Ghost Posted December 10, 2013 Report Share Posted December 10, 2013 I managed to make the Armored SUV turret opens and closes, the only issue is the gunner sticks out of the SUV when the turret is closed. I utilized this thread as a reference http://opendayz.net/threads/armored-suv-gun-animations.14848/ along with this one http://opendayz.net/threads/release-mv22-ramp-door-animations.12520/ and I'm currently trying to see if the lock turret portion of this script can be utilized to finish it or if the turret can be opened automatically when a player enters the gunner seat if closed http://www.armaholic.com/page.php?id=18709 Anyone got any ideas? Crankyfist 1 Link to comment Share on other sites More sharing options...
0 MGT Posted March 27, 2014 Report Share Posted March 27, 2014 Would it be better to move the call from the init to the server monitor in the server files? Link to comment Share on other sites More sharing options...
0 Jkrohn1 Posted May 16, 2014 Report Share Posted May 16, 2014 Question why won't this work to get back to gunner seat? suvpmc_opencover = //function to open cover { _vcl = vehicle player; //assign the vehicle the pilot is in to _vcl (cargo _vcl) action ["movetogunner", _veh,1]; _vcl animate ["HideGun_01",0]; //fold gun down _vcl animate ["HideGun_02",0]; //fold gun down _vcl animate ["HideGun_03",0]; //fold gun down _vcl animate ["HideGun_04",0]; //fold gun down _vcl animate ["CloseCover1",0]; //close cover1 _vcl animate ["CloseCover2",0]; //close cover2 _vcl setVariable ["suvpmc_cover", 0,true]; //set it opened }; Just its basically the reverse of what the original one does? I'm not sure what (cargo _vcl)will be as I am new to scripting Link to comment Share on other sites More sharing options...
0 Halvhjearne Posted May 17, 2014 Report Share Posted May 17, 2014 Question why won't this work to get back to gunner seat? (cargo _vcl) action ["movetogunner", _veh,1]; what is this supposed to do? cargo is not a command in arma and will obviusly be nil, not to mention this the total syntax error here ... not sure what you expected this to do anyway if you want to move the player to the gunner seat, it should be something like this: player action ["movetogunner", _vcl]; Link to comment Share on other sites More sharing options...
0 Razzputon Posted May 24, 2014 Report Share Posted May 24, 2014 if this action: (gunner _vcl) action ["moveToCargo", _vcl,1]; Moves you from the gunner seat to the cargo seat then why doesn't this: (cargo _vcl) action ["moveToGunner", _vcl,1]; work when trying to move from the cargo back to the gunner seat. Link to comment Share on other sites More sharing options...
0 Halvhjearne Posted May 25, 2014 Report Share Posted May 25, 2014 if this action: (gunner _vcl) action ["moveToCargo", _vcl,1]; Moves you from the gunner seat to the cargo seat then why doesn't this: (cargo _vcl) action ["moveToGunner", _vcl,1]; work when trying to move from the cargo back to the gunner seat. see above post ... Link to comment Share on other sites More sharing options...
0 Razzputon Posted May 25, 2014 Report Share Posted May 25, 2014 Ugh.... I can't believe I missed that post..... I must have read this thread a dozen times..... thanks Hal Link to comment Share on other sites More sharing options...
0 Saltzman Posted May 28, 2014 Report Share Posted May 28, 2014 We need a working download link for the animations please... Link to comment Share on other sites More sharing options...
0 Tricks Posted July 9, 2014 Report Share Posted July 9, 2014 Can someone link the animations please? Thanks! Link to comment Share on other sites More sharing options...
0 fr1nk Posted July 9, 2014 Report Share Posted July 9, 2014 http://www.opendayz.net/threads/release-animated-armored-suv-and-osprey.20108/ Link to comment Share on other sites More sharing options...
0 Tricks Posted July 9, 2014 Report Share Posted July 9, 2014 http://www.opendayz.net/threads/release-animated-armored-suv-and-osprey.20108/ Thank you fr1nk! Link to comment Share on other sites More sharing options...
0 Aztec Posted December 29, 2014 Report Share Posted December 29, 2014 Hello lads, so i tried to find out to get this animation on my server, the only issue i have is, when i go into the SUV and scroll i cannot see the option to close the hatchet etc. Could anyone please help me out with this? :) Regards. Aztec Link to comment Share on other sites More sharing options...
0 racer1029 Posted August 16, 2015 Report Share Posted August 16, 2015 Does this work with Dayz Epoch 1.0.5.1??? Please respond Link to comment Share on other sites More sharing options...
0 Brian Soanes Posted August 16, 2015 Report Share Posted August 16, 2015 Does this work with Dayz Epoch 1.0.5.1??? Please respond Yes Link to comment Share on other sites More sharing options...
Question
Ghost
I managed to make the Armored SUV turret opens and closes, the only issue is the gunner sticks out of the SUV when the turret is closed.
I utilized this thread as a reference
http://opendayz.net/threads/armored-suv-gun-animations.14848/
along with this one
http://opendayz.net/threads/release-mv22-ramp-door-animations.12520/
and I'm currently trying to see if the lock turret portion of this script can be utilized to finish it or if the turret can be opened automatically when a player enters the gunner seat if closed
http://www.armaholic.com/page.php?id=18709
Anyone got any ideas?
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