NoxSicarius Posted March 23, 2014 Author Report Share Posted March 23, 2014 Sorry about that crate bug I caused with the last commit guys. It worked on my end for some stupid reason, but not elsewhere. I rushed the fix on it so it functions now. Link to comment Share on other sites More sharing options...
NoxSicarius Posted March 24, 2014 Author Report Share Posted March 24, 2014 Minor Update! Bug Fix: All weapons/Ammo crate no longer has errors. Using the skin change menu no longer deletes your backpack. Added information on how to customize AdminMode and ModMode. Download Now bFe and Snakeyes 2 Link to comment Share on other sites More sharing options...
tkdmaster Posted March 24, 2014 Report Share Posted March 24, 2014 noticed a pretty serious problem with the admin mode upon entering vehicles, they auto repair, no matter what! I turned on admin mode, got in vehicle, it repaired, so i went and turned off vehicle god mode, and damaged it again, then got back in, it repaired again! either I got a seriously weird bug goin on or the functionality of that is just a tad broken... Link to comment Share on other sites More sharing options...
Akelorian Posted March 24, 2014 Report Share Posted March 24, 2014 I've been unable to update to 1.0.4.2 do to issues with Dayz.st & Epoch. It seems to have something to do with the instaaction.sqf which causes the server to restart every few minutes by it self. I've tried a few suggested solutions such as using the instaaction.sqf from version 1.0.3.1 for the 1.0.4.2 update. (This means losing my admin map/tool). No solutions have worked for me. Thanks for the reply. Actually that is untrue, I was running epoch 1.0.4.2 on dayz.st and I never had an issue. The issue with the instaaction.sqf is because the host hasn't updated it for 1.0.4.2, also you will need to get the fix from here for 1.0.4.2a because your host is unreliable and lacks in any type of support. Reason why I left dayz.st. Link to comment Share on other sites More sharing options...
Hux Posted March 24, 2014 Report Share Posted March 24, 2014 Actually that is untrue, I was running epoch 1.0.4.2 on dayz.st and I never had an issue. The issue with the instaaction.sqf is because the host hasn't updated it for 1.0.4.2, also you will need to get the fix from here for 1.0.4.2a because your host is unreliable and lacks in any type of support. Reason why I left dayz.st. Ok, so do I need to get new server pbo & mission pbo in order to update? What is the fix? Link to comment Share on other sites More sharing options...
NoxSicarius Posted March 24, 2014 Author Report Share Posted March 24, 2014 noticed a pretty serious problem with the admin mode upon entering vehicles, they auto repair, no matter what! I turned on admin mode, got in vehicle, it repaired, so i went and turned off vehicle god mode, and damaged it again, then got back in, it repaired again! either I got a seriously weird bug goin on or the functionality of that is just a tad broken... I think I noticed what happened. For whatever reason loops don't work with local private variables. No idea why that is. It will be fixed in the next update. This is not a big issue because it is only a temporary repair until restart. I was right. Had a chance to test the change today and it worked great. No idea why loops won't work with that kind of variable. Doesn't really make much sense. Link to comment Share on other sites More sharing options...
Snakeyes Posted March 24, 2014 Report Share Posted March 24, 2014 I downloaded and installed the minor update tonight. The weapons are back in the "All Weapons" crate. I did not test it thoroughly, but this version seems better to me. I like that the admin functions can be toggled with a simple F4. Link to comment Share on other sites More sharing options...
Offroader Posted March 24, 2014 Report Share Posted March 24, 2014 noticed a pretty serious problem with the admin mode upon entering vehicles, they auto repair, no matter what! I turned on admin mode, got in vehicle, it repaired, so i went and turned off vehicle god mode, and damaged it again, then got back in, it repaired again! either I got a seriously weird bug goin on or the functionality of that is just a tad broken... are u using the latest release if so u need to turn vehicle god mode off in the AdminMode.sqf found in the tools folder Link to comment Share on other sites More sharing options...
