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Found 4 results

  1. I managed to make the Armored SUV turret opens and closes, the only issue is the gunner sticks out of the SUV when the turret is closed. I utilized this thread as a reference http://opendayz.net/threads/armored-suv-gun-animations.14848/ along with this one http://opendayz.net/threads/release-mv22-ramp-door-animations.12520/ and I'm currently trying to see if the lock turret portion of this script can be utilized to finish it or if the turret can be opened automatically when a player enters the gunner seat if closed http://www.armaholic.com/page.php?id=18709 Anyone got any ideas?
  2. Hey hey, I wrote a small fix for the glitch here: https://github.com/vbawol/DayZ-Epoch/issues/1576, this will place a indestructible wood wall in the front of the metal gate on server start and will be removed, if you unlock the gate. Cause i hate self actions i was not in the state to write a self action for it to turn it on again if the gate is locked, Feel free to make one and post it here :) So lets start, you will need: Custom compiles.sqf, Player_UnlockDoor.sqf, and some edits in the server_monitor.sqf. 1. In your custom compiles.sqf find: player_unlockDoor = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_unlockDoor.sqf"; And Replace it with your custom path to the player_unlockDoor.sqf in my case: player_unlockDoor = compile preprocessFileLineNumbers "custom\player_unlockDoor.sqf"; 2. If you dont have a custom player_unlockDoor.sqf copy it out of the dayz_code folder and paste it in your custom folder or any path you point above. 3. In player_unlockDoor.sqf find: KeyCodeTry = nil; And add above this: if ((typeOf _obj) == "CinderWallDoorLocked_DZ") then { _antiglitchvari = _obj getVariable "antiGlitchWall"; if !(isNil "_antiglitchvari") then { deleteVehicle _antiglitchvari; _obj setVariable ["antiGlitchWall", Nil, true]; }; }; If you are done it should look like this: http://s14.directupload.net/images/141014/sd5ob7hl.jpg 4. In server_monitor.sqf (usually in your dayz_server.pbo/system/) if you use plot 4 life, it should be in your mission, find this: if (count _intentory > 0) then { //or this if you use plot management: if ((count _inventory > 0) && !(typeOf( _object) == "Plastic_Pole_EP1_DZ")) then { and add above: if ((typeOf _object) == "CinderWallDoorLocked_DZ") then { _location = _object getVariable["OEMPos",(getposATL _object)]; _dir = getDir _object; _objectCharacterID = _object getVariable ["CharacterID","0"]; _ownerID = _object getVariable["ownerPUID","0"]; _objectglitchwall = createVehicle ["WoodSmallWall_DZ", [0,0,0], [], 0, "CAN_COLLIDE"]; _objectglitchwall setDir _dir; _objectglitchwall setPosATL _location; _objectglitchwall setVariable ["ownerPUID",_ownerID,true]; _objectglitchwall addEventHandler ["HandleDamage", {false}]; _objectglitchwall enableSimulation false; _object setVariable ["antiGlitchWall", _objectglitchwall, true]; }; So it should look like this: http://s14.directupload.net/images/141014/5hwht7hy.jpg If you dont use Plot 4 life, find in step 4 this lines: _ownerID = _object getVariable["ownerPUID","0"]; _objectglitchwall setVariable ["ownerPUID",_ownerID,true]; And replace this lines with this: _ownerID = _object getVariable["CharacterID","0"]; _objectglitchwall setVariable ["CharacterID",_ownerID,true]; That should be all.
  3. You know that DayZ feeling when you have been out doing missions for 3 hours and finally coming back to base, flying your black hawk with a SUV in tow, rich and full of gear? Then when you drop the SUV, instead of dropping bellow the heli like it usually does it drops above it. You see that and realize that everything is going to hell in a matter of milliseconds and there is nothing you can do to stop the gravity of the situation. Black Hawk gets hit by the SUV, tossed into nearby trees and explodes, then to make matter worst some jackass hears the commotion and loots whatever survived of your misfortune. The icing on the cake are the admin who refuses to assist you because they decided to go on strike :-/ So, anyone else experienced something similar in DayZ?
  4. Video starts with me vs 3 evil maniac's and End's with People stealing shit from out car in safe zone and then they get fucked.. :D Like Comment and sub if you hate your life and want something happy to happen to it every week or 2 :D IF you do not subscribe you will hurt me and you will hurt my child!
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