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Epoch Build v1.0 "Isengard Mines" I have spent a couple months putting together various dayz epoch server builds and have decided to start making fully configured compilations of my builds. Each release will be including more and more from my other builds that have some of the best mods from the community and myself included within. More information can be found on this build and project on my github linked at the bottom. Project Goals: Help Entry Level Server Hosters Get Started With V1.0 End allot of threads where people need mod help Future releases incorporate so much that people become immersed more than ever Releases target Server Load and Network Traffic Usage Optimization Releases contain more and more mods to make the Epoch mod lifespan longer Across the board improve player experience from server to client V1.0 Features: Tow/Lift No Tow/Lift For Locked Cars AGN Safezones Custom Spawn Loadout Nox Admin Tools Auto Restart & Global Messages Cessena's Spawn With M240's Mounted Build Snapping Extented Teammate Radio Communication Evac Choppers Self Bloodbag Custom Actions Menu Dancing Buildable Vehicles Flip Vehicle Server Rules Suicide Street Lights Building Lights Tower Lights Custom Debug Monitor Drink Water From Any Source Ignite Tents Custom Welcome Credits Take Clothes Auto Refuel Repair & Rearm Stations No Weight Buildable Elevators Zombies Don't Spawn In Plot Area Graphics Color Correction Destructable Bases (It is sad this is a feature) Download: Epoch Build v1.0 was just released today on my github after it passed testing. So please go there to download the first installment of the Unified Epoch Project. I look forward to hearing your feedback as we approach our release of Build v1.1 "Forest". v1.0 "Isengard Mines" Release