This script works for players with positive humanity, but I cannot get it to work with heroes or bandits, when uncommented the script leaves all players blacked out. Does anyone have an idea why?
if (!isDedicated) then {
cutText ["","BLACK OUT"];
sleep 1;
/* if ((player getVariable"humanity") < 0) then {
player setPosATL [8952.6816, 10508.317, 0.1];
cutText ["","BLACK IN"];
};*/
if ((player getVariable"humanity") > 1) then {
// if ((player getVariable"humanity") < 8999) then {
player setPosATL [7045.17, 11901.4, 0.1];
cutText ["","BLACK IN"];
};
/* };
if ((player getVariable"humanity") > 9000) then {
player setPosATL [5472.9067, 10611.989, 0.1];
cutText ["","BLACK IN"];
}:*/
};
Question
CartoonrBOY
This script works for players with positive humanity, but I cannot get it to work with heroes or bandits, when uncommented the script leaves all players blacked out. Does anyone have an idea why?
Thanks in advance...
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