035156e-005];"; }; class Item60 { position[]={1292.2566,0.00018310547,5660.4814}; azimut=-189.29378; id=60; side="EMPTY"; vehicle="UH1Wreck"; skill=0.2; init="this setpos [1292.2566, 5660.4814, 0.00018310547];"; }; class Item61 { position[]={1357.3984,0.00033569336,5723.8389}; azimut=55.139076; id=61; side="EMPTY"; vehicle="hiluxWreck"; skill=0.2; init="this setpos [1357.3984, 5723.8389, 0.00033569336];"; }; class Item62 { position[]={1326.6917,18.652861,5740.6152}; azimut=-10.305964; id=62; side="EMPTY"; vehicle="MAP_R2_RockWall"; skill=0.2; init="this setpos [1326.6917, 5740.6152, 18.652861];"; }; class Item63 { position[]={1285.3906,18.872669,5737.8501}; id=63; side="EMPTY"; vehicle="MAP_R2_RockWall"; skill=0.2; init="this setpos [1285.3906, 5737.8501, 18.872669];"; }; class Item64 { position[]={1311.3625,-9.6852903,5776.6274}; azimut=46.218235; id=64; side="EMPTY"; vehicle="MAP_R2_RockTower"; skill=0.2; init="this setpos [1311.3625, 5776.6274, -9.6852903];"; }; }; class Markers { items=1; class Item0 { position[]={1307.9352,6.1035156e-005,5755.5313}; name="Hallows Cave"; text="Hallows Cave"; type="Dot"; colorName="ColorBlack"; }; }; }; class Intro { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=7826573; class Intel { startWeather=0.40000001; forecastWeather=0.25; year=2008; month=10; day=11; hour=14; minute=20; }; }; class OutroWin { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=7826573; class Intel { startWeather=0.40000001; forecastWeather=0.25; year=2008; month=10; day=11; hour=14; minute=20; }; }; class OutroLoose { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=7826573; class Intel { startWeather=0.40000001; forecastWeather=0.25; year=2008; month=10; day=11; hour=14; minute=20; }; };

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