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[Release] DayZ Mission System


TheVampire

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Please provide some information. What have you changed in the configuration files? Are vehicles and ammo boxes spawning? Delete your old RPT log file then paste a fresh RPT log to pastebin.com and post it here.

i have made no changes to scripts and left it default

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I think you should be able to edit the DZMSBox.sqf to create the static loot box you want, then edit the mission and change to loot type to your static loot box.

Thanks, the answer came to me shortly after posting but I left it there to see if I was following the same lines as someone else.

 

Question regarding RPGs now. Since trying out DZMS, I have got 

DZMSUseRPG = true;

 in my config. Haven't touched anything to do with classnames etc. Yet ten or twenty minutes after clearing a mission, we will be checking the bodies of the AI and find RPGs still on them. My server runs smooth and there's been no lag at all (none reported by other players either), the logs show no errors and I'm a little stumped. I've been running DZAI and several other scripts alongside it for weeks without a problem. Is there anything I could be missing in the config files to force them to disappear? Thanks.

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Thanks, the answer came to me shortly after posting but I left it there to see if I was following the same lines as someone else.

 

Question regarding RPGs now. Since trying out DZMS, I have got 

DZMSUseRPG = true;

 in my config. Haven't touched anything to do with classnames etc. Yet ten or twenty minutes after clearing a mission, we will be checking the bodies of the AI and find RPGs still on them. My server runs smooth and there's been no lag at all (none reported by other players either), the logs show no errors and I'm a little stumped. I've been running DZAI and several other scripts alongside it for weeks without a problem. Is there anything I could be missing in the config files to force them to disappear? Thanks.

 

Have you updated your DZMSAIKilled.sqf?

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Have you updated your DZMSAIKilled.sqf?

Not until just now, when I switched all classnames to the Stinger. Tested that in-game and it works fine. Just out of curiosity, I checked my anti-hacks and no RPGs are banned. Bit stumped but I'll keep looking. Stingers are fine for how we roll anyway.

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Hi, i added this script to my server but it does not load up and does not show up in the .RPT file at all.

 

There is nothing in my .RPT that even has DZMS anywhere. 

 

Can anyone help me get this set up?

 

I added this at the bottom of my server_monitor.sqf

 

          endLoadingScreen;

      );

      [ ] ExecVM "\z\addons\dayz_server\DZMS\DZMSInit.sqf";

      allowConnection = true;

      sm_done = true;

      publicVariable "sm_done";

);

 

 

This spams as well

Cannot use magazine 15Rnd_9x19 M9SD in muzzle HandGrenade_Stone

Cannot use magazine ItemBandage in muzzle RoadFlareMuzzle

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DZMS is a logic and useability rewrite of the DayZChernarus Mission System.

DZMS should be considered as an "updated" DayZChernarus Mission System.

Why Use DZMS instead of DayZChernarus MS?

  • DZMS has a simple Configuration File, no more digging through code
  • No more junk code! (Anyone who has read add_unit_server will understand)
  • Simple Install! DZMS Requires a single line edit. No more server_cleanup confusion!
  • No more messy mission code! DZMS uses functions for most code.
  • DZMS is rewrote with all maps in mind, not just Chernarus. Hence the Generic Rename.
  • DZMS is completely server sided! No marker files needed in the Mission PBO!
  • No more "Novy Sobor Bug"!

Plus, many features have been added!

  • Option to save vehicles to the database!
  • If Vehicle Saving is off, Users are warned when entering vehicles!
  • Randomized Crate Loot! No more static crate loot!
  • Adjustable Body Despawn Time!
  • Optional: AI Ran Over have no gear!
  • More!

Planned Features!

  • Epoch Specific Missions
  • More Generic Missions
  • Optional 50cals at Missions
  • Optional RPG units at Missions

The Current Version is v1.0

Download Instructions: https://github.com/SMVampire/DZMS-DayZMissionSystem

 

(Note: I have given The Fuchs permission to use DZMS as the base for EMS.)

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Pbo manager

 

  • Extract it to your Desktop or somewhere where you won't lose it. Inside the Zip is this Readme.MD, a folder called Documentation, and one called DZMS
  • Open your Server.PBO with PBO Manager. You should be in the PBO Manager Interface
  • Right Click the "DZMS" folder and Copy it.  
  • Right Click dayz_server.pbo in the PBO Manager interface and Paste it.  Extract your server_monitor.sqf to an easy to access place.  
  • Open server_monitor.sqf in notepad++ or note or anything that will work. 

​​​​    Search for this line:  

allowConnection = true; 

And insert this line directly above it this line:

[] ExecVM "\z\addons\dayz_server\DZMS\DZMSInit.sqf";

So it reads:

[] ExecVM "\z\addons\dayz_server\DZMS\DZMSInit.sqf";
	allowConnection = true;	
	sm_done = true;
	publicVariable "sm_done";
};

If you have DZAI or WickedAI Installed, the DZMS line should go under theirs.

 

  • Right Click the edited server_monitor.sqf and select Copy. 
  • Past server_monitor.sqf into dayz_server.pbo\system using the PBO Manager interface. 

 

 

  • (Optional) Change the settings in DZMSConfig.SQF.
  • (Optionally Optional) Adjust the files in the ExtConfig folder.

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