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Achmed

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Everything posted by Achmed

  1. Achmed

    BEC Commands

    Im trying to sort out BEC to allow us to ban people for a set period of time but just cant get the commands to work. All the other commands work fine its just !ban10, !ban30 and !ban60 that dont seem to want to work. Anyone got any ideas? <?xml version="1.0" encoding="UTF-8" standalone="yes" ?> <?xml-stylesheet href="acs.xsl" type="text/xsl" ?> <BeCommands> <!-- Permban --> <command id="0"> <name>!ban</name> <group>0</group> <cmd>ban</cmd> <time>0</time> <text>Permban - Admins Decision!</text> <desc>USAGE :: [!banl name] or [!ban name !r new reason] :: INFO -> Perm Ban a player.</desc> </command> <!-- Ban based on Id --> <command id="1"> <name>!banid</name> <group>0</group> <cmd>bid</cmd> <time>0</time> <text>Permban - Admins Decision!</text> <desc>USAGE :: !banid id :: INFO -> Kick a player based on the BEID. use #Beclient players to get the id.</desc> </command> <!-- Ban 1 hour --> <command id="2"> <name>!ban60</name> <group>0</group> <cmd>ban</cmd> <time>60</time> <text>60 Minute ban! Your banned until _time_</text> <desc>USAGE :: [!ban60 name] or [!ban60 name !r new reason] :: INFO -> Ban a player for 1 hour.</desc> </command> <!-- Ban 30 min --> <command id="3"> <name>!ban30</name> <group>0</group> <cmd>ban</cmd> <time>30</time> <text>30 Minute ban! Your banned until _time_</text> <desc>USAGE :: [!ban30 name] or [!ban30 name !r new reason] :: INFO -> Ban a player for 30 mintues.</desc> </command> <!-- Ban 10 min --> <command id="4"> <name>!ban10</name> <group>0</group> <cmd>ban</cmd> <time>10</time> <text>10 Minute ban! Your banned until _time_</text> <desc>USAGE :: [!ban10 name] or [!ban10 name !r new reason] :: INFO -> Ban a player for 10 min.</desc> </command> <!-- Kick Command(s).--> <command id="5"> <name>!kick</name> <group>0</group> <cmd>kick</cmd> <time></time> <text>Kicked - Admins Decision!</text> <desc>USAGE :: [!kick name] or [!kick name !r new reason] :: INFO -> Kick a player. use !r to set a cutoms reason.</desc> </command> <!-- Kick based on Id --> <command id="6"> <name>!kickid</name> <group>0</group> <cmd>kid</cmd> <time></time> <text>Kicked - Admins Decision!</text> <desc>USAGE :: !kickid id :: INFO -> Kick a player based on the BEID. use #Beclient players to find the id.</desc> </command> <!-- Give a warning to a player --> <command id="7"> <name>!warn</name> <group>0</group> <cmd>warn</cmd> <time></time> <text>This is a Warning given by the admin</text> <desc>USAGE :: !warn name :: INFO -> Send a warming to a player, it will increase the warncount if defined in the config file.</desc> </command> <!-- make room for a player. kick last player who joined. --> <command id="8"> <name>!kicklast</name> <group>0</group> <cmd>makeroom</cmd> <time></time> <text>Sorry making room for members</text> <desc>USAGE :: !kicklast N :: INFO -> Kick N numbers of player based on join time. last joined players will get kicked.</desc> </command> <!-- Show player info --> <command id="9"> <name>!playerinfo</name> <group>0</group> <cmd>pinfo</cmd> <time></time> <text></text> <desc>USAGE :: !playerinfo name :: INFO -> Show player info. Beid and join time.</desc> </command> <!-- say something in global or to a player --> <command id="10"> <name>!say</name> <group>0</group> <cmd>say</cmd> <time></time> <text></text> <desc>USAGE :: [!say Hello] or [!say name !Hello] :: INFO -> Send a Battleye message player(s).</desc> </command> <!-- Show admin info --> <command id="11"> <name>!admins</name> <group>100</group> <cmd>ainfo</cmd> <time></time> <text></text> <desc>USAGE :: !admins :: INFO -> Show Admins online.</desc> </command> <!-- Show server uptime --> <command id="12"> <name>!uptime</name> <group>100</group> <cmd>uptime</cmd> <time></time> <text></text> <desc>USAGE :: !uptime :: INFO -> Show Server Uptime.</desc> </command> <!-- Show basic help info --> <command id="13"> <name>!help</name> <group>100</group> <cmd>help</cmd> <time></time> <text></text> <desc>USAGE :: [!help] or [!help !command] :: INFO -> Use help to show availeble commands.</desc> </command> </BeCommands>
  2. If it helps here is the log from the rpt before i took it out.
  3. it was dropping the correct amount at each drop. the problem was that after dropping them off the heli would fly off and then turn back and return to almost the same location and drop the ai again. I was going to get a screen shot of all the AI but didn't as tbh it wouldn't help fix the issue. The message in the top corner kept repeating as well so its as if the whole script was rerunning only using the same helicopter time and time again.
  4. im having to take this off as the helicopter keeps circling around dropping more ai of. last count before stopping the server to remove them was 70 aI!!
  5. Its a game that interested me but im not a fan of paying monthly for a game so never played it, might get it now though
  6. just seemed a bit coincidental that the 2 times the helicopter spawned from the north the crate ended up in the sea at exactly the same location...
  7. your missing a ; after execVM "semClient.sqf"
  8. on altis i keep getting the crate landing in the sea. how do i fix this?
  9. Does the marker stay over the admin all the time or does it refresh every X seconds?
  10. Ctrl + click does nothing other then let you drag round the screen but i have managed to work it out Shift raises the camera, Z lowers the camera so pushing Shift + Z stops it going anywhere and lets you rotate objects
  11. See that's the thing, shift also raises the camera (and speeds it up). As of yet i have not been able to get objects to rotate. All settings are default and i can not find anything in the settings to change editor controls In the 2d editor shift rotates objects just not in the 3d
  12. I'm having problems with the a3 3d editor where when I push shift to rotate a object it raises the camera instead. Anyone got any ideas how to rotate?
  13. Achmed