1R0NS1DE Posted March 24, 2014 Report Share Posted March 24, 2014 our server is getting major desync if the admins use any of the tools, i restarted the server and then jumped straight on, i then spawned the all weps/items crate, deleted it, spawned a littlebird, deleted it and then after that everyone on the server could not do anything until i logged off of the server Link to comment Share on other sites More sharing options...
calamity Posted March 24, 2014 Report Share Posted March 24, 2014 Actually that is untrue, I was running epoch 1.0.4.2 on dayz.st and I never had an issue. The issue with the instaaction.sqf is because the host hasn't updated it for 1.0.4.2, also you will need to get the fix from here for 1.0.4.2a because your host is unreliable and lacks in any type of support. Reason why I left dayz.st. I just diabled the instaaction.sqf and have been fine since. I believe they released a new server pbo on the 14th. this may solve the issue. I dont know havnt installed it yet dont want to rescript everything and since I disabled the instaaction I have had no more crashes https://dayz.st/status I think this should be in the howz it done forumns. not in this one Link to comment Share on other sites More sharing options...
NoxSicarius Posted March 24, 2014 Author Report Share Posted March 24, 2014 our server is getting major desync if the admins use any of the tools, i restarted the server and then jumped straight on, i then spawned the all weps/items crate, deleted it, spawned a littlebird, deleted it and then after that everyone on the server could not do anything until i logged off of the server The all weapons/items is known to cause some problems like that because the server has to load all of those items in so quickly. I am not quite sure what is causing the other items to do this for you. It has not been brought up to me before and I haven't been having these issues myself. I will look into it and see if I can find an issue. Link to comment Share on other sites More sharing options...
chrsan22 Posted March 24, 2014 Report Share Posted March 24, 2014 Hello, I have a issue with getting kicked for create vehicle restriction #2 - when spawning any of the crates (tent works) I am using the scripts file from the newest download. Link to comment Share on other sites More sharing options...
Gregarious Posted March 24, 2014 Report Share Posted March 24, 2014 I'd say there's a 99% chance you didn't follow this correctly: https://github.com/gregariousjb/Epoch-Admin-Tools#server-battleye-filters Link to comment Share on other sites More sharing options...
chrsan22 Posted March 24, 2014 Report Share Posted March 24, 2014 I am fairly certain i did it correctly, however i will redo it to make sure. Link to comment Share on other sites More sharing options...
chrsan22 Posted March 24, 2014 Report Share Posted March 24, 2014 Allright, so i went back and re-did the whole battleye filter stage and i still get the create vehicle restriction #2. Unless i used the wrong download link for the epoch original filters it's done exactly like stated in the tutorial Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted March 24, 2014 Report Share Posted March 24, 2014 Allright, so i went back and re-did the whole battleye filter stage and i still get the create vehicle restriction #2. Unless i used the wrong download link for the epoch original filters it's done exactly like stated in the tutorial Why not just add an exception in your filters for whatever is kicking you? Link to comment Share on other sites More sharing options...
chrsan22 Posted March 24, 2014 Report Share Posted March 24, 2014 Why not just add an exception in your filters for whatever is kicking you? I would do that, but im not sure what is related to the crates from the admin menu. Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted March 24, 2014 Report Share Posted March 24, 2014 I would do that, but im not sure what is related to the crates from the admin menu. Just look at your BE's txt file to see what you were kicked for and add that exception. Link to comment Share on other sites More sharing options...
theliquidfoxhound Posted March 24, 2014 Report Share Posted March 24, 2014 Just look at your BE's txt file to see what you were kicked for and add that exception. I have the same issue and have been following this thread. I haven't posted too much or shared my RPT logs because I'm not entirely sure which to share, the one that had the issue? i.e. BE script restriction createvehicle #2 is my error, so I'd share my createvehicle rpt log? Anyways, about what BetterDead said, I too figured I could just do that, but I'm unsure. The line it is referring to is quite long, what exactly do you make a exception for? This problem is rather recent, as I just moved to NAPF and it started. I figured it was something I did, but I follow the instructions VERY carefully because I can't diagnose my own problems. Now I see it here, lemme know about any logs I can share or help I can give. You are all teaching me. Link to comment Share on other sites More sharing options...
