tms2016 Posted May 7, 2015 Report Share Posted May 7, 2015 Every time I put my build in the Chernarus map, some of the buildings get moved and it looks awful. how do i fix this? Link to comment Share on other sites More sharing options...
Darth_Rogue Posted May 7, 2015 Report Share Posted May 7, 2015 Maca, can you add a feature to this where it will allow you to select multiple items and move them together as one group? Also, what would be the best way to convert coords for an addon I did for say, Bornholm, to another map, like Altis. It would be nice if there was a tool where I could enter the map size, center pos and intended world space coords for the items and be able to plop down an addition that's already made without having to redo it all for a new map. Link to comment Share on other sites More sharing options...
tms2016 Posted May 10, 2015 Report Share Posted May 10, 2015 How do i get rid of stuff that was put on the mission.sqm file Link to comment Share on other sites More sharing options...
Metalfoundry Posted May 10, 2015 Report Share Posted May 10, 2015 My Arma is completey freezing and breaking, if i click on save.. where´s the issue.. Link to comment Share on other sites More sharing options...
Richie Posted May 10, 2015 Report Share Posted May 10, 2015 My Arma is completey freezing and breaking, if i click on save.. where´s the issue.. You've not unblocked all the .dll files, right click > properties > unblock Link to comment Share on other sites More sharing options...
Rhys2234 Posted May 10, 2015 Report Share Posted May 10, 2015 Great Job! Keep it up Link to comment Share on other sites More sharing options...
MrEnzO Posted May 12, 2015 Report Share Posted May 12, 2015 Where do I find trees and foliage to place? For some reason can not find the menu containing these elements. Sorry in advance, I will probably facepalm myself... Downlad this I think. 1mb big. Add it and a think i should work. http://www.armaholic.com/page.php?id=24184 Link to comment Share on other sites More sharing options...
Darth_Rogue Posted May 12, 2015 Report Share Posted May 12, 2015 That still requires that all connected users have that pack and load it when they join the server in order for them to see the items. I wouldn't recommend doing that, but it's up to each server admin to decide. prone 1 Link to comment Share on other sites More sharing options...
MrEnzO Posted May 13, 2015 Report Share Posted May 13, 2015 That still requires that all connected users have that pack and load it when they join the server in order for them to see the items. I wouldn't recommend doing that, but it's up to each server admin to decide. Well I meant to use them in the editor, then if you want to use them in on your server is something else. Link to comment Share on other sites More sharing options...
Brinik Posted May 14, 2015 Report Share Posted May 14, 2015 Hi, Need help: when i go to "main menu" then "open project" Arma shut down instantly, any idea please? thx :( Link to comment Share on other sites More sharing options...
TheKnightTemplar Posted May 14, 2015 Report Share Posted May 14, 2015 Make sure you've unblocked the DLL's (just do all of them 4 in @m3editor and 1 in AddIns) Link to comment Share on other sites More sharing options...
Brinik Posted May 14, 2015 Report Share Posted May 14, 2015 ok but how do you proceed to unblock them? Link to comment Share on other sites More sharing options...
Sharleen Posted May 14, 2015 Report Share Posted May 14, 2015 right click and property Link to comment Share on other sites More sharing options...
TheKnightTemplar Posted May 14, 2015 Report Share Posted May 14, 2015 right click on the DLL and at the bottom of the properties, it will say it's blocked and you can click to unblock. Do that on each DLL Link to comment Share on other sites More sharing options...
Brinik Posted May 14, 2015 Report Share Posted May 14, 2015 ok i found, many thx for your support Link to comment Share on other sites More sharing options...
knights†emplar Posted May 16, 2015 Report Share Posted May 16, 2015 How is project exile going Macca? I heard about it recently! Link to comment Share on other sites More sharing options...
Sneakydude Posted May 16, 2015 Report Share Posted May 16, 2015 Couple issues, Saving error one, having to ctrl+del taskmanager to pop up that window to hit ok. Same with the odd saving requires this. Windows 7 64 bit. otherwise trying to figure out why the buildings aren't saving into the proppros might be the conversions. Link to comment Share on other sites More sharing options...
Ghostrider-GRG Posted May 16, 2015 Report Share Posted May 16, 2015 Excellent work ! It works perfectly, thank you for sharing it. Link to comment Share on other sites More sharing options...
synnnk Posted May 17, 2015 Report Share Posted May 17, 2015 Does this have the Pier structures in it to build a bridge across water? Cannot seem to find it :S Link to comment Share on other sites More sharing options...
Ripsteel Posted May 18, 2015 Report Share Posted May 18, 2015 Using the copy to clipboard so I can put it straight into the game is fine and dandy, but the problem is the terrain in which some objects are placed on is a big issue.. in m3editor you can use follow terrain but it will not be like that when copied from clipboard, any solutions for this? Link to comment Share on other sites More sharing options...
Darth_Rogue Posted May 18, 2015 Report Share Posted May 18, 2015 Follow terrain only works on items when using the Export SQF function, since that is where it saves the appropriate values for vectoring. Copy to clipboard is only meant to be used for placing items in the map.h file in epoch_server_settings.pbo. If you want more "fancy" object placement then you should do a Export SQF and load the map addons in a separate PBO which can be placed in the @epochhive folder and will load when the server starts. Link to comment Share on other sites More sharing options...
Sneakydude Posted May 18, 2015 Report Share Posted May 18, 2015 Couple more issues, on the Z when you use the Ctrl + Paste feature, then hit update it reverts it back to the original placement in ground if so, doing it twice sometimes lifts the object higher. -Extra work for 1 object. Also sometimes codes are converted to .520000 to 5e type thing if that matters. The other thing I noticed, if you alt tab to the desktop sometimes the m3 editor doesn't perform the way it should do, to move objects from left to right. Instead they go up and down only. I thought the same thing when hitting the fast move forward Shift key. ( new issues today) and its frustrating. After adding in objects to the PropPos 3 new starter cities with approx. 500 objects including staticNPCpos I see now double loading. I thought it was my database, so I started a new database to 2 and they still show up, so I removed a ton of AI guards, and only left about 5 or so vendors with total 10 across the map, and they still show up double. Not all wearing the same clothes. Is my database screwed up? or is it something else I did. Was working fine last night. Edit = I use this tool a bunch, so I am able to see more little buggy things happen. Link to comment Share on other sites More sharing options...
DanVonTrap Posted May 20, 2015 Report Share Posted May 20, 2015 Been having some issue with camp nets and some other objects were I can not left click them and drag them about. Anybody else having this issue or is there a method to moving them about? Link to comment Share on other sites More sharing options...
Sneakydude Posted May 20, 2015 Report Share Posted May 20, 2015 That seems to be very common danvontrap. I too found many objects not able to be moved after some time in the m3 editor. Sometimes you have to log off completely, close the game go back into it and start off with those tents, market tents etc... otherwise I do believe this relates to my issues with up / down objects after alt tabbing, or using the shift key. Its stuck in memory, and seems to not be released, until you completely leave the game. Not the end of the world, but you don't want to place those objects too late. Link to comment Share on other sites More sharing options...
PAR4NA Posted May 20, 2015 Report Share Posted May 20, 2015 Has some way to select multiple objects? Link to comment Share on other sites More sharing options...
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