Jump to content
JasonTM

DayZ Mission System (DZMS) for Overpoch 1.0.6.2

Recommended Posts

Download the files for DZMS Overpoch 1.0.6.2 Here: https://github.com/worldwidesorrow/DZMS-DayZMissionSystem-Overpoch

 

This is an update to the DayZ Mission System by Vampire that was updated for DayZ Epoch 1.0.6.1 by ebayShopper: https://github.com/ebayShopper/DZMS-DayZMissionSystem

This includes adding a few missions from EMS 0.3 by Fuchs:

 

Updates:

1. Added a variable in DZMSConfig.sqf to enable the AI to have money in their wallets if ZSC is installed.

//If you have ZSC installed then you can set this to true to place money in ai wallets.
DZMSAICheckWallet = false;

2. Added the Overwatch weapons to the AI and Crate configs.

3. Expanded the selection of gear and vehicles available to the missions, AI config, and crate spawns.

4. Created additional crate spawning options.

5. Changed "UH60Wreck_DZ" to "UH60_ARMY_Wreck_burned_DZ" in minor mission SM4 because of "Cannot create non-ai vehicle UH60Wreck_DZ" error.

6. Converted the format of a few EMS 0.3 missions and added them to the mission spawning arrays.

7. There is an issue with the new small ammo boxes and medical crates which is not resolved.


Here is a list of all of the Major and Minor missions with a few notes.

Spoiler

 

 

//DZMS Major Missions
EM1 - C130 Crash (building supplies mission)
SM1 - NATO Weapons Cache (Ammo Boxes "DZ_AmmoBoxUS", "DZ_AmmoBoxRU", "DZ_AmmoBoxUS" do not spawn loot)
SM2 - Supply Drop
SM3 - Bandit Medical Camp (Medical boxes "DZ_MedBox" do not spawn loot)
SM4 - Helicopter Landing
SM5 - Ural Ambush
SM6 - Medical Cache (Medical boxes "DZ_MedBox" do not spawn loot)
SM7 - Large Ammo Cache
SM9 - Bandit Firebase (building supplies mission)
SM10 - CH47 Mission (building supplies mission with CH_47F_EP1_DZE)
SM11 - Armored Vehicles (2 armored vehicles - ArmoredSUV_PMC_DZE and GAZ_Vodnik_DZE)
SM12 - APC's (BTR60_TK_EP1, LAV25_DZE, LAV25_HQ_DZE)
SM13 - Constructors (building supplies mission)

//DZMS Minor Missions
SM1 - Bandit Squad
SM2 - Medical Outpost
SM3 - Stash House
SM4 - Helicopter Crash (Changed "UH60Wreck_DZ" to "UH60_ARMY_Wreck_burned_DZ" because of "Cannot create non-ai vehicle UH60Wreck_DZ")
SM5 - Humvee Crash
SM6 - Weapons Truck
SM9 - Hillbillies (exactly like Stash House)

 

 

 

Demo Video

 

 

Share this post


Link to post
Share on other sites

so while i will not say my issue is directly related to your release, I am hoping that maybe you can help solve my unique issue since it is still unresolved. No matter what mission system I install, what ai I install, i cannot get these scripts to run. I follow the install instructions exactly as they are posted and it doesnt work. On a clean install of 1061 overpoch server i still get no success. Perhaps you can help? Any insight is much appreciated!

Share this post


Link to post
Share on other sites
2 hours ago, ViktorReznov said:

so while i will not say my issue is directly related to your release, I am hoping that maybe you can help solve my unique issue since it is still unresolved. No matter what mission system I install, what ai I install, i cannot get these scripts to run. I follow the install instructions exactly as they are posted and it doesnt work. On a clean install of 1061 overpoch server i still get no success. Perhaps you can help? Any insight is much appreciated!

@ViktorReznovWhy?

The PBO's I sent you both mission systems (DZMS, WAI) load fine and spawn missions fine. They can take some time to spawn due to the settings you had for timers for the missions but they DO spawn.

Share this post


Link to post
Share on other sites

Hi, 

I am getting this error in my server side .rpt for this DZMS.

Spoiler

15:04:30 Error in expression <"_i" from 1 to 3 do {
_unit addMagazine _magazine;
};
_unit addWeapon _weapon;
_>
15:04:30   Error position: <_magazine;
};
_unit addWeapon _weapon;
_>
15:04:30   Error Undefined variable in expression: _magazine
15:04:30 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 78

and:

Spoiler

15:04:30 Error in expression <"magazines") select 0;

_fin = [_weapon,_magazine];

_fin
};


DZMSGetVeh = {
pr>
15:04:30   Error position: <_magazine];

_fin
};


DZMSGetVeh = {
pr>
15:04:30   Error Undefined variable in expression: _magazine
15:04:30 File z\addons\dayz_server\DZMS\DZMSFunctions.sqf, line 201

Anyone able to assist?

Cheers

Share this post


Link to post
Share on other sites
46 minutes ago, Voltan said:

Hi, 

I am getting this error in my server side .rpt for this DZMS.