    Bec Scheduler

    I'm going to be. Was just checking I hadn't made a silly error in the code is all
  14. Achmed

    Bec Scheduler

    It's not a dedicated box so use the acp to restart it at correct times. Just use that to put the warnings on screen only there not showing
  15. Achmed

    Bec Scheduler

    Im having a problem getting bec Scheduler to work on arma 3. can anyone spot a error with this Schedule <?xml version="1.0" encoding="UTF-8" standalone="yes" ?> <?xml-stylesheet href="acs.xsl" type="text/xsl" ?> <Scheduler> <!-- 00:00 Restart --> <job id='0'> <day>1,2,3,4,5,6,7</day> <start>23:30:00</start> <runtime>000000</runtime> <loop>0</loop> <cmd>say -1 Server will restart in 30 minutes.</cmd> </job> <job id='1'> <day>1,2,3,4,5,6,7</day> <start>23:50:00</start> <runtime>000000</runtime> <loop>0</loop> <cmd>say -1 Server will restart in 10 minutes.</cmd> </job> <job id='2'> <day>1,2,3,4,5,6,7</day> <start>23:55:00</start> <runtime>000000</runtime> <loop>0</loop> <cmd>say -1 Server will restart in 5 minutes.</cmd> </job> <job id='3'> <day>1,2,3,4,5,6,7</day> <start>23:58:00</start> <runtime>000000</runtime> <loop>0</loop> <cmd>say -1 Server will restart in 2 minutes.</cmd> </job> <job id='4'> <day>1,2,3,4,5,6,7</day> <start>23:59:00</start> <runtime>000000</runtime> <loop>0</loop> <cmd>say -1 Server will restart in 60 seconds. Please disconnect.</cmd> </job> <!-- 06:00 Restart --> <job id='5'> <day>1,2,3,4,5,6,7</day> <start>05:30:00</start> <runtime>000000</runtime> <loop>0</loop> <cmd>say -1 Server will restart in 30 minutes.</cmd> </job> <job id='6'> <day>1,2,3,4,5,6,7</day> <start>05:50:00</start> <runtime>000000</runtime> <loop>0</loop> <cmd>say -1 Server will restart in 10 minutes.</cmd> </job> <job id='7'> <day>1,2,3,4,5,6,7</day> <start>05:55:00</start> <runtime>000000</runtime> <loop>0</loop> <cmd>say -1 Server will restart in 5 minutes.</cmd> </job> <job id='8'> <day>1,2,3,4,5,6,7</day> <start>05:58:00</start> <runtime>000000</runtime> <loop>0</loop> <cmd>say -1 Server will restart in 2 minutes.</cmd> </job> <job id='9'> <day>1,2,3,4,5,6,7</day> <start>05:59:00</start> <runtime>000000</runtime> <loop>0</loop> <cmd>say -1 Server will restart in 60 seconds. Please disconnect.</cmd> </job> <!-- 12:00 Restart --> <job id='10'> <day>1,2,3,4,5,6,7</day> <start>11:30:00</start> <runtime>000000</runtime> <loop>0</loop> <cmd>say -1 Server will restart in 30 minutes.</cmd> </job> <job id='11'> <day>1,2,3,4,5,6,7</day> <start>11:50:00</start> <runtime>000000</runtime> <loop>0</loop> <cmd>say -1 Server will restart in 10 minutes.</cmd> </job> <job id='12'> <day>1,2,3,4,5,6,7</day> <start>11:55:00</start> <runtime>000000</runtime> <loop>0</loop> <cmd>say -1 Server will restart in 5 minutes.