Hi guys, a simple question really, but I can't seem to find anything conclusive related to my question online...
When putting custom buildings into the server.pbo is there a limit on how much you can add?
The reason I am asking is when I put all my custom areas in some of the buildings in certain .sqf's (not all) ignore z axis and build to the terrain rather than upright, yet when I test each individual .sqf on their own the buildings in each .sqf build perfectly upright (as they should - I have "this setvectorup [0,0,1]" set for all the relevant buildings).
I have 14 individual .sqf files. They total 1431.95KB. My single largest .sqf file is 377KB.
I am quite lost on this one. For more information I use call compile preprocessFileLineNumbers as my call function for each area.
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blackwiddow
Hi guys, a simple question really, but I can't seem to find anything conclusive related to my question online...
When putting custom buildings into the server.pbo is there a limit on how much you can add?
The reason I am asking is when I put all my custom areas in some of the buildings in certain .sqf's (not all) ignore z axis and build to the terrain rather than upright, yet when I test each individual .sqf on their own the buildings in each .sqf build perfectly upright (as they should - I have "this setvectorup [0,0,1]" set for all the relevant buildings).
I have 14 individual .sqf files. They total 1431.95KB. My single largest .sqf file is 377KB.
I am quite lost on this one. For more information I use call compile preprocessFileLineNumbers as my call function for each area.
Thanks in advance for any help regarding this.
Ian - blackwiddow - Ixxo
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