theliquidfoxhound Posted March 24, 2014 Report Share Posted March 24, 2014 To add, I was messing around, flying a KA-60 GL and was planning on firing a rocket until I was kicked cause I clicked... Same, createvehicle, error 21 Here's my createvehicle RPT. Hope I do this right, first time.# 24.03.2014 13:04:10: [Fox] The Ocelot (68.0.235.107:2304) c2c641a55921c81edb07f2a70df77ed9 - #0 "DebugBoxPlayer_DZ" 3:8 [15992,18829,79] 24.03.2014 13:04:21: [Fox] The Ocelot (68.0.235.107:2304) c2c641a55921c81edb07f2a70df77ed9 - #50 "Goat02_EP1" 3:11 [16739,18887,23] 24.03.2014 13:05:38: [Fox] The Ocelot (68.0.235.107:2304) c2c641a55921c81edb07f2a70df77ed9 - #0 "USOrdnanceBox" 3:20 [16015,18788,84] 24.03.2014 13:05:38: [Fox] The Ocelot (68.0.235.107:2304) c2c641a55921c81edb07f2a70df77ed9 - #2 "USOrdnanceBox" 3:20 [16015,18788,84] 24.03.2014 13:16:29: DarkOp (74.103.202.103:2304) 8267a92595a3607ab7446e3ea7025de4 - #0 "DebugBoxPlayer_DZ" 4:8 [1312,12008,19] 24.03.2014 13:16:37: DarkOp (74.103.202.103:2304) 8267a92595a3607ab7446e3ea7025de4 - #50 "Sheep01_EP1" 4:11 [962,11330,18] 24.03.2014 13:19:18: [Fox] The Ocelot (68.0.235.107:2304) c2c641a55921c81edb07f2a70df77ed9 - #0 "DebugBoxPlayer_DZ" 5:8 [16014,18788,83] 24.03.2014 13:21:10: [Fox] The Ocelot (68.0.235.107:2304) c2c641a55921c81edb07f2a70df77ed9 - #50 "Sheep01_EP1" 5:10 [16626,19084,25] 24.03.2014 13:21:24: [Fox] The Ocelot (68.0.235.107:2304) c2c641a55921c81edb07f2a70df77ed9 - #0 "R_57mm_HE" 5:16 2:760 [15485,18405,95] [-41,-41,2] 24.03.2014 13:21:24: [Fox] The Ocelot (68.0.235.107:2304) c2c641a55921c81edb07f2a70df77ed9 - #21 "R_57mm_HE" 5:16 2:760 [15485,18405,95] [-41,-41,2] 24.03.2014 13:21:54: DarkOp (74.103.202.103:2304) 8267a92595a3607ab7446e3ea7025de4 - #0 "DZ_Fin" 4:45 [15938,18420,30] 24.03.2014 13:25:36: DarkOp (74.103.202.103:2304) 8267a92595a3607ab7446e3ea7025de4 - #50 "Sheep02_EP1" 4:69 [16021,18263,18] 24.03.2014 13:26:07: battwing (68.1.71.89:2304) 340035f30ee9c97b6888dd87b97f0dd0 - #0 "DebugBoxPlayer_DZ" 6:8 [13025,15236,2] Link to comment Share on other sites More sharing options...