  Reveal hidden contents

15:04:30 Error in expression <"_i" from 1 to 3 do {
_unit addMagazine _magazine;
};
_unit addWeapon _weapon;
_>
15:04:30   Error position: <_magazine;
};
_unit addWeapon _weapon;
_>
15:04:30   Error Undefined variable in expression: _magazine
15:04:30 File z\addons\dayz_server\DZMS\Scripts\DZMSAISpawn.sqf, line 78

and:

  Reveal hidden contents

15:04:30 Error in expression <"magazines") select 0;

_fin = [_weapon,_magazine];

_fin
};


DZMSGetVeh = {
pr>
15:04:30   Error position: <_magazine];

_fin
};


DZMSGetVeh = {
pr>
15:04:30   Error Undefined variable in expression: _magazine
15:04:30 File z\addons\dayz_server\DZMS\DZMSFunctions.sqf, line 201

Anyone able to assist?

Cheers

I haven't taken the time to update this in a long time. The only thing that really needs adjusting is the weapon selection. I'll be back later today with an update.

Share this post


Link to post
Share on other sites

@VoltanI posted the new update to my github. I ended up adding a couple of new options: mission vehicle keys and remove damage handlers on mission vehicles until the mission is complete and players enter them.

https://github.com/worldwidesorrow/DZMS-DayZMissionSystem-Overpoch/blob/master/DZMS/DZMSConfig.sqf#L69-L73

This update works on both Overpoch and Epoch without doing anything. The mods are detected and DZMS adjusts itself.

 

I will probably work on this some more later and get with Vampire about pushing some updates to his repo if he wants them.

Share this post


Link to post
Share on other sites
40 minutes ago, JasonTM said:

@VoltanI posted the new update to my github. I ended up adding a couple of new options: mission vehicle keys and remove damage handlers on mission vehicles until the mission is complete and players enter them.

https://github.com/worldwidesorrow/DZMS-DayZMissionSystem-Overpoch/blob/master/DZMS/DZMSConfig.sqf#L69-L73

This update works on both Overpoch and Epoch without doing anything. The mods are detected and DZMS adjusts itself.

 

I will probably work on this some more later and get with Vampire about pushing some updates to his repo if he wants them.

@JasonTM

Thanks muchly, you're a legend

 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Similar Content

    • By Adam1911
      We are We are pleased to announce the launch of our arma 2 Overpoch DayZ server, we are a PvE with a PvP aspect, What we mean by this is our server supports both play styles we have a zone on our map that you are allowed to base raid and kill others as you would find on a normal pvp server. Doing this we have been growing a community and getting a foot hold in the arma 2 community, we also welcome all Suggestions you can do this by joining our discord or our website (Website Offline for now) 
      We can offer you a unique experience while playing on our servers with great peoples, Fair adult and mature staff.
      Experienced staff with experience and successful servers from Arma 2 to Arma 3, Enjoyable game experience with a lot to do. We will enforce the rules as strongly as we can to get rid of any peoples trying to break this great experience for us.
       
      Features: 
      Full Day / Night cycle (No Voting) Time Acceleration.  Build Limit is based on your humanity, the higher your humanity the more objects you can build.   Indestructible Bases with in the PvE Zone Only. Custom AI Missions. Custom Loot. Realistic Towing. Slow Zombies (still a threat and more of them.) Self Blood Bag. Air drops. Snap Building. Coin System.  Repair/Fuel Services. Deploy Bike. Bury Body. Take Clothes. Locate Vehicle. TAB Menu. Custom Traders for 10k / 50k / 100k / 500k humanity Change / Custom door codes. and much more
        Website: Website
      Discord: https://discord.gg/zubtHR9
      Server: overpoch.thewalkingzuk.co.uk
    • By FG_Trap
      Made this in my free time awhile ago thought id make it public.
      Right Alt is the key to open the menu.
      Install instructions are inside the download.
      https://github.com/NWDZ-Trapxxgods/traps-menu
       
       
      here is a picture of the server menu
       
    • By Joseph Thompson
      Hello all,
      My name is Joseph. I am looking for active members on Arma 2-Overpoch to join a Team. You must have some knowledge in playing the game and  you must have a working mic (No Echo).
      We will be playing on a server that has recently started up but has big hopes for its self. The staff/Admins are really helpful and have helped to create other servers in the past.
      We will be working together as a team to attend and capture missions also Helping with base building ECT. How you play is entirely up to you if you (this meaning if you want to be a bandit or a hero)
      You must be over the ages of 16 and have a strong sense of humor.
      ------------------------------------------------------------------------------------------------------------------------------------------------
      Please ensure you have one of the following programs:
      ------------------------------------------------------------------------------------------------------------------------------------------------
      Team-speak
      Skype
      Discord
      ------------------------------------------------------------------------------------------------------------------------------------------------
      Please fill in this form if you are interested in joining us.
      ------------------------------------------------------------------------------------------------------------------------------------------------
      Age-
      Name
      SteamName-
      SkypeName-
      DiscordName-
      Playtime-
      And last one: Are you from the UK?-
      ------------------------------------------------------------------------------------------------------------------------------------------------
      If you would like to contact me
      Discord: Joseph_Richards#3973
       
       
    • By JakeQue
      Usually it would state 
       
      "You cannot gut this animal without a knife"
       
      but now the scroll  action is dead and I don't get an error.
       
      Please help!
    • By Bloodthirsty
      Hey I just need some files for this server, any and all you guys can come up with and think it deserve post that shit in chat rn. I want to see some crazy ideas and additions if you got em :) Lets see what you guys can come up with

  • Advertisement
  • Supporters
  • Discord

×
×
  • Create New...