</cmd> </job> <job id='13'> <day>1,2,3,4,5,6,7</day> <start>11:58:00</start> <runtime>000000</runtime> <loop>0</loop> <cmd>say -1 Server will restart in 2 minutes.</cmd> </job> <job id='14'> <day>1,2,3,4,5,6,7</day> <start>11:59:00</start> <runtime>000000</runtime> <loop>0</loop> <cmd>say -1 Server will restart in 60 seconds. Please disconnect.</cmd> </job> <!-- 17:00 Restart --> <job id='15'> <day>1,2,3,4,5,6,7</day> <start>17:30:00</start> <runtime>000000</runtime> <loop>0</loop> <cmd>say -1 Server will restart in 30 minutes.</cmd> </job> <job id='16'> <day>1,2,3,4,5,6,7</day> <start>17:50:00</start> <runtime>000000</runtime> <loop>0</loop> <cmd>say -1 Server will restart in 10 minutes.</cmd> </job> <job id='17'> <day>1,2,3,4,5,6,7</day> <start>17:55:00</start> <runtime>000000</runtime> <loop>0</loop> <cmd>say -1 Server will restart in 5 minutes.</cmd> </job> <job id='18'> <day>1,2,3,4,5,6,7</day> <start>17:58:00</start> <runtime>000000</runtime> <loop>0</loop> <cmd>say -1 Server will restart in 2 minutes.</cmd> </job> <job id='19'> <day>1,2,3,4,5,6,7</day> <start>17:59:00</start> <runtime>000000</runtime> <loop>0</loop> <cmd>say -1 Server will restart in 60 seconds. Please disconnect.</cmd> </job> </Scheduler>
  16. I'm considering trying my hand at creating an arma 3 map but before I start I just wanted to get a feel for what people think makes a good map. The only things I know for sure currently is that I want to do a map using English names for towns and areas along with hidden areas to discover. Currently the plan would be about 75/25 land to sea.
  17. typical :( i got it a few days ago with a 30% voucher but then i doubt would have been able to use the 30% on top the 50%
  18. To be fair I'm sure there are a lot of us regulars that have been around a long time that would be more then happy to help moderate the forums
  19. Achmed

    Turning on ACR

    its not possible then. you could add the guns to the safe list in infistar however with out having the guns in the server infistar wont do much. The problem you have is the guns just dont exist in epoch alone so its not possible with out additional downloads and getting your server provider on board
  20. Achmed

    Turning on ACR

    Not sure but are them guns in overwatch? If so overpoch would give you them
  21. It's possible as dayz origins does it but how they do it I don't know sorry
  22. Achmed

    Turning on ACR

    Unfortunately it does. As far as I know no host has ACR installed on there servers as it's an additional download. its worth asking your host but don't be surprised if they say no
  23. If your running infistar, when looking at the building press I and it gives you the class name. It does not work 100% of the time but a lot of the time it does
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