NoxSicarius Posted March 24, 2014 Author Report Share Posted March 24, 2014 To add, I was messing around, flying a KA-60 GL and was planning on firing a rocket until I was kicked cause I clicked... Same, createvehicle, error 21 Here's my createvehicle RPT. Hope I do this right, first time. # 24.03.2014 13:04:10: [Fox] The Ocelot (68.0.235.107:2304) c2c641a55921c81edb07f2a70df77ed9 - #0 "DebugBoxPlayer_DZ" 3:8 [15992,18829,79] 24.03.2014 13:04:21: [Fox] The Ocelot (68.0.235.107:2304) c2c641a55921c81edb07f2a70df77ed9 - #50 "Goat02_EP1" 3:11 [16739,18887,23] 24.03.2014 13:05:38: [Fox] The Ocelot (68.0.235.107:2304) c2c641a55921c81edb07f2a70df77ed9 - #0 "USOrdnanceBox" 3:20 [16015,18788,84] 24.03.2014 13:05:38: [Fox] The Ocelot (68.0.235.107:2304) c2c641a55921c81edb07f2a70df77ed9 - #2 "USOrdnanceBox" 3:20 [16015,18788,84] 24.03.2014 13:16:29: DarkOp (74.103.202.103:2304) 8267a92595a3607ab7446e3ea7025de4 - #0 "DebugBoxPlayer_DZ" 4:8 [1312,12008,19] 24.03.2014 13:16:37: DarkOp (74.103.202.103:2304) 8267a92595a3607ab7446e3ea7025de4 - #50 "Sheep01_EP1" 4:11 [962,11330,18] 24.03.2014 13:19:18: [Fox] The Ocelot (68.0.235.107:2304) c2c641a55921c81edb07f2a70df77ed9 - #0 "DebugBoxPlayer_DZ" 5:8 [16014,18788,83] 24.03.2014 13:21:10: [Fox] The Ocelot (68.0.235.107:2304) c2c641a55921c81edb07f2a70df77ed9 - #50 "Sheep01_EP1" 5:10 [16626,19084,25] 24.03.2014 13:21:24: [Fox] The Ocelot (68.0.235.107:2304) c2c641a55921c81edb07f2a70df77ed9 - #0 "R_57mm_HE" 5:16 2:760 [15485,18405,95] [-41,-41,2] 24.03.2014 13:21:24: [Fox] The Ocelot (68.0.235.107:2304) c2c641a55921c81edb07f2a70df77ed9 - #21 "R_57mm_HE" 5:16 2:760 [15485,18405,95] [-41,-41,2] 24.03.2014 13:21:54: DarkOp (74.103.202.103:2304) 8267a92595a3607ab7446e3ea7025de4 - #0 "DZ_Fin" 4:45 [15938,18420,30] 24.03.2014 13:25:36: DarkOp (74.103.202.103:2304) 8267a92595a3607ab7446e3ea7025de4 - #50 "Sheep02_EP1" 4:69 [16021,18263,18] 24.03.2014 13:26:07: battwing (68.1.71.89:2304) 340035f30ee9c97b6888dd87b97f0dd0 - #0 "DebugBoxPlayer_DZ" 6:8 [13025,15236,2] Post your server rpt for me please. Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted March 24, 2014 Report Share Posted March 24, 2014 To add, I was messing around, flying a KA-60 GL and was planning on firing a rocket until I was kicked cause I clicked... Same, createvehicle, error 21 Here's my createvehicle RPT. Hope I do this right, first time. # 24.03.2014 13:04:10: [Fox] The Ocelot (68.0.235.107:2304) c2c641a55921c81edb07f2a70df77ed9 - #0 "DebugBoxPlayer_DZ" 3:8 [15992,18829,79] 24.03.2014 13:04:21: [Fox] The Ocelot (68.0.235.107:2304) c2c641a55921c81edb07f2a70df77ed9 - #50 "Goat02_EP1" 3:11 [16739,18887,23] 24.03.2014 13:05:38: [Fox] The Ocelot (68.0.235.107:2304) c2c641a55921c81edb07f2a70df77ed9 - #0 "USOrdnanceBox" 3:20 [16015,18788,84] 24.03.2014 13:05:38: [Fox] The Ocelot (68.0.235.107:2304) c2c641a55921c81edb07f2a70df77ed9 - #2 "USOrdnanceBox" 3:20 [16015,18788,84] 24.03.2014 13:16:29: DarkOp (74.103.202.103:2304) 8267a92595a3607ab7446e3ea7025de4 - #0 "DebugBoxPlayer_DZ" 4:8 [1312,12008,19] 24.03.2014 13:16:37: DarkOp (74.103.202.103:2304) 8267a92595a3607ab7446e3ea7025de4 - #50 "Sheep01_EP1" 4:11 [962,11330,18] 24.03.2014 13:19:18: [Fox] The Ocelot (68.0.235.107:2304) c2c641a55921c81edb07f2a70df77ed9 - #0 "DebugBoxPlayer_DZ" 5:8 [16014,18788,83] 24.03.2014 13:21:10: [Fox] The Ocelot (68.0.235.107:2304) c2c641a55921c81edb07f2a70df77ed9 - #50 "Sheep01_EP1" 5:10 [16626,19084,25] 24.03.2014 13:21:24: [Fox] The Ocelot (68.0.235.107:2304) c2c641a55921c81edb07f2a70df77ed9 - #0 "R_57mm_HE" 5:16 2:760 [15485,18405,95] [-41,-41,2] 24.03.2014 13:21:24: [Fox] The Ocelot (68.0.235.107:2304) c2c641a55921c81edb07f2a70df77ed9 - #21 "R_57mm_HE" 5:16 2:760 [15485,18405,95] [-41,-41,2] 24.03.2014 13:21:54: DarkOp (74.103.202.103:2304) 8267a92595a3607ab7446e3ea7025de4 - #0 "DZ_Fin" 4:45 [15938,18420,30] 24.03.2014 13:25:36: DarkOp (74.103.202.103:2304) 8267a92595a3607ab7446e3ea7025de4 - #50 "Sheep02_EP1" 4:69 [16021,18263,18] 24.03.2014 13:26:07: battwing (68.1.71.89:2304) 340035f30ee9c97b6888dd87b97f0dd0 - #0 "DebugBoxPlayer_DZ" 6:8 [13025,15236,2] Post your createvehicle.txt and I'll tell you what you need to add. If you go to line 21, and insert !="R_57mm_HE" then that kick should go away. Link to comment Share on other sites More sharing options...
