Kenturrac Posted June 18, 2014 Report Share Posted June 18, 2014 life is open source - I will steal that line from you :D Thx for taking the time and making your point clear. I think I got you now and where you guys draw the line. Hope thats also enough information for grave867. I, personally, still stuggeling with the idea of creating something like that. Time will tell. Just wanted to understand whats allowed and whats not since this is the No 1 source for Epoch related scripting and I heavily rely on that. Wish you a lot of fun with Epoch 3 development. :D Link to comment Share on other sites More sharing options...
grave867 Posted June 30, 2014 Author Report Share Posted June 30, 2014 Just finished updating build 1.1 "Forest" to 1.0.5.1 and should have this version ready for release soon. Link to comment Share on other sites More sharing options...
grave867 Posted July 28, 2014 Author Report Share Posted July 28, 2014 Well I have not posted on here in a while but the 1.1.0 "Forest" build has been up for a good while now to those interested. Link to comment Share on other sites More sharing options...
Seraphiim Posted August 9, 2014 Report Share Posted August 9, 2014 where is the download for forest. I tried using your pack to put some updates on my server and i think i was using outdated one. I really like what you have done compiling all this together though Link to comment Share on other sites More sharing options...
Seraphiim Posted August 9, 2014 Report Share Posted August 9, 2014 Disregard. I do have correct version. Will your admin tools conflict with my infistar once I install it or can I delete your admin tools line from init.sqf and get rid of it Link to comment Share on other sites More sharing options...
grave867 Posted August 9, 2014 Author Report Share Posted August 9, 2014 Simply remove the line that initializes the admin tool in the mission. I will be revamping the build as soon as epoch update 1.0.5.2 is released. my update will make the compilation 1000% better. Link to comment Share on other sites More sharing options...
Seraphiim Posted August 10, 2014 Report Share Posted August 10, 2014 i tried removing the line and now it gives me wait for host screen. is there something i am missing Link to comment Share on other sites More sharing options...
grave867 Posted August 10, 2014 Author Report Share Posted August 10, 2014 Yes. The admin tool changes how the anti hack script is executed in the ini and you have to change it back to the default and also remove the admin tool line from the description.ext file. I forgot to put that on the last past since i was in my car when I posted :) Seraphiim 1 Link to comment Share on other sites More sharing options...
Seraphiim Posted August 11, 2014 Report Share Posted August 11, 2014 Lol it happens. I am trying to get it and overpoch working now. It is such a struggle. Link to comment Share on other sites More sharing options...
Seraphiim Posted August 11, 2014 Report Share Posted August 11, 2014 If you get chance Graves add me on SKype and we can go over this. I would love to have your pack as addition on my server. :) Link to comment Share on other sites More sharing options...
grave867 Posted August 12, 2014 Author Report Share Posted August 12, 2014 If you get chance Graves add me on SKype and we can go over this. I would love to have your pack as addition on my server. :) My skype is brandon.batton i will try to be on as often as I can so that you can contact me. Thanks again for your support of UEP :P Link to comment Share on other sites More sharing options...
grave867 Posted September 2, 2014 Author Report Share Posted September 2, 2014 UEP Overpoch edition is now put togetherl, it is still a work in progress based off the UEP Epoch Forest Build but is fully operational thanks to help a new member of the UEP Team. Linked is the github where you find the files. We are still ironing out the a couple details but no major problems so far and the UEP Epoch Forest Build is also getting updates as well. Overpoch Link https://github.com/Mrfalk/Napf_OverPoch_Unified_Remake Epoch Link https://github.com/bbatton/Unified-Epoch-Project jrrudeeyez 1 Link to comment Share on other sites More sharing options...
Just_R Posted September 11, 2014 Report Share Posted September 11, 2014 Destructable Bases (It is sad this is a feature) Not everyone wants a sissified server, having destructible bases give more dynamics to the game. *new generation* what can you do. . . :ph34r: :) "mommy the bad waves are attacking my sandcastle. . . " to quote a Marine friend of mine that is on TS ranting about that blurb you put. Link to comment Share on other sites More sharing options...
grave867 Posted September 11, 2014 Author Report Share Posted September 11, 2014 You do understand that I am encouraging destructible bases in that statement right.... :huh: Link to comment Share on other sites More sharing options...
Just_R Posted September 11, 2014 Report Share Posted September 11, 2014 OH I digress, text can be read two ways. The pack has 99% of the things I've added myself because the majority of people like the mods. Its great for those that want a server up and ready to go, I threw it in a test server to check it out. Copy pasted, overwrote, started it up... done. Best thing ever for people who can't script. This is what we used when we first got into trying our hand at being server admins. Its a great start for those that are afraid of tackling the editing of self_actions.. etc. My pet peeve is "indestructible bases" or "don't crash your shit into bases". :) So I apologize I read it in the negative fashion. You do understand that I am encouraging destructible bases in that statement right.... :huh: Link to comment Share on other sites More sharing options...
grave867 Posted September 11, 2014 Author Report Share Posted September 11, 2014 OH I digress, text can be read two ways. The pack has 99% of the things I've added myself because the majority of people like the mods. Its great for those that want a server up and ready to go, I threw it in a test server to check it out. Copy pasted, overwrote, started it up... done. Best thing ever for people who can't script. This is what we used when we first got into trying our hand at being server admins. Its a great start for those that are afraid of tackling the editing of self_actions.. etc. My pet peeve is "indestructible bases" or "don't crash your shit into bases". :) So I apologize I read it in the negative fashion. It is ok I should have worded it differently. But I totally agree and that is why I created this project, I am glad to see that it working well for your needs. :) Link to comment Share on other sites More sharing options...
Raoul Posted September 14, 2014 Report Share Posted September 14, 2014 I have a problem with the OverPoch installation. The first time login works great, but second time login I get stuck on the loading screen :/ And does the OverPoch installation get as much updated as the normal Epoch installation? Because it seems to me that you only work on Epoch now... Link to comment Share on other sites More sharing options...
grave867 Posted September 14, 2014 Author Report Share Posted September 14, 2014 I work on both however the Overpoch edition is not an official UEP repo, just based off of it. One of the people who uses my epoch build really liked my stuff and converted it to Overpoch and wanted me to help keep it up to date for him. Although I will be making an official Overpoch repo pretty soon time permitting that will be fully supported by me and my testing team. I will look into this problem however I have no control over what ends up in the current build of the overpoch. Link to comment Share on other sites More sharing options...
grave867 Posted October 2, 2014 Author Report Share Posted October 2, 2014 UEP v1.2.4 "Forest" Build has been released as of a last week, this build is pretty close to perfection as far as my testers have told me. sendjes 1 Link to comment Share on other sites More sharing options...
Raoul Posted October 3, 2014 Report Share Posted October 3, 2014 Actually I think about 2 more things: Interiour base building, because that is really missing in Epoch Config based traders and changing the trader animation for fast trading Link to comment Share on other sites More sharing options...
grave867 Posted October 4, 2014 Author Report Share Posted October 4, 2014 I have those on my list of things to add in, thanks for the suggestions. Link to comment Share on other sites More sharing options...
grave867 Posted October 23, 2014 Author Report Share Posted October 23, 2014 I am currently looking for more testers to go through the pack and find bugs if you are interested pm me or just post here :) Link to comment Share on other sites More sharing options...
Raoul Posted October 27, 2014 Report Share Posted October 27, 2014 You got PM Link to comment Share on other sites More sharing options...
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