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GaspArt last won the day on January 5 2016

GaspArt had the most liked content!

About GaspArt

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  • Birthday 10/05/1995

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    Russia, Moscow
  • Interests
    Guitar, Gym, DayZ

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  1. Oh no, Carl, oh no... I want get back in times, when at PVE KillinZedz was a lot of fun... Rest In Peace, KillinZedz
  2. You set this script after compiling medical scripts. you should compile script above EpochEvents = [... Just my opinion. Dont sure, dat ll help. PLUS private['_hum']; _hum=(player getVariable["humanity",0]); if(_hum > 10000) then { DZE_selfTransfuse_Values = [12000, 15, 300]; } else { DZE_selfTransfuse_Values = [1000, 15, 300]; }; You forgot two ; in script.
  3. Your welcome,dude) Launch it in init.sqf at bottom in if (!isDedicated) then { box :) http://puu.sh/lLg0l/cf9e693a41.sqf
  4. Howdy, ladies and gentlemen! After a long break with Arma 2, I finally decided to bring script to mind. Nothing amazing, just made enjoyable dialogs and opportunity for admins to choose how script will work: If 1 case will be fixed price for healing of whole body. In 2 case price creates relatively amount of disesases. I thought to create another topic for more comfortable discussions. Special thanks to Axeman for correcting mistakes in script. Let's go! To install this script you need: 1. Zupa's Coin System of 2 or 3 version. 2. Custom fnSelfactions.sqf ( you can take from dayz_code.pbo of Epoch, paste in mission file and change path to it in compiles.sqf ) 3. Custom variables.sqf ( you can take from dayz_code.pbo of Epoch, paste in mission file and change path to it in init.sqf ) Install guide: 1. Open fnSelfactions.sqf and paste this code above " //Allow owner to pack vault ". So it must be like that: if(_typeOfCursorTarget in Fast_Med and (player distance _cursorTarget < 3)) then { if (s_fast_med_dialog1 < 0) then { s_fast_med_dialog1 = player addAction ["<t color='#06FF15'>Pay for healing</t>", " WRITE HERE PATH TO SQF!!! ",_cursorTarget, 3, true, true, "", ""]; }; } else { player removeAction s_fast_med_dialog1; s_fast_med_dialog1 = -1; }; //Allow owner to pack vault Then find player removeAction s_player_fuelauto2; s_player_fuelauto2 = -1; and place under them that code: player removeAction s_fast_med_dialog1; s_fast_med_dialog1 = -1; 2.Open variables.sqf and add this code after "disableSerialization;": Fast_Med = ["NPC1","NPC1","NPC1"]; For instance 11 Chernarus: Fast_Med = ["Dr_Annie_Baker_EP1","Doctor","Dr_Hladik_EP1"]; Then find: dayz_resetSelfActions = { and paste under this code: s_fast_med_dialog1 = -1; 3. Create .sqf file and paste code from http://pastebin.com/QMukAuXP 4. Change configs in script 5. Enjoy! :)
  5. omg)) nothing hard) anyway thx u) later I will update script.
  6. Hello, guys! Im trying to find in dayz_code.pbo files, which are responsible for the speed of starvation and thirst, but to no avail. Can anyone help? Just want to increase the speed of starvation and thirst.I am trying to do this with a written script, but he has not works.
  7. Sometimes players get window with this message: No entry config bin\config.bin/CfgFontFamilies.bitstr '. Somebody had the same problem? Some clues how to fix it? Thx!
  8. Oh, shit... in Cfg hpp instead class CfgTraderItems { should class CfgTraderClasses { -_-
  9. http://pastebin.com/YYiPaYMw and how it looks like http://puu.sh/dQF6h/183d5b29c1.png
  10. Heyho. Im using hpp version of trader items. And Idk why, but Items not appear in menu.. Sections appear, but not items. Here are examples of my server_traders.sqf and 1 of hpp files. http://pastebin.com/mYSwtVDr http://pastebin.com/CkvsYEYG Problem must be in Categories connections, but I dont see problems...Mb u can help? Thx!
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