theliquidfoxhound Posted March 24, 2014 Report Share Posted March 24, 2014 Post your server rpt for me please. Hope this is the right one # dex]; }; AllowedVehiclesLi> 12:34:36 Error Zero divisor 12:34:36 File z\addons\dayz_server\init\server_functions.sqf, line 263 12:34:36 Error in expression <ect _lastIndex]; }; AllowedVehiclesList resize _lastIndex; }; if (count Allowed> 12:34:36 Error position: <resize _lastIndex; }; if (count Allowed> 12:34:36 Error Zero divisor 12:34:36 File z\addons\dayz_server\init\server_functions.sqf, line 265 12:34:36 "DEBUG: unable to find suitable vehicle to spawn" 12:34:36 "PUBLISH: Created Ikarus with ID "129096118451023"" 12:34:36 "PUBLISH: Created VolhaLimo_TK_CIV_EP1 with ID "2109879406016"" 12:34:37 "PUBLISH: Created Ural_UN_EP1 with ID "14542028273084"" 12:34:37 "PUBLISH: Created hilux1_civil_1_open with ID "449071416370168"" 12:34:37 "DEBUG: unable to find suitable vehicle to spawn" 12:34:37 "PUBLISH: Created hilux1_civil_1_open with ID "1651581509880162"" 12:34:37 "PUBLISH: Created tractor with ID "60828135135071"" 12:34:40 "PUBLISH: Created S1203_TK_CIV_EP1 with ID "1187771518931109"" 12:34:40 "PUBLISH: Created Lada1_TK_CIV_EP1 with ID "492801112040136"" 12:34:40 "PUBLISH: Created Kamaz with ID "429901461440143"" 12:34:44 "PUBLISH: Created Skoda with ID "1203341002650159"" 12:34:48 "PUBLISH: Attempt 2fa2b040# 975840: uaz.p3d" 12:34:48 "HIVE: WRITE: "CHILD:308:24:UAZ_Unarmed_TK_EP1:0:0:[132,[14374.8,13971.2,0.00162745]]:[]:[["glass1",0.862514],["glass2",0.0755053],["glass3",0.391094],["glass4",0.571555],["wheel_1_1_steering",0.977618],["wheel_1_2_steering",0.677467],["wheel_2_1_steering",0.623996],["wheel_2_2_steering",0.306592],["motor",0.25334],["sklo predni P",0.968447],["sklo predni L",0.290439],["karoserie",0.385756],["palivo",0.601454],["wheel_1_4_steering",0.219871],["wheel_2_4_steering",0.136333],["wheel_1_3_steering",0.471689],["wheel_2_3_steering",0.717084]]:0.982639:1437481397120132:"" 12:34:52 "PUBLISH: Created Offroad_DSHKM_Gue_DZE with ID "125875138396018"" 12:35:00 "HIVE: WRITE: "CHILD:388:1437481397120132:"" 12:35:00 "CUSTOM: Selected "1399"" 12:35:16 "PUBLISH: Created UAZ_Unarmed_TK_EP1 with ID "1437481397120132"" 12:36:49 "CLEANUP: INITIALIZING CLEANUP SCRIPT" 12:40:10 "get: STRING (103380742), sent: STRING (103380742)" 12:40:10 "DISCONNECT: [Fox] The Ocelot (103380742) Object: B 1-1-B:1 ([Fox] The Ocelot) REMOTE, _characterID: 58 at loc [15992.4,18829.7,0.00145721]" 12:40:10 Client: Remote object 3:5 not found 12:41:41 "get: STRING (23444038), sent: STRING (23444038)" 12:41:41 "DISCONNECT: DarkOp (23444038) Object: B 1-1-A:1 (DarkOp) REMOTE, _characterID: 0 at loc [10153.5,-4593.09,91.8922]" 12:41:41 "ERROR: Cannot Sync Character DarkOp as no characterID" 12:41:41 Client: Remote object 4:0 not found 12:41:41 Client: Remote object 3:66 not found 12:41:41 Client: Remote object 2:14 not found 12:41:41 Client: Remote object 2:15 not found 12:41:49 "TIME SYNC: Local Time set to [2013,8,3,12,41]" 12:46:49 "TIME SYNC: Local Time set to [2013,8,3,12,46]" 12:51:49 "TIME SYNC: Local Time set to [2013,8,3,12,51]" 12:51:50 "CLEANUP: Deleted 6 Animals out of 6" There you go. I'll be checking this so if I'm incorrect just get back to me. Post your createvehicle.txt and I'll tell you what you need to add. If you go to line 21, and insert !="R_57mm_HE" then that kick should go away. And for you, my createvehicle.txt //new 1 "" !="WeaponHolder" !="TinCan" !="Rabbit" !="Goat01_EP1" !="Goat02_EP1" !="Goat" !="WildBoar" !="Sheep" !="Sheep02_EP1" !="Sheep01_EP1" !="Hen" !="Cock" !="Cow01" !="Cow02" !="Cow03" !="Cow04" !="Cow01_EP1" !="zZombie_Base" !="z_hunter" !="z_teacher" !="z_doctor" !="z_suit1" !="z_suit2" !="z_worker1" !="z_worker2" !="z_worker3" !="z_villager1" !="z_villager2" !="z_villager3" !="z_soldier" !="z_soldier_heavy" !="z_soldier_pilot" !="z_policeman" !="z_priest" !="BoltSteelF" !="Land_Fire_DZ" !="SodaCan" !="JackDaniels" !="RoadFlare" !="ChemRed" !="ChemBlue" !="ChemGreen" !="Survivor1_DZ" !="Survivor2_DZ" !="Survivor3_DZ" !="SurvivorW2_DZ" !="Bandit1_DZ" !="CZ_VestPouch_EP1" !="DZ_Patrol_Pack_EP1" !="DZ_CivilBackpack_EP1" !="DZ_ALICE_Pack_EP1" !="SmokeShell" !="SmokeShellRed" !="SmokeShellGreen" !="MedBox0" !="Camo1_DZ" !="Soldier1_DZ" !="DZ_Backpack_EP1" !="Sniper1_DZ" !="DZ_Assault_Pack_EP1" !="BanditW1_DZ" !="G_40mm_HE" !="dog" !="WeaponHolder_MeleeCrowbar" !="WeaponHolder_ItemHatchet" !="WeaponHolder_PartGeneric" !="WeaponHolder_ItemJerrycan" !="WeaponHolder_PartFueltank" !="WeaponHolder_PartGlass" !="WeaponHolder_PartEngine" !="WeaponHolder_PartWheel" !="WeaponHolder_PartVRotor" !="DZ_Czech_Vest_Puch" !="DZ_British_ACU" !="DZ_TK_Assault_Pack_EP1" 1 "SeaGull" 5 "box" !="DebugBoxPlayer_DZ" !="MedBox0" !="AmmoBoxSmall_556" !="AmmoBoxSmall_762" !="ItemMatchbox" !="ItemToolbox" !="CardBoardBox" !="FoodBox1" !="FoodBox2" !="FoodBox3" !="LockboxStorageLocked" !="LockboxStorage" !="WeaponHolder_ItemLockbox" !="USOrdnanceBox" 5 "Mine" 5 "ARTY_" 5 "SADARM_" 5 "LASER_" 5 "WP_" 5 "_MLRS" 5 "_81" 5 "_82" 5 "_105" 5 "_120" 5 "_122" 5 "_227" 1 "Bo_" 5 "_AA" !"Soldier_Bodyguard_AA12_PMC_DZ" 5 "_AT" !="R_M136_AT" 1 "R_M136_AT" //keep monitoring to catch obvious abuse 5 "_AP" 5 "_80" 5 "_57" 5 "_85" 5 "_100" 5 "_125" 5 "_30" 5 "_ied" 5 "_CRV7" 5 "_SMAW" 5 "_GRAD" 5 "_SABOT" 5 "_SH" !="Wooden_shed_DZ" 5 "KORD" 5 "DSHKM" 5 "MK19" 5 "AGS" 5 "Nest_" !="M240Nest_DZ" !="SandNest_DZ" !="Land_fortified_nest_smallPreview" 5 "R_PG" 5 "R_OG" 5 "B_" 5 "_YakB" 1 "_ball" 1 "_mk" 1 "_HE" !="z_soldier_heavy" //!="G_40mm_HE" //keep monitoring to catch obvious abuse 1 "HE_" //keep monitoring to catch obvious abuse 1 "M_" !="G_40mm_HE" //!="40mm_" //keep monitoring to catch obvious abuse 5 "Parachute" !="ParachuteWest" !="ParachuteC" //under monitoring 1 "dog" //until released not welcome 5 "Land_" !="Land_Fire_DZ" !="Land_HBarrier1_DZ" !="Land_HBarrier1Preview" !="Land_HBarrier3_DZ" !="Land_HBarrier3ePreview" !="Land_HBarrier5_DZ" !="Land_HBarrier5Preview" !="Land_fortified_nest_smallPreview" !="Land_DZE_WoodDoor" !="Land_DZE_LargeWoodDoor" !="Land_DZE_GarageWoodDoor" !="Land_DZE_WoodDoorLocked" !="Land_DZE_LargeWoodDoorLocked" !="Land_DZE_GarageWoodDoorLocked" 5 "BBarracks" 1 "_ep1" !="DZ_Patrol_Pack_EP1" !="DZ_CivilBackpack_EP1" !="CZ_VestPouch_EP1" !="DZ_ALICE_Pack_EP1" !="DZ_Backpack_EP1" !="DZ_Assault_Pack_EP1" !="DZ_TK_Assault_Pack_EP1" 1 "_baf" 1 "_pmc" 1 "cz_" !="CZ_VestPouch_EP1" 5 "_LHD_ 5 "_acr" 5 "MASH_" 5 "Fort_" !="Fort_RazorWire" !="Fort_RazorWirePreview" 5 "BasicWeapons" 5 "SpecialWeapons" 5 "_uav" Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted March 24, 2014 Report Share Posted March 24, 2014 Find the line that says 5 "_57" and change it to look like this: 5 "_57" !="R_57mm_HE" You won't be kicked for that anymore. The way you determine what line to edit can be perplexing. The first line in your BE's .txt file is line 0. If you get kicked for restriction #21, you go to the 22nd line, which is line 21 (0, 1, 2, 3... 21). However, if there's any commented out lines, like the first line in the .txt you posted, then that line doesn't count. For example, if your .txt file looked like this: 5 "blah0" 5 "blah1" // whatever 1 "blah2" 1 "blah3" 5 "blah4" 5 "blah5" 5 "blah6" Now, you get kicked for restriction #4, you'd go to the line above that says "blah4" because that is the fourth line: Line 0: 5 "blah0" Line 1: 5 "blah1" // whatever Line 2: 1 "blah2" Line 3: 1 "blah3" Line 4: 5 "blah4" Line 5: 5 "blah5" Line 6: 5 "blah6" I hope that makes sense. :) Link to comment Share on other sites More sharing options...
1R0NS1DE Posted March 25, 2014 Report Share Posted March 25, 2014 it seems that infinite ammo does not turn off, and some of our admins are reporting that they are getting killed while in a vehicle when they have god mode on, from crashing, from ejecting from a vehicle, and getting shot while flying/driving Link to comment Share on other sites More sharing